The X800 is here


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I wonder if this means that nvidia is cheating again.

The top numbers are Farcry.exe renamed to FartCry.exe on the 61.11 drivers that would, acording to nvidia, give a 20% boost!

Not saying they are, but if this is true there is definately application detection here and this detection is giving a 20% boost (at the cost of something?)

21799658_5977b1e2e1.jpg

Edited by carpediem

Sorry, but ATi is the undisputed leader, for now at least:

Conclusion Tom's Hardware

We haven't even really gotten over NVIDIA's highly impressive introduction of its GeForce 6800 Ultra, and here ATi is already hitting back hard. Thanks to its performance advantage when using anisotropic filtering, the Radeon X800 XT Platinum Edition shows its rivals who's boss in this discipline without noticeably sacrificing image quality. Even the much less expensive X800 Pro with its 12 pipes can beat the GeForce 6800 Ultra in some game tests. The price difference of about $100 will certainly be an argument that could win over a number of undecided buyers. When quality-enhancing features like FSAA and anisotropic filtering aren't enabled, however, it is often the GeForce 6800 Ultra that takes first place. Thanks to Temporal AA, though, ATi has a good solution even to this "problem". At any rate, most gamers would be loath to do without anisotropic filtering when using cards of this caliber anyway. But keep in mind that neither of the cards can be termed "slow". We?re talking about differences at very high levels!? u>i>b>

In our opinion, the most impressive thing about this card is how little effort ATi needed to reach the performance we saw here. The power consumption of the X800 XT is about the same as that of its predecessors in 3D application Additionally, the cards require only one auxiliary power connector and don't need an especially potent power supply like the GeForce 6800 Ultra does. Even the cooler has shrunk a bit, reducing the card's overall weight and ensuring that it would fit even into a mini-ITX case. b>

The trouble is, there are also drawbacks to the fact that only little effort had to be put into this design. Technologically, ATi's 3D architecture has fallen behind that of NVIDIA, and it is now the green guys that can claim to have the more innovative chip and can rally support for new features. Although the X800 cards can now process longer and therefore more complex shader programs than the R9800XT, they are still limited to 24-bit floating-point precision and ShaderModel 2.0. It remains to be seen whether the GeForce 6800 Ultra, with its support for ShaderModel 3.0 and 32-bit fps precision, will enjoy any tangible performance advantages in practice. For now, ATi's shader quality definitely gives no grounds for complaint. And not to forget 3Dc, which can improve the game experience. Nonetheless the R420 only seems to be a temporary solution. Already, the R480 is rearing its head in the roadmaps, and there's a good possibility that ATi may just introduce the R5xx series instead. And after so much speculation and conspiracy, this author can't help but find himself humming an eerie little melody. You know - the theme from that mystery series with the X in the name... [[Until then, the new performance leader is ATi's Radeon X800 XT Platinum Edition.u>[/i]i>[/b]b> Let's just hope that ATi stays true to its word and that these cards will be available in more than just homeopathic doses. Even if only the slightly slower non-Platinum XT versions actually make it to the market in high numbers, these should still be able to keep the GeForce 6800 Ultra in check. Then again, NVIDIA is not just sitting around twiddling its thumbs - it plans to launch the GeForce 6800 Ultra Extreme, which will be offered by a number of NVIDIA partners, Gainward and XFX among them. It remains to be seen at what price point these cards will be sold, as the "normal" GF 6800 Ultra's price tag of $499 already makes it just as expensive as the X800 XT Platinum Edition. The direct competitor to the X800 Pro in the $399 market segment will be the new GeForce 6800 GT.

See?

Why are certain people saying that "Nvidia is dead" or that "ATI is still King"? Honestly, the benchmarks looks like a complete tie to me, with Nvidia pulling ahead in some but ATI winning others. Kudos to ATI for their reduced heat output, smaller size, and 3Dc. Kudos to Nvidia for releasing the $399 Geforce 6800 GT ( if I remember correctly, it only requires one power molex cable and only a 350watt PSU) which appears to perform slightly better than the Radeon X800 PRO $399 and also for 32-bit precision with PS3.0.

