Gravity (2D) (2013)


Recommended Posts

Hello,

Saw Gravity today in 2D.

A good movie is not based on how good it looks in 3D. Ive seen this today in Gravity.

You have only two main actors in the film (glad Robert Downey Jr. backed out of this film) and none of them really add anything to the film. Almost at all. Clooney tells stories and thats it and Sandra goes from always scared to this brave joking making first timer.

The plot: A missle launches into a sat and causes all this? Ive seen some backstories to some plots but this...at least its better than Grown-Ups 2 :p

Anyways, I dont know if this looks awesome in 3D (problably does) but films IMO are like games: It isnt all about the graphics.

2 out of 10.

  • Like 2
Link to comment
https://www.neowin.net/forum/topic/1196283-gravity-2d-2013/
Share on other sites

Hello,

i watched in imax 3d and i loved it,  alot

 

i even enjoyed rewatching it on 22 inch monitor later.

 

 

maybe this is not your type of film

or maybe you just could not immerse yourself enough

Film? This isnt a film.

The plot is basically null.

You want something in IMAX similar and better: Space Station 3D

Shame you feel that way.  To me it was a tour de force in character acting from Bullock.  No, it's not about the SFX or how it looks in 3d, but by the same token those things are too often held against a film.  Just because it's an amazing 3d experience, you can't write off the rest of the film as "just an sfx-fest".

  • Like 2

On the good side it was a spectacular panoramic film and would be great in 3D given the subject matter but on the bad side the science behind it is flawed in many places but I guess as a Babylon 5 fan [Watch 5pm weekdays] I can let them off and enjoy the film for what it is.Oh and Bullock would never have left Space Camp with the hypochondriac fear she shows throughout the film..........just saying.

Hello,

I loved it. I'm sorry you guys feel this way. Oh well, can't please everyone, I guess.

 

Is it worth trying to refute some of the opinions written in the OP's post? I noticed a few factual errors.

Well, this is the Movies Reviews section. You are free to review it in your own way...

 

To me it was a tour de force in character acting from Bullock.

Compared to? Speed? Crash? Miss Congeniality? All About Steve?

I ask you just to compare what you think of her performances in some of here worst and best work. I thought she was terrible in Gravity.

Hello,

Well, this is the Movies Reviews section. You are free to review it in your own way...

 

OK, then. :)

 

Clooney tells stories and thats it 

 

- Clooney's character saves Bullock's character from drifting into space early in the movie;

- He's the one that comes up with the idea of how to get to Earth (drifting in space -> ISS -> Soyuz -> Tiangong -> Shenzou);

- He's the one that helps her get to the ISS (cable and thrusters in backpack);

- He also gives her lots of technical advices (about O2 conservation, breathing CO2, piloting);

- He gives her courage, strength and moral support during a terrible situation.

 

Basically, without Kowalsky, Ryan could never get to Earth, she would die in space as well.

 

People may think his behavior is too "hollywoodized"/humoristic/optimistic, but I've read a few informed and knowleadgable opinions about this, and all say that astronauts behave in exactly the same calm manner, so it is a realistic portrait. If you can, search Neil DeGrasse Tyson's thoughts on it.

 

Sandra goes from always scared to this brave joking making first timer.

 

She is always scared during the movie. Who wouldn't? But she chooses to live and fights for her life.

By joking, you must be talking about the barking dogs scene. Yes, I agree the barking is a bit ridiculous, but there is only that one moment. She doesn't become a joker henceforth.

Who knows how we might behave when we think we are about to die? I might get a bit crazy too.

 

By the way, before anyone begins criticizing why a medical doctor is working on Hubble (sorry, it's a complaint I read a lot, it's not meant for you :) )... Ryan Stone was a medical engineer. She was researching some technology when she was working in a hospital. She later begins working for NASA, and develops a prototype that was being installed in the space telescope.

 

The plot: A missle launches into a sat and causes all this? Ive seen some backstories to some plots but this...at least its better than Grown-Ups 2  :p

 

What exactly do you find far fetched?

- Missile launches to deal with satellites? Has been hapenning for years, here's a video example. More information: http://en.wikipedia.org/wiki/Anti-satellite_weapon

- The fact that the strike is a failure, and that the debris hits other satellites causing that massive cascade? This is based on a very possible cenario, researched by scientists, called Kessler Syndrome. Thankfully it hasn't happened yet, 

People may think his behavior is too "hollywoodized"/humoristic/optimistic, but I've read a few informed and knowleadgable opinions about this, and all say that astronauts behave in exactly the same calm manner, so it is a realistic portrait. If you can, search Neil DeGrasse Tyson's thoughts on it.

Yes very true and if people read Chris Hadfields book they will understand why but as I said Bullocks character displays none of this characteristic.

Hello,

- Clooney's character saves Bullock's character from drifting into space early in the movie;

- He's the one that comes up with the idea of how to get to Earth (drifting in space -> ISS -> Soyuz -> Tiangong -> Shenzou);

- He's the one helps her get to the ISS (cable and thrusters in backpack);

- He also gives her lots of technical advices (about O2 conservation, breathing CO2, piloting);

- He gives her courage, strength and moral support during a terrible situation.

 

Basically, without Kowalsky, Ryan could never get to Earth, she would die in space as well.

 

People may think his behavior is too "hollywoodized"

Yup, thats the only reason the movie gets a two. Clooney dialogs the entire movie. Thats it.

 

She is always scared during the movie. Who wouldn't? But she chooses to live and fights for her life.

By joking, you must be talking about the barking dogs scene. Yes, I agree the barking is a bit ridiculous, but there is only that one moment. She doesn't become a joker henceforth.

Who knows how we might behave when we think we are about to die? I might get a bit crazy too.

I wasnt refering to the barking scene in particular but you did mention it....

 

 

What exactly do you find far fetched?

- Missile launches to deal with satellites? Has been hapenning for years, here's a video example. More information: http://en.wikipedia.org/wiki/Anti-satellite_weapon

- The fact that the strike is a failure, and that the debris hits other satellites causaing that massive cascade? This is based on a very possible cenario, researched by scientists, called Kessler Syndrome. Thankfully it hasn't happened yet,

If both would have died, I would have accepted it and it might have even been a better movie. But a first timer saving their own life? Thats far feteched.

