Recommended Posts

I was under the impression that they were working on Gears and some new unannounced ip. We shall see...

 

Gears for sure but that's why I asked, how big of a studio are they?  Maybe they can do two games, but if they're smaller then just Gears.

I was under the impression that they were working on Gears and some new unannounced ip. We shall see...

 

When Gears 4 was announced they gave the impression that the other IP was only a concept and now on the back burner. Specifically that Phil asked them to make something just for show at E3 last year.

 

Might be a while before we see it.

 

What was also surprising was their announcement that a new Gears game was in the works at Black Tusk Studios, especially since Black Tusk had shown a mysterious demo last E3 that was? well, completely not Gears-like. As it turns out, that was just a concept piece, and not an actual game under development.? The thing we showed at E3 last year, it was something that was done in Unreal and more of a concept piece,? Microsoft?s Phil Spencer told Polygon, calling it ?an asset? created by the team to get their creative juices flowing, not necessarily an in-development game.

 

http://gamingbolt.com/black-tusk-studios-e3-2013-teaser-project-was-just-a-concept-piece-a-game-under-development-says-spencer

I'll say it again:

This is what was demanded last year and MS delivered.

The only real issue is if you didn't like the games they talked about.

Why in the world would MS do what they did last year and take the same heat for another whole year?

 

 

I know, I sit a minority group who were all for what was originally shown last year (2013)...

 

The majority speaks, and the majority has gotten what they wanted...

 

I will always applaud a company for taking a chance... Even if the product is for me or not

From OXM:

 

Conker is back!

Conker will be released as a DLC character for Project Spark. Alas, a new Conker game doesn't appear to be on the cards. Still, perhaps that's an announcement for another day.

From OXM:

 

Well, that puts that to rest, but I expect users to make Conker games in Project Spark this way.

 

And, heck I think we'll get a full game from MS later, I expect all the old IP to make a comeback. 

Another thing I miss is Xbox Dashboard interface.

I take it, you don't like "change" much...

I do love the blades of the 360 launch. But change also let's me know, that they are trying new things. The cool thing is, it's software and it can always be changed... For better or worse.... Or back to better...

Some pretty cool stuff shown off, but to be honest I'm a bit let down.

All Microsoft had to do was announce bringing back more IP from RARE and they would have won the crowd over. I mean Viva Pinata 3, Conkers Baddest Fur Day, Perfect-er Dark, Banjo Three-ie, Who doesn't want those?!

Just watched MS's conference that I DVR'd thanks to it being on Spike.

Hat's off to MS for doing it right this year. The focus on gaming was no doubt perfect.

As far as "Only On XBox One" games, I am most interested in...

  • Sunset Overdrive
  • Crackdown (WHAT!!!)
  • Forza Horizon 2
  • Inside
  • Scalebound

And honestly, I am not sold on Scalebound just yet. I know people worship Platinum games, with hack n slash games they are very much hit or miss for myself, so am reserved on that one. Every other game I am no doubt very into.

 

I dug the little montage with the ID program. Love a good independent game, and looked like there could be some good ones there.

 

As far as the other tiles I was most interested in, they were all multiplatform, so really a lot is going to depend on just how much secret sauce they have in fact unlocked thanks to freeing up the resources from Kinect. I have no allegiance to either console and am not swayed by who is playing what where, I will always go where the better overall graphics and performance are. So in regards to those other games that looked good, Tomb Raider, The Division, Evolve, AC: Unity, it all comes down to if they are the same from a specifications perspective as to if I will get them on the One or not.

 

There were other games I can see people being excited about that were just not my cup of tea (Fable Legends) for example, so they had a good showing from that perspective.

 

Finally, love the fact Forza 5 finally has N?rburgring, will definitely check that out soon. And pretty damn positive I will also be checking out that Dead Rising 3 DLC. Looked awesome.

 

So really damn good conference from MS. Total 180 from last year. Good stuff. Thanks MS, as now I no longer second guess picking up a XBox One at launch, and I no doubt did there for a little while, as recently as Titanfall tbh. 

Some pretty cool stuff shown off, but to be honest I'm a bit let down.

All Microsoft had to do was announce bringing back more IP from RARE and they would have won the crowd over. I mean Viva Pinata 3, Conkers Baddest Fur Day, Perfect-er Dark, Banjo Three-ie, Who doesn't want those?!

 

I don't particularly want any of those. 

Phil had me at referring to Sony and Nintendo as our friends and partners and speaking on behalf of the industry. This is what a person who actually enjoys what they do, cares about it, and loves their customers would say. As MS went first it was the right thing to do. He didn't even blink or tug at his nose while at it before anyone gets cynical, i think he means it. The event itself was OK but nothing special, was expecting more to be fair. Very sleek event and everything looks good, except for some titles opting for trailers rather than gameplay.

