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Rural Michigan is an area that StarLink could help.  The state's overall population density is about 174/sq mile (67/km2), but the Upper Peninsula is about 19/sq mi (7.3/km2). Parts of the Lower Peninsula are also sparsely populated. 

 

The major telecos either don't serve them at all, only provide DSL, or you pay through your teeth for Hughes or ViaSat.

Century Link tech told the guy that was getting Starlink that they weren’t really bothering building out DSL anymore is because of Starlink and Century Link wanted more of the business market. That was only a tech so take that for what it’s worth. Century Link DSL is all this co-worker can get in his area, and it works about every other day. 
 

we have both been on vacation this past week so I’m curious if he will have been accepted in the beta yet (Ohio). 

  • 2 weeks later...

https://www.pcmag.com/news/spacex-preps-ruggedized-starlink-dish-for-cars-boats-and-planes

 

Quote

 

SpaceX Preps 'Ruggedized' Starlink Dish for Cars, Boats, and Planes

SpaceX is working on a “ruggedized” version of its Starlink dish designed to work outside cars, boats, and planes and in harsh climates.

SpaceX filed an application with the FCC on Tuesday to operate the so-called “high-performance” Starlink dish. The hardware still relies on a phased array antenna to receive the high-speed internet from SpaceX satellites in orbit. 

“But these high-performance (‘HP’) models will operate with higher gain and lower transmit  power (thus maintaining a consistent EIRP compared to other SpaceX Services user terminals),  a higher scan angle, and features that ruggedize the unit for use in harsh environments,” the company wrote in the application.

>

 

On 23/07/2021 at 02:48, FloatingFatMan said:

 

I'm not convinced as to how viable their market is...

 

 

I guess we could ask ViaSat and HughesNet how viable the market is... since they've been around for 10 years and 20 years, respectively.

 

And considering how awful old satellite internet was... and how great the reviews are for StarLink now... I'd say StarLink is in a great position.

 

Sure... satellite internet will never have as many customers as fixed wireline service or 4G/5G service.  But there is definitely a market for the people who have no other option.  Especially if StarLink is actually good and fast... which it seems to be.

  • 3 weeks later...

Gwynne Shotwell at the Space Symposium,

 

* Talked about the chip shortages, and they should resolve later this year. Big part of the launch delays.

 

* New terminal design near New Years;  half the cost, and it could halve again next year.

 

* ALL future Starlinks will have laser links, another part of the launch delays.

 

* Next Starlink launch in ~3 weeks.

Amazon protests StarLink, again...

 

Bezos Alert 🤪

 

Starlink did an FCC filing which proposed 2 paths forward; mostly Starship or mostly Falcon 9. This isn't unusual in International Telecommunications Union (ITU) filings, and apparently has been done at FCC as well.

 

Naturally, Amazon filed a statement complaining "Too much information! Stop their deployment!"

 

/sigh

 

SpaceX has responded with both barrels....

 

 

 

  • 2 weeks later...

Starlink partners in Japan 

 

https://asia.nikkei.com/Business/Telecommunication/SpaceX-and-KDDI-team-up-to-eliminate-wireless-blind-spots-in-Japan

 

Quote

 

SpaceX and KDDI team up to eliminate wireless blind spots in Japan

 

TOKYO -- KDDI, Japan's second-largest mobile provider, has emerged as one of SpaceX's partners in rolling out high-speed wireless coverage via satellites, Nikkei has learned, part of SpaceX CEO Elon Musk's goal of connecting the entire world to the internet.

 

SpaceX has launched hundreds of Starlink telecommunications satellites with the goal of fully starting services in Japan by the end of the year. KDDI and SpaceX will begin a network proving test in Japan this month, and coverage is expected to be commercially available next year.

 

The pair will start by offering internet service to customers living in mountainous regions and islands for no additional charge. The satellite network will also serve as backup in case terrestrial telecom lines are disrupted during natural disasters or blackouts.

>

 

 

Ohio State University uses StarLink for navigation...

 

https://news.osu.edu/spacex-satellite-signals-used-like-gps-to-pinpoint-location-on-earth

 

Quote

 

SpaceX satellite signals used like GPS to pinpoint location on Earth

 

Researchers find novel way to use Starlink system

 

Engineering researchers have developed a method to use signals broadcast by Starlink internet service satellites to accurately locate a position here on Earth, much like GPS does. It is the first time the Starlink system has been harnessed by researchers outside SpaceX for navigation.

 

The Starlink satellites, sent into orbit by Elon Musk’s SpaceX, are designed to provide broadband internet connections in remote locations around the world. The researchers used signals from six Starlink satellites to pinpoint a location on Earth within 8 meters of accuracy.

