Flatty Posted September 15, 2001 Share Posted September 15, 2001 Hello again :) I've noticed I do not have any Icon shadow if I set my desktop @ 16bit color depth. Setting it # 32bit, shadows are ok. Here you can see a sample of what I mean. On the left, a shot @ 32bit. On the right, a shot @ 16bit. Any idea of solving this? (no shadows make icons really... ugly). I've got a GeForce II mx, with Detonator 8.05 (same with other detonators, Detonators XP (21.81) too...). Link to comment Share on other sites More sharing options...
PabUK Veteran Posted September 15, 2001 Veteran Share Posted September 15, 2001 This is not a problem, it is a feature of Windows XP. Shadows are show under icons when you have enough colors on screen to be able to create the effect (32-bit). When you are in 16-bit mode not enough colors are available so it doesn't show the effect. So it is not a problem, it is how it is supposed to be. Link to comment Share on other sites More sharing options...
Flatty Posted September 15, 2001 Author Share Posted September 15, 2001 But I cannot understand... I mean... 16 bit is not enough for a drop shadow? Of course it must be "transparent" with any kind of desktop but... that way icons are so ugly... :| Link to comment Share on other sites More sharing options...
PabUK Veteran Posted September 15, 2001 Veteran Share Posted September 15, 2001 Personally I wouldn't have thought 32-bit was necessary either but MS obviously thinks (or knows) that it is needed and so you can only have drop shadows in 32-bit mode. Nothing you can do about it I am afraid! Link to comment Share on other sites More sharing options...
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