Any Way To Install an Apple Silicon Mac App Without Requiring Rosetta 2?


Recommended Posts

I want to buy and install ON1 Photo Raw 2023 but the installer is requiring Rosetta 2, although the app itself is Apple Silicon Native. I do not want that Rosetta garbage on my Mac. Is there any way to modify the installer and/or extract the contents so I can install them manually? I do not want that troublesome Rosetta garbage on my Mac as its known to cause issues.

On 22/10/2022 at 22:17, spacelordmaster said:

I want to buy and install ON1 Photo Raw 2023 but the installer is requiring Rosetta 2, although the app itself is Apple Silicon Native. I do not want that Rosetta garbage on my Mac. Is there any way to modify the installer and/or extract the contents so I can install them manually? I do not want that troublesome Rosetta garbage on my Mac as its known to cause issues.

I dont know what you are going on about but Rosetta 2 is one of the most stable translation layers. Compare this to Windows translations layer for x86 to ARM and then x64 to ARM. I also speak from experience since I have a Launch day Surface Pro X and i also have a M1 MBP 16".

I dont know why you have such strong feelings about it but just like Rosetta 1, Apple has done a LOT of work to make sure its flawless and I can tell you again from experience that the non native apps that I have on my 16" have caused me NO ISSUES.

Also like Adrynalyne said, the installer is most likely not AS native but the actual APP is especially if the dev has said it is.

Have you actually installed / ran any non AS native apps and ran into issues or did you read reddit or a forum and all of a sudden you think Rosetta is trash and troublesome? Genuinely curious why you have such strong feelings

On 23/10/2022 at 00:03, Sikh said:

I dont know what you are going on about but Rosetta 2 is one of the most stable translation layers. Compare this to Windows translations layer for x86 to ARM and then x64 to ARM. I also speak from experience since I have a Launch day Surface Pro X and i also have a M1 MBP 16".

I dont know why you have such strong feelings about it but just like Rosetta 1, Apple has done a LOT of work to make sure its flawless and I can tell you again from experience that the non native apps that I have on my 16" have caused me NO ISSUES.

Also like Adrynalyne said, the installer is most likely not AS native but the actual APP is especially if the dev has said it is.

Have you actually installed / ran any non AS native apps and ran into issues or did you read reddit or a forum and all of a sudden you think Rosetta is trash and troublesome? Genuinely curious why you have such strong feelings

Because in the past it used to cause a lot of issues and it seems a bit misleading for a developer to say their app is 100% Apple Silicon native when the installer is clearly not. The whole point of having a 100% M1 native app is to avoid Rosetta or any third party "plug-ins" to be able to install/run the app.

On 22/10/2022 at 21:19, spacelordmaster said:

Because in the past it used to cause a lot of issues and it seems a bit misleading for a developer to say their app is 100% Apple Silicon native when the installer is clearly not. The whole point of having a 100% M1 native app is to avoid Rosetta or any third party "plug-ins" to be able to install/run the app.

Good luck avoiding Rosetta; this is not an uncommon practice. Rosetta will be around for a few more years easily. Unless you have a MacBook, there is no reason to fret over it. Heck when it comes to installers there is no reason to fret about it regardless. 
 

Having Rosetta installed isn’t going to cause issues. 

On 23/10/2022 at 02:25, adrynalyne said:

Good luck avoiding Rosetta; this is not an uncommon practice. Rosetta will be around for a few more years easily. Unless you have a MacBook, there is no reason to fret over it. Heck when it comes to installers there is no reason to fret about it regardless. 
 

Having Rosetta installed isn’t going to cause issues. 

What he said. You use the installer once, you'll be fine if its being "translated". If it takes an extra 10 secs to install something, its fine.
 

