Are You Buying Halo 5? Why?/Why not?


Recommended Posts

 

Have you played the beta...? 

What I played, this will be one of the best multiplayer FPS games in a long time while still being very much a halo game. 

Anyone who owns an xbox one, grab this. Grab it day one. Can't wait. 

I'm also disappointed in no split screen story, but getting to the age I am now I don't even see when I would of gotten to have made use of it with work and friends no longer gaming as much as our teens. I actually feel sorry for the next generation of 12 year olds growing up on this Halo and not getting that split screen feeling but... :cry:

 

Yup. The beta confirmed my concerns even more so.

Yup. The beta confirmed my concerns even more so.

This is not the Halo we're looking for. It's Halo: Crucible in terms of multiplayer. Hopefully the singleplayer (however wacky it is lore wise) will make up for it.

  • Like 1

They should release Halo: The Master Chief Collection for Win10 before they worry about Halo 5.

  • Like 1

I'll pick it up when it's on sale. I liked Halo 4, and all of the previous games, but I have no strong desire to play it immediately. So I might as well wait and save some money.

Pretty much what i think.

I loved Halo. One of my favorite game ever. While i think Halo 2 campaign was not as good as the first game and while the multiplayer was full of cheaters past level 35 i still had lot of fun with it. Multiplayer was awesome when there was no cheater and the campaign in coop mode was still a blast. Halo 3 was okay on both side but the campaign started to feel tired and the host advantage started to bother me a lot in multiplayer since you could see it in action while looking at replays. Did not care about OSDT. Halo reach was okay i guess but at this point i had lost interest in the series for the most part. I have yet to finish Halo 4. I still have my 360 and Halo 4 laying around so i might finish it but not sure.

Anyway while i'm interested in Halo 5 i'll wait for video reviews. I'll surely grab it if it comes to PC when it's cheap but i wont spend the requires 400 bucks for the XBox One to play Halo 5. The series doesn't have this kind of appeal to me anymore.

I am a long time Halo fan. However, perhaps that statement should be corrected to "I am a long time Bungie fan." ?

Halo 5 is right around the corner, and I can feel the nostalgic hype of LAN parties passed. However, I just don't trust 343, especially after their horrific launch of The Master Chief Collection, the worst AAA console game launch that I've ever seen, and their pathetic response time to correct TMCC's failures.

 

What are your thoughts leading into the Halo 5 launch? Have you already pre-ordered? Reserving your purchasing decision for launch status/reviews? How do you feel about 343 compared to Bungie?

 

I understand your feelings on the MCC, but when I think realistically about the timetable MS gave to 343. The MCC was simply too big a project for a short deadline to meet, especially  considering Halo 5 was still in development. 

343 has their work cut out for them, I do feel Halo 5 to be a risk, when we went from Reach MP(which I consider to be the best in weapons and momentum) to Halo 4 MP where a lot of things just didn't feel right to me, perhaps the mechanics were in their infancy and Halo 5 could be very well refined.

I'm willing to throw down $60 from what I played of the beta. I felt they worked very hard on this Halo, let's hope I don't have to eat my words :)

I am getting it.  Along with 5 other games in the next couple of months.  Good time of the year for games.  Going to go broke!!

I was at Gamestop Friday and saw they were getting in the shipments of Halo 5 already.  Of course, could not sell any of them yet  :(

I am a long time Halo fan. However, perhaps that statement should be corrected to "I am a long time Bungie fan." ?

Halo 5 is right around the corner, and I can feel the nostalgic hype of LAN parties passed. However, I just don't trust 343, especially after their horrific launch of The Master Chief Collection, the worst AAA console game launch that I've ever seen, and their pathetic response time to correct TMCC's failures.

 

What are your thoughts leading into the Halo 5 launch? Have you already pre-ordered? Reserving your purchasing decision for launch status/reviews? How do you feel about 343 compared to Bungie?

 

I'm going to ask you to give them a chance from one HUGE halo fan to another. Bungie royally ######ED UP Destiny and their community manager's response to day one owners about taken king was "well if you're big fans, buy the game again". Shows you how cocky some of bungie is and wow..

Now on to 343, NO ONE HAS ATTEMPTED something like Master Chief Collection. They had to merge 4 games into 1 disc, 1 package, 1 install, 1 app. Some of the core matchmaking code had to be rewritten to handle this. Given this, their testing was limited because they didnt think it would be a problem and honestly any of us would go "4 working patched games by now into 1 package? No problem, should be a merge of sorts, testing and boom done". Obviously that wasn't true and they realized it. 