 

FH2, SOD, Master Chief anthology, Crackdown, Inside...lots of good stuff, looking forward to it but was hoping for more news of Quantum Break, possibly more about Gears. Anything else would have been welcome. The Division looks really good, sort of like Watch Dogs engine but closer to what i believe X1/PS4 can do.

Just watched MS's conference that I DVR'd thanks to it being on Spike.

Hat's off to MS for doing it right this year. The focus on gaming was no doubt perfect.

As far as "Only On XBox One" games, I am most interested in...

  • Sunset Overdrive
  • Crackdown (WHAT!!!)
  • Forza Horizon 2
  • Inside
  • Scalebound

And honestly, I am not sold on Scalebound just yet. I know people worship Platinum games, with hack n slash games they are very much hit or miss for myself, so am reserved on that one. Every other game I am no doubt very into.

 

I dug the little montage with the ID program. Love a good independent game, and looked like there could be some good ones there.

 

As far as the other tiles I was most interested in, they were all multiplatform, so really a lot is going to depend on just how much secret sauce they have in fact unlocked thanks to freeing up the resources from Kinect. I have no allegiance to either console and am not swayed by who is playing what where, I will always go where the better overall graphics and performance are. So in regards to those other games that looked good, Tomb Raider, The Division, Evolve, AC: Unity, it all comes down to if they are the same from a specifications perspective as to if I will get them on the One or not.

 

There were other games I can see people being excited about that were just not my cup of tea (Fable Legends) for example, so they had a good showing from that perspective.

 

Finally, love the fact Forza 5 finally has N?rburgring, will definitely check that out soon. And pretty damn positive I will also be checking out that Dead Rising 3 DLC. Looked awesome.

 

So really damn good conference from MS. Total 180 from last year. Good stuff. Thanks MS, as now I no longer second guess picking up a XBox One at launch, and I no doubt did there for a little while, as recently as Titanfall tbh. 

 

 

If a multi-plat game leverages Microsoft's Azure servers... I would take that over the better graphics...

People trying to get into the BF:Hardline beta is a reminder of EA's sucky servers...

Sadly, neither companies fulfilled my wish on awesome RPG/Adventures this year. Fable Legend just wasn't good enough by itself.

 

Neither had any NEW IPS that's jaw-dropping!

 

I am going to bed knowing that I am probably going to wait another year to buy either a Xbox One or PS4, save my money longer.

Some pretty cool stuff shown off, but to be honest I'm a bit let down.

All Microsoft had to do was announce bringing back more IP from RARE and they would have won the crowd over. I mean Viva Pinata 3, Conkers Baddest Fur Day, Perfect-er Dark, Banjo Three-ie, Who doesn't want those?!

 

We don't know what else is in the works, I honestly expect them to bring back all those titles again, as reboots for the XB1.  Phil made it clear and the whole show hinted at this just being a few of the games coming.    I look at the trend set so far, look at what old games have come back so far that fans wanted.  People were calling for a new KI, done.  Fans wanted another Crackdown, here you go.   Conker in Project Spark could be a nice tease for now, a nod of sorts.     It hasn't been long since Phil became the boss and with Rare finally looking like it's broken free of Kinect duty I'd say anything is possible.

We don't know what else is in the works, I honestly expect them to bring back all those titles again, as reboots for the XB1.  Phil made it clear and the whole show hinted at this just being a few of the games coming.    I look at the trend set so far, look at what old games have come back so far that fans wanted.  People were calling for a new KI, done.  Fans wanted another Crackdown, here you go.   Conker in Project Spark could be a nice tease for now, a nod of sorts.     It hasn't been long since Phil became the boss and with Rare finally looking like it's broken free of Kinect duty I'd say anything is possible.

Spencer has been pretty vocal about revisiting IP, so I can agree with you here. I am just impatient and want them to announce more games now!

Spencer has been pretty vocal about revisiting IP, so I can agree with you here. I am just impatient and want them to announce more games now!

 

Yeah, lots of people do but looking at a the other media events I don't think they did too little actually.  Nothing big was actually shown off from anyone else that sounds like it's overshadowing what MS did IMO.   I think in general this E3 so far has been light on the surprises all around.  Way more stuff was shown that people knew about and expected.

Crackdown, Dead Rising 3 DLC (Oh Capcom with your crazy titles :D ...) Inside, Forza Horizon 2 (why no actual gameplay?), Ori (such beautiful art) and Sunset Overdrive were my favourites. True to Microsoft's word, it was all about games but not an amazing briefing, just good. Much better than last year and no mention of Kinect or TV (Halo got close tho :p ), 7/10 (Y)

 

Oh and finally having the N?rburgring in Forza 5 for free was a nice bonus. With the games above, looks like I will be picking up an Xbox One later this year :happy:

I think Xbox wire has a bunch of gameplay footage for Forza Horizon 2.