Quote

Because in the past it used to cause a lot of issues

You do understand that "in the past" is over 20 years ago AND back then tech wasn't this evolved and Apple didn't have the talent it did. It was also very difficult to go from PowerPC to Intel and they pulled it off with minimal issues. As a long time Mac user (2006), I can tell you Rosetta was one of the best things to exist in software for what it did. Was there bugs yes, but a lot of people used it for work purposes and didnt have many issues. People still run powerpc apps to this day on 10.6 on Mac Pros for professional use cases without issues. 

You are definitely fine but if you are really anti Rosetta, good luck with not having full compatible apps for at least another year or two. Even thou apple has made the transition as easy as they could, a lot of software is always written with shortcuts and the "we will fix this later" mentality is huge in software dev. So now later has come and its most likely much "easier" to rebuild the entire thing but that takes a lot of time. The devs that didnt cut corners, you can tell cause they made the full transition to AS/ARM without much issues.
 

On 23/10/2022 at 00:19, spacelordmaster said:

Because in the past it used to cause a lot of issues and it seems a bit misleading for a developer to say their app is 100% Apple Silicon native when the installer is clearly not. The whole point of having a 100% M1 native app is to avoid Rosetta or any third party "plug-ins" to be able to install/run the app.

What "issues" has Rosetta 1 or even 2 caused?  It doesn't run when an app is fully ARM native.

You do understand that Rosetta 2 is about 20 years removed from Rosetta 1 and they share sod all in common. This is a case of a little knowledge being a dangerous thing - you assume too much and have reached a false conclusion.

  • Like 2
On 31/10/2022 at 21:50, binaryzero said:

This is the same guy who asked if a different sized monitor would work on his computer, then realised his eyes were strained because he didn't have a backlight...

You are full of jokes aren't you?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Payday 2 engine upgrade adds 64-bit and DX11 support, drastically shrinks install size by Pulasthi Ariyasinghe Payday 2, the most popular entry in the heisting game franchise, is getting a surprising update after all these years. This is slated to be a complete engine upgrade that will enhance almost every aspect of the 13-year-old title, targeting performance, loading times, file size, rendering backend, and more. Developer Sidetrack Games is planning a beta to test out the new version ahead of the full public launch. The development team today revealed that the long-awaited upgrade to the 64-bit architecture is happening with this Diesel 3.0 engine update. By letting the game use more ram than 4GB, it is said to improve stability and compatibility on most hardware. It should also help modders in the long term with implementing larger changes too. "While many of the changes are made on the backend and not everything will be visible to you guys because it is a massive rewrite of the entire codebase, there will be a lot of things that you can look forward to," Sidetrack explained. Payday 2 will also hop over from DirectX 9 to 11. Instead of visual improvements, this is slated to reduce the amount of VRAM used by the title, letting more lower-end hardware access the title and run it better. Since these changes would require a complete redownload of the game anyway, Sidetrack says it has revamped "the game's packaging and bundling system." This should reduce the installation size from 86GB to 32GB. "So, now it's time to finally move the game to your SSDs," added the studio. The Payday 2 Diesel Engine 3.0 update is entering open beta on June 30 for Steam users. No console release plans were announced today. Sidetrack Games says it has been working on this complete rewrite of the codebase for the last nine months. While these changes should break most mods, the studio encouraged modders to use the beta period to repair their creations with support from the development team.
    • From the incredibly asinine idea of disposable AI datacenter satellites launching into low Earth orbit to building out yet another unnecessary mobile network, this con-man will do ANYTHING to scam investor suckers and get his stock prices up. This stinks of panic to me. Good.
  • Recent Achievements

    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
    • First Post
      OffsetAbs earned a badge
      First Post
    • Reacting Well
      OffsetAbs earned a badge
      Reacting Well
    • First Post
      Kolakid60 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      439
    2. 2
      +Edouard
      194
    3. 3
      PsYcHoKiLLa
      157
    4. 4
      FloatingFatMan
      71
    5. 5
      Steven P.
      68
  • Tell a friend

    Love Neowin? Tell a friend!