- A missle launches to deal with a satellite out of nowhere. No planning. Just happens. Hell, I accept 2012's heating of the sun's core more than a random missle strike.

- That I have no doubt is true :) I referred to the prior point.

And I read reviews that say this is a great film and very "real" compared to other space films.

You know makes this more of a documentary than a movie film? There is no backstory.

Why is this Clooney's last mission? What makes him such as great astronaut?

Why is Sandra sent up there for the first time after 6 months training? What was she like before this mission with her daughter's death?

Why is that sat being planned to blown up?

Who is the person (at Houston) sending them orders and what is their relationship with both of them?

Who the hell is the third member of them team which all we see of him is a hole in his head?

Those questions would have made this more a film than a cheap 3D showcase of a documentary

Yes very true and if people read Chris Hadfields book they will understand why but as I said Bullocks character displays none of this characteristic.

 

True! Because she was kinda of a "civilian", she had just 6 months training and no prior experience!

She wasn't a pilot or a mission commander, she wasn't a seasoned astronaut like Clooney, who had lots of missions under his belt. She was a mission specialist who was in space with the ONLY objective to install an instrument in Hubble. Mission specialists are a limited sort of astronaut, and they might not reflect the characteristics someone like Hadfield or Clooney's character have (astronaut"-ing" is their job).

 

I distintively remember a school teacher also being an astronaut (payload specialist), who was on board during the Challenger disaster. Not every astronaut makes space his/her job, sometimes they're just along for the ride.

There was NO need for her to 

let go of Clooney

.

 

Kowalsky thought there was. This might explain a bit better:

 

Isaac Newton tells us that an object in motion will remain in motion unless acted upon by an outside force. Kowalski was unable to arrest his forward movement by grabbing ahold of the ISS, so he goes floating off into space. Other than gravity, which we can ignore for this close contact scene because it is acting upon everything in the same way, there are no forces acting on Kowalski. He is moving away because he was moving in that direction and nothing stopped him. Ryan (Bullock) goes after Kowalski...

 

This is where I think the scene gets a little hard to interpret. The fact that she just barely grabs him and doesn't continue closing in on him tells us that she is decelerating. She is decelerating because her leg is caught up in the parachute cords from the Soyuz. If we imagine the parachute cords are a rubber band, what would happen? The band would stretch and the energy needed to stretch it would be taken from Ryan. She has a kinetic energy equal to half her mass times her velocity squared. Her mass can't change, so her velocity would go down.
 
Now, what affect does Kowalski have on the situation? There is no force acting on him. But he too has a kinetic energy equal to half his mass times his velocity squared. So, if the rubber band is to slow Ryan to a stop it also has to slow Kowalski. So now it has to absorb her energy and his energy. Kowalski's interpretation of the situation is that the parachute cords can't absorb that much energy. So, he figures that if he lets go of her hand, the parachute cords, instead of absorbing Ryan's kinetic energy AND his kinetic energy, will only have to absorb Ryan's kinetic energy.
 

Yup, thats the only reason the movie gets a two. Clooney dialogs the entire movie. Thats it.

 

Come on, riach3, now you're being stubborn. He's not in the movie just to talk (and if he was, which he isn't, what would be the problem?). Didn't you notice him rescuing Ryan Stone from drifting away into space? I gave you that specific example before, you even quoted it!  :D
 

I wasnt refering to the barking scene in particular but you did mention it....

 
I don't perceive her desperate state of mind as straight up humorous. I see a fragile human being stuck in a life or death situation, doing the best she can with little hope of surviving. She realizes she is going to die. "I'm going to die today!", she exclaims. Those "jokes" she makes (I don't consider them jokes) are part of her stress management, they are a way of venting, of coping with her very probable demise.
 

- A missle launches to deal with a satellite out of nowhere. No planning. Just happens. Hell, I accept 2012's heating of the sun's core more than a random missle strike.

 
What do you mean, random? It maybe unknown to NASA up until the very minute (we don't know that, it's pure speculation), but how do you know it wasn't planned by the russian space agency? Remember, the US and Russia are no longer the sworn enemies they were, but would you disclose the destruction and existence of an old spy satellite to them? Who knows, maybe it was a russian top secret mission. The movie simply gives us the bare minimum on this.
The russians must have also assumed the missile strike would pose no threat to other satellites or space stations in orbit, because they thought it would be successful. When these kinds of things work, the debris is virtually zero and burn up during reentry. Clearly, the strike doesn't go as planned, leading up to this cascade of junk.
 

You know makes this more of a documentary than a movie film? There is no backstory.

(1) Why is this Clooney's last mission? What makes him such as great astronaut?

(2) Why is Sandra sent up there for the first time after 6 months training? What was she like before this mission with her daughter's death?

(3) Why is that sat being planned to blown up?

(4) Who is the person (at Houston) sending them orders and what is their relationship with both of them?

(5) Who the hell is the third member of them team which all we see of him is a hole in his head?

Those questions would have made this more a film than a cheap 3D showcase of a documentary

 
Do we need that much backstory?
 
Some of these are open questions better left for the audience to imagine. Movies don't always need to answer all of them. They [should] give you only what is needed to further the plot and to introduce and/or develop the characters.
 
I can try and answer some of the questions, if you want:
 
1 - It's Clooney's last mission because he is retiring. He's a great astronaut because he has decades of experience and has flown countless missions before.
 
2 - This can be deduced by the dialog between Kowalsky and Ryan. She is being sent there because when she was working as a medical engineer in a hospital (before starting to work for NASA), she researched some new breakthrough or instrument, which later turned out could also be used to study the Universe. NASA asked her to develop a prototype for Hubble, and therefore she was the most qualified person to install it (this usually happens. "Civilians" (scientists) usually train for a few months as an astronaut, and are sent to the ISS in order to research stuff or, in this case, to upgrade Hubble; being astronaut is not their job, and therefore they don't have the kind of experience and calm manner characteristics like a professional astronaut, which Clooney portrays).
 