 

Their findings, shared today (Sept. 22, 2021) at the Institute of Navigation GNSS annual meeting in St. Louis, may provide a promising alternative to GPS. Their results will be published in the upcoming issue of the journal IEEE Transactions on Aerospace and Electronic Systems.

 

The researchers did not need assistance from SpaceX to use the satellite signals, and they emphasized that they had no access to the actual data being sent through the satellites – only to information related to the satellite’s location and movement.

>

 

 

  • Like 1
  • 2 weeks later...

StarLink India

 

https://www.indiatoday.in/technology/news/story/sanjay-bhargava-joins-spacex-to-serve-as-starlink-country-director-india-starting-october-1858743-2021-09-29

 

Quote

In an effort to expand its presence in India, Elon Musk run SpaceX has now appointed a top executive in the country. The leading space firm in the world has announced that Sanjay Bhargava will be joining its team as Starlink Country Director India, effective from next month.

From October 1, 2021, Sanjay Bhargava will be working with SpaceX as the Country Director for Starlink in India. Bhargava shared the update recently through a LinkedIn post. He wrote about his upcoming role in the post and further stated that he shared a common vision with Starlink to support a connectivity transformation in India, starting with the rural parts of the country.

 

So I've used the service in rural Minnesota near the iron ranges where most internet is handled through DSL and where telecom's are traded left and right leading to indolence in maintaining current lines and completely abandoning plans for new lines (despite coming from the same box). It provided the same connection speed as my Fiber-based broadband in the cities, albeit with minor losses in connection of maybe 1-3 seconds a minute (or less) depending on the satellite it was changing to. It was still possible to play Call of Duty Black Ops Cold war in one of the 24 player lobbies using a WiFi-6 connection to the Starlink provided router/modem setup. The terminal was professionally installed to the roof of the cabin. Genuinely, despite its steep price, it is still very new with optimizations being made in every possible facet of this operation. For its current price, to areas with no other option, it's kind of amazing knowing that my neighbors here can barely manage a stable megabit per second while I have fiber-broadband speeds now (coming from nothing) and I know others would have this experience too.

  • Like 3
On 02/10/2021 at 08:12, Suurin_ said:

So I've used the service in rural Minnesota near the iron ranges where most internet is handled through DSL and where telecom's are traded left and right leading to indolence in maintaining current lines and completely abandoning plans for new lines (despite coming from the same box). It provided the same connection speed as my Fiber-based broadband in the cities, albeit with minor losses in connection of maybe 1-3 seconds a minute (or less) depending on the satellite it was changing to. It was still possible to play Call of Duty Black Ops Cold war in one of the 24 player lobbies using a WiFi-6 connection to the Starlink provided router/modem setup. The terminal was professionally installed to the roof of the cabin. Genuinely, despite its steep price, it is still very new with optimizations being made in every possible facet of this operation. For its current price, to areas with no other option, it's kind of amazing knowing that my neighbors here can barely manage a stable megabit per second while I have fiber-broadband speeds now (coming from nothing) and I know others would have this experience too.

This is great to hear and you are the ideal customer for this product. I hope that Starlink pushes the local telecoms to provide better services in similar areas instead of abandoning them all together.

 

There are many places in the world that need this technology unfortunately I'm unsure many of them will be able to afford the cost. I could see some towns/villages in remote areas paying for one and sharing it with multiple houses/families to cover costs.

 

I would be interested in if it could be used as the backbone for a 3G/4G tower, stand a tower up connect it to Starlink, then anybody in range can use their phones, easy way to get coverage in remote areas, could be solar powered with a battery. Just helicopter the whole package in, instant mobile coverage. Now im rambling.

On 01/10/2021 at 17:47, IsItPluggedIn said:

There are many places in the world that need this technology unfortunately I'm unsure many of them will be able to afford the cost. I could see some towns/villages in remote areas paying for one and sharing it with multiple houses/families to cover costs.

I assume that as optimizations come to the service, hardware, production, and deployment that prices should fall to more acceptable costs. This service is only just leaving Beta so there is of course years of improvement ahead.

On 01/10/2021 at 18:47, IsItPluggedIn said:

This is great to hear and you are the ideal customer for this product. I hope that Starlink pushes the local telecoms to provide better services in similar areas instead of abandoning them all together.

 

There are many places in the world that need this technology unfortunately I'm unsure many of them will be able to afford the cost. 

>

 

SpaceX President Gwynne Shotwell, and others within StarLink, say the v2.0 terminal will halve in cost next year, then halve again in another update.  Hints the dish is going rectangular.

