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They don't have stock of the bundle any more so the only option is to return. They had the cheek to tell me they can see shops with stock who do. Amazon sellers touts who are selling it for ?799 ($1300). More have gone up for sale since then and they're trying to beat each other so the price has come down, but that isn't a solution to my problem. Amazon or Microsoft should be the ones replacing it and neither want to take responsibility.

So MS has told you that they cannot replace it with a day one bundle as well? They don't even offer a waiting list or something?

I would work my way up the support chain at MS until you are satisfied.

I know your going through heck now, but whatever happens, make sure you get the free game MS is offering anyone affected by failures. Its a free $60 game after all.

So MS has told you that they cannot replace it with a day one bundle as well? They don't even offer a waiting list or something?

I would work my way up the support chain at MS until you are satisfied.

I know your going through heck now, but whatever happens, make sure you get the free game MS is offering anyone affected by failures. Its a free $60 game after all.

 

Yup, exactly. I've given up on them now because it's an useless cycle with their support. Honestly the worst customer service I have ever experienced. It's even shocked many of my close friends who have attempted to get me help since Friday too. A total lack of responsibility on MS's part :no: (N)

 

Only chance now is Amazon get more stock and they'll send me a replacement. Not getting my hopes up since they were limited.

 

AFAIK, the free game download is for people experiencing dead/broken Blu Ray drives. Everyone else (or at least the comments I've read) has been denied the offer.

Yup, exactly. I've given up on them now because it's an useless cycle with their support. Honestly the worst customer service I have ever experienced. It's even shocked many of my close friends who have attempted to get me help since Friday too. A total lack of responsibility on MS's part :no: (N)

Only chance now is Amazon get more stock and they'll send me a replacement. Not getting my hopes up since they were limited.

AFAIK, the free game download is for people experiencing dead/broken Blu Ray drives. Everyone else (or at least the comments I've read) has been denied the offer.

that sucks man. :/ That is really lame that Microsoft won't replace a day one edition with another. They should have prepared better and had enough stock to cover exchanges.

Hopefully you'll enjoy your PS4 more when you get it today, and soften the blow you took with the one.

that sucks man. :/ That is really lame that Microsoft won't replace a day one edition with another. They should have prepared better and had enough stock to cover exchanges.

Hopefully you'll enjoy your PS4 more when you get it today, and soften the blow you took with the one.

 

The way MS operate their "advance exchange" system is to replace particular items, not complete bundles. The problem is so many parts in my box (including the box itself) are damaged that the whole lot needs replacing. Some parts they can replace, others not at all. So my only option in their opinion is to ask Amazon for a replacement retail bundle. Like we all know, Day Ones were limited simply for pre-orders so they're not exactly easy to come by.

 

Amazon haven't exactly been great themselves in the support department. I've been waiting almost a week now for news of a replacement and since then I have been told stock has been sold to new customers rather than used for replacements like mine :no: I have until January 31st to return it because of the extended Christmas policy. If they don't sort it out by then I guess I'll be sticking to PC, PS4 and Wii U for the foreseeable future.

I know it sucks but do you really care that much for Day One edition stickers? Just return the damn thing and get another. You might want MS/Amazon to do better but is it really worth the trouble in the long run when you get the same thing in a green box.

I know it sucks but do you really care that much for Day One edition stickers? Just return the damn thing and get another. You might want MS/Amazon to do better but is it really worth the trouble in the long run when you get the same thing in a green box.

 

Besides the difference between them, I'd also be ?50 out of pocket to buy Forza 5, so yes it is important.

 

This is why I've kept sharing my experience to a minimum on Neowin though. I knew it would turn into it being my fault and not the manufacturers or distributers :laugh:

Besides the difference between them, I'd also be ?50 out of pocket to buy Forza 5, so yes it is important.

 

This is why I've kept sharing my experience to a minimum on Neowin though. I knew it would turn into it being my fault and not the manufacturers or distributers :laugh:

Who said it was your fault?

Anyway, I hope they work it out with you because it would suck not have the console at all.

Regarding Forza 5, would you not be able to just keep the game if they ended up just replacing pieces of the bundle?

Who said it was your fault?

Anyway, I hope they work it out with you because it would suck not have the console at all.

Regarding Forza 5, would you not be able to just keep the game if they ended up just replacing pieces of the bundle?