3 - Kowalsky has a likely answer for it. It's and old spy satellite. It's basically space junk, slowly falling to the Earth. The russians wanted to destroy the "evidence" of its existence or to prevent harm when crashing.
 
 
5 - It's another professional astronaut. We never find out his specific role on board STS-157. He's not the space shuttle pilot, that's for sure, so he probably had the same role as Kowalsky.

Hello,

Why do people think there was no plot?

Plot: Astronauts are in space, installs a hardware device, catastrophic event happens so they cant return to earth, main actor saves main acctress, main actor sacrifies himeslf for main actress, main actress having no experience in her role manages huge overcomes and survives.

The daughter? Irrelevent

Exact experience of main actor's role? Irrelevent

we could go on...

I just told you the entire film. Thats not a plot. Thats a short story.

 

Come on, riach3, now you're being stubborn. He's not in the movie just to talk (and if he was, which he isn't, what would be the problem?). Didn't you notice him rescuing Ryan Stone from drifting away into space? I gave you that specific example before, you even quoted it!  :D

Talking and saving the main actress. You want me to give the movie a 3 for that?

 

I don't perceive her desperate state of mind as straight up humorous. I see a fragile human being stuck in a life or death situation, doing the best she can with little hope of surviving. She realizes she is going to die. "I'm going to die today!", she exclaims. Those "jokes" she makes (I don't consider them jokes) are part of her stress management, they are a way of venting, of coping with her very probable demise.

Sandra did a horrible job of acting that. It seemed at one point she was scared being her first time with her vitals showing several warning readings and after that (when she knows she is going to die) hey, its all good! I think they even added that she is running out of O because it would have been boring.

 

What do you mean, random? It maybe unknown to NASA up until the very minute (we don't know that, it's pure speculation), but how do you know it wasn't planned by the russian space agency? Remember, the US and Russia are no longer the sworn enemies they were, but would you disclose the destruction and existence of an old spy satellite to them? Who knows, maybe it was a russian top secret mission. The movie simply gives us the bare minimum on this.

The russians must have also assumed the missile strike would pose no threat to other satellites or space stations in orbit, because they thought it would be successful. When these kinds of things work, the debris is virtually zero and burn up during reentry. Clearly, the strike doesn't go as planned, leading up to this cascade of junk.

This is going way too much into the film and reality; A missile strike would not only be detected but because of space policy, Russians would advice that they are doing a missile strike into space (dont need to specify what the sat did or didnt do)

That "we don't know that, it's pure speculation" is what is failing in this film

 

 

 

Do we need that much backstory?

Yes. If not, we have basically a 3D documentary, nothing else.

Hello,

Some of these are open questions better left for the audience to imagine.

Not really.

Movies don't always need to answer all of them.

Correct but for SOME of these, it is neccesary to fill gaps and character development.

1 - It's Clooney's last mission because he is retiring. He's a great astronaut because he has decades of experience and has flown countless missions before.

:laugh: You just stated what is said in the film! WHY is he retiring? Does he have a family to go to (he ask Sandra about someone special down there but neither he says or Sandra asks)?

2 - This can be deduced by the dialog between Kowalsky and Ryan. She is being sent there because when she was working as a medical engineer in a hospital (before starting to work for NASA), she researched some new breakthrough or instrument, which later turned out could also be used to study the Universe. NASA asked her to develop a prototype for Hubble, and therefore she was the most qualified person to install it (this usually happens. "Civilians" (scientists) usually train for a few months as an astronaut, and are sent to the ISS in order to research stuff or, in this case, to upgrade Hubble; being astronaut is not their job, and therefore they don't have the kind of experience and calm manner characteristics like a professional astronaut, which Clooney portrays).\

Some new breakthrough or instrument; Yup, clears it all up...

And her daughter?

 

3 - Kowalsky has a likely answer for it. It's and old spy satellite. It's basically space junk, slowly falling to the Earth. The russians wanted to destroy the "evidence" of its existence or to prevent harm when crashing.

Its a likely answer....

 

Who and what he does are different...

5 - It's another professional astronaut. We never find out his specific role on board STS-157. He's not the space shuttle pilot, that's for sure, so he probably had the same role as Kowalsky.

...are you kidding me?

Im saying WHO is he; There is NO character development on him AT ALL. He could have been missing from the film and it wouldnt have matter at all.

Anyways, Im glad some of you enjoyed the film. I personally thought Space Station 3D was WAY better but...

There is a plot, and there is also symbolism. I'm sorry you missed it. The movie is an allegory that delves into themes like death, loss, letting go, rebirth and life (here is an opinion and comments on that). If you want, you can search the director's thoughts, I think there's a featurette on YouTube about it.

 

--------------

 

The general consensus is that Sandra Bullock gives a wonderful performance in "Gravity", as demonstrated by the numerous praises and nominations she received (Golden Globes, BAFTAS, Screen Actors Guild, Critics Choice Awards, etc.).

 

--------------

 

Here's what I think your "beef" is: you have the opinion that movies should explain everything and answer even the most irrelevant questions, like the backstory on that extra (the astronaut with the hole in the head), or what exactly was the instrument she was installing on Hubble.

 

Basically, you want lots of exposition. You see, that's a big no-no in scripting. You want the movie to basically dump information on the viewer, and that's a bad thing.

 

A movie should tell you only just enough to move along the plot and to introduce characters. Information like detailed backstories of extras are not necessary to further the story, so those shouldn't be there.

 

Why should exposition be minimal?  When a writer conveys back story (such as history of the characters or previous incidents) he often loses his audience if the exposition delivers long, drawn out explanations.  The audience no longer discovers the story through character actions.  Instead the action is stopped while the characters recite history -- talking to the audience and explaining the story.  When this happens, empathy with the characters disappears.