 

Good lord...should have expected this after Moscow shut down most independent  reporting of their space program.

 

https://tass.com/science/1347023

Quote

Starlink satellites can be used to change flight path of missiles — Roscosmos chief

 

According to Rogozin, Starlink can also be used to deliver "purely political, and, most likely, anti-Russian content" directly to mobile phones

 

MOSCOW, October 7. /TASS/. /TASS/. Roscosmos Director General Dmitry Rogozin believes that Starlink satellites, launched by Elon Musk’s company SpaceX, can be used for military purposes in the future, including for changing the flight path of cruise missiles and managing spy networks.

 

"This year, they [SpaceX] received about $900 million [in state subsidies], the entire subsidy for the forthcoming period is $20 billion. So, a question arises: why would the government do that? And the answer is: those spacecraft provide internet connection, they can become a platform for steering cruise missiles, for changing their flight path when they are already in flight. [They can also be used] for sending orders to special forces, to networks of agents," he said.

 

According to Rogozin, Starlink can also be used to deliver "purely political, and, most likely, anti-Russian content" directly to mobile phones.

 

Rogozin went on to say that by now, about 1,800 Starlink satellites were delivered to the orbit. The next state of the project envisages the launch of 17,000 spacecraft. Eventually, Starlink’s orbital constellation will comprise about 42,000 satellites.

 

"We won’t just sit and wait, of course. We have our own project, Sfera. It was presented to the president earlier this year, and we plan to orbit hundreds of our own satellites to protect our sovereignty," Rogozin said.

 

Edited by DocM
On 09/10/2021 at 01:18, DocM said:

Good lord...should have expected this after Moscow shut down most independent  reporting of their space program.

 

https://tass.com/science/1347023

 

Was this not seen with FTTN/FTTP as deployments increased - merely in the US?  (And hat was before Google Fiber.)

Heck - merely VoLTE has become ubiquitous in terms of smartphones, going from high-cost to no-cost (and taking out CDMA along the way).

(Consider no less than Verizon - once the largest CDMA cellular carrier on the planet - now it has NO CDMA deployed anywhere.)

On 09/10/2021 at 16:18, DocM said:

Good lord...should have expected this after Moscow shut down most independent  reporting of their space program.

 

 

I always love these outbursts, always a good chuckle.

 

If Starlink could actually intercept and divert ICBMs the US Military would be paying them the 20billion they are apparently receiving. "Oh no the USA is paying SpaceX 20B to protect USA from Russian ICBMs, those evil bastards"

 

Seems like Rogozin is just doing some good advertising for SpaceX with these claims.

  • 6 months later...

Hawaiian Airlines to offer free Starlink service

 

https://www.cnbc.com/2022/04/25/spacex-signs-hawaiian-airlines-for-free-starlink-wi-fi-on-flights.html

 

Quote

 

SpaceX’s Starlink to provide Wi-Fi on Hawaiian Airlines flights with free service for passengers

 

KEY POINTS

• SpaceX will start providing wireless internet on Hawaiian Airlines flights from the Starlink satellite network as early as next year, the airline said.

• Hawaiian told CNBC that it plans to offer Starlink service to passengers for free.

• The deal marks the first for Elon Musk’s space company with a major airline.

>

>

 

  • Like 1
  • 1 month later...
  • 4 weeks later...

Starlink Maritime is clearly a premium service for cruise ships, merchant marine, yachts, possibly military, etc.  Another license to print money.

 

Use case,

 

"Starlibk Increases SpaceX Recovery Fleet Throughput By  5900%, Reduces Costs By 70%

 

(PDF)

https://api.starlink.com/public-files/SpaceXNavyStarlink-case-study.pdf

 

  • 2 weeks later...
  • 2 weeks later...
  • 2 weeks later...

