Recommended Posts

Not a bad design, it just hasn't been optimised. MS can allow the start screen to run unsuspended however they obviously haven't optimised the system to do this yet. By all means put in feedback saying 'It's slow' and it'll get the attention it deserves. When it's running unsuspended it's snappy on my systems.

 

Xaml in itself isn't slowing the menu down, they're continuing to optimise this and the app itself is compiled down to native.

 

It does have things like application insights running which is logging what you are doing so they can see how it is or isn't being used.

- its a separate process, not part of explorer.exe (which is always running)

- its in XAML (all XAML/Metro apps have a big performance penalty - just try to run the new calc and see how long it takes to load)

Unless MS messed up the scheduling, having separate processes running doesn't have any effect at all on performance.  Secondly, the start menu itself is not a separate process - in fact I've crashed it a few times and the whole explorer shell drops - the reason you're seeing the link between the startmenu and searchui.exe is because MS moved the search logic to a separate process, thus stopping long queries from affecting the start menu performance.  This is all conjecture so correct me if I'm wrong. Lastly, XAML and WPF should be GPU accelerated so I'm gonna peg your performance issues on GPU drivers.  

Ok, so -

 

- its a separate process, not part of explorer.exe (which is always running)

- its in XAML (all XAML/Metro apps have a big performance penalty - just try to run the new calc and see how long it takes to load)

- the actual app itself has a lot of changes

 

The first 2 reasons are enough reason to worry, even if they can fix these issues, its never going to be instant to open like before. Can't really say its a good decision, esp on lower en d hardware the difference is easily noticeable. 

 

And to those who keep saying 'its not done yet', give it a rest. 6 months of updates and even the most basic issues haven't been fixed, compared to the very first TP there's hardly anything improved.

 

Can I know your specs? Start menu (and calculator app) run/open blazingly fast here, and rarely ever crashed.

I may not like it but I've never had an issue trying to open it.


Ok, so -

 

- its a separate process, not part of explorer.exe (which is always running)

- its in XAML (all XAML/Metro apps have a big performance penalty - just try to run the new calc and see how long it takes to load)

- the actual app itself has a lot of changes

 

The first 2 reasons are enough reason to worry, even if they can fix these issues, its never going to be instant to open like before. Can't really say its a good decision, esp on lower en d hardware the difference is easily noticeable. 

 

And to those who keep saying 'its not done yet', give it a rest. 6 months of updates and even the most basic issues haven't been fixed, compared to the very first TP there's hardly anything improved.

 

The new calculator opens up fast for me.. within 1 or 2 seconds.

I have an older laptop (C2D) and Win 10 seems much slower on this, I suspect a big part is due to Metro apps being so slow. On my desktop which is much newer (Core i5) the delay is much less but its still noticeable.

 

I suspect Win 10 won't really work that well on lower end hardware and MS is still targeting it at newer pc's and tablets/phones. They know very few people with Win 7 or older will bother to upgrade.

I have been facing same issue since upgrading to build 10074. It's on and off. As I'm tying this post, my start menu is not working for an unknown reason. Hope is fix in the next preview release. So annoying sometimes to restart you PC several times to get the start menu to work.

 

Sometimes disabling the search on the  task bar seems to fix the issue.

It was supposed to RTM in June/July last I heard....

 

I'm hearing that RTM is a thing of the past. I read they are going to do it sort of like the setting in the Technical Preview of FAST (Insiders program) or SLOW (Public). The OEM's will be in the fast group which will be like the RTM but they insiders and OEM's will have the option to upgrade.

Why is Start Menu a seperate process? I don't get it.

 

Because it is actually sort of an Universal app.

- its in XAML (all XAML/Metro apps have a big performance penalty - just try to run the new calc and see how long it takes to load)

 

That may have been correct with .NET 3 or something similar, back when WPF was first coming to life, but not with the XAML that is present in Windows 10. It is XAML, but it actually compiles to native code. The reason it is bad at the moment is because it is not polished at all, they have not done a feature freeze and have not had their usual bug fix sprint before release yet.

I have an older laptop (C2D) and Win 10 seems much slower on this, I suspect a big part is due to Metro apps being so slow. On my desktop which is much newer (Core i5) the delay is much less but its still noticeable.

 

I suspect Win 10 won't really work that well on lower end hardware and MS is still targeting it at newer pc's and tablets/phones. They know very few people with Win 7 or older will bother to upgrade.