 

By the way, +riahc3, what do you think about "Prometheus"? That movie leaves unanswered questions up the wazoo. Even I had trouble with that movie :P

Hello,

There is a plot, and there is also symbolism. I'm sorry you missed it. The movie is an allegory that delves into themes like death, loss, letting go, rebirth and life (here is an opinion and comments on that). If you want, you can search the director's thoughts, I think there's a featurette on YouTube about it.

When I said it doesnt have a plot, I mean the plot is so weak, it doesnt deserve to be called a plot.

And symbolism? Are you kidding me? Grown-Ups 2 (another movie I reviewed here with no plot) has more symbolism than this! And if you think this movie dives into those themes then Im sorry but its clear you havent seen much flicks that are decent or are just a big space movie fan.

So let me guess: District 9 has no symbolisim at all right? Because if you consider Gravity to have symbolisim :laugh:

 

The general consensus is that Sandra Bullock gives a wonderful performance in "Gravity", as demonstrated by the numerous praises and nominations she received (Golden Globes, BAFTAS, Screen Actors Guild, Critics Choice Awards, etc.).

I asked a member this before: She gives a wonderful performance compared to what? Herself, other actors, other films, etc?

 

Here's what I think your "beef" is: you have the opinion that movies should explain everything and answer even the most irrelevant questions, like the backstory on that extra (the astronaut with the hole in the head), or what exactly was the instrument she was installing on Hubble.

I can go by without know the instrument being installed but a a extra astronaut not being explained his purpose or any relation at all to the "plot"? I mean, that isnt irrelevent, thats just being lazy.

 

Basically, you want lots of exposition. You see, that's a big no-no in scripting. You want the movie to basically dump information on the viewer, and that's a bad thing.

This isnt about scripting, this is about making a good movie that is enjoyable. This is a great documentary of space but a movie?

 

A movie should tell you only just enough to move along the plot and to introduce characters. Information like detailed backstories of extras are not necessary to further the story, so those shouldn't be there.

OK tell me about all the characters in the film.....excluding Sadnra a Clooney of course.

 

 

By the way, +riahc3, what do you think about "Prometheus"? That movie leaves unanswered questions up the wazoo. Even I had trouble with that movie :p

I havent seen the film and reading a bit about it, isnt a movie that really draws me at all. So I am sorry but I cannot give my opinion about the film.

Here's what I think your "beef" is: you have the opinion that movies based on real space facts are all good movies and you will defend them at all cost. For all we know, you might be a NASA employee :) I suggest relooking at the film and see you as basically looking at space: both literally and metaphorically.

(YouTube featurette, Cu?ron says the movie is a metaphor for adversities (near 0:30))

 

 

The film was a metaphor of rebirth; literally, at the end, she goes from a fetal position [earlier in the film, when she floats after undressing in the space station], then in the water [shot at Lake Powell, Arizona, with significant postproduction alterations to make it green and lush and butterfly-filled], to come out, crawl, go on her knees, and then stand on her two feet and walk again. (source - Alfonso Cuar?n full interview)

 

 

The rebirth metaphors were strong in Alfonso Cuar?n's Gravity. But did you catch all of the little hints the director slipped into the end? We spoke with the director about the deeper meaning behind his space movie's powerful ending. Here are his thoughts. Big time spoilers ahead:

 

This movie is full of rebirth metaphors and analogies. [sandra Bullock] getting into the fetal position with an umbilical cord floating behind her. How important were those images to you in this film. And why does space lend itself to rebirth? Why does it work so well in space?

 

Alfonso Cuar?n: That was the point, for us, of the film. Adversities and the possibility of rebirth. And rebirth also metaphorical in the sense of gaining a new knowledge of ourselves. We have a character that is drifting metaphorical and literally, drifting towards the void. A victim of their own inertia. Getting farther and farther away from Earth where life and human connections are. And probably she was like that when she was on planet Earth, before leaving for the mission. It's a character who lives in her own bubble. And she has to shred that skin to start learning at the end. This is a character who we stick in the ground, again, and learns how to walk.

 

Space already lends itself to all these metaphorical possibilities. I think rebirth in many ways is part of the journey for everybody, not only every human in Earth, but it's also the journey of great characters. Great characters in literature or in cinema they go through the stages of rebirth and of a new understanding.

 

And also while in the dirt, [that] was something that we wanted to have as a nurturing aspect of life. A character who has to reconnect to her inner nurturing side. The amazing side of life, that keeps us alive. Even if inside you feel you want to die, there's a bigger life impulse that keeps us alive.

 

So obviously the red rocks and mud that [sandra] pulls herself up onto [after she lands] was an intentional nod to the rebirth idea?

 

Well yes, more literally there. She's in these murky waters almost like an amniotic fluid or a primordial soup. In which you see amphibians swimming. She crawls out of the water, not unlike early creatures in evolution. And then she goes on all fours. And after going on all fours she's a bit curved until she is completely erect. It was the evolution of life in one, quick shot.

 

(source)

 

?I wanted to create a roller coast ride where audiences could connect with the main character,? says Jon?s Cuar?n, who co-wrote the screenplay for ?Gravity.? The film ? starring George Clooney and Sandra Bullock as two astronauts stranded in space without a means to return to earth ? does feature Cuar?n?s childhood obsession with space. But more than anything, says the Vassar College graduate, space and weightlessness are ?visual metaphors to talk about life? in a philosophical way.


(source)

 

In Gravity nearly everything is a metaphor for the main character. The way I tend to approach a film is that character and background are equally important; one informs the other. Here, Sandra Bullock is caught between Earth and the void of the universe, just floating there in between. We use the debris as a metaphor for adversity

 

(full interview - source)

 

 

 

 

Was it a conscious decision to never show the people who were actually on the ground? 

 

CUARON:  That would break the existential experience that you get with the characters.  You can see this film as just a big metaphor.  This is a film about a woman.  Forget about space.  It?s a film about a woman that is drifting into the void.  It?s about a woman who is a victim of her own inertia and who lives in her own bottle, and she confronts all of this adversity that brings her further and further away from human connection, and a sense of life and living.  All of these other elements are voices that are part of her own psyche.  They represent that surge of life.  Even as she?s despairing, there?s that part of you.  Your brain can be telling you, ?I?m giving up,? but there?s something that makes species keep on going.  Life keeps on going.  In many ways, you can see this as a metaphor for an internal journey for a woman.  Instead of taking this story and placing it in a city, in an apartment with all of the other adversities, it?s in space.

