Recommended Posts

Since v38 has forced HTML5, I can not watch a single video now.  I have had this problem for a while and cant find the culprit.

Only way I can watch a vid is via Flash.  Furthermore, if someone were to embed a video from Youtube into a webpage in neowin, I would not be able to watch the vid, I would have to go to YouTube to watch that video... via the default flash player... but now, that isnt an option.

When I click on a video, I get the white-ish grey circles rotating, but it never stops, and the video never starts.  If I hover over the placemarker to advance somewhere in the video, I see the little thumbnail over the placemarker, but when I click Start - nothing happens.

I have disabled addons to see if that was causing it - no change.

 

I have switched to Chrome now, but would rather FF work correctly.

Anyone have any ideas ?

Thanks 

post-508501-0-49378400-1430905181.jpg

I guess that's what happens when you want to run beta software! ;)

 

Expect issues and bugs.

It was the same with 36, and 37.

If you read my original post, you will see I mentioned it has been an issue for a while, but before I was able to select the default flash player.

 

Yep, it's YouTube's way of saying "What is wrong with you? Why are you watching Ariana Grande stuff?"  :laugh:

I was wondering if someone was going to comment on that - it was on my main page - I like the Jimmy Fallon stuff ;)

Have you tried an add-on like the one below to force videos to play with Flash Player?

 

https://addons.mozilla.org/en-US/firefox/addon/youtube-flash-video-player/

Yes I did - unfortunately no difference.

Here is a weird update....

I clicked on a video and instead of seeing the circles rotate then do nothing - I just sat there, and after about 10 seconds, the video started to play, then stops after 1-2 seconds with an error.

I click on the "about this error" and it says there is no information about the error.  I went to YouTube's TestTube site, and tried the new player - no difference.

I will try the tips mentioned here

Thank You

 

FWIW - I also loaded the new player (I think its supposed to be tweaked for 4K @ 60 fps, and HD stuff - it performed perfectly on chrome - I like the new look of it too, even if it is subtle.

Test Tube

OP - just throwing my 2c out there. I have the latest official build, v37, and have zero issues with Youtube. I even tried that Test Tube stuff you linked us to. It works great.

 

What i could try is v38 in a VM... i just think your computer might have another underlying issue that isnt related to FF directly.

  • Like 2

It sounds like the "mediasource:" script is being blocked on your system. Do you have a script blocker like noscripts installed? If so you need to allow "mediasource:" and then on youtube I think it will be "googlevideo.com" will show up and that will also need to be allowed to run html5 video's on youtube.

I don't think that newest versions of Firefox have MSE enabled by default, even on Windows.

 

You can check if your browser supports MSE extensions here https://www.youtube.com/html5

 

Anyway, to manually enable this feature, you have to go to address:  about:config

 

find the key: media.mediasource.enabled

 

and set it from false to true.

 

That should fix your problems.

It sounds like the "mediasource:" script is being blocked on your system. Do you have a script blocker like noscripts installed? If so you need to allow "mediasource:" and then on youtube I think it will be "googlevideo.com" will show up and that will also need to be allowed to run html5 video's on youtube.

I use ublock, and disabled it and no difference

 

 

OP - just throwing my 2c out there. I have the latest official build, v37, and have zero issues with Youtube. I even tried that Test Tube stuff you linked us to. It works great.

 

What i could try is v38 in a VM... i just think your computer might have another underlying issue that isnt related to FF directly.

I appreciate it -

 

I don't think that newest versions of Firefox have MSE enabled by default, even on Windows.

 

You can check if your browser supports MSE extensions here https://www.youtube.com/html5

 

Anyway, to manually enable this feature, you have to go to address:  about:config

 

find the key: media.mediasource.enabled

 

and set it from false to true.

 

That should fix your problems.

v37 & 38 are completely compt with MSE and I already hate that tweaked in about:config

Thank you though

 

Just tried v38b on a Windows 10 VM. No issues w/ the standard player or the 'new' player.

Thanks Jason - I appreciate you going through all that just to help me.

UPDATE:

OK, this is just weird - now it works!

I havent been able to get it to work for a week or 2, now - suddenly it works through the new player

However, I want to use my addon that automatically selects the highest res the video supports - and it isnt working.

But that is easy to fix with a different addon - the main thing is now I can continue to use FF

This is one of those times where you are totally confused as to why something stopped working, then started working again, but you dont care because it is working....  :D

 

^ What addon was that? I use YouTube Center (the developer version) to always select the highest quality: https://github.com/YePpHa/YouTubeCenter/wiki/Developer-Version

 

Have no issues on Firefox 38 the latest beta (9 I think). Not with the new player or the old one (all html5, for the 60fps support).

^ What addon was that? I use YouTube Center (the developer version) to always select the highest quality: https://github.com/YePpHa/YouTubeCenter/wiki/Developer-Version

 

Have no issues on Firefox 38 the latest beta (9 I think). Not with the new player or the old one (all html5, for the 60fps support).