Despite how upset I was I couldn't play Halo 2 Anniversary or Halo 3 the first week let alone first month MCC came out was instantly gone when 343 started communicating and releasing patches to improve matchmaking every few days. I swear that first month they had like 6 patches out and thats a big deal because in the software development world, if stuff doesnt have enough time to go through QA, you end up with more issues than you wanted. 

Even after all this, they stabilized it a month out and continued to fix it on this rapid schedule and gave everyone who experienced issues ODST. All of this showed me that I could believe in 343. After playing the Halo 5 Beta, I knew 343 was ready and the Beta was the best way for them to go "hey we would like you to play, we would like feedback, we would like you guys to stress our servers and we would like ###### to break now so we can fix it". They were upfront and honest and the beta for me was bug free.

Given all this, I jumped onto MCC yesterday for a few games and holy hell matchmaking was back to the Halo 2 / Halo 3 days. It took seconds to find players / a game, if enough players couldnt be found it wait a max of 10 seconds, dropped them and found some more. Obviously I expected it to be fixed by now but how well it was working was crazy. No matter what playlist, it was always able to find players.

I have Halo 5 pre ordered and am looking forward to playing it tomorrow as soon as I get home from work.

  • Like 2

According to GAF, minor spoiler:

Hidden Content

That is incredibly lame, and definitely makes the game a sale-only buy for me. So disappointing. 

 

Disappointing? If the only thing you care for is simply playing chief rather than understanding why ONI is trying to erase him and his eventually called-by-many mother, then that's disappointing. I don't mind the fact that you play chief less because I want to understand more about the corruption on both sides of the war. If by chance we play so much of Chief again throughout at least 10-15 of those missions, it's going to be Halo 3 all over again, searching for Cortana and whatnot. Halo 5 is a build-up, not an endgame to the story and result of his fate. All of this is bigger than Chief himself, even if he's the reason many things happened. For someone who was called "Demon".

  • Like 2

 

Disappointing? If the only thing you care for is simply playing chief rather than understanding why ONI is trying to erase him and his eventually called-by-many mother, then that's disappointing. I don't mind the fact that you play chief less because I want to understand more about the corruption on both sides of the war. If by chance we play so much of Chief again throughout at least 10-15 of those missions, it's going to be Halo 3 all over again, searching for Cortana and whatnot. Halo 5 is a build-up, not an endgame to the story and result of his fate. All of this is bigger than Chief himself, even if he's the reason many things happened. For someone who was called "Demon".

Chief is the main character of the series. Of course I expect to play as him for a majority of the time. If they wanted to do a Halo game where a majority of it is from the point of view from another character, than fine. But don't make it a main-line game in the series. ODST and Reach are exactly that, why couldn't they do that?

I don't know much of anything about the story leading into Halo 5, but from your short description I, of course, want to find out why Chief is being hunted. But I feel like experiencing that "hunt" from Chief's perspective is more interesting and integral to a main-line Halo game. To me, making players to play as Locke (I'm guessing here) would be akin to Valve making HL3 about a brand new character instead of Freeman. It's just disappointing. (and yes, I hated Halo 2 Arbiter sections for this exact reason)

I want to know what happens to Chief, from Chief's perspective. Leave the campaign storytelling "innovation" to the off-shoot games in the series.

I'm ashamed to say that I haven't played 4 yet!. Think I picked up the previous titles near or on release day. I just don't have the time any more. 

I will buy it eventually, but won't be a day one purchase for me. 

Chief is the main character of the series. Of course I expect to play as him for a majority of the time. If they wanted to do a Halo game where a majority of it is from the point of view from another character, than fine. But don't make it a main-line game in the series. ODST and Reach are exactly that, why couldn't they do that?

I don't know much of anything about the story leading into Halo 5, but from your short description I, of course, want to find out why Chief is being hunted. But I feel like experiencing that "hunt" from Chief's perspective is more interesting and integral to a main-line Halo game. To me, making players to play as Locke (I'm guessing here) would be akin to Valve making HL3 about a brand new character instead of Freeman. It's just disappointing. (and yes, I hated Halo 2 Arbiter sections for this exact reason)

I want to know what happens to Chief, from Chief's perspective. Leave the campaign storytelling "innovation" to the off-shoot games in the series.

you do realize there is another mainline game that takes it from a non-chief perspective right?