(full interview - source)

 

 

 

 

 +riahc3, I'm sorry you feel this way and are unable to discern them, despite the director's own words on the subject (which really shouldn't be necessary, they are pretty evident during the movie). There's no need to resort to Reductio ad absurdum.

 

Like I thought in the beginning of the thread, there really was no point in arguing about your misconceptions about "Gravity".

  • Like 1

Hello,

Plot: Astronauts are in space, installs a hardware device, catastrophic event happens so they cant return to earth, main actor saves main acctress, main actor sacrifies himeslf for main actress, main actress having no experience in her role manages huge overcomes and survives.

The daughter? Irrelevent

Exact experience of main actor's role? Irrelevent

we could go on...

I just told you the entire film. Thats not a plot. Thats a short story.

 

 

What you've done is purposely shallow a summary of the plot. But it's still a plot. Wikipedia has five paragraphs on the plot.

So, it's pretty darn reductionist to say that your summary covers the entirety of the film. I mean you could probably simplify any film narrative like that if you really wanted. But plot complexity is not a requisite for a good film. The thematic & dramatic forms of film are just as, if not more far important.

It honestly seems to me like you are just trying to force your point, perhaps because you actually can't quite figure out why you didn't like this film & others do.

But you didn't like the film & that's absolutely fair, we all read & experience films differently, but it's irritating when people try to assert, in an objective manner, how a film is dumb, simplistic or otherwise unintelligent & bad.

Don't get me wrong though, I don't think Gravity is the best picture ever or anything, I found the dialogue got pretty cringey at times. Not something I'll be rushing out to buy on Blu-ray, but for the most part I thought it was good, even darn good at times.

 

