Recommended Posts

http://www.forbes.com/sites/johnarcher/2016/10/14/ps4-and-xbox-one-s-hdr-gaming-review-worth-buying-a-new-tv-for/

(they currently have an annoying audio ad, oh well)

 

I can't say I'm looking forward to the extra cost but the tech sounds wonderful...I don't plan to worry about it until win10 supports it though.

Link to comment
https://www.neowin.net/forum/topic/1311470-hdr-gaming/
Share on other sites

30 minutes ago, LostCat said:

http://www.forbes.com/sites/johnarcher/2016/10/14/ps4-and-xbox-one-s-hdr-gaming-review-worth-buying-a-new-tv-for/

(they currently have an annoying audio ad, oh well)

 

I can't say I'm looking forward to the extra cost but the tech sounds wonderful...I don't plan to worry about it until win10 supports it though.

Supposed to be late this year for Insiders and 2017 for general public.  I can't say that it will be that big of a deal until I actually see it.  I'm not a big fan of HDR in general, but some things do look good.  Most stuff I have seen looks overexposed.

Link to comment
https://www.neowin.net/forum/topic/1311470-hdr-gaming/#findComment-597630032
Share on other sites

2 hours ago, farmeunit said:

Supposed to be late this year for Insiders and 2017 for general public.  I can't say that it will be that big of a deal until I actually see it.  I'm not a big fan of HDR in general, but some things do look good.  Most stuff I have seen looks overexposed.

What do you mean? The One S already has HDR enabled. 

  • Like 2
Link to comment
https://www.neowin.net/forum/topic/1311470-hdr-gaming/#findComment-597630086
Share on other sites

3 hours ago, farmeunit said:

Supposed to be late this year for Insiders and 2017 for general public.  I can't say that it will be that big of a deal until I actually see it.  I'm not a big fan of HDR in general, but some things do look good.  Most stuff I have seen looks overexposed.

You seen the new tech or screenshots or what?  I mean, showing HDR properly on an SDR monitor is basically impossible so taking pictures of it for the web is kinda pointless.

Link to comment
https://www.neowin.net/forum/topic/1311470-hdr-gaming/#findComment-597630102
Share on other sites

3 hours ago, farmeunit said:

Supposed to be late this year for Insiders and 2017 for general public.  I can't say that it will be that big of a deal until I actually see it.  I'm not a big fan of HDR in general, but some things do look good.  Most stuff I have seen looks overexposed.

This is not the HDR of the mid 00s, this is proper HDR supported by 10/12 bit per channel monitors, instead of HDR output being downsampled for 8 bit monitors with tonemapping and eye adaption algorithms. Also you mean oversaturated, not overexposed.

 

Just now, LostCat said:

You seen the new tech or screenshots or what?  I mean, showing HDR properly on an SDR monitor is basically impossible so taking pictures of it for the web is kinda pointless.

That's not strictly true, you can still see the advantages of higher dynamic range photographically - in which SDR screens look "washed out".

Link to comment
https://www.neowin.net/forum/topic/1311470-hdr-gaming/#findComment-597630104
Share on other sites

I am sure HDR is truly wonderful for those who have a HDR compatible HD/UHDTV (with compatible console + game). However, for me personally the cost is prohibitive. I'd have to buy a new TV (and in the case of my X1, a new console too..my PS4 Phat is allegedly getting a HDR patch) plus it only works on 2 of my games. So I am perfectly happy to stick with my "washed out" SDR HDTV, while it may not be anywhere near as good as what HDR can do it is enough for me for now :happy:

Link to comment
https://www.neowin.net/forum/topic/1311470-hdr-gaming/#findComment-597630114
Share on other sites

4 minutes ago, Mirumir said:

The site is safe. It's forbes.com where they do greet new visitors with a full screen ad :) 

Oh I know t is safe, I just do not like sites that try to make me disable stuff. Forbes is a magazine that is trying to survive but will eventually fail as will all of the printed forms of newspaper. Nothing there I had to see. I do all of my gaming on my PC.

Link to comment
https://www.neowin.net/forum/topic/1311470-hdr-gaming/#findComment-597630116
Share on other sites

12 minutes ago, LostCat said:

I guess I wouldn't know, but the examples I saw on that review look pretty awful.

Most comparisons seem to miss the point and focus exclusively on the basic gamut benefits of 10-bit vs 8-bit colour, which while is certainly also significant - the biggest benefit is the ability to represent extremes of dark and light (Hence high dynamic range) in a single scene without having to "wash out" the blacks or have dim/discoloured whites.

