Half-Life 2 scans


Recommended Posts

Enough already I seen hl2 way too many time. And the pictures are the same maps which are in source code.

actually none of those pictures are from the source code theft. Magazines have to remain legal and cant show material that valve hasnt publicly released to the press

For some people it's released played it and already got old.

Well, for most people it's not released, nor played and by no means has already got old.

Looks good, I am looking forward to it.

For some people it's released played it and already got old.

I hope "some people" really don't base their view on the game from a leaked, illegal version. It's like watching a movie before they finish the editing or effects or reading a book before it's editied. It's just not finished.

yep, all screenshots from any game are fake, right MxxCon?....

there could be various reasons for them to look that way. the main branches dont look aliased, but the smaller ones sort of do. could it be due to the compression of the images? could it be possible that valve threw in some textures for the smaller portions of the branches(though its doubtful)?

honestly... i bet you could find fault with any number of screenshots taken from retail games out there now, that obviously arent fake.

[edit] tons of scans and such here: http://homepage.ntlworld.com/j.palethorpe/HL2/

Edited by cowwithoutbrain
http://www.half-life2.de/images/content/01.jpg

FAKE FAKE FAKE FAKE FAKE FAKE

once again, EVERYTHING in that screenshot is anti-aliased, except for branches..which means that screenshot is not from the game and have been edited

:rolleyes:

"Our parent site, GameSpy has posted 9 new official high-resolution screenshots from the (long-overdue) sequel to Half-Life! These are presented in widescreen format (originals are 1370x772 I believe), and they look just awesome!"

http://media.pc.gamespy.com/media/492/492830/imgs_1.html

Same screens.

:sleep:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.