I'll try yours - thanks

This one sucks:

post-508501-0-44253400-1430990789.jpg

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • EA launches in-game advertising platform for brands to "connect with audiences" by Pulasthi Ariyasinghe The gaming giant Electronic Arts is exploring more ways to inject real-life brands into its games. Announced today as EA Advertising, the new platform is attempting to make it easier for brands to reach out for deals with the company and put their products inside titles like EA Sports FC, Madden, NHL, Skate, or The Sims. EA revealed that its EA Sports side of the company brings in "hundreds of millions of players across console, PC, and mobile" every year. Fan engagement of these titles was also touted as being "extraordinary," with 23,000 NFL seasons worth of games being played in Madden NFL daily, while EA Sports FC sees over a billion matches a day. “Players come to EA’s games and live experiences every day to play, watch, create and connect,” said David Tinson, Chief Experiences Officer at Electronic Arts. “That gives brands a meaningful opportunity to show up in ways that add value and respect the player experience, while maintaining authenticity in the worlds our teams are building. With EA Advertising, we’re helping brands become part of those moments in ways that are relevant and built for players.” Using the new program EA Advertising, brands will be able to inject their products into games in real-time via dynamic placement. EA says partners will have access to everything from stadium signage in sports games and targeted adverts to in-game content custom-made for the brands. These are described as additions designed to "enhance, not disrupt" experiences. "In these interactive gameplay environments, brands become part of the game itself, reflecting how players engage with advertising in real-world contexts," adds the company "Brands can activate across live environments, tailoring placements to meet campaign objectives, and update campaigns with ongoing optimization informed by aggregated engagement insights." Current real-world brand partnerships EA has built into its games include Visa (EA Sports FC and College Football), Lowe's (EA Sports FC, Madden NFL, and College Football), Red Bull (EA SPORTS FC), Xfinity and Peacock (EA SPORTS FC), and Mountain Dew’s (College Football).
    • Will be surprised if there isn't a new ver of youtube just for labelled educational content
    • UK to ban under-16s from social media following a six-week trial with teenagers by Paul Hill Credit: Pexels A few months ago, Neowin reported that the UK was trialing a social media ban with 300 teenagers for six weeks, that testing has come to an end, and Prime Minister Keir Starmer has announced that the country will ban under-16s from social media. Starmer said that this technology is making children unhappy and making it easier for bullies to harass and abuse them. He continued to talk about the addictive nature of social media, saying that it uses an infinite scroll designed to lock users in for hours. He said this interferes with children doing their homework, reading, playing with friends outside, and going to bed on time. Tackling the idea that nothing can be done about social media, Starmer said: The government’s action won’t stop at social media either, the PM said. It plans to take action on gaming services and livestreaming platforms. Right now, he said, strangers can contact any child unchecked. He said this wouldn’t happen in real life, and the government is going to stop it from happening online, too. The Labour government has overseen the introduction of the Online Safety Act, a big change to the internet which includes age verification on adult websites. This has led to a fair bit of backlash, but overall, the government is pushing ahead with these changes.
    • Still using Hexchat every day but i would not consider it Retro 😛
    • HONOR Robot Phone unveils first Cinematic Video at Shanghai International Film Festival by Steven Parker Global AI device ecosystem company HONOR announced on June 13 that its revolutionary HONOR Robot Phone made its professional imaging debut at the 28th Shanghai International Film Festival (SIFF), demonstrating the result of its mobile videography capabilities for the first time. As the official mobile photography and videography partner of the 28th Shanghai International Film Festival, HONOR empowers this premier cinematic event with cutting-edge mobile imaging technology. Marking the global debut of the first cinematic video it captured, Robot Phone breaks down the boundaries between mobile imaging and professional filmmaking, ushering in a new paradigm for the deep integration of technology and cinematic art. In the video published on HONOR’s official channel (above), Robot Phone was used byELLEMEN to capture cinematic video portraits for the SIFF jury members. With its exceptional stability and cinema-grade imaging capabilities, the device redefines the art of portrait filmmaking, faithfully reproducing the rich tonal gradations and nuanced color transitions associated with film photography. The result is a new level of visual sophistication, creating high-end cinematic imagery that seamlessly blends atmosphere with narrative tension. The video released for the Robot Phone showcases the powerful stabilization capabilities of its built-in gimbal system, delivering exceptionally smooth handheld camera movement while preserving full image quality. By minimizing reliance on electronic image stabilization, the device effectively avoids the image cropping and quality loss typically associated with digital stabilization methods. Representing an innovative leap in form factor, the HONOR Robot Phone features the industry's smallest titanium alloy gimbal, delivering ultra-precision, extreme flexibility, and superior stability. Driven by high-performance motors, the gimbal rises dynamically, breaking free from the physical limitations of traditional camera modules. Combined with advanced AI algorithms that enable intelligent object tracking and various movements with stable shots, the device significantly simplifies video creation and reshapes both the equipment choices and creative habits of modern users. Notably, the Robot Phone will be the first product that features the results of HONOR's strategic technological partnership with ARRI, the world-renowned designer and manufacturer of professional camera technology for cinematic storytelling. From Cannes to Shanghai, the HONOR Robot Phone continues to lead the mobile imaging industry into an entirely new stage of development. Moving forward, HONOR will leverage cutting-edge AI and mobile imaging technologies to unlock new creative possibilities and extend cinematic standards for visual expression from the world of high-end filmmaking to the next generation of content creators. Learn more about the HONOR Robot Phone here: https://www.honor.com/global/events/honor-robot-phone/
  • Recent Achievements

    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      511
    2. 2
      +Edouard
      200
    3. 3
      PsYcHoKiLLa
      136
    4. 4
      ATLien_0
      89
    5. 5
      Steven P.
      83
  • Tell a friend

    Love Neowin? Tell a friend!