I'm a computer programmer by profession, been developing business applications using FoxPro (DOS - those was the days ), Visual Basic and C# for a total of around 25 years, however I now have an idea for a game and would like to have a go at devloping it, just wondered if some here could point me in the right direction to get started.
I've searched the web a little and come across numerous game engines but I'm not sure which if any I should be using, what's the best language to use etc etc.
The game is simple, basically it's based round the Word Search puzzles, and can be achieved in a 2d setup rather than 3d.
Any help or pointers would be gratefully received.
It is targeted at people who care about specs and numbers more than they do about practicality, so they are thrilled when they read that it can do 32bit 384kHz using a "high def" DAC.
If it's like their previous cards made in this style, then the only way to connect 5.1 speakers would be via SPDIF Out with the output being encoded on the fly to Dolby Digital or DTS (since SPDIF can't output uncompressed surround).
If you have an android that you ever want to degoogle but cant find a custom rom for, uad-ng is a good tool. it disables the google apps from your user on android, then you can also install a firewall for anything not safe to remove to stop the apps talking to google servers. thats what i did on my nokia 3.4 with its locked bootloader.
Question
johnporter29
I'm a computer programmer by profession, been developing business applications using FoxPro (DOS - those was the days
), Visual Basic and C# for a total of around 25 years, however I now have an idea for a game and would like to have a go at devloping it, just wondered if some here could point me in the right direction to get started.
I've searched the web a little and come across numerous game engines but I'm not sure which if any I should be using, what's the best language to use etc etc.
The game is simple, basically it's based round the Word Search puzzles, and can be achieved in a 2d setup rather than 3d.
Any help or pointers would be gratefully received.
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