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 PC is the poster child for diminishing returns. You think a $1500 build gives you three times the real world game performance of an X1? Dream on. 

Easily. I play at 4 times the framerate and twice the resolution of most console games and my current PC would be worth about that today (it cost 2000$ last year).

Oh, this is cool, the Turn 10 guys are talking about porting Forza 5 to D3D12, took 4 man-months to port the core rendering engine.

 

What effect will this have on the game? They've already hit the "magic" 1080/60 that everyone cares about, they going to bump up the graphics? Or just use it as a demo to show it can be done.

What effect will this have on the game? They've already hit the "magic" 1080/60 that everyone cares about, they going to bump up the graphics? Or just use it as a demo to show it can be done.

 

I don't know, for now it's a demo but since it can be done why wouldn't the other developers try for it if they're game is sub-par right now?

I don't know, for now it's a demo but since it can be done why wouldn't the other developers try for it if they're game is sub-par right now?

 

Existing games I doubt it. They've already made their money. Hopefully new games.

Existing games I doubt it. They've already made their money. Hopefully new games.

 

New games for sure, that's a given, but if a developer doesn't have a new game coming till 2015, why not push out a update for what you have now to take advantage of the gains in performance DX12 is giving you?

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This is good, instant performance gains for me on my HD7870.

That's true, but I think this might come sooner rather than later.  Because it's targeting existing things, and the XB1 which will benefit the most from it, I could see it coming later this year actually.

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