 

It isn't my fault, but I'm now being suggested to lower my expectations or change them through no fault of my own. I've paid for something and I expect nothing less. 2 companies can't deliver a product without the problems but I should just settle for less? Nope, doesn't work like that.

 

Yes I'd get to keep Forza 5 if I opted to take MS's "advance exchange", but they aren't replacing everything so I'm not accepting that.

It isn't my fault, but I'm now being suggested to lower my expectations or change them through no fault of my own. I've paid for something and I expect nothing less. 2 companies can't deliver a product without the problems but I should just settle for less? Nope, doesn't work like that.

 

Yes I'd get to keep Forza 5 if I opted to take MS's "advance exchange", but they aren't replacing everything so I'm not accepting that.

I definitely think you should share your story. Being afraid of someone being a troll is no reason to hide the info. This is helpful to most of us.

So let me see if I'm up to speed on the current status:

Amazon has said it will put you on a waiting list for a replacement day one bundle, but cannot guarantee that will happen.

MS has offered an advanced exchange, but only for the console itself, not the controller. They cannot offer a replacement bundle.

Is that about right?

I definitely think you should share your story. Being afraid of someone being a troll is no reason to hide the info. This is helpful to most of us.

So let me see if I'm up to speed on the current status:

Amazon has said it will put you on a waiting list for a replacement day one bundle, but cannot guarantee that will happen.

MS has offered an advanced exchange, but only for the console itself, not the controller. They cannot offer a replacement bundle.

Is that about right?

 

Besides not wanting to deal with trolls, I've also spent god knows how many hours explaining it to support and getting quite sick of thinking about it :laugh: But to cut a long story short, yes.

 

I'd get replacements but not Day Ones (some parts wouldn't be replaced at all), and I'd also have to cover the costs to send them back too (N). Not to mention the hold they put on funds to send a new console.

 

This wasn't just with 1st line support either. It involved supervisors and "Rangers". All of them useless. So just leaving it boxed up and hoping Amazon get me one.

Besides not wanting to deal with trolls, I've also spent god knows how many hours explaining it to support and getting quite sick of thinking about it :laugh: But to cut a long story short, yes.

 

I'd get replacements but not Day Ones (some parts wouldn't be replaced at all), and I'd also have to cover the costs to send them back too (N). Not to mention the hold they put on funds to send a new console.

 

This wasn't just with 1st line support either. It involved supervisors and "Rangers". All of them useless. So just leaving it boxed up and hoping Amazon get me one.

Sorry about that, I didn't mean to force you to relive it, but I just though it would be useful to have out there.

I really don't get why MS would force you to pay for shipping, since their advanced replacement offer should allow to just box up the console in the box they send the new one in.

Based on what you have shared, it sounds like waiting for Amazon to get a replacement is the best bet. It will require to check with them regularly though. I would be annoying them everyday until they got my replacement.

Sorry about that, I didn't mean to force you to relive it, but I just though it would be useful to have out there.

I really don't get why MS would force you to pay for shipping, since their advanced replacement offer should allow to just box up the console in the box they send the new one in.

Based on what you have shared, it sounds like waiting for Amazon to get a replacement is the best bet. It will require to check with them regularly though. I would be annoying them everyday until they got my replacement.

 

Yup, and I have. Each time the story changes (for the worse) and it looks less and less likely I'll get a replacement.

 

At this point I don't even really want to keep it out of principle and they lose a veteran Xbox owner/XBL member (N)

Yup, and I have. Each time the story changes (for the worse) and it looks less and less likely I'll get a replacement.

 

At this point I don't even really want to keep it out of principle and they lose a veteran Xbox owner/XBL member (N)

Yeah, that would be the worst ending. I'd hate to see you miss out.

Besides the difference between them, I'd also be ?50 out of pocket to buy Forza 5, so yes it is important.

This is why I've kept sharing my experience to a minimum on Neowin though. I knew it would turn into it being my fault and not the manufacturers or distributers :laugh:

I don't know where I said it's your fault. The Forza5 offer should be available on standard edition too, right?

Nope. Day One only.

I thought of a couple of things:

1. Would Amazon allow you to keep your copy of Forza and still get a replacement standard edition bundle? I'm not saying you should, but it would be one less thing you would lose.

2. Its sort of a joke, but you mentioned that they had the gall to suggest you buy one elsewhere at a higher price. I would point blank ask them then to refund me whatever it costs to replace the console. If its $700 to replace elsewhere, then you want $700.