Why are certain people saying that "Nvidia is dead" or that "ATI is still King"? Honestly, the benchmarks looks like a complete tie to me, with Nvidia pulling ahead in some but ATI winning others. Kudos to ATI for their reduced heat output, smaller size, and 3Dc. Kudos to Nvidia for releasing the $399 Geforce 6800 GT ( if I remember correctly, it only requires one power molex cable and only a 350watt PSU) which appears to perform slightly better than the Radeon X800 PRO $399 and also for 32-bit precision with PS3.0.

Why? Well that is pretty obvious:

Conclusion xbitlabs.com

So, the new RADEON X800 graphics processors from ATI Technologies demonstrated themselves as extremelly powerful rivals for the high-end of NVIDIA GeForce 6-series graphics products.

The top-of-the-line $499 RADEON X800 XT appeared to be faster compared to its main competitor ? the GeForce 6800 Ultra ? in plethora of applications where it was pretty natual to expect ? the games that broadly use complex geometry and loads of math-intensive pixel shaders. Additionally, the new graphics processors from ATI Technologies are also getting performance advantages over  the rivalling NVIDIA?s solution when full-scene antialiasing and anisotropic filtering are switched on ? that?s because of the new HyperZ HD technology that maximizes the efficiency of memory bandwidth utilization as well as because of high-performance anisotropic filtering method. method.hod.

A little bit less speedy flavour of the R420 ? the RADEON X800 PRO ? that has only 12 pixel pipelines and clocked at lower speeds undoubtedly demonstrate an excellent performance rise over the previous generation RADEON 9800 XT and the GeForce FX 5950 Ultra hardware. But the final conclusion about this one should still be put on hold, as NVIDIA has not finalized specification of its $399 product. This is a kind of funny, but the RADEON X800 PRO is expected to be available in retail instantly, making the process of choice at $399 price-point pretty tricky, as the actual performance comparison with competing solution from NVIDIA is still to see the light of the day.

Regrettably for the Markham, Ontario-based company, due to some drawbacks with efficient texturing in the new VPUs from ATI, NVIDIA GeForce 6800 Ultra manages to beat the rival in games where high fillrate and rapid texturing are important.

Furthermore, NVIDIA still has some more trumps in its hands. Firstly, the company?s GeForce 6800 Ultra GPU is able to calculate up to 32 Z/stencil values per pass, therefore, games that heavily use Z or stencil buffers for generation dynamic shadows will have loads of chances to run faster on NVIDIA?s hardware. Secondly, eventually game developers may implement Shaders 3.0 into their titles for the purposes of performance optimization, which will also boost the speed on NVIDIA?s latest hardware that supports the Shader Model 3.0, a capability that sUnfortunately for NVIDIA, right now there are no games that actually use the shaders 3.0 and there is also no DirectX 9.0c that will actually switch on the support for the SM 3.0. With that said, we should probably let the time to say its last word in the cruel battle between the R420 and the NV40 technologies, but based on current numbers achieved in benchmarks we believe that the RADEON X800 XT clearly packs the punch over the competitor in terms of performance in applications that use shaders 2.0/2.x and are available today.e available today.[/i]available today.[/b]lable today.

Why are certain people saying that "Nvidia is dead" or that "ATI is still King"? Honestly, the benchmarks looks like a complete tie to me, with Nvidia pulling ahead in some but ATI winning others. Kudos to ATI for their reduced heat output, smaller size, and 3Dc. Kudos to Nvidia for releasing the $399 Geforce 6800 GT ( if I remember correctly, it only requires one power molex cable and only a 350watt PSU) which appears to perform slightly better than the Radeon X800 PRO $399 and also for 32-bit precision with PS3.0.

Also, a lower clocked 6800GT is being introduced but this card is simply not currnetly going to play in the same ballpark with the X800 series from ATI.

from HardOCP

Same price as the x800 Pro yet wont even play in the same ball park?

:no:

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