Link to comment
https://www.neowin.net/forum/topic/1311470-hdr-gaming/#findComment-597630124
Share on other sites

3 hours ago, Jason S. said:

you need a 10-bit screen to view HDR images. viewing examples on your 8-bit panel wont work.

I don't believe those are actual HDR images though.

 

(Also my panel is 6 bit IPS, embarrassingly enough.  It'll be quite the jump to go to HDR.)

Link to comment
https://www.neowin.net/forum/topic/1311470-hdr-gaming/#findComment-597630674
Share on other sites

18 hours ago, Xerxes said:

I am sure HDR is truly wonderful for those who have a HDR compatible HD/UHDTV (with compatible console + game). However, for me personally the cost is prohibitive. I'd have to buy a new TV (and in the case of my X1, a new console too..my PS4 Phat is allegedly getting a HDR patch) plus it only works on 2 of my games. So I am perfectly happy to stick with my "washed out" SDR HDTV, while it may not be anywhere near as good as what HDR can do it is enough for me for now :happy:

The PS4 patch already came out, it was FW 4.0 which came out about a month ago.

Link to comment
https://www.neowin.net/forum/topic/1311470-hdr-gaming/#findComment-597631112
Share on other sites

Having seen the advantages of Forza Horizon 3 running on an HDR TV, this is something I'm actually excited to buy in too, eventually.

 

I'm the sort of guy than largely doesn't care for the 30 vs 60fps argument, and I'm not that turned on by 4k over 1080, but god damn if HDR doesn't look awesome. Colours are amazing, gradient banding is gone, contrast is bang on, in FH3 particularly, the skies and cars look stunning.

 

I wont be buying in to this for a while due to running my own business, having a family to support etc etc, but hopefully it will start to drop in price, and when it does i'm going to be all over it.

Link to comment
https://www.neowin.net/forum/topic/1311470-hdr-gaming/#findComment-597631260
Share on other sites

51 minutes ago, LostCat said:

Another one just for the hell of it.

http://www.trustedreviews.com/opinions/what-is-hdr-gaming

Considering how much stuff I'd have to replace to dig into it I'm trying to not get too excited.

Yeah, it's not just the amount of stuff, but also the cost of the stuff too. When you'd have to consider ~$1000+ at least on a HDR TV to support it. Standard monitor sized screens don't really appear to exist at the moment.

Link to comment
https://www.neowin.net/forum/topic/1311470-hdr-gaming/#findComment-597631268
Share on other sites