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    • Nope. That lack of surround sound capability (analog) won't fly with me. Sure, I use headphones most of the time, but still.
    • Creative Sound Blaster AE-X PCIe review: your headphones will love it by Steven Parker If you have been reading Neowin for any length of time, you may remember that I reviewed the Sound Blaster Audigy FX Pro back in April. I found it to be an excellent budget sound card, even though it lacked support for formats such as DTS over the included SPDIF port. Anyway, Creative reached out to me again asking if I was interested in reviewing the Sound Blaster AE-X. It is a card mainly targeted at headphone wearers, which I'll get into a bit later. Before we get underway, here is a disclaimer: Creative Labs provided a free sample without any review pre-approval. Here are the full specs of it: Creative Sound Blaster AE-X Dimensions: 179 x 126 x 18 mm Weight: 263g / 9.28 oz Platform: PCI-e DAC: ESS ES9039Q2M Connectivity Options Side: Rear: 1 x HD Audio Front Panel Connector, 1 x ⅛“ Headphone port, 1 x RCA Line-out (Left) port, 1 x RCA Line-out (Right) port, 1 x Coaxial SPDIF-out port, 1 x ⅛“ Mic in/Line-in port, 1 x TOSLINK SPDIF-in port Surround: No DNR / SNR: THD+N: 0.0001% Dynamic Range 130 dB Recording Resolution: PCM up to 32-bit / 192kHz (Stereo) Direct Mode: Line Out (Stereo): PCM up to 32-bit  384 kHz Coaxial SPDIF Out: PCM up to 24-bit 192.0 kHz Headphone Amp: PCM up to 32-bit / 384kHz (Stereo) Native DSD: DSD64, DSD128, DSD256 Output Impedance: 1Ω, Supported Headphone Impedance: 8–600Ω, IEM: 0.5Vrms, Low: 1.5Vrms, Mid: 3Vrms, High: 6Vrms, Maximum output power: 350mW @ 32Ω (High), Maximum output voltage: 6Vrms (High) Front Panel Headphone Amp: PCM up to 32-bit / 192kHz (Stereo) Native DSD: DSD64, DSD128 Output Impedance: 10Ω, Supported Headphone Impedance: 32–300Ω, Maximum output power: 40mW @ 32Ω, Maximum output voltage: 1.9Vrms ASIO: ASIO 2.3 Total Harmonic Distortion: THD+N: 0.0006% Dynamic Range: 114 dB Scout Mode: Yes EMI shielding: No (but it passed all the FCC emission tests) Operating temperature: 0–45°C Input Power: 12V⎓0.5A Warranty: 1 Year (MSRP) Price: $179.99 / £169.99 The Sound Blaster AE-X was announced at the end of May, and it becomes clear that it is mainly for headphone wearers. I should also note that the card does not support DDL/DTS encoding technology, but it is said to support decoding through the coaxial SPDIF port. I was able to test this working with the classic Windows Sound properties, but I could not get a DTS (decode) signal through my Logitech Z906, it defaulted to 3D sound whenever I played DTS content through Plex or Emby. In addition, this card only supports two channels (stereo) over the speakers. The surround support is limited to the Headphone Amp, so before I get underway, what we have here is a card mostly intended for headphone use, especially with its SPDIF In (Toslink) port where you could connect another device like a console. So what about the highlights of this card? The AE-X is powered by the ESS SABRE DAC (ES9039Q2M), which is capable of a 130 dB dynamic range. In addition, it supports 32-bit/384 kHz playback for deeper detail and clarity. The headphone amplifier delivers up to 350 mW @ 32Ω, which admittedly far surpasses standard onboard audio, offering support for studio-grade headphones. DSD256 and ASIO 2.3 are also supported. What doesn't it have? No support for What-U-Hear, Super X-Fi, or the SmartComms Kit No EMI shielding, but it passed all the FCC emission tests (from the FAQ) I also want to make it clear that I am no audiophile. For me, it's purely subjective and it should just "work" out of the box. First impressions As I said in the introduction, I was a bit sad to see that the AE-X only supports stereo output, meaning it would not be on par with my ALC1220 over my speakers, as I mentioned it seems like this card is marketed toward headphone users. Since I am not an avid gamer that would rule me out as a potential customer, but I can still test its capabilities! The card arrived in a nice-looking box, as shown above. It's quite a bit larger than the Audify FX Pro that I reviewed back in April, and at first I thought the covering meant that it was EMI shielded, but it isn't as mentioned above in the highlights section. What's in the box: 1 x Sound Blaster AE-X PCIe card 1 x 3.5 mm CTIA TRRS to Dual TRS Headset Splitter Cable 1 x Quick Start Guide Aside from the Quick Start Guide, which someone at my age (I guess) needs a magnifying glass to read thanks to the tiny fonts, Creative Labs also has the manual online, which first requires you to prove that you're human in order to access it (so I can't direct link it). Anyway, the box is mostly made up of cardboard, and the only plastic in it is the anti-static bag for the card itself. Design Top Bottom The card itself looks pretty cool and actually wouldn't look out of place in an all-white build. There's only one connector, and for some reason it is awkwardly placed on the side (front-facing) that is for the front panel audio connector, which will let you use the headphones through the front PC audio jack. Since the front