YouTube gaming stars blindsided by Nintendo's ad revenue grab


Recommended Posts

Nic Truong of Mississauga, Ont. has a dream job: he plays video games and posts clips of them on YouTube for his fans.

 

But now, Nintendo is asking YouTubers like Nic to hand over at least 40 per cent of their ad revenue for any video starring Mario or Link.

 

Truong, better known as TetraNinja, has built a following of more than 800,000 on YouTube by providing play-by-play commentary on video games. These clips are called "Let's Plays," and they're some of the most popular gaming-related videos on the internet.

 

Nintendo games hold a special place in Truong's heart.

 

"The original Legend of Zelda on the [Nintendo Entertainment System] was the very first video game I played," says Truong, who credits the popularity of his channel to his 2011 series of Let's Plays of Zelda: Skyward Sword.

 

Nintendo's 'Creators Program'

 

YouTube videos generate money for the uploaders in several ways, but most of them are tied to ads - either "pre-roll" ads that play before the clip, or banners that are superimposed on them. But a video creator needs to surpass a certain threshold before they get a cut of the ad revenue.

 

Several sources estimate that 1,000 views on a single video will generate around five dollars of ad revenue. Half of that goes to Google, and the rest goes to the creator.

 

Gamers like Truong, whose most popular videos have millions of views, are able to make full-time income from sharing their hobbies with their fans.

 

The gaming publishers have taken notice.

 

In 2013, Nintendo made sweeping copyright claims on videos on YouTube that included footage from their games.

 

"As part of our on-going push to ensure Nintendo content is shared across social media channels in an appropriate and safe way, we became a YouTube partner and as such in February 2013 we registered our copyright content in the YouTube database," Nintendo said in a statement in 2013.

 

The copyright claims meant that all ad revenue that previously would go to the creators of the individual videos went to Nintendo instead. It caused a significant backlash in the Let's Play community. Eventually, Nintendo dropped the claims.

 

The company's new initiative, unveiled in January, proposes to share the revenue for some videos.

 

YouTubers can apply to the Nintendo Creators Program and if an approved channel's video contains footage from a list of approved games, the revenue is split between the two parties

First and only. Most other video game publishers see the lets plays and twitch streaming for what they are - free advertising. Nintendo is shooting themselves in the foot with this.

 

Go watch Angry Joes latest video on it.

Angry Joe's videos on this subject are better at explaining things to Nintendo than any article out there. I'm shocked Pewds hasn't done a rant on Nintendo (at least one that I haven't seen yet) but he may not want to tick them off in the event that Nintendo reverse course I guess.

 

Go go Angry Joe!

I definitely don't understand why Nintendo would want to silence free advertising. It kind of mind boggling, actually.

They don't want to silence it, they want to get paid off of other people's work because Nintendo is mentioned in it.  They want them to be anything BUT silent so they get paid.  It makes you wonder how their business is doing if they feel they need to cash in on their customer's love and appreciation of their products.  It's a shame really.

If I had a product, that people were fond of my products and were advertising it FREE for me. Then I'm all for it.

 

 

If people made a little coin off my product, that wouldn't bother me.  Especially if the end users voice brought in more customers/purchases.

  • Like 1

They don't want to silence it, they want to get paid off of other people's work because Nintendo is mentioned in it.  They want them to be anything BUT silent so they get paid.  It makes you wonder how their business is doing if they feel they need to cash in on their customer's love and appreciation of their products.  It's a shame really.

I'm sorry, you're correct. I don't know why I read it as "silencing fans". However, in effect, that is what is happening ...at least with Angry Joe. I wouldn't be surprised if others stop making Nintendo videos due to the new policy.

As much as I love Nintendo (they are my favorite console/game company), I have to say that this is a really bad move especially right now when there is so much negativity around their brand (much of it undeserved but this move will certainly add fuel to the fire). I would say that I have purchased a lot of Nintendo games this gen which I would not have otherwise purchased if it was not for Lets Play videos and Youtube reviews (Kid Icarus, Fantasy Life, Animal Crossing, Bayonetta 2, Hyrule Warriors are just a few). Nintendo is very lucky to have a fan base that makes so much content around their games, and this type of petty cash grab will alienate a lot of these people (a lot of these youtubers are making Nintendo videos because a) they like Nintendo and their great games b) there is an audience for Nintendo videos; but a lot of these folks are earning a living out of making these videos, so why should they continue to make Nintendo videos when Nintendo will take 40% of their profit and their ability to control the content?). Instead of making money this way, Nintendo should focus on making money by continuing to create unique propositions (hardware, software, toys, etc) to make their audiences happy and attract new audiences. Sadly, I doubt this program will be changing anytime soon, this seems like one of those decisions that Nintendo of Japan made based on the business climate and culture over there, and I very much doubt Nintendo of America has the ability to change anything.