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I'm still on Windows 10 22H2 because I didn't want to deal with all the issues in Windows 11, so I waited almost a week before installing the latest Patch Tuesday update (KB5094127), I went ahead and did it, and it was a huge mistake—ever since then, my File Explorer has seen a performance drop of about 30% when transferring large files... Once again, Microsoft has outdone itself! This update cannot be uninstalled, either through the Control Panel (via Settings) or by accessing Advanced Startup Options. The only possible alternative would be to use system restore points, but I’d have to reinstall all app and driver updates (and there’s no guarantee it would work). Or there’s the “nuclear option” of a in-place repair without losing files or apps, but even then, all my customizations would be lost! Microsoft just can’t help but mess everything up! Way to go, Microsoft! But I still don’t want your c****y Windows 11!
    • Microsoft: Windows 11 could finally solve a major issue across AMD, Nvidia, and Intel GPUs by Sayan Sen While Microsoft has been trying to improve it, Windows 11 is definitely not flawless, as even today some issues are taking a year to publicly acknowledge. However, one area of trouble that may finally see much better results soon is graphics driver crashes. Work on graphics driver timeouts, also called Timeout and Detection Recovery (TDR), is not new as the latest WDDM 3.2 also has specific improvements regarding it. Windows Display Driver Model (WDDM) version 3.2 is supported on Windows 11 24H2 and 25H2. However, with the upcoming version 26H2, TDR crash diagnosis could go to the next level as Microsoft is introducing a new DirectX 12 API feature called "DirectX Dump Files". Similar to how system memory dump files work when a system crashes or freezes or encounters any such major issue, DirectX Dump Files (DDF) will essentially record a snapshot of the GPU execution right at the moment a graphics-related crash or hang or freeze occurs, so that developers can better understand and diagnoze these TDR and timeout detection errors. The dump will be available as a .dxdmp file for analysis and it will be a comprehensive dump file generated with detailed insights about the hardware, drivers, Windows, as well as the affected application. This should be another welcome change in this department. Earlier at GDC 2026, when the technology was first debuted, Microsoft had shared more details regarding it. The company had explained how DDF is designed to gather data from every layer of the graphics stack into a single file, eliminating the need for developers to manually correlate logs from multiple tools. As mentioned above, the dump can contain a lot of useful details like GPU hardware state information such as register values, shader program counters, page fault virtual addresses, shader memory data, and command buffers. Alongside that, it also captures DirectX runtime and kernel information, including D3D objects, pipeline state objects, device error data, adapter details, and CPU call stacks. Microsoft says the feature has been built around two primary use cases: retail device removals and local device removals. The former allows developers to collect crash information from end users' systems in the field, while the latter helps QA teams and developers investigate issues on test machines. Developers will also be able to include up to 2 MB of custom application data through new D3D12 APIs, providing additional context for troubleshooting. In addition, Microsoft is introducing three dump collection modes ranging from zero-overhead capture, which has no runtime performance impact on supported hardware, to higher-detail modes that collect more vendor-specific debugging data. On compatible Tier 2 hardware, zero-overhead dumps will be enabled by default, meaning developers may begin receiving useful crash diagnostics without making any code changes. The table below explains the three tiers: Tier Description NO_OVERHEAD Enables crash capture with no runtime cost and is suitable for broad deployment MEDIUM_OVERHEAD Provides a balance, capturing additional diagnostic data with moderate impact HIGH_OVERHEAD Collects the most detailed GPU and driver state available, enabling deeper investigation at the cost of higher runtime overhead In terms of availability, the company expects broader release to be around the fall of 2026, which should be right around the time when Windows 11 version 26H2 lands. Right now, DirectX Dump Files are available as a preview and currently, only AMD has the compatible AgilitySDK Developer Preview driver version 26.10.07.02. You can find the official announcement post here on Microsoft's website.
    • And with SO much better perf than the laggy mess that is Files.
    • BrowserOS 0.46.0 by Razvan Serea BrowserOS is a free, open-source Chromium-based browser that runs AI agents natively, offering a smarter, more productive browsing experience. It supports Chrome extensions and integrates AI agents to automate tasks, fill forms, and streamline workflows. Your data stays on your computer: you can use your own API keys or run local models via Ollama, making it a privacy-first alternative to tools like Perplexity, Comet, or Dia. With built-in productivity tools and app integrations, BrowserOS boosts efficiency while keeping control firmly in your hands. Being Chromium-based, BrowserOS lets you effortlessly import your bookmarks, passwords, and Chrome extensions in just a few clicks. BrowserOS works with OpenAI GPT models, Anthropic Claude, Google Gemini, and local AI models via Ollama or LMStudio. You can use your own API keys and effortlessly switch between providers. BrowserOS Agent Your AI productivity assistant that organizes and manages your browsing effortlessly Quickly list, group, or close tabs Save and resume browsing sessions Search your history and organize bookmarks Switch instantly to the tab you need BrowserOS Navigator – Automate web tasks with ease Navigate websites and search automatically Interact with pages without manual effort Handle repetitive tasks in seconds What makes BrowserOS special Feels like home - same familiar interface as Google Chrome, works with all your extensions AI agents that run on YOUR browser, not in the cloud Privacy first - bring your own keys or use local models with Ollama. Your browsing history stays on your computer Open source and community driven - see exactly what's happening under the hood MCP store to one-click install popular MCPs and use them directly in the browser bar (coming soon) Built-in AI ad blocker that works across more scenarios! BrowserOS 0.46.0 changelog: Run Claude Code & Codex right in your browser — We've extended the agent harness to bring full coding agents into BrowserOS. Claude Code and Codex now come bundled and plug straight into the assistant, so you can drive your browser with the agent — and the subscription — you already use. A brand new experience — A redesigned new tab, a calmer composer, and a rebuilt command center for switching between agents. The whole assistant is cleaner, faster to reach, and easier to live in. New MCP tools — We rebuilt the browser tool surface from the ground up — a tighter, more reliable set of tools for agents to drive the browser. Plus one-click install of BrowserOS as an MCP server into the agents you already run, with automatic URL sync. Chromium 148 — Updated to the latest Chromium base with all recent upstream fixes and security patches. Streamlined — We've pulled back a few features that weren't getting much use — Skills, Soul, and Memory — so we can focus and ship better versions of them soon. Download: BrowserOS 0.46.0 | 181.0 MB (Open Source) Download: BrowserOS for macOS | 485.0 MB Links: BrowserOS Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Week One Done
      Jordan Smith earned a badge
      Week One Done
    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      590
    2. 2
      +Edouard
      186
    3. 3
      PsYcHoKiLLa
      76
    4. 4
      Michael Scrip
      73
    5. 5
      Steven P.
      67
  • Tell a friend

    Love Neowin? Tell a friend!