panel Headphone Amp has fewer capabilities than the rear headphone port, I decided not to use it. Rear of card PCI-e interface The rear of the card is completely open and is normally where you would find the front panel connector. The PCIe interface side is completely covered, which initially made me think it was EMI shielded. I/O panel Side (front-facing) with Front panel connector On the outer rear bracket side we have the TOSLINK SPDIF in, Coaxial SPDIF out, RCA line out (Right), RCA line out (Left), Headphone out, and Mic/Line in ports. On the front facing portion of the card itself is the F-panel connector. Usage Test System Our test system consists of the following: AMD Ryzen 9 9950X3D Gigabyte X870E AORUS MASTER (BIOS F12) Corsair RM1000x (2024) Thermal Grizzly Kyronaut (33x33x0,2mm) 2x 32GB Kingston Fury Beast RGB DDR5 6000MT/s CL36-38-38-80 T-Force Z540 2TB (PCIe Gen5) NVIDIA GeForce RTX 5090 Founders Edition (NVIDIA) Creative Sound Blaster AE-X Windows 11 25H2 Pro I installed the card into the Gigabyte X870E AORUS MASTER which includes the RealTek ALC1220 onboard audio. For our subjective listening tests, I used the Coaxial SPDIF port to my Logitech Z906 speakers. For headphone tests I used the OneOdio Studio Max 2 Wireless DJ Headphones that I reviewed last month. After installing the audio driver, I installed Creative Nexus, which is a relatively new app designed for the latest Sound Blaster cards. Then I discovered the AE-X needed both a driver update from 1.00.15.0001 to 1.01.09.000 and a firmware update from 1.00.06.0000 to 1.00.06.0002, then I was set to go. It should be noted that the card did not work without the driver (not Plug and Play). As you can see above, you can manage the firmware, driver, and inputs via Advanced Settings on the Device tab. By default Nexus enabled "Direct Mode". Upon clicking on Acoustic Engine, the Equalizer can be enabled and set to four different presets, which are: Gaming Music Movies Footsteps Enhancer There's also a dedicated Scout Mode for gamers. I mainly used Tidal and Spotify in the past week to listen to some of my Liked Songs (which now total over 700) in Shuffle mode; there were no pops or interference that I could hear. I also found a 5.1 Surround Music playlist on Tidal that sounded really great over Studio Max 2 headphones. When I reviewed the Audigy FX Pro, I went out and purchased a Logitech Z906 set second-hand for €100 specifically to use with the card, but in this instance all I could get on the AE-X was the 3D output of surround sound through Coaxial SPDIF and although it still sounded great, it isn't quite as good as DTS Interactive via my onboard Realtek ALC1220. Conclusion So what have I learned? The AE-X lacks multi-channel support for 5.1/7.1 setups and drops support for modern surround technologies like Dolby or DTS, functioning strictly as a stereo output device. So to really benefit, you will need Studio-grade headphones to "hear" the benefits of this card. With that being said, I can imagine it will appeal to gamers who are switching between console and PC. By utilizing the SPDIF in port, you could just plug your headphones into the AE-X (front or rear port) and then switch between PC and Console without having to move the headphones to a different port. As I said in the Sound Blaster Audigy review, the EQ in the Creative Nexus app offers safe presets, which allows a user to further tweak the lows, mids, and highs for a personal listening experience. Of course it all depends on the headphones you hook up to it. Speaking of headphones, I kind of wish I had higher-quality Studio-grade headphones to really test this card with; I'm not usually wearing headphones in my day to day duties. The only time I will wear them is if I want to listen to music very late at night and I don't want to disturb my neighbors, so my rating (verdict) is based on this fact. Someone with a PC/Console setup and wears headphone religiously to game, and consume media will benefit much more than I from the high-quality Headphone Amps that are included in the AE-X. Once again, I do feel like Creative could have gone the extra mile to support the S/PDIF port a bit more. Why include it if you're not supporting the main popular digital formats? It seems like the decision was more of a legacy-based one, offering uncompressed 2-channel PCM audio, for users with high-fidelity audio systems and external DACs. Maybe I will be lucky enough to review a card that truly includes all these features in the future. I am sure readers with far more knowledge on audio systems than me will correct me in the comments below. I'll just say I am happy to learn what I don't know! Where to buy The Sound Blaster AE-X is available to purchase now in preorder for $179.99 on the U.S. Creative website, or for £169.99 on the Creative UK website and will start shipping to customers from June 25.
    • $80 or 90%, anything else would be financial suicide one way or another.
    • Or... just use Bitwarden. Free, and has on-prem option as well. Works both on desktop and mobile, wherever you are. The age of local password files is over.
    • Thanks
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