 

Or...you could do the smart thing and adjust visual features according to your hardware. It won't fix some things obviously due to debugging code still running and tweaks still needing to be made. It will increase your performance however, assuming it is currently functioning in Windows 10, which is still not even near RC quality.

Hmm..

@ OP

Have you thought about posting your PC specs, so people can get a basis of what the "minimal" requirement is to run it? My rig at home is a bit sluggish.

CPU: 2.66Ghz
RAM: 4GB
GFX: 560 GTX
HDD: Enterprise Level 10K RPM 300GB Raptor Drive

 

According to the Google searches, my rig should run it fine, but it doesn't.

Unless MS messed up the scheduling, having separate processes running doesn't have any effect at all on performance.  Secondly, the start menu itself is not a separate process - in fact I've crashed it a few times and the whole explorer shell drops - the reason you're seeing the link between the startmenu and searchui.exe is because MS moved the search logic to a separate process, thus stopping long queries from affecting the start menu performance.  This is all conjecture so correct me if I'm wrong. Lastly, XAML and WPF should be GPU accelerated so I'm gonna peg your performance issues on GPU drivers.

 

And this right here is the exact reason on why this new XAML based Start Menu is currently so unstable. In effect it goes counter to what MS was trying to achieve with TDR in the prevention of Graphics Drivers taking down vital Windows functional.

 

Because now when a driver crashes or is poorly programmed like in AMDs case for switchable laptops .. it will take out the Start Menu and all the XAML apps in the process without any hope for recovery.

 

Once such crashes happen ShellExperienceHost.exe goes into an endless state of loop and simply does not manage to start.

 

When everything was neatly integrated into one place/ process .. the drivers and the system knew its place.

 

Now you have several processes that have to be adjusted to accommodate the graphics drivers.

 

Then you need to take into account laptops switchable drivers states where XAML needs to follow the change from Intel to AMD.

Yeah and the public builds are a good 30+ versions behind what MS has internally.

Do you know this for a fact or is it just speculation?

 

There has been very little progress between the TP back in Nov and what we have today, it certainly does not bode well.

Do you know this for a fact or is it just speculation?

 

There has been very little progress between the TP back in Nov and what we have today, it certainly does not bode well.

The Start menu was not even based on XAML back in November.

The Start menu was not even based on XAML back in November.

 

Just goes to show that such a drastic change prior to RTM without decent testing is sure to backfire and get noticed by the people for which it will perform poorly.

 

There is a reason that the Server edition doesn't have the XAML menu... just saying.

Just goes to show that such a drastic change prior to RTM without decent testing is sure to backfire and get noticed by the people for which it will perform poorly.

Thank you for stating that the change to XAML was a drastic change; this is, in fact, why I mentioned it. Contrary to Defcon's assertion, more than "very little progress" has been made since the Technical Preview in November

I believe we are all discussing it with the best intentions talking about the same problem but through different lenses.

 

Maybe we interpret progress critical to our own situations differently and maybe Defcons issue also relates to XAML performance in general..

 

I have written to an MS rep who concerns himself with graphics driver issues such as these that affect Windows 10. 

 

Am waiting on the feedback but this situation is a bit too close for comfort considering that Windows should be out soon.

Just been perusing this thread.  My start menu has been close to useless since the start of the tech preview.  I was used to hitting the windows key and typing the program I wanted and it would come up immediately.  Now, half the time the start menu doesn't even appear when I press the windows key. Once it does, however, it'll work for a bit pretty well.

 

CPU: Intel i7-3770 @ 3.4GHz

RAM: 12GB

GPU: Radeon R9 270X 2GB

The internal tech is another matter. Whether or not it's better for users is what defines progress as far as most users are concerned I'd think.

I would be inclined to think so as well, but your previous responses suggest something else. You have stated

Do you know this for a fact or is it just speculation?

 

There has been very little progress between the TP back in Nov and what we have today, it certainly does not bode well.

Lets see.. latest public build is 10074.

 

Front page:

 

https://www.neowin.net/news/gallery-windows-10-build-10114-start-menu-gets-refined

 

10114 - 10074 = ?

 

40 builds. No speculation on my part.

 

And yes...there has been much progress since November.

 

Ok, so -

 

- its a separate process, not part of explorer.exe (which is always running)

- its in XAML (all XAML/Metro apps have a big performance penalty - just try to run the new calc and see how long it takes to load)

- the actual app itself has a lot of changes

 

The first 2 reasons are enough reason to worry, even if they can fix these issues, its never going to be instant to open like before. Can't really say its a good decision, esp on lower en d hardware the difference is easily noticeable. 