 

Edit: http://news.xbox.com/media/?Category=e3-2014-press-kit&AssetType=b-roll

 

Is that Halo or COD? :D

That's Avery Johnson, one of the major characters in Halo 1-3.

  • Like 1

I think Xbox wire has a bunch of gameplay footage for Forza Horizon 2.

 

Edit: http://news.xbox.com/media/?Category=e3-2014-press-kit&AssetType=b-roll

 

That's Avery Johnson, one of the major characters in Halo 1-3.

 

It's great to have Avery back, he's the badass sarge incarnate

It was a great conference. Almost completely restored my faith in the Xbox One. If I was able to preorder on Xbox Marketplace, I'd of spent a lot.

Forza Horizon 2

Destiny

Batman Arkham Knight

COD: Advanced Warefare

Sunset Overdrive

Halo Collection

Assasins Creed Unity

i could go on, it's going to be a good year

  • Like 1
This topic is now closed to further replies.
  • Posts

    • Anthropic introduces Claude Tag, a new AI teammate for Slack by Fiza Ali Anthropic has announced Claude Tag, a new feature that lets teams work with Claude directly inside Slack. The idea is simple: once Claude is added to a Slack workspace and given access to selected channels, users can tag @Claude in conversations and assign tasks. Claude can then work through those requests using connected tools and data sources before posting its results back into a Slack thread. What makes Claude Tag different from a typical chatbot is that it's designed to operate as a shared assistant for an entire team rather than a single user. Everyone in a channel interacts with the same Claude instance. This allows the team members to see ongoing work and continue tasks started by others. Furthermore, Anthropic says the AI can build context over time by following conversations in channels where it has permission to operate. This means users don't have to repeatedly provide the same background information for every request. The system is also designed for asynchronous work. Instead of waiting for responses in a chat window, users can assign a task to Claude and return later once the work is complete. Anthropic says Claude can break larger requests into multiple steps and use connected tools to complete them. Moreover, the system can also schedule follow-up tasks and continue working on projects over extended periods. Another feature allows Claude to keep the users updated and follow up on unresolved tasks when its optional "ambient" mode is enabled. The company says the tool is already being used internally for software development, data analysis, support workflows, and debugging. According to Anthropic, around 65% of its product team's code is now generated through its internal version of Claude Tag. For organisations concerned about security, administrators can control which channels, tools, and data sources Claude can access. Separate Claude instances can also be configured for different departments, helping keep information isolated between teams. Administrators can also monitor activity logs, review completed tasks, and set spending limits at both the organisation and channel level. Claude Tag is now available in beta for Claude Enterprise and Claude Team customers and runs on Claude Opus 4.8 that was announced this May. The feature will also replace Anthropic's existing Claude in Slack application, with current users able to migrate within a 30-day migration window. Lastly, eligible customers will receive introductory credits to help teams evaluate the new experience.
    • Beats Studio Pro wireless over-ear ANC headphones drop to their lowest price yet by Fiza Ali Amazon is currently offering the Beats Studio Pro headphones at their all-time low price. The Studio Pro use 40mm active drivers which are designed to improve clarity and reduce distortion compared to previous models, with up to an 80% improvement over the Beats Studio3 Wireless. A built-in digital processor adjusts frequency response to keep the sound balanced rather than overly boosted in any one area. They also include Active Noise Cancelling that adapts to your surroundings to reduce background noise along with a Transparency mode that lets outside sound in when you need awareness of what’s going on around you. Furthermore, the headphones support personalised Spatial Audio with dynamic head tracking as well as Dolby Atmos playback on supported content. Moreover, built-in voice-targeting microphones improve call quality. You can also switch between three sound profiles including Beats Signature for balanced music playback, Entertainment for films and gaming, and Conversation for clearer voice in calls and podcasts. Physically, they are designed to be worn for long periods without feeling heavy or awkward. The ear cushions use UltraPlush engineered leather while metal sliders allow you to adjust the fit. On the connectivity side, the Studio Pro use Class 1 Bluetooth for a stable, long-range wireless connection. There is also a 3.5mm input if you want to plug in directly, including use with in-flight entertainment systems. Controls are located on the headphones and include a "b" button for music and call control, a volume rocker, and a multifunction button used for switching listening modes, EQ settings, power, and pairing. In addition, the headphones offer integration with both Apple and Android devices. On Apple devices, they support one-touch pairing with iCloud-linked devices, hands-free Siri access, Find My tracking based on last connected location, and automatic software updates. On Android devices, they support Google Fast Pair, Audio Switch between compatible devices, and Google Find My Device tracking, with additional features available through the Beats app. When it comes to the battery performance, it is rated at up to 40 hours of listening time with ANC turned off, and up to 24 hours with ANC or Transparency mode enabled. A 10-minute Fast Fuel charge should provide up to 4 hours of playback. Finally, the headphones use a rechargeable lithium-ion battery and charge via USB-C. Beats Studio Pro Wireless Over-Ear ANC Headphones: $149.95 (Amazon US) Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • "lets you pause updates by choosing an end date, for up to 35 days" Wasn't it "indefinitely"?