It sounds like we need to have a court ruling deciding if these types of videos fall under fair use. I feel that Nintendo should get paid for the content that they have created, but showing a walkthrough video of a game is not the same content or experience as the game itself. If it was, I wouldn't ever need to buy the games or the consoles! The content and experience has been changed enough that I do not believe that Nintendo has a right to profit off of it.

I'm sorry, you're correct. I don't know why I read it as "silencing fans". However, in effect, that is what is happening ...at least with Angry Joe. I wouldn't be surprised if others stop making Nintendo videos due to the new policy.

Well, I think if the fans don't silence themselves as far as Nintendo is concerned it will set a dangerous precedent and other companies will want to jump in and "profit".

Sounds like the definition of fair use needs to be amended to include video games... Like how it applies to movies and music... You can't play an entire movie substituting audio commentary over it and then claim ad revenue...

This is a crappy thing for Nintendo to do but tbh, I don't really care, I'm not a YouTube gamer, the only people this affects is the people making money playing the games on YouTube. They're right, apart from gaming magazines which probably don't sell a lot and maybe getting Jimmy Fallon to play the game, there's no other advertising route for these companies, so if they want to shoot themselves in the foot, let them. Nintendo is already on the way out and has been behind MS and Sony in terms of sales for years, they're digging their own graves.

Hence why nintendo always comes in 3rd in the console market. Nintendo trying to cash in on video footage of their games, ludicrous. :rolleyes:

 

Always... :rolleyes:

 

also they make more money on their consoles and games than both Sony and Microsoft, despite being third. 

This is a crappy thing for Nintendo to do but tbh, I don't really care, I'm not a YouTube gamer, the only people this affects is the people making money playing the games on YouTube. They're right, apart from gaming magazines which probably don't sell a lot and maybe getting Jimmy Fallon to play the game, there's no other advertising route for these companies, so if they want to shoot themselves in the foot, let them. Nintendo is already on the way out and has been behind MS and Sony in terms of sales for years, they're digging their own graves.

 

Except, despite sales not being quite as high as they hoped, Nintendo has proved that you don't need to be the highest seller to be successful and make money. While being third, they're arguably the most successful economically. 

Always... :rolleyes:

 

also they make more money on their consoles and games than both Sony and Microsoft, despite being third. 

 

Except, despite sales not being quite as high as they hoped, Nintendo has proved that you don't need to be the highest seller to be successful and make money. While being third, they're arguably the most successful economically. 

 

make more money against those other consoles? it goes hand in hand because you buy the console and have to buy games. and as a former nintendo console user circa gamecube, mario party and zelda are their big franchises anyway.

 

But copyright laws such as fair use DO allow for use of content without violation in commentaries. Also, the Lawyer stated watching someone else playing the game isn't like posting a movie online.

 

But nintendo is in full tard mode because they are in fact getting free advertising when users do this. that is a good point and valid. I'd see a massive defection to some degree and then Nintendo recanting their policy on the issue.

Nintendo doesn't make any money from creativity anymore, they just replay old ideas and systems. They produce utter crap and apparently can only make money by screwing over game reviewers who also give them free advertising, now they want a cut of their advertisements.

 

Nintendo will go the way of Sega and Atari.

  • Like 3

make more money against those other consoles? it goes hand in hand because you buy the console and have to buy games. and as a former nintendo console user circa gamecube, mario party and zelda are their big franchises anyway.

 

But copyright laws such as fair use DO allow for use of content without violation in commentaries. Also, the Lawyer stated watching someone else playing the game isn't like posting a movie online.

 

But nintendo is in full tard mode because they are in fact getting free advertising when users do this. that is a good point and valid. I'd see a massive defection to some degree and then Nintendo recanting their policy on the issue.

 

Nintendo also made money on the hardware from console 1. 