  • Like 2

Chief is the main character of the series. Of course I expect to play as him for a majority of the time. If they wanted to do a Halo game where a majority of it is from the point of view from another character, than fine. But don't make it a main-line game in the series. ODST and Reach are exactly that, why couldn't they do that?

I don't know much of anything about the story leading into Halo 5, but from your short description I, of course, want to find out why Chief is being hunted. But I feel like experiencing that "hunt" from Chief's perspective is more interesting and integral to a main-line Halo game. To me, making players to play as Locke (I'm guessing here) would be akin to Valve making HL3 about a brand new character instead of Freeman. It's just disappointing. (and yes, I hated Halo 2 Arbiter sections for this exact reason)

I want to know what happens to Chief, from Chief's perspective. Leave the campaign storytelling "innovation" to the off-shoot games in the series.

The game is more than just Master Chief, though he is expected to be in this next trilogy. Note, he was not in Halo 3 ODST and Halo Reach, which still broke sales records. It's about the Halo story. It's not just about John and Cortana.

  • Like 1
This topic is now closed to further replies.
  • Posts

    • Removed the blue and underline as you did not post a link. This would also  be considered spamming.
    • Why it's almost impossible to produce a smartphone in the United States by Hamid Ganji If you look at the back of some Apple products, you can see the famous phrase “Designed by Apple in California, Assembled in China.” This phrase appears on products from one of the largest smartphone brands in the United States. These products are designed in the U.S., but their manufacturing takes place in China, India, Vietnam, or even Brazil. But why can’t Apple, as one of the largest American tech companies, produce its iPhones on U.S. soil? The idea for this topic came to me after the Trump Foundation launched a smartphone called the T1 and claimed that it was designed and built with American values in mind. However, this claim did not last long, as it was revealed that Trump’s phone was actually a rebranded HTC U24 Pro, with only a gold case and minor internal component changes. You see? Even a phone that is supposed to represent American values is manufactured in China. With a gross domestic product (GDP) exceeding $32 trillion, the United States is currently the world’s largest economy, while China ranks second with around $20 trillion. On the other hand, the United States is by a wide margin the global leader in various technological fields, and American companies spend hundreds of billions of dollars annually on research and development. From Apple and Google to Microsoft, Lockheed Martin, Boeing, and others, American tech and industrial giants lead their foreign competitors in many sectors. The United States also has no shortage of smartphone brands. Apple, Google, and Motorola are among the major brands in the smartphone market, collectively holding a significant share. However, the vast majority of their products are manufactured outside the United States. So why is it that the world’s largest economy, home to the most advanced technology companies and industrial powers, cannot produce a smartphone on its own soil? Let’s explore this question together. Even threats to impose tariffs won’t work After Trump entered the White House as the 47th President of the United States, his administration adopted strict tariff policies. One of these policies was the imposition of a 25% tariff on smartphones manufactured outside the United States. Trump said he “had a little problem” with Apple CEO Tim Cook over producing smartphones outside the U.S. So he thought that threatening a 25% tax on imported phones might force Apple to bring manufacturing back to the United States. “I have long ago informed Tim Cook of Apple that I expect their iPhones that will be sold in the United States of America will be manufactured and built in the United States, not India, or anyplace else,” Trump wrote on Truth Social. Image via The White House Although Apple currently manufactures some of the iPhone’s chips in the United States with TSMC's help, it still shows no willingness to shift full iPhone production to the country. At the time, renowned Apple supply chain analyst Ming-Chi Kuo wrote on X, “In terms of profitability, it’s way better for Apple to take the hit of a 25% tariff on iPhones sold in the US market than to move iPhone assembly lines back to the US.” However, manufacturing a smartphone in the United States is not as easy as it might seem, and many technical and economic barriers are involved. The lack of necessary manufacturing hubs There is a clear reason why many companies prefer to manufacture their products in China. China has established itself as the main global manufacturing hub for international companies, and over the past few decades, large contract manufacturers have emerged there, allowing companies like Apple to outsource production. One such example is Foxconn, which also manufactures some Apple products in India. Building the infrastructure required to produce smartphones in the United States would require tens of billions of dollars in new investment. Factories would need to be built, essential manufacturing equipment would have to be installed, and, most importantly, a skilled workforce capable of operating