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I still don't think it's as simple as that. Should Amazon drop "Cloud" from their product/service branding? That's a platform too?
    • Microsoft explains why PowerToys 0.100.0 is faster and slimmer, there are new features too by Sayan Sen Microsoft has released PowerToys version 0.100.0 today, bringing a sizeable collection of upgrades across the utility suite. While the release contains fixes and improvements for multiple modules, the biggest highlights revolve around performance, reduced package size, Command Palette enhancements, a redesigned Shortcut Guide experience, and further refinements to the recently introduced Power Display utility. For anyone not familiar or who does not read Neowin regularly, Microsoft PowerToys is a free, open-source set of utilities for Windows 10 and 11 that are designed to help with customization that can also in turn boost your productivity. It offers tools such as FancyZones for window layouts, PowerToys Run for quick app launching, Color Picker, PowerRename, and more. The app is primarily meant for power users on Windows, and hence the name. One of the most notable changes in PowerToys 0.100.0 is its migration to .NET 10. Besides modernizing the codebase, the move greatly reduces the application's overall footprint and also claims to improve startup times and general responsiveness. For users who keep PowerToys running continuously in the background, this could mean a smoother experience and lower resource usage over time. It is no fluke for sure as is evident from the download size. While the previous release 0.99.1 was 376MB, the latest release is substantially smaller at just 272MB. That's a 28% drop. Microsoft is also continuing its development of Command Palette as the launcher receives another round of upgrades including a new utility called Extension Gallery. As the name suggests, it lets users browse through and also install various extensions without leaving the Command Palette. It is available within the Command Palette settings. Speaking of new utilities, a newly revamped Shortcut Guide experience has been added. It basically displays available Windows key shortcuts on demand and has been redesigned to make discovering and learning keyboard shortcuts easier. Given that Shortcut Guide was one of the earlier PowerToys features in its open-source era, the refresh brings it more in line with the modern design language Microsoft has been introducing throughout the project. Power Display, the monitor-management utility introduced recently, also receives meaningful improvements. The tool allows users to control supported monitor settings such as brightness, contrast, volume, and color profiles directly from the system tray without reaching for physical monitor buttons. Several existing modules have received smaller but useful improvements as well. Microsoft has continued refining FancyZones, File Locksmith, Advanced Paste, Image Resizer, Mouse utilities, and other components. As usual, the release includes a long list of bug fixes aimed at improving stability, reducing crashes, and addressing user-reported issues across the suite. The full changelog is given below: Advanced Paste Fixed Advanced Paste clipboard-to-JSON conversion so clipboard read failures return an empty result instead of surfacing an exception in #48124 Command Palette Extension Gallery & Extensions Added the Command Palette Extension Gallery so users can discover, browse, install, update, and uninstall community extensions from within Command Palette, with cached gallery data, extension details/screenshots, and WinGet status/progress integration in #46636 by @jiripolasek Added Command Palette parameter pages so extensions can prompt for lightweight command inputs directly in the search experience, including sample pages and SDK support for parameter runs in #47826 Updated Command Palette bookmarks to collect placeholder values as inline parameters, so bookmarked commands can be filled in directly instead of opening a separate placeholders page in #47886 Improved Command Palette Extension Gallery link handling so only HTTP/HTTPS homepage, author, install, and metadata links are shown or opened from the gallery UI in #47898 by @jiripolasek Fixed Command Palette Extension Gallery UI bindings so WinGet operation indicators continue to update correctly without build warnings in #47899 by @jiripolasek Fixed an AOT-only Command Palette Extension Gallery crash when opening an extension page with screenshots in #48065 Updated the Command Palette extension template to use the 0.11 SDK package in #48066 Improved Command Palette accessibility so Narrator announces checkbox labels on the Installed Apps page in Extensions settings in #48135 by @chatasweetie Dock Added Command Palette Dock support for customizing dock bands separately per monitor, allowing multi-monitor setups to keep independent dock layouts in #46915 Added Command Palette Dock edit mode support for dragging dock bands between monitors, so pinned commands can move across per-monitor dock layouts in #47921 Added Command Palette Dock drag-and-drop bookmarking for files and URLs, immediately creating and pinning bookmarks, improving pinned folder bookmarks so they open the Command Palette browse experience in #47989 Fixed Command Palette dock context menu commands so Page commands and confirmation dialogs open the palette at the dock item when invoked from a dock item menu in #47991 Fixed Command Palette Dock band tooltips so they refresh when the item title or subtitle changes in #47557 Fixed Command Palette dock startup animations so items pinned to the End section animate consistently with Start and Center items in #48099 Fixed Command Palette dock subtitle visibility in compact mode so subtitles refresh correctly after async updates in #48088 by @michaeljolley Fixed Command Palette hotkey navigation when the palette is showing a transient dock page in #48089 by @michaeljolley Fixed a Command Palette dock window border that occasionally remained visible after disconnect/reconnect, by ensuring the owner HWND is set before frame removal in #48180 Improved the Command Palette Pin to Dock dialog by reordering controls so they appear above the preview, making the dialog easier to scan in #48250 Performance Monitor Added a Battery widget to Command Palette Performance Monitor that shows live charge percentage, charging/AC status, and estimated time remaining, updating the dock-band battery icon to reflect current charge level and charging state in #47870 by @Knyrps Added Command Palette Performance Monitor dock bands for individual metrics like CPU, memory, network, GPU, and battery when available in #47967 Fixed Command Palette Performance Monitor's CPU dock reading to use a 0–100% system CPU counter, preventing boosted CPUs from showing values above 100% in #47864 by @Knyrps Improved Command Palette Performance Monitor network widgets by giving Send and Receive distinct up/down arrow icons and simplifying their labels in #48118 Reordered Command Palette Performance Monitor network dock bands to match Task Manager's send/receive order in #48098 by @michaeljolley Fixed a Command Palette Performance Monitor crash when a GPU index falls outside the available range in #48103 by @michaeljolley Fixed a Command Palette Performance Monitor settings file path collision that could cause widget settings to overwrite one another in #48251 by @namdpran8 Calculator Added rand() and randi() to the Command Palette Calculator and improved error messages by distinguishing invalid expressions, NaN, and out-of-range results in #47725 by @daverayment Fixed Command Palette Calculator parsing for multi-argument functions in cultures where comma is both thousands separator and argument separator, so expressions like max(1,2) and grouped numbers are handled correctly in #47731 by @daverayment Fixed the Command Palette and Run Calculator 'log' and 'ln' functions when whitespace separates the function name from its argument, so 'log (n)' computes log base 10 and 'ln (n)' no longer errors out in #47767 by @daverayment Reliability & UX Added a pinned commands section to the Command Palette Home page with context-menu actions for reordering pinned commands in #45869 by @jiripolasek Updated Command Palette Shell provider to behave more like Windows Run, improving command execution and suggestions for network paths, NTFS paths, and