Nintendo doesn't make any money from creativity anymore, they just replay old ideas and systems. They produce utter crap and apparently can only make money by screwing over game reviewers who also give them free advertising, now they want a cut of their advertisements.

 

Nintendo will go the way of Sega and Atari.

 

You're calling MK8, Smash Bros's and the new super Mario games utter crap ? I call them pure unadulterated gaming fun. I wouldn't have it as my only console, but I'm glad I have it. 

Could nintendo be in serious money trouble? this is certainly a knee-jerk issue. This can only help the competitors. Smash bro's though, this is the first time I've heard of them, seems like they are going to turn their backs on Nintendo possibly.

Could nintendo be in serious money trouble? this is certainly a knee-jerk issue. This can only help the competitors. Smash bro's though, this is the first time I've heard of them, seems like they are going to turn their backs on Nintendo possibly.

 

heh, no, Nintendo has a ridiculous bank account. basically they could run at a massive loss for decades and not be in trouble. 

It's Nintendo  IP... 

Nintendo also tried to put a stop to smash brothers tournament at evo2013. After the community raise 200k for charity, to get their game in lineup of games. But after a huge out cry from the community Nintendo caved in.

 

Game publisher have the right to stop any game tournament and the right to take down any video containing game play video of their IP. 

Could nintendo be in serious money trouble? this is certainly a knee-jerk issue. This can only help the competitors. Smash bro's though, this is the first time I've heard of them, seems like they are going to turn their backs on Nintendo possibly.

 

