• 0

AVG 7 with Outlook 2003? How?


Question

Goodevening everyone,

I was just wondering if someone could help me out with setting up my AVG 7 to work with emails i recieve with Outlook 2003. I have the latest version of AVG and on the 'Control Center' of the program, it states that "Email Scanner Is Not Fully Functional". What do i need to make it be functional?

When i click on Activate for the E-mail scanner, it comes up with the Email Application Selection screen but only shows Outlook Express 4, 5 and 6. But no Outlook 2003

Can anyone help?

Thank you for your help and time

Alex

Link to comment
https://www.neowin.net/forum/topic/153301-avg-7-with-outlook-2003-how/
Share on other sites

20 answers to this question

Recommended Posts

  • 0

Download the latest version from www.grisoft.com and then run the installer and select to add componets (not remove, etc). Then add the email scanner and the MS Outlook plugin. The MS Outlook plugin will work out of the box so to speak however you will need to setup the email scanner which is a proxy between your Outlook and your mail server. So you set your servers (both POP and SMTP) to 127.0.0.1 and the ports you specify. Your mail will then be checked when you send/receive it as it will automatically go through AVG and be scanned.

Technically you don't need both plugins installed but it won't hurt doing it. PM or MSN (I would prefer MSN) me if you need any help.

  • 0
Yeah, thats what i did basicly, only im not too keen on the proxy type one, so i dont use it

Technically the Email Scanner (local proxy) is the most powerful antivirus email scanning posibility as it means AVG has exclusive access to the email and all atachments. The problem with plugins is that the developer of the plugin is limited to the APIs that the client (in this case Outlook 2003) has on offer. Now I don't know a great deal about the Outlook 2003 plugin however I very much doubt that AVG is given exclusive access to the email. Outlook probably says "this is the attachment, does it have a virus?" and AVG will reply saying either yes or no.

I use both the Email Scanner and the plugin for The Bat! email client however if I had to choose I would pick the Email Scanner. Just my opinion though. Why do you not like it btw?

  • 0
uninstalled AVG... it sucks with Email scanning IMO

Alex :cool:

Why do you think it sucks? You never got it working so therefore you can't have a real opinion of the email scanning. Your opinion of the plugin configuration and setup is probably not very high as you have had problems but you can't really say its email scanning sucks. That is like me looking at a Ford and not liking the design so saying "all Ford's suck".

  • 0

sorry, i was just in a mood the other day,

Im eager to get AVG working with Outlook 2003 again

But even when i had the Plugin selected, it still came up with the email scanning not working properly.. why is this?

What versions are you all using? Im have the latest :huh:

Thanx for your help everyone

Alex :cool:

  • 0

Alex_is_Axel what options do you have in AVGs drop down list for email plugins?

If you have just the AVG MS Outlook Extenstion then it should work no problem. It can't not work really as it is just an extension that Outlook loads. If you have "Personal E-mail Scanner" installed and not setup then it will be reporting an error and that is why you will get the red error . On all the installed plugins click the "Ignore plugin status" check box so that it reports no errors, then untick it for one plugin and check the status, keep doing that until you get the error again and then you know which plugin(s) are causing problems.

  • 0

i thought id try something out and download the free version of AVG

AVG 6 Free Download

And guess what?!?!?.. Outlook worked with it no problem! I couldnt believe it

For once IMO, Free version of software works better than a paid edition.. *laughs to himself*

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I don’t get why if I bought the game on the last get I needed to pay $40 to upgrade to the new version in the first place and people who love the game and play a lot would have upgraded already so this is just PR and a chance to grab new players who forgot the game long time ago I think
    • The term "use" is doing a lot of heavy lifting in that headline. "Use" can mean opening ChatGPT occasionally to ask for the definition of a word or information about a specific topic. If you frame the question around how many people use it as a daily driver in their work or personal lives, that number is a lot smaller. Those are the people who pay for AI. Nearly everyone else is happy to use it for free, but doesn't see enough value in it to pay for it.
    • No support for Windows Hello!
    • I think you meant the "ntfs3" driver, but yes there have been a lot of fixes for it in this release and previous releases, not 100% sure if the issue you mentioned is fixed though. In any case, the new "ntfs" driver in 7.1 doesn't have that issue (at least, no reports of such have come thru), but your kernel needs to explicitly enable support for the new driver first (like how CachyOS kernel has it), and you need to edit your mount points in /etc/fstab to use "ntfs" instead of the other drivers.
    • Epic Games says Unreal Engine 6 will help developers "build content faster" using AI models by Pulasthi Ariyasinghe Epic Games is rolling out the latest major update to Unreal Engine 5 today, and at the same time, the company also dropped some information on the next-generation version of the product, Unreal Engine 6. This was already revealed a few weeks ago alongside the new Rocket League upgrade reveal. The company says it is combining the features of Unreal Engine and Unreal Editor for Fortnite to create this new version of its popular media creation tool. On top of creating entire games, the new engine will also focus on letting developers operate large-scale live service titles more easily, whether by shipping content into their own ecosystems or into Fortnite. The use of large language models is also mentioned here, with Epic saying it will be a core part of the engine. "We see LLMs, generative AI models, and tools like Claude and Codex playing a central role in helping you build content faster while maintaining the creative control you need," adds the company. Here is the rundown of what's new about version 6 of Unreal Engine: With all these changes to the programming model, portability upgrades, and generative AI integration, Epic says the new version of the engine will "change a lot about how games are made." The company aims to ship Unreal Engine 6 into early access in late 2027, with a full release planned for 12-18 months later. Epic Games also dropped a lengthy blog post about the new Unreal Engine 5.8 update for game developers over here. The release is focused on delivering better performance, customization, and streamlined workflows for development teams. This will be the final major update for this version of the engine before Epic switches to focus fully on Unreal Engine 6's early access launch.
  • Recent Achievements

    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      502
    2. 2
      +Edouard
      162
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Steven P.
      67
    5. 5
      neufuse
      65
  • Tell a friend

    Love Neowin? Tell a friend!