Recommended Posts

Sorry if I offended you....... Calling me stupid though... beneath you.

I was just saying that the 2.0 update caused problems. Maybe failure is too strong. When a windows updates comes out and results in bluescreen crashes, its a problem and people do get up in arms about it.

For some reason you took my reply to be some attack, which it wasn't. I never even had the issues others did and I was glad to see Sony quickly send out updates to fix the problem for those that did.

I never said you were stupid, but that your reasoning didn't make sense. That's why it bothered me so much, because I know you to be more level headed than that lol.

 

My apologies for the offense kind sir.

Ever since the latest 2.0 and dot releases after, my download speeds have dropped ridiculously low. Now at the point where a smallish demos are taking hours to download. Bear in mind I'm on over 200Mb download here.

Shocking service to be honest.

Ever since the latest 2.0 and dot releases after, my download speeds have dropped ridiculously low. Now at the point where a smallish demos are taking hours to download. Bear in mind I'm on over 200Mb download here.

Shocking service to be honest.

 

Having this issue to, actually took my PS4 to a friends to update since I thought my net was playing up when updating GTA but was capping out at 400kb's on he's internet as well.

  • 2 weeks later...

2.03 is out.

 

Will add patch notes to OP later when Sony's site has updated. AFAIK, it only applies to app performance.

Now that would be good. I don't have many big gripes about the ps4 UI, but the app performance for me has been very below average. Not only in regards to performance, but also reliability. Teri first party apps need the help too, so I would love to see this improved.

Nope!

 

"In the know" word is DLNA will launch once the new standards are set. DLNA 2.0 or whatever. Next year for sure anyway.

Thats all well and good, but still, they could support the current standard right now.

Oh nd the new update hasn't improved the app sitatuion for me at least yet, so there is always the next patch.

  • 2 weeks later...

Well, if you have a PSTV/PSVita then you can download this app (currently EU only):

http://store.sonyentertainmentnetwork.com/#!/cid=EP9000-PCSF00635_00-NASPOCKET000SCEE

 

 

I just read the other posts, and I see that it will be out next year. I hope it comes out soon!!

Luckily I never saw a single issue with the suspend after the initial issue I had of the console needing to be hard reset after the update that people were reporting the issue with. I thought for sure I was screwed as I had to rebuild my database or however they word it, but once I did everything was back to normal.

Ever since 2.0 and the subsequent dot releases my download speeds have dropped massively. Not impressed. I have 200Mb internet and was downloading at around 20Mb a second before 2.0, now I'm lucky to get 20Kb a second at times!! It's so up and down, but mostly down and slow.

 

Hope Sony are aware and are looking at the problem!

Ever since 2.0 and the subsequent dot releases my download speeds have dropped massively. Not impressed. I have 200Mb internet and was downloading at around 20Mb a second before 2.0, now I'm lucky to get 20Kb a second at times!! It's so up and down, but mostly down and slow.

 

Hope Sony are aware and are looking at the problem!

 

Have you reported it to them?

Not personally but I know I'm not the only one having this issue and they have raised it

 

The more people who raise the issue, the higher the priority is to fix it.

 

Ubisoft, for instance, fixed two of the issues I reported with glitches in Far Cry 4 on the PC - simply because I recorded how to replicate it 100%, showed them the location on the map etc A week later, a patch was issued and low and behold, those two issues were in the fix list. It got momentum when others came in to the post and also said they can replicate it.

I do a lot of router and router software testing as part of my job, and whenever we get customers with issues call in, we need to understand if it is a singular issue or multi-user so we can assign the correct priority. Just recently, we had a customer complain that whenever they play EA games on their Xbox One, they get kicked off after several minutes. No one else at that time had complained - so naturally, assumed it was their internet connections. Until we got 6 more calls. Turns out, EA use P2P which is QOS'd, so he was essentially timing out during peak hours when trying to play.