Finally, you don't have to share if you don't want to, but could you PM me the people you talked to at MS, if you have their names. I happen to know a couple guys that MIGHT (very big might) be able to help or at least get someone to contact that can actually just get this done.

Also, I would be contacting the public pr guys, such as Major Nelson. I know it sounds crazy, but if you tell them your story, it could get action.

I thought of a couple of things:

1. Would Amazon allow you to keep your copy of Forza and still get a replacement standard edition bundle? I'm not saying you should, but it would be one less thing you would lose.

2. Its sort of a joke, but you mentioned that they had the gall to suggest you buy one elsewhere at a higher price. I would point blank ask them then to refund me whatever it costs to replace the console. If its $700 to replace elsewhere, then you want $700.

Finally, you don't have to share if you don't want to, but could you PM me the people you talked to at MS, if you have their names. I happen to know a couple guys that MIGHT (very big might) be able to help or at least get someone to contact that can actually just get this done.

Also, I would be contacting the public pr guys, such as Major Nelson. I know it sounds crazy, but if you tell them your story, it could get action.

 

You and I think very much alike :p I'm not sure if that's a compliment or not though lol.

 

1: I haven't asked them that particular question as I've only been on track to get a 1:1 exchange so far. I'm not sure they could do it either. They've certainly said I can receive the replacement first before I send the damaged one back etc. I'll speak to them again tomorrow and see if there is any update. Last thing I want to do is just assume I can keep the code etc and send it back and jeopardise my return/refund.

 

2: That is something I have been offered before when dealing with Amazon returns when they screwed up an order. When they told me of the $799 consoles I told them if you pay the difference, then sure, I'm happy to do that. You can guess how they replied ;)

 

As for names, all I can tell you are their first names which I'm not sure is much use to you. I appreciate the offer though.

You and I think very much alike :p I'm not sure if that's a compliment or not though lol.

 

1: I haven't asked them that particular question as I've only been on track to get a 1:1 exchange so far. I'm not sure they could do it either. They've certainly said I can receive the replacement first before I send the damaged one back etc. I'll speak to them again tomorrow and see if there is any update. Last thing I want to do is just assume I can keep the code etc and send it back and jeopardise my return/refund.

 

2: That is something I have been offered before when dealing with Amazon returns when they screwed up an order. When they told me of the $799 consoles I told them if you pay the difference, then sure, I'm happy to do that. You can guess how they replied ;)

 

As for names, all I can tell you are their first names which I'm not sure is much use to you. I appreciate the offer though.

Yeah, I would definitely ask Amazon, because I really don't see why they would say no under the circumstances. But considering the crap they have given you, you never know.

They may have refused to pay the difference when you asked them so far, but I would most definitely keep making that suggestion until they either give in or get a day one bundle to send you.

As far as the names, if you want to send me the first names, that's fine. Your right that its not a ton of info, but its a start.

If you cant get satisfaction through Amazon, definitely pursue contacting the xbox pr guys. At the very least it gets you on record about it. At best it spurs them to do something on your behalf. Its just a crap situation.

Quick update now that i finally got to play a game. Checked out ghosts. After what felt like an eternity to get to 50% I was pleasantly surprised on how great it looked. After all the resolution talk prior to the release I was worried it was going to look like ######. Played through the first 5 or 6 chapters of the campaign I'm happy with the first game I got to play . Dead rising 3 will be my next one but not til Monday.

Does anyone's Power Brick sound rather loud? If I use the Instant-On feature, the fan in the Power Brick hums rather loudly, I have my Xbox in my bedroom and the power brick is about 2 feet from my head, drove me mad I had to switch to power save :D

Does anyone's Power Brick sound rather loud? If I use the Instant-On feature, the fan in the Power Brick hums rather loudly, I have my Xbox in my bedroom and the power brick is about 2 feet from my head, drove me mad I had to switch to power save :D

Mine hums as well, but I literally have to put it up to my ear to hear it. I can't hear it form 2 feet away. I'm pretty sure mine is set to Instant On, but I'll double check.

Mine hums as well, but I literally have to put it up to my ear to hear it. I can't hear it form 2 feet away. I'm pretty sure mine is set to Instant On, but I'll double check.

 

Mine hums whenever the light on it is White.

