neo1980 Posted March 21, 2002 Share Posted March 21, 2002 DIRECT X SUPPORT is definitely the way the cookie is crumbling in the graphics card market. For example, ATI and Nvidia have had a nice little fight over which of them supports DirectX 8 and which 8.1 in the last few months, but really the fight of fights comes with a new Microsoft API. We can freely say that DirectX 9 will make some big differences in future games programming since it will include some interesting parts that programmers will love to use. Rather unbelievably, Eva Glass' friend tells us that Microsoft will skip DirectX 9.0, expected by us all, and plump for DirectX 9.1 instead. What caused this decision and what is the real difference we cannot be sure, but we can give you a hint what you can expect from the new API as well as the cards which support it. The pixel and vertex shader will evolve to version 2.0, made much easier to use, and you can also expect to see displacement maps inside. Developers like to use these for creating terrains since it's much better than the "bump approximation" that bump mapping uses. Is this anything to do with Kylie Minogue? Ed.] Expect to see more details on DX 9.1 from Fudzilla very soon indeed Link to comment https://www.neowin.net/forum/topic/19198-directx-9-no-make-it-91-d/ Share on other sites More sharing options...
baphomet_irl Veteran Posted March 21, 2002 Veteran Share Posted March 21, 2002 will Carmack stick with GL or go with dx9? we'll see.... Link to comment https://www.neowin.net/forum/topic/19198-directx-9-no-make-it-91-d/#findComment-160729 Share on other sites More sharing options...
h71y6 Posted March 21, 2002 Share Posted March 21, 2002 Originally posted by neo1980 DIRECT X SUPPORT is definitely the way the cookie is crumbling in the graphics card market. For example, ATI and Nvidia have had a nice little fight over which of them supports DirectX 8 and which 8.1 in the last few months, but really the fight of fights comes with a new Microsoft API. We can freely say that DirectX 9 will make some big differences in future games programming since it will include some interesting parts that programmers will love to use. Rather unbelievably, Eva Glass' friend tells us that Microsoft will skip DirectX 9.0, expected by us all, and plump for DirectX 9.1 instead. What caused this decision and what is the real difference we cannot be sure, but we can give you a hint what you can expect from the new API as well as the cards which support it. The pixel and vertex shader will evolve to version 2.0, made much easier to use, and you can also expect to see displacement maps inside. Developers like to use these for creating terrains since it's much better than the "bump approximation" that bump mapping uses. Is this anything to do with Kylie Minogue? Ed.] Expect to see more details on DX 9.1 from Fudzilla very soon indeed ya should include the link and where this excerpt came from... migth wanna read the rest of it.:) Link to comment https://www.neowin.net/forum/topic/19198-directx-9-no-make-it-91-d/#findComment-160733 Share on other sites More sharing options...
iraklis2000 Posted March 21, 2002 Share Posted March 21, 2002 That Doom3 is GL, so that should give us a hint..... =) Link to comment https://www.neowin.net/forum/topic/19198-directx-9-no-make-it-91-d/#findComment-160738 Share on other sites More sharing options...
neo1980 Posted March 21, 2002 Author Share Posted March 21, 2002 this si the whole article Link to comment https://www.neowin.net/forum/topic/19198-directx-9-no-make-it-91-d/#findComment-160747 Share on other sites More sharing options...
CoLdFuSi0n Posted March 22, 2002 Share Posted March 22, 2002 so when is directx 9 going to be out, anyone know? Link to comment https://www.neowin.net/forum/topic/19198-directx-9-no-make-it-91-d/#findComment-161957 Share on other sites More sharing options...
Prasanth Posted March 22, 2002 Share Posted March 22, 2002 Originally posted by iraklis2000 That Doom3 is GL, so that should give us a hint..... =) did u forget Quake 4:) Link to comment https://www.neowin.net/forum/topic/19198-directx-9-no-make-it-91-d/#findComment-161964 Share on other sites More sharing options...
SuperJediMedia Posted April 3, 2002 Share Posted April 3, 2002 *CoughPMMEwheretogetDirectX9Cough* Link to comment https://www.neowin.net/forum/topic/19198-directx-9-no-make-it-91-d/#findComment-179262 Share on other sites More sharing options...
SuperJediMedia Posted April 3, 2002 Share Posted April 3, 2002 I WORK SO HARD for Promoting Microsoft products, and I wanted to be a beta tester, but they don't choose me :( :( :( Link to comment https://www.neowin.net/forum/topic/19198-directx-9-no-make-it-91-d/#findComment-179284 Share on other sites More sharing options...
neowin_hipster Posted April 3, 2002 Share Posted April 3, 2002 Here is scoop on DX9. Pixel shaders are in assembly language. The directx 9.1 pixel shader will be in a C-like language. It will compile small, efficient. The purpose is to make implementing features easier and less problemsome for the programmer. Right now each hardware has a different language. ATI uses 1.4 and Nvidia uses 1.0. This makes it complicated for the programmer. Opengl already came up with this idea: if you read opengl 2 details you should already understand the dillemna. Link to comment https://www.neowin.net/forum/topic/19198-directx-9-no-make-it-91-d/#findComment-179292 Share on other sites More sharing options...
Daniel F. Administrators Posted April 4, 2002 Administrators Share Posted April 4, 2002 Hi all, Im an MS Beta tester - we [collectivly] have had no information about DX going to 9.1 We have only been invited to test DX9? So i guess we'll have to wait and see UPDATE: MS has said DX9 will start testing around MAY, so not long to wait. Link to comment https://www.neowin.net/forum/topic/19198-directx-9-no-make-it-91-d/#findComment-180115 Share on other sites More sharing options...
Steven Posted April 4, 2002 Share Posted April 4, 2002 DirectX 9.1? um can we say TYPO! Link to comment https://www.neowin.net/forum/topic/19198-directx-9-no-make-it-91-d/#findComment-180126 Share on other sites More sharing options...
Tim Dorr Veteran Posted April 4, 2002 Veteran Share Posted April 4, 2002 Originally posted by baphomet_ie will Carmack stick with GL or go with dx9? we'll see.... the day carmack stops making opengl games is the day he dies. Link to comment https://www.neowin.net/forum/topic/19198-directx-9-no-make-it-91-d/#findComment-180129 Share on other sites More sharing options...
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