    • Those extra reboots are related to the UEFI Secure Boot certificate update thing.
    • Hands on with the ProtoArc EM25: Affordable ergonomic mouse that focuses on the right things by Taras Buria ProtoArc is known for making all sorts of office products with a big focus on ergonomics and comfort. Its latest product, the EM25, promises a comfortable-to-use, affordable, and customizable mouse. We took one for a spin; here are our impressions. The ProtoArc EM25 is a $49.99 mouse, but right now, during Prime Day 2026, you can get it for just $37.99. Right off the bat, you can see that the EM25 is inspired by Logitech's MX Master lineup and the legendary MX Master 3/3S. Its shape and proportions are very similar, so for a person with large hands (right-handed person, mind you), the EM25 is very comfortable to use. The mouse fills the palm, and the thumb rests on a small extension, giving your wrist a small tilt to reduce strain. The mouse is made of black plastic without any coating, eliminating long-term wear concerns. However, I can see the main buttons and other areas you touch the most getting polished over time. Despite its size and bulk, the mouse is not too heavy. It weighs about 100 grams, which is significantly less than the MX Master 3S and its successor. It is no lightweight gaming mouse by any means, but it is not excessively heavy like the MX Master 4. The EM25 has a built-in storage for its USB dongle. It is a cleverly made magnetic flap that you open by simply pressing on it. Next to the flap, you will find the on/off switch, the 1,000 Hz sensor, and a DPI button (up to 8,000 DPI). I find the DPI button location a bit odd, and I would prefer it somewhere below the main scroll wheel. Still, given that I never change DPI on my mice, I will let it pass. What is more important is that, unlike MX Master 3/3S/4, the device switch button is located below the left-click button, which allows you to switch devices without lifting and flipping the mouse. For a multi-device setup, this is a perfect solution: the button does not require too much effort to use, it does not get in your way, but it is also easily reachable with your thumb. The main scroll wheel has two modes: ratcheted and free-flow. You can only change between them with a bright orange button (I like this little touch of color), which is sprung and requires some effort to press. The wheel is dead-silent in free-flow mode, but ratched is quite loud and stiff, perhaps even too much to my liking. I can hardly call it deal-breaking, but it will certainly take some time to get used to. The side scroll wheel, it is notched, silent, and pleasant to use. Next to it, you can find a piece of glossed plastic with connection indicators: Dongle, Bluetooth 1, Bluetooth 2, and the low battery indicator. By the way, the built-in battery is rechargeable via a USB Type-C cable, which is included. It is sleeved and has an orange velcro strap to keep it tidy. After using the EM25 for a few weeks, I can say that its main buttons are my absolute favorite. They have very pronounced clicks, which feel great with just the right amount of force required to register a press. I would say they feel like something in between regular mouse clicks and silent ones. You can hear and feel the springy switch, but it is not sharp or loud to the point of annoying you. As for back/forward and device switch buttons, they are very clicky and quite noisy. Unfortunately, there are no extra buttons that you can map to specific things like in the MX Master lineup. Besides great primary clicks, another thing I like about the EM25 is its 1,000 Hz sensor. In the world, where Logitech still uses 125 Hz sensors in $100+ mice, seeing a much faster sensor in a mouse that costs three times less is very refreshing. Also, all the settings and customization you make are stored on-device, and you do not need to install any software. Just open the web-based app and change all that you need. Speaking of customization, you can remap what buttons do, adjust the DPI, and the sensor speed. Sadly, gestures are not supported, but you can still map pretty much anything to each button, including shortcuts, media buttons, and more. I also recommend using software like XMouseControl, as it will let you remap the side scroll wheel. At the end of the day, the ProtoArc EM25 is a great mouse. Clearly inspired by the MX Master lineup, it takes the best of it and complements it with a much more wallet-friendly price tag, significantly better sensor, on-device memory, a built-in storage for the dongle, and more (it fixes everything that I complained about the MX Master 4 recently). And for only $37.99 during Prime Day, the EM25 is an easy recommendation. Buy ProtoArc EM25 mouse - $37.99 | 24% off with Prime As an Amazon Associate, we earn from qualifying purchases.
  • Recent Achievements

    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      460
    2. 2
      +Edouard
      161
    3. 3
      PsYcHoKiLLa
      110
    4. 4
      Michael Scrip
      81
    5. 5
      Steven P.
      69
  • Tell a friend

    Love Neowin? Tell a friend!