AndyD Posted May 13, 2004 Share Posted May 13, 2004 Any tips?? As I'm extremely annoyed of the fact that the bots have access to rocket launchers at every checkpoint making it an extreme pain trying to get through some areas. Map needs to be fairly balanced. Link to comment Share on other sites More sharing options...
Varsity Posted May 13, 2004 Share Posted May 13, 2004 It's a crap map. The space fighting is completely average and indoors is completely generic. Here's some hints I used getting through it: - Use a fully-charged Bio-rifle 2ndary to take out the door locks - You can get into a position where you can shoot the sentinels on the crates but they can't shoot you, it you are right at their base. - Bots won't link up, so your best bet to get past the link turrets is to use the RL on them. - Again, in the core it's fully-charged bio 2nd and flak 2nd to take out the conduits. Hope that helps. :) Link to comment Share on other sites More sharing options...
AndyD Posted May 13, 2004 Author Share Posted May 13, 2004 Never even thought about using the biorifle to take those machines out. I will definitely try that when I get home later. Thanks!! Link to comment Share on other sites More sharing options...
Bizkit Posted May 14, 2004 Share Posted May 14, 2004 I didn't like that map. In space, I didn't know where the hell to even go. The bots did their thing, and I re-spawned in the ship. Easy for me :) Link to comment Share on other sites More sharing options...
Recommended Posts