other edge-case paths in #47642 Improved Command Palette Window Walker by showing a loading state while open windows are queried during search in #47919 Improved Command Palette list items by limiting visible tag pills to three and showing a +N overflow badge, preventing tags from crowding out titles in #47140 Added a Command Palette All Apps setting to hide app description subtitles in search results for a cleaner list view in #47128 Fixed Command Palette back navigation so the bottom command bar refreshes immediately when returning with Esc or Backspace in #47126 Fixed Command Palette Extensions settings text so single command and fallback command counts use singular wording in #47125 Improved Command Palette extension logging by routing extension messages to info, warning, or error logs according to their reported severity in #47896 Updated Command Palette versioning to 0.11 in #47841 Added stable Command Palette automation IDs so UI testing tools can reliably target controls and generated list items across sessions in #48033 Fixed Command Palette Dock positioning when opening palette items from secondary displays, so the palette appears on the correct monitor in #48061 Updated developer documentation with steps for debugging Command Palette directly through its Visual Studio solution filter in #48108 by @Morma016 Added Command Palette Remote Desktop support for connecting to arbitrary hostnames typed into the list page, in addition to discovered connections in #48069 by @michaeljolley Improved Command Palette result scoring by synchronising fallback title and subtitle formatting so similar items rank consistently in #48085 by @michaeljolley Added a Command Palette "Show details" / "Hide details" toggle (with an icon) to the context menu, replacing the previous separate entries in #48140 by @chatasweetie FancyZones Added translator-comment guidance to the FancyZones Editor strings 'Space around zones' and 'Highlight distance' so localizers translate them as margin/padding and adjacent-zone detection distance, fixing misleading Japanese renderings in #47226 File Explorer Fixed a Markdown preview crash on UTF-8 files (notably CJK content) that exceeded WebView2's NavigateToString byte limit by switching the size check to count UTF-8 bytes and falling back to the temp-file rendering path when the threshold is exceeded in #47391 File Locksmith Fixed File Locksmith handling of Unicode file paths when passing paths between normal and elevated runs, preventing certain non-ASCII paths from being corrupted in #47361 Grab And Move Fixed the LNK2038 C++/WinRT version mismatch breaking GrabAndMove on CI by adding the Microsoft.Windows.CppWinRT NuGet to GrabAndMove.vcxproj so it uses the repo-pinned CppWinRT instead of whatever the Windows SDK ships in #47910 Removed the "NEW" tag from the Grab And Move entry in Settings now that the module has shipped through a full release in #48174 by @moooyo Image Resizer Added live settings reload to Image Resizer so external changes to settings.json take effect immediately without relaunching the flow in #45266 by @daverayment Improved Image Resizer accessibility so Narrator announces the Resize button by name and the window title now reads 'Image Resizer' instead of the generic 'WinUI Desktop' in #47752 Keyboard Manager Enabled the redesigned Keyboard Manager editor by default, so new installations open the WinUI 3 editor without changing settings in #48245 Mouse Without Borders Added Mouse Without Borders Refresh Connections to Quick Access and the Settings Dashboard so users can reconnect devices faster in #46025 Refactored Mouse Without Borders logging cleanup with no intended user-facing behavior change in #44553 by @mikeclayton Peek Added a 'Show file preview tooltip' toggle to Peek's Behavior settings so users can disable the on-hover metadata tooltip (filename, type, date modified, size), and fixed the binding so toggling off no longer leaves an empty popup attached in #46624 PowerDisplay Improved Power Display by automatically disabling the feature after a detected DDC/CI capability crash and showing a Settings warning before users re-enable it in #47734 Fixed Power Display flyout keyboard handling so pressing Escape closes the window in #48026 Improved Power Display monitor detection by rescanning displays when the screen wakes and temporarily locking controls until the refresh completes in #47876 Updated PowerToys documentation to include telemetry events for Grab And Move and Power Display in #47228 Updated Power Display localization comments so the product name remains untranslated in UI strings, including the system tray tooltip in #47351 Improved Power Display monitor discovery by distinguishing internal panels from external monitors before applying brightness controls, reducing unnecessary DDC/CI probing on built-in displays in #47740 Fixed Power Display upgrades so existing per-monitor preferences are carried forward from older monitor IDs to the current stable IDs in #47977 Added a Power Display Max compatibility mode setting that can find monitors skipped by standard DDC discovery, with an immediate rescan and warning in Settings when enabled in #47875 Improved Power Display brightness, contrast, and volume sliders by committing changes after a short debounce and allowing mouse-wheel adjustments in #47756 Fixed Power Display brightness, contrast, and volume controls on monitors whose native DDC/CI ranges are not 0-100 by scaling slider percentages correctly in #47679 Added a Power Display Settings confirmation prompt before enabling the module and improved monitor diagnostics for troubleshooting in #48111 Fixed Power Display per-monitor settings so toggles persist across restarts, monitor reordering, and transient discovery failures in #47712 Added a built-in Power Display monitor blacklist so known problematic displays are skipped during DDC/CI discovery and reported in logs instead of being probed in #48051 Fixed a Power Display false-positive crash detection when the host process exits cooperatively, so the safety lockout no longer triggers on clean shutdowns in #48173 by @moooyo Removed the "NEW" tag from the Power Display entry in Settings now that the module has shipped through a full release in #48174 by @moooyo Reworked the Power Display warning dialog with clearer messaging, distinct warning kinds, and a dedicated dialog view-model so users get more actionable guidance after a DDC/CI issue in #48249 PowerToys Run Improved PowerToys Run Calculator to return a friendly error for expressions whose result is a complex number (e.g. sqrt(-1)) instead of throwing during decimal conversion in #47506 by @MardSilva Documented the third-party PowerToys Run plugin Community.PowerToys.Run.Plugin.DiskAnalyzer for scanning folders/drives to find the largest files and folders in #48106 by @thetsaw Quick Accent Updated Quick Accent’s popup UI to standard PowerToys styling while keeping the accent selector experience unchanged in #46604 Improved Quick Accent language selection consistency by sharing the same language list between the accent popup and Settings UI in #47211 by @daverayment Added Greek Polytonic as a Quick Accent language, making polytonic Greek characters available from matching letter keys and Settings in #47021 by @daverayment and @guidotorresmx Fixed Quick Accent popup sizing, positioning, and selection glitches on high-DPI or multi-monitor setups, and improved Shift-key detection for navigation in #46593 by @daverayment Settings Added Image Resizer size preset validation so empty or whitespace names are ignored, keeping presets named and easier to understand in #45425 Fixed the Settings UI resource list by removing a duplicate Quick Accent Greek Polytonic language entry, allowing Settings builds to complete cleanly in #48054 Improved Settings UI with refreshed PowerToys imagery, constrained OOBE/SCOOBE layouts, and cleaner General settings controls and icons in #48024 Fixed the Settings “No shortcuts to show” empty-state message so it displays with a single period in #47287 by @daverayment Updated Grab And Move settings localization guidance so the Korean translation for “Activation modifier key” uses the feature activation meaning instead of product activation wording in #47352 Fixed the Quick Access flyout shortcut editor so clicking Reset no longer crashes PowerToys Settings and leaves the shortcut empty cleanly in #47407 Fixed PowerToys auto-update so