these systems would need to be recruited and trained. The United States currently lacks the core infrastructure needed to manufacture smartphones, and for this reason, many companies prefer to outsource production to Chinese contractors rather than spend tens of billions of dollars to build that infrastructure, which is significantly more economically efficient. Additionally, building such infrastructure in the United States could take up to a decade, ultimately leading to a significant increase in the product's final price for consumers. Shortage of trained labor in the U.S. compared to China Decades of serving as a global manufacturing hub have allowed China to build a massive talent pool in the production sector that is almost unmatched worldwide. Today, if a company chooses to manufacture its products in China, it can be confident that the workers involved in production have years of experience in their respective roles and are capable of producing high-quality goods with minimal errors. Even if we assume that tens of billions of dollars were invested in building smartphone manufacturing infrastructure in the United States, finding skilled workers would remain highly challenging. Apple CEO Tim Cook visiting the iPhone 6 assembly line in China in 2014. Image: Tim Cook on X In a 2015 interview on CBS’s 60 Minutes, Tim Cook said the main reason Apple isn’t producing in the US is a lack of skills. "China put an enormous focus on manufacturing, in what you and I would call vocational kind of skills. The US over time began to stop having as many vocational kinds of skills. I mean you could take every tool and die maker in the United States and probably put them in the room that we're currently sitting in. In China you would have to have multiple football fields,” Cook said. Also, in 2017, at the Fortune Global Forum in Guangzhou, Cook once again emphasized the importance of highly skilled Chinese workers. “China has moved into very advanced manufacturing, so you find in China the intersection of craftsman kind of skill, and sophisticated robotics and the computer science world. That intersection, which is very rare to find anywhere, that kind of skill, is very important to our business because of the precision and quality level that we like. The thing that most people focus on if they’re a foreigner coming to China is the size of the market, and obviously, it’s the biggest market in the world in so many areas. But for us, the number one attraction is the quality of the people,” Apple CEO said. Higher labor costs in the United States Producing almost any product in the United States is more expensive than in many other countries, and one of the main reasons is the higher cost of labor in the U.S. According to the Bureau of Labor Statistics, median weekly earnings of full-time workers in the United States were $1,235 in the first quarter of 2026. Meanwhile, the average annual salary in China's private sector in 2025 was RMB 71,590 (US$9,961). In many parts of the world, the weekly wage of an American worker is equivalent to several months of income. Another important factor to consider is that in the United States, the workforce capable of working on a smartphone assembly line is highly specialized and therefore commands higher-than-average wages. According to an estimate by Bank of America, producing an iPhone in the U.S. is technically possible, but “iPhone cost can increase 25% purely on higher labor cost in the U.S.” However, this 25% increase applies only if final assembly is performed in the United States while components are still sourced from China or elsewhere. In this case, the price of a base iPhone would rise from $799 to around $1,000. But in another scenario, if Apple were to produce the required components for the iPhone within the United States, production costs could increase by more than 90%. Trump’s dream for a “Made in the USA” iPhone might never come true In a free-market capitalist economy, one of the primary responsibilities of any CEO is to maximize profit. Using Apple as an example, Tim Cook’s role is to maximize the company’s profits so that it can fund research and development for new products and invest in areas such as artificial intelligence, while also keeping shareholders satisfied. Therefore, it is entirely understandable that Apple would choose not to bring its manufacturing back to the United States and instead keep production in countries where labor is cheaper, and products can be manufactured at a lower cost, thereby maximizing its profit margins. What is your opinion about manufacturing smartphones in the United States? If you are an American citizen, would you be willing to pay hundreds of dollars more for a smartphone made domestically in the USA? Let us know in the comments.
    • Cheers everyone for the replies. It's been very useful. 👍
  • Recent Achievements

    • Conversation Starter
      jessse3334 earned a badge
      Conversation Starter
    • Reacting Well
      JuvenileDelinquent earned a badge
      Reacting Well
    • One Month Later
      Excellence2025 earned a badge
      One Month Later
    • Week One Done
      Excellence2025 earned a badge
      Week One Done
    • Week One Done
      flexorcist earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      506
    2. 2
      +Edouard
      196
    3. 3
      PsYcHoKiLLa
      153
    4. 4
      Steven P.
      72
    5. 5
      FloatingFatMan
      65
  • Tell a friend

    Love Neowin? Tell a friend!