I was super excited when my Xbox arrived Tuesday this week. Although, the shipment was a day late, it didn't bother me too much. I proceeded to unbox my brand new Day One Edition Xbox One, and the first thing I wanted to check out before I pulled the console itself out was the controller. Let me tell you something...the triggers on this new controller are absolutely stunning. I probably sat there for a good five minutes just pressing the triggers down.

Onwards, I pulled the console out. I don't understand why people complain about the way it's designed. Simple, sleek and (in my opinion) sexy. It's not too in-your-face. Anyway, I stopped admiring it for a minute to plug it in and get it setup.

It's plugged in and I'm ready to turn it on. I touch the Xbox logo on the front and hear the magical tone that I've come to love at this point.

As the console is installing the day one update, I start to notice a faint knocking sound. I didn't think anything of it, and since the update was taking some time, I left to get some food. When I returned, the knocking sound was much louder, very noticeable and extremely annoying. I thought maybe...hopefully it was just because of the update. I held out hope that it would go away once the update finished and I could restart the console.

(See bottom of post for video of the sound my Xbox is making)

The update is complete, great. I can turn the console off and hopefully get rid of this curse put upon me that is the knocking sound.

I turn the console on a few minutes later and proceed to fiddle with all the goodies inside the Operating System forgetting about the horrible sound my Xbox was making during the update. I checked out the new friends system, awesome stuff. I had a look at the Xbox Skype app, and made a test call with a friend. The Kinect with Skype, the head tracking, it's absolutely amazing.

After about five or six minutes of goofing around with the innards of the Xbox settings, I start to hear the sound again. Faint at first, then gradually getting louder and more profound as time passes. Soon enough it became unbearable.

I quickly did a search for other people having a similar problem. Nothing. All I could find were people having trouble with their disc drive. Doesn't help, my disc drive is fine...in fact, everything about my Xbox seemed to work just fine. It was just this extremely annoying sound.

Not able to find anybody with a similar problem and hoping for a solution, I jumped on to the Microsoft support live chat and had myself a conversation with a very pleasant Microsoft agent. We went through some of the obvious and common sense troubleshooting steps, you know...the ones where you say to yourself, "Really? You think I haven't tried this yet?"

After all was said and done, I was enrolled in the Microsoft Advanced Exchange program and my new console is on the way. I was also given a choice of any Microsoft published game for free. Awesome! I chose Forza 5.

I signed off of the live chat feeling fairly good. I had a new console coming and got a free game just for having a broken Xbox. Can't complain too much, seeing as how my console still works at its core, but makes a very loud annoying sound as it is being used...or so I thought.

With my new game installed, I decided to play my first game on my new Xbox. As Forza was loading, the knocking got louder. I got through the tutorial race and started my career. I jumped into my first race and got about halfway through the final lap...leading the pack, when, boom. My console shut itself off. I sat there and stared at the blank screen in disappointment. I couldn't be too mad. I almost expected it to happen.

Oh well. I'll just start it back up and try again. This time I made it through the first race and about halfway through the second race before it shut me down again. I began to continue racing and restarting when the console shut off. I maybe completed five races this way, and it took me maybe an hour.

Last night was a game changer, though. I was able to play for about 30 minutes without it shutting off! Joy! Until finally, one big knock came and it shut itself down for good.

My brand new Day One edition Xbox One is dead. A brick. Well, if you can find a brick that makes the same noise the Xbox makes when you touch the logo...then yeah, my Xbox is a brick.

Summary

The Xbox itself along with the whole Microsoft ecosystem is simply amazing. Being able to control the Xbox with my phone is awesome! The Kinect is amazing as well! You can't forget about that amazing controller either, those triggers! Mmmmmmmm

Aside from the personal problems I've been having with my Xbox, I'm excited to finally be able to play when my new console arrives. Having had a real taste of what it's like is far greater than anything I could've read or seen in a video.

I can't be mad at Microsoft for sending me a broken Xbox. Disappointed is all. Eagerly awaiting a working console.

Here's the video I made of the sound my Xbox was making.

This topic is now closed to further replies.
  • Posts

    • Hello, Hope all is well. I am in UK.  
    • I'm not happy with myself for it, but I've gone and got hold of it. Just another 45 minutes and I'll be Bond, James Bond. In my defence, IO's Hitman series is awesome, and I'm a sucker for 007. So while it might seem a bit simplified compared to Hitman, I'm sure I'll be right at home.
    • Or just check the script yourself ^^. I hate having a Microsoft account tied to my windows install.
    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
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