 

And to those who keep saying 'its not done yet', give it a rest. 6 months of updates and even the most basic issues haven't been fixed, compared to the very first TP there's hardly anything improved.

 

 

http://screencast.com/t/BnsXnxoy

 

This is on a 3 year old Mac Mini.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Exactly, this is just the beginning. I hope that by that time, our inept politicians devise something like a Universal Basic Income, because unemployment and poverty rates will skyrocket otherwise. And believe me, robots that perform physical work aren't a matter of IF, but WHEN. No career is truly safe from AI/robots, it's just a matter of time.
    • Subtitle Edit 5.0.0 by Razvan Serea Subtitle Edit is a powerful, free, and user-friendly subtitle editing tool designed for creating, editing, and converting subtitles for videos. It supports a wide range of subtitle formats, including SRT, ****, and SUB, allowing users to easily modify and adjust subtitles for accurate timing and formatting. With its intuitive interface, Subtitle Edit provides a variety of features such as waveform audio display, spell-check, subtitle synchronization, and real-time video preview, making it an ideal choice for both beginners and professionals. The software also includes powerful tools for batch processing, translating subtitles, and converting between different subtitle formats. Subtitle Edit features: Create/adjust/sync/translate subtitle lines Convert between SubRib, MicroDVD, Advanced Sub Station Alpha, Sub Station Alpha, D-Cinema, SAMI, youtube sbv, and many more (300+ different formats!) Cool audio visualizer control - can display wave form and/or spectrogram Video player uses mpv, DirectShow, or VLC media player Visually sync/adjust a subtitle (start/end position and speed) Audio to text (speech recognition) via Whisper or Vosk/Kaldi Auto Translation via Google translate Rip subtitles from a (decrypted) dvd Import and OCR VobSub sub/idx binary subtitles Import and OCR Blu-ray .sup files - bd sup reading is based on Java code from BDSup2Sub Can open subtitles embedded inside Matroska files Can open subtitles (text, closed captions, VobSub) embedded inside mp4/mv4 files Can open/OCR XSub subtitles embedded inside divx/avi files Can open/OCR DVB and teletext subtitles embedded inside .ts/.m2ts (Transport Stream) files Can open/OCR Blu-ray subtitles embedded inside .m2ts (Transport Stream) files Merge/split subtitles Adjust display time Fix common errors wizard....and more. Subtitle Edit 5.0.0 changelog: Subtitle Edit 5 is a major new release and a big step for the project. For the first time, Subtitle Edit runs natively on Windows, macOS, and Linux from a single, modern, cross-platform codebase. The builds are self-contained, so no separate .NET installation is required, and on macOS and Linux the needed media components (mpv/ffmpeg) are bundled in. Please read before upgrading: Subtitle Edit 5 is a new application, not just an update of Subtitle Edit 4. It has been rebuilt from the ground up to be cross-platform, so: It is not 100% the same app. The look, layout, and some workflows have changed. Some things are in different places, and a few behave differently than in SE4. Not every SE4 feature exists in SE5 yet. SE5 covers all the core editing, conversion, sync, video playback, OCR, and online services, but some of the more specialized SE4 tools are not available yet. Features will continue to be added. If you rely on a specific SE4 feature that is missing, please keep SE4 installed alongside SE5. The easiest way to run both side by side is to use the Portable versions of SE4 and SE5, which keep their settings separate and do not interfere with each other. Which version should I use? Subtitle Edit 5: recommended for most users on Windows 10 (22H2) or newer, macOS 12+, and Linux. Subtitle Edit 4: please continue to use SE4 if you are on an older Windows version (Windows 7/8), or on older / slower computers where SE5 may not run well. SE4 remains available and is the right choice in those cases. To run SE4 and SE5 at the same time, use the Portable versions - you can try SE5 while keeping SE4 as a fallback. Download: Subtitle Edit 5.0.0 | ARM64 | ~60.0 MB (Open Source) Download: Subtitle Edit Portable | 103.0 MB View: Subtitle Edit Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Google Pixel 11 series: Here's what to expect by Hamid Ganji Google Pixel 10 series In recent years, Google has successfully turned its Pixel devices into worthy contenders in the smartphone market. The search giant is now preparing to launch the Pixel 11 series in just a