I'm a computer programmer by profession, been developing business applications using FoxPro (DOS - those was the days ), Visual Basic and C# for a total of around 25 years, however I now have an idea for a game and would like to have a go at devloping it, just wondered if some here could point me in the right direction to get started.
I've searched the web a little and come across numerous game engines but I'm not sure which if any I should be using, what's the best language to use etc etc.
The game is simple, basically it's based round the Word Search puzzles, and can be achieved in a 2d setup rather than 3d.
Any help or pointers would be gratefully received.
A McDonald's restaurant uses about 1.5 to 2 million gallons of water per year for operations like food preparation, cleaning, and restrooms. That is a lot less than the 2,083 gallons of water per megawatt hour mentioned above.
Turbo Pascal
Original authorAnders Hejlsberg (at Borland)
DeveloperBorland
Release20 November 1983; 42 years ago[1][2]
Operating systemCP/M, CP/M-86, MS-DOS, Windows 3.x, Classic Mac OS
PlatformZ80, x86, 68000, PC-98
https://en.wikipedia.org/wiki/Turbo_Pascal
It was the one language I actually learned to program in. I wasn't very good at it and never used it at work.
If anyone has any personal Turbo Pascal stories or personal accomplishments using it, please take a moment to share. Thanks. Peace
Underpowered and overpriced, both separately and together.
This is to be taken as a "1st gen" (Linux+Proton based), and to wait for the 2nd gen that hopefully is a bit better value/balanced. Or wait for a sale.
The Korean company said that UFS 5.0 integrates the latest embedded memory interface standard from JEDEC and achieves up to 10.8 gigabytes per second (GB/s) transfer speeds. Regarding write speeds, Samsung UFS 5.0 can reach 9.5 GB/s.
ISTM that those are pretty fast speeds for local mobile storage.
Question
johnporter29
I'm a computer programmer by profession, been developing business applications using FoxPro (DOS - those was the days
), Visual Basic and C# for a total of around 25 years, however I now have an idea for a game and would like to have a go at devloping it, just wondered if some here could point me in the right direction to get started.
I've searched the web a little and come across numerous game engines but I'm not sure which if any I should be using, what's the best language to use etc etc.
The game is simple, basically it's based round the Word Search puzzles, and can be achieved in a 2d setup rather than 3d.
Any help or pointers would be gratefully received.
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