it now actually relaunches after install with a 'successfully updated' toast, backs up all JSON configs before updating with restore on detected corruption, and defaults AutoDownloadUpdates to true for fresh installs in #46889 Renamed the OOBE overview "Learn" link label to "Documentation" so the call-to-action is clearer to first-time users in #48155 Shortcut Guide Fixed Shortcut Guide key visuals to show readable key names instead of raw numeric key codes, while preserving arrow key glyph behavior in #48037 by @noraa-junker Improved Shortcut Guide V2 reliability and accuracy by showing the configured shortcut, including additional PowerToys module shortcuts, matching app manifests correctly, and exiting cleanly from Esc or the close button in #48043 by @noraa-junker Added Shortcut Guide V2, a redesigned shortcut reference with built-in manifests for Windows, PowerToys, and common apps, plus taskbar/context-aware navigation and updated Settings, OOBE, docs, and installer support in #40834 by @noraa-junker Renamed the Settings UI module label from "Shortcut Guide V2" to "Shortcut Guide" now that V2 is the only shipping version in #48151 Fixed a Shortcut Guide V2 crash that occurred when the per-app Manifests directory was missing or unreadable, by treating the directory as empty in that case in #48171 by @MuyuanMS Reworded the Shortcut Guide module and OOBE descriptions so they better explain what V2 does and how to invoke it in #48248 Workspaces Reworked the Workspaces editor with WPF Fluent theming (dropping ControlzEx and ModernWpf), refined fonts, spacing, and Mica background, and moved action buttons to the top with full-width scrolling in #46172 by @Jay-o-Way ZoomIt Removed a stale Microsoft.Windows.ImplementationLibrary NuGet import from ZoomItBreak.vcxproj that was unused but broke the official build after the .NET 10 upgrade bumped the sibling project's WIL version in #47649 Added webcam capture overlay and multi-clip append-with-transitions support to the ZoomIt recording/trim editor, exposed the new options in the ZoomIt Settings page, and fixed microphone/webcam selection-dialog bugs along the way in #47529 by @foxmsft and @markrussinovich Fixed ZoomIt's record-hotkey registration so when Alt is the only modifier the window-record hotkey (base XOR Alt) is no longer registered as a modifier-less key that had been hijacking every bare keypress in #47388 Exposed ZoomIt's 16:9 aspect-ratio toggle for the screen-region recording hotkey (default Ctrl+Shift+5) in the PowerToys Settings UI in #47695 by @foxmsft Development To download the new release, head over to the official PowerToys GitHub repo here. Build / dependency improvements: Updated PowerToys build and developer tooling to .NET 10, with Visual Studio 2026 now required for building from source in #41280 by @jerone and @snickler Fixed Shortcut Guide v2 release signing by adding the YamlDotNet dependency to the signed binaries list in #48050 Updated shared PowerToys .NET runtime and library packages from 10.0.7 to 10.0.8 for the latest servicing fixes in #48010 by @snickler Improved PowerToys build tooling so build scripts discover Visual Studio 2026 Insiders/Preview installations with C++ tools and skip unusable installs in #47462 Updated PowerToys WinUI platform dependencies, including Windows App SDK 2.0.1 and WebView2, for apps and the Command Palette extension template in #47470 Updated shared PowerToys .NET runtime and library packages from 10.0.6 to 10.0.7 for the latest servicing fixes in #47517 by @snickler Fixed Quick Accent release signing by adding PowerAccent.Common.dll to the signed binaries list in #48058 Fixed Advanced Paste release signing by adding the Google Gemini-related dependency DLLs to the signed binaries list in #48001 Updated Advanced Paste AI dependencies, including Semantic Kernel and provider connectors, to newer package versions in #47819 CI & automation: Added a Telemetry PR Check workflow that detects telemetry event changes in pull requests and posts contributor guidance in #47889 Updated GitHub issue triage automation by renaming the area-labeling workflow and removing the legacy product auto-label workflow in #47911 Added GitHub issue triage automation that applies Product/Area labels to new or reopened issues and supports manual backfill in #47808 Fixed GitHub issue auto-labeling by correcting Product label names so the workflow applies existing repository labels in #48027 Added a GitHub Action and tester for issue triage that applies Product labels from issue template areas, with AI fallback and manual modes in #47485 Fixed GitHub issue auto-labeling so the workflow can authenticate with GitHub Models and apply area labels again in #47820 Updated spell-check CI expectations by removing obsolete tokens, reducing noisy advisory comments on pull requests in #48110 Updated CI to skip automatic builds for draft pull requests until they are ready for review in #47442 Fixed the README roadmap reference for v0.100 so it renders as a clickable milestone link in #47785 Updated README download guidance to point users to release assets and changes the release notes link to the releases page in #47432 Updated the GitHub issue tracker duplicate-resolution reply to more clearly point users to the original tracking issue in #47981 To download the new release, head over to PowerToys official GitHub repo here.
    • A bunch of clowns!! Lacking resolve entirely & whatever they commit to is typically substandard. I cannot tolerate that organisation & given I am an MCSE, that speaks volumes! 😂
    • Bandizip 7.44 by Razvan Serea Bandizip is a powerful archiver which provides an ultrafast processing speed and convenient features. Available free of charge, and its paid editions support a variety of advanced features. Main features Supported OS: Windows 7/8/8.1/10/11 (32bit/64bit/arm64) All-inclusive compression / decompression / browsing / editing Archiver Extraction for 30+ formats, including RAR/RAR5/7Z/ZIP Compressing an archive with password and multi-volume Fast compression with multi-core Windows 11 Context Menu support Compression Supported formats: ZIP, 7Z(lzma2), ZIPX(xz), EXE(sfx), TAR, TGZ, LZH(lh7), ISO(joliet), GZ, and XZ ZIP file modification (add/delete/rename) Up to 6 times faster compression using multi-core Encrypted archive creation Supports AES256 encryption algorithm Supports compression of 4GB+ size files Unicode or MBCS filename for ZIP format Multi-volume archive creation of ZIP/7z format Decompression Supported formats: 7Z, ACE, AES, ALZ, ARJ, BH, BIN, BR, BZ, BZ2, CAB, Compound(MSI), DAA(1.0), DEB, EGG, GZ, IMG, ISO, ISZ, LHA, LZ, LZH, LZMA, PMA, RAR, RAR5, SFX(EXE), TAR, TBZ/TBZ2, TGZ, TLZ, TXZ, UDF, WIM, XPI, XZ, Z, ZIP, ZIPX, ZPAQ, PEA, UU, UUE, XXE, ASAR, ZSTD, and NSIS Easy view of an archive's file list Extraction of selected files only. Also supports drag & drop Availability of ZIP & RAR format archive comment One-step extraction of TGZ/TBZ formats Various features File integrity check test to ensure whether an archive is damaged or not Supports Code-page change features Explorer shell menu integration Bandizip 7.44 changelog: Fixed a vulnerability that certain file extensions are not recognized as executable files (KVE-2026-0830) Fixed a vulnerability that could occur when processing hard links in some (specially crafted) TAR archives (KVE-2026-0925) Fixed a vulnerability that could occur when processing symbolic links in some TAR archives (KVE-2026-0932) Fixed a vulnerability related to some ISZ files (Thanks to zzoru) Fixed a vulnerability related to some UDF files (Thanks to zzoru) Other modifications Download: Bandizip 64-bit | Portable | ~7.0 MB (Free, ad-supported) Download: Bandizip 32-bit | 11.0 MB Download Bandizip 6.29 (last freeware version) View: Bandizip Home Page | Bandizip Edition Comparison | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Year In
      Primer1st earned a badge
      One Year In
    • Experienced
      JayZJay went up a rank
      Experienced
    • Reacting Well
      Sir_Timbit earned a badge
      Reacting Well
    • Week One Done
      rubentuben8 earned a badge
      Week One Done
    • Week One Done
      ARaclen earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      512
    2. 2
      PsYcHoKiLLa
      229
    3. 3
      Edouard
      136
    4. 4
      ATLien_0
      87
    5. 5
      Steven P.
      80
  • Tell a friend

    Love Neowin? Tell a friend!