They were doing it before the Wii U came out, it just wasn't as wide spread. So it's not really a new or recent issue.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Display Driver Uninstaller (DDU) 18.1.5.5 by Razvan Serea Display Driver Uninstaller (DDU) is a utility for completely removing AMD/NVIDIA/INTEL graphics drivers and related packages from your system, attempting to eliminate all leftovers (including registry entries, folders and files, driver store). Though AMD/NVIDIA/INTEL drivers can usually be removed via the Windows Control Panel, this uninstaller tool was created for situations where standard uninstall fails, or when you need to fully remove NVIDIA or ATI graphics card drivers. After using this driver cleaner, your system will behave as though it’s the first time you’re installing a new driver—similar to a fresh Windows installation. As with all such tools, we recommend creating a restore point beforehand, allowing you to undo changes if issues arise. If you're having trouble installing an older or newer driver, try it—there are reports that it resolves such problems. Recommended usage: The tool can be used in Normal mode but for absolute stability when using DDU, Safemode is always the best. Make a backup or a system restore (but it should normally be pretty safe). It is best to exclude the DDU folder completely from any security software to avoid issues. You do NOT need to uninstall the driver prior using DDU. Requirements: .NET Framework 4.8 Compatible with Windows 7, 8, 8.1, 10, and 11 (32-bit or 64-bit) Note: Using on Insider Preview builds is at your own risk. Display Driver Uninstaller (DDU) 18.1.5.5 changelog: Added 'Reset to recommended' button for the Options. General fixes and improvements. Download: Display Driver Uninstaller (DDU) 18.1.5.5 | 1.7 MB (Freeware) Download: DDU Portable | 1.2 MB Links: Display Driver Uninstaller Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • WACUP 1.99.51.24568 Preview by Razvan Serea WACUP (WinAmp Community Update Project) is a modern, enhanced version of the classic Winamp music player, designed for better stability, performance, and compatibility. Built for Windows, WACUP retains the familiar Winamp interface while adding 64-bit support, bug fixes, and new features like improved audio format support, customizable skins, and optimized playlist management. Unlike bloated alternatives, WACUP focuses on lightweight performance and regular updates, making it the best choice for fans of the classic Winamp experience. Basically, if you miss the good old days of Winamp and want a modern upgrade that doesn’t mess things up, WACUP is for you! WACUP key features: Classic Winamp Feel – Keeps the familiar interface and functionality. Bug Fixes & Stability – Fixes old Winamp issues and improves performance. 64-Bit Support – Works better on modern systems. More Formats & Plugins – Supports additional audio formats and third-party plugins. Customizable UI – Skins and tweaks for a personalized look. Better Library Management – Improved playlists, media organization, and search. No Bloat – Focuses on performance without unnecessary extras. Regular Updates – Community-driven development with new features and fixes. WACUP 1.99.51.24568 Preview changelog: Fixed a deadlock seen from the recent crash reports when doing some of the drag + drop actions within the media library window Fixed a loading crash seen related to a problem with some of the artwork cache image files being restored which should now be better handled allowing for the bad image to be removed without it failing Fixed a deadlock seen from the recent crash reports when the internal metadata cache clearing is triggered which could block the main ui thread for too long with this now being moved to a background thread Fixed some performance issues with some of the methods related to determining artwork support which mainly affected the local library import / refresh (this is still slower for some compared to other players because there's more data & artwork aspects being checked for which means doing more processing on a single file despite the best of attempts to reduce duplicate / heavy processing where possible) Fixed a crash with the JTFE based missing files hotkey which no one seems to have used for an age for this to appear (maybe it's time to seriously consider stripping out features that aren't being used) Fixed how some of the file types which use extra information to reference their sub-songs is handled which was preventing some from being correctly resolved back to their base file (noticed fixing above) Fixed an issue with the handling of files with underscores in their filepath which wasn't being correctly handled causing some of the filename to be lost when shown as the title if title reading is delayed Fixed a few things that might be behind NotSoDirect not being stable for some setups though am still not certain that the changes done for this are going to fully resolve the problem from the crash reports Fixed the OS toast handling when there's no prior shortcut in the OS start menu to now create the shortcut (needed to allow the yes/no buttons for the new build / post-release toast) to be done as a hidden one so it's less likely to cause annoyance for those not wanting to see it whilst still allowing this less than ideal OS api implementation requirement to be met to avoid toasts without the needed buttons Fixed a regression when moving from taglib1 to taglib2 which broke some of the handling in place to allow for external programs to still access files when wacup has a held open cached instance of the file Everything else Updated cppwinrt (gen_win10shell.dll) to 3.0.260520.1 (26 May 2026) Updated libcurl (libcurl.dll) to 8.2.1 (24 Jun 2026) Updated Monkey's Audio (in_ape.dll) to 13.15 (28 Jun 2026) Updated mpg123 (mpg123.dll) to 1.33.6 (6 Jun 2026) Updated OpenSSL (libcurl.dll) to 3.5.7 (9 Jun 2026) Updated pugixml to 1.16 (16 Jun 2026) Updated taglib (tag2.dll) to 2.3.0 (11 May 2026) Updated vgmstream (in_vgmstream.dll) to the latest Git commit from 28 Jun 2026 Download: WACUP 64-bit | 9.6 MB (Freeware) Download: WACUP 32-bit View: WACUP Website | Screenshots Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • "over a thousand engineering hours" and started selling it but could not take a couple of minuets to send an AI email to ask permission. What an expensive lesson.
    • just tested it yesterday, a simple page with autoloading ADS takes 60mb....just 1 page for 60 megabytes.   poor people with a limited internet never will visit neolose
    • Tor Browser 15.0.17 by Razvan Serea Protect your privacy. Defend yourself against network surveillance and traffic analysis. Tor is a network of virtual tunnels that allows people and groups to improve their privacy and security on the Internet. The Tor software protects you by bouncing your communications around a distributed network of relays run by volunteers all around the world: it prevents somebody from watching your Internet connection and learning what sites you visit, it prevents the sites you visit from learning your physical location, and it lets you access sites which are blocked. The Tor Browser Bundle lets you use Tor on Windows, Mac OS X, or Linux without needing to install any software. It can run off a USB flash drive, comes with a pre-configured web browser to protect your anonymity, and is self-contained. Tor Browser 15.0.17 changelog: All Platforms Updated Tor to 0.4.9.11 Updated NoScript to 13.6.25.1984 Build System / All Platforms Bug tor-browser-build#41821: Update gpg subkeys for boklm Bug tor-browser-build#41827: Update morgan's keychain with renewed key Download: Tor Browser (64-bit) | Tor Browser (32-bit) | 109.0 MB (Open Source) View: Tor Browser Website | Other Operating Systems Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Reacting Well
      Wakeen1966 earned a badge
      Reacting Well
    • Rookie
      Almohandis went up a rank
      Rookie
    • Apprentice
      jahara21 went up a rank
      Apprentice
    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      530
    2. 2
      +Edouard
      266
    3. 3
      PsYcHoKiLLa
      148
    4. 4
      Steven P.
      99
    5. 5
      macoman
      55
  • Tell a friend

    Love Neowin? Tell a friend!