few months, and many Pixel fans are likely wondering what Google has in store for them this year. The next lineup of Google smartphones includes four devices: the Pixel 11, Pixel 11 Pro, Pixel 11 Pro XL, and Pixel 11 Pro Fold. This year, we don’t expect Google to bring revolutionary upgrades to its handsets, and the Pixel 11 series is likely to receive modest hardware improvements alongside a slew of AI-powered features. Here are the rumored specifications of the Google Pixel 11 series ahead of its official debut: When will the new Pixel phones be unveiled? The last two generations of Google Pixel phones (Pixel 9 series and Pixel 10 series) were launched in August, unlike the previous three generations that debuted in October. With that in mind, we expect Google to unveil the Pixel 11 series sometime in August 2026. The exact launch date has yet to be confirmed. Google Pixel 11 CAD renders - Image via AndroidHeadlines How much will the Pixel 11 series cost? Predicting the final price of upcoming smartphones has become increasingly difficult. As you may know, RAM and memory prices are rising sharply, leading to significant increases in the cost of consumer electronics. Recently, Apple CEO Tim Cook said that price increases for some future Apple products are unavoidable, suggesting that the iPhone 18 series could become more expensive. Google has remained tight-lipped about any potential price increases for the Pixel 11 series. If the company manages to maintain last year’s pricing structure, here’s what the lineup could cost: Pixel 11: $799 Pixel 11 Pro: $999 Pixel 11 Pro XL: $1,199 Pixel 11 Pro Fold: $1,799 Given current market conditions, it may be difficult for Google to avoid raising prices unless it adopts cost-saving measures, such as equipping the base model with 8GB of RAM. Google Pixel 11 series anticipated specs: We expect the Google Pixel 11 series to debut with a new Tensor G6 processor as well as an upgraded camera system. The overall design, however, is expected to remain largely unchanged across the lineup. Specifications Pixel 11 Pixel 11 Pro Pixel 11 Pro XL Pixel 11 Pro Fold Display 6.3-inch LTPO AMOLED / 120Hz refresh rate / up to 3100 nits of brightness 6.3-inch Super Actua LTPO OLED, 120Hz refresh rate, up to 3600 nits of brightness 6.8-inch Super Actua LTPO OLED, 120Hz refresh rate, up to 3600 nits of brightness 8-inch inner screen and 6.4-inch outer display, 120Hz refresh rate, up to 3600 nits of brightness RAM & Processor Tensor G6 / 8-12GB of RAM Tensor G6 / 12-16GB of RAM Tensor G6 / 12-16GB of RAM Tensor G6 / 16GB of RAM Storage options 128GB or 256GB 256GB, 512GB, 1TB 256GB, 512GB, 1TB 256GB, 512GB, 1TB Camera 50MP main sensor, 13MP ultra-wide, 10.8MP 5x telephoto, 10.5MP front camera 50MP main camera, 48MP ultra-wide, 48MP telephoto with 5x optical zoom, 42MP selfie camera 50MP main camera, 48MP ultra-wide, 48MP telephoto with 5x optical zoom, 42MP selfie camera 50MP main camera, 10.5MP ultra-wide camera, 10.8MP telephoto camera, 10MP front camera, 10MP inner camera Battery 4,840 mAh 4,707 mAh 5,000 mAh 4,658 mAh Software Android 17 Android 17 Android 17 Android 17 The Pixel 11 series won’t be a major departure from its predecessor, with Google instead focusing on subtle improvements and AI additions such as Gemini Intelligence. However, a patent filed by Google suggests the company is working on a removable battery for its smartphones, and we could see this feature make its way to the Pixel 11 Pro Fold. Given that nearly all smartphones today lack removable batteries, such a feature would be a welcome addition to future Pixel devices. That said, it may not arrive with this year’s lineup after all, and the final decision is yet to be made by Google. The Pixel 11 series could also face an uphill battle in the market. In the Android segment, Samsung is performing well with the Galaxy S26 series, while the Galaxy Z Fold 8 lineup is also expected to launch next month. On the other hand, Apple is preparing to unveil the iPhone 18 Pro and iPhone 18 Pro Max in September alongside its first foldable iPhone.
    • At least AMD is still taking Windows 10 seriously (after the oops) before it consumer extended support ends. @WaltC - Memories, 2x Voodoo in SLI with a Riva TNT with an Aureal A3D soundcard.
  • Recent Achievements

    • One Month Later
      timbobit earned a badge
      One Month Later
    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      475
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      105
    4. 4
      Michael Scrip
      88
    5. 5
      Steven P.
      70
  • Tell a friend

    Love Neowin? Tell a friend!