This topic is now closed to further replies.
  • Posts

    • The laptop in the bedroom is an Acer with i7-10510U CPU. Acer's website states they will not be upgrading it so I had little choice other than disable secure boot. I know next to nothing on these matters so hopefully it will be fine.
    • GitHub removes manual model selection from Copilot free and student plans by Karthik Mudaliar GitHub is removing the ability to manually select an AI model from its Copilot Free and Student plans, making its automatic routing system the default and only way to choose a model. This means users on these tiers will no longer be able to deliberately select a particular OpenAI, Anthropic, Google, or Microsoft model for a task. In its announcement, GitHub said Copilot Auto will dynamically choose what it considers the best model for each request. Free and Student accounts will retain access to models from multiple families, although the available selection will continue to depend on the restrictions attached to each plan. GitHub did not identify a fixed pool of models that Auto will always use, and its documentation warns that model availability can change over time. GitHub describes Auto as more than a random fallback system. On supported surfaces, its task-optimization technology evaluates the complexity of a request alongside real-time information about model health and availability. Straightforward prompts can be routed to faster and less expensive models, while more demanding coding tasks may be sent to higher-cost reasoning models. The company says this approach should reduce rate limiting, latency, and failed requests. Auto generally selects one model along natural prompt-caching boundaries rather than repeatedly switching models during a session, as GitHub found that mid-session changes increased costs without producing sufficient improvements in output quality. Users can still check which model generated a response. In Copilot Chat, the information appears when hovering over an answer, while Copilot CLI and the Copilot cloud agent display the selected model alongside their output. Auto is available in Copilot Chat, Copilot CLI, and the cloud agent, with the exact implementation and release status varying between supported development environments. The latest restriction follows several months of adjustments to Copilot’s individual plans. GitHub temporarily halted new Pro, Pro+, and Student subscriptions in April as it sought to manage demand and service reliability. It later introduced token-based billing and began gradually reopening individual-plan registrations on June 17. Alongside the picker change, GitHub is retiring the “Preview” label from Microsoft-developed models. It argues that the label is no longer necessary because Auto handles model routing and models are continuously updated behind the scenes.
    • Look up 'inflation' kid. Ask an AI for the numbers between both games.
    • Google reportedly set to lose two key Gemini and DeepMind researchers to Anthropic by Karthik Mudaliar Google is reportedly preparing to lose two more prominent artificial intelligence researchers, with Gemini contributors Jonas Adler and Alexander Pritzel planning to join rival AI developer Anthropic. According to a report from Bloomberg, both researchers are viewed internally as important contributors to Google’s flagship Gemini model family. Adler worked on Google’s AI coding efforts, while Pritzel was involved in the process used to train AI systems. Neither company has publicly confirmed the moves. The report also does not say when the researchers will formally leave Google or what positions they will hold at Anthropic. Training a large AI model requires decisions covering its architecture, data preparation, distributed computing infrastructure, and post-training methods that shape how the finished system behaves. Researchers with experience operating at the scale of Gemini are consequently difficult to replace quickly. Both Adler and Pritzel have previously contributed to Google DeepMind’s scientific research as well. They are listed among the authors of the company’s work on expanding AlphaFold protein-structure predictions across entire proteomes, alongside AlphaFold researchers including John Jumper. The reported departures arrive shortly after another important change within Google’s Gemini organization. Gemini co-lead Noam Shazeer is leaving Google for OpenAI, after returning to the search company in 2024 through its deal with Character.AI. Shazeer is particularly well known as one of the authors of the Transformer paper, whose architecture became the foundation for most modern large language models. Anthropic, meanwhile, has been recruiting recognizable figures from other leading laboratories. OpenAI co-founder and former Tesla AI director Andrej Karpathy joined Anthropic’s pre-training team in May. His move, followed by the reported recruitment of several Google researchers, suggests Anthropic is strengthening the research teams responsible for the core capabilities of future Claude models rather than concentrating solely on product and enterprise sales. The competition is complicated by the companies’ extensive commercial relationships. Anthropic competes directly with Google’s Gemini models, but it also relies on Google as an infrastructure partner. In April, Anthropic announced an expanded agreement with Google and Broadcom covering multiple gigawatts of next-generation Tensor Processing Unit capacity. TPUs are Google-designed accelerators used to train and run large AI models. via Bloomberg
    • This article makes my head hurt. Lots of confusing words
  • Recent Achievements

    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
    • One Year In
      Tom Schmidt earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      461
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      124
    4. 4
      Michael Scrip
      79
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!