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We Happy Few will be a full priced retail game launching in April

PS4 version confirmed, Gearbox to publish.

 

By Jeffrey Matulef Published 16/08/2017

 

Psychedelic sci-fi survival satire We Happy Few has expanded its scope from quirky indie to full-priced retail game, with Gearbox to publish a physical release 13th April, when the game launches on PS4, Xbox One and PC.

 

It sounds like it's going to be a much bigger game than the Early Access build we saw over a year ago. The launch game will contain a full-length story campaign consisting of three playable characters and "more than 250 unique encounters", whatever that means.

 

"Our team was humbled by the initial public reception to We Happy Few, and delighted to have this chance to make it bigger," said developer Compulsion Games' studio head Guillaume Provost. "Gearbox believed in us from the very beginning, and we think this partnership will make it possible to create the game that our community expects."

 

The game's standard edition will go for $59.99 (about £47), but those who purchased it on Steam Early Access or the Xbox One Game Preview Programme will receive the full game at no additional cost. Those who pre-order from the Microsoft Store, Steam, GOG, or the Humble Store will receive alpha access upon pre-ordering the product.

 

Diehard fans can snag the $149.99 (about £116) limited edition We Happy Few Collector's Set. This spendy collector's item includes a replica Bobby mask, "You Look Smashing" Lamp, a vinyl soundtrack, and a Joy alarm clock. Weirdly, it doesn't actually contain a copy of the game.

 

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This game sums up why I don't like early access. This game was hyped as hell, and then there was a demo or something, my wife got it for free on Xbox somehow, but it was only for a weekend, and only her account could play it for some reason, and I watched her play it, and I'd previously watched it played on YouTube. It's... a nice tech demo. Now, I know them saying it's complete means I should forget about the demo, get back on the hype train, and assume the game is worth $60. But... I can't. I want to, and I suppose if it gets good reviews, I'll get it, but I'm not preordering it. I'm not gonna grab it in the first week. My excitement for this game has very much been tempered by experience. Still, the logical side of me insists that it's going to be a good game, and given time everyone will see that. So, best of luck to them with their launch. But really, games need to not come out until they are done.

11 minutes ago, dragontology said:

This game sums up why I don't like early access. This game was hyped as hell, and then there was a demo or something, my wife got it for free on Xbox somehow, but it was only for a weekend, and only her account could play it for some reason, and I watched her play it, and I'd previously watched it played on YouTube. It's... a nice tech demo. Now, I know them saying it's complete means I should forget about the demo, get back on the hype train, and assume the game is worth $60. But... I can't. I want to, and I suppose if it gets good reviews, I'll get it, but I'm not preordering it. I'm not gonna grab it in the first week. My excitement for this game has very much been tempered by experience. Still, the logical side of me insists that it's going to be a good game, and given time everyone will see that. So, best of luck to them with their launch. But really, games need to not come out until they are done.

Probably wise to be wary tbh, especially since it's Gearbox, anyone else remember the dog's dinner they made of Aliens : Colonial Marines?

  • Haha 1

When I think of Gearbox, I think of Borderlands. Loved the first one, bored by the second, never played the Pre-Sequel. Basically done with the franchise. But they're just the publisher, right? Their main guy said/did something stupid, but I can't remember what. I don't think they're a total loss, though.

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