Doom 3 Sound Issues


Recommended Posts

After about 10 minutes in the game, the sound will just stop. The game runs fine, but it just doesn't output sound anymore. I have to restart Doom to get it to work again, and with all the loading its a pain in the butt. I have a Sound Blaster Audigy 2 and I just got the latest drivers, same thing, any help?

Link to comment
https://www.neowin.net/forum/topic/197834-doom-3-sound-issues/
Share on other sites

id software usually includes a method of restarting the sound system via the console. I don't know how to do it in Doom III (I don't even know if it has a console) but you might want to look into that.

You also might want to change the sound driver (if it allows for that), disabling hardware accelerated sound, putting down the hardware acceleration in dxdiag or putting down the sound quality.

You might also want to report this problem to id/activision so they can look into it.

I'm having major problems with sound also.

Basically, on some levels it skips and stutters (just like in the readme). I'm using CM8738 onboard audio (6 ch) for the time being, I know it's not great but it's OK for everything else.

I've got newer drivers for it, set it to both stereo and surround, tried all levels of sound acceleration and it stutters and really ruins the game, because it always finishes playing the sound even if another one starts, so soon you have many speech sounds playing at once. Very bad.

Some levels oddly don't have any problems. I'm thinking this is a doom3 problem but I know people with CMedia onboard audio and it works fine for them. My parts for my new rig are coming soon, so hopefully I won't have to put up with this for much longer.

make sure your control panel is set to your type of speakers in both windows control panel sound/ and audigy 2 speaker settings, as well as surround speakers in doom3 either on/off. when i put doom3 on my laptop (ya i wanna see how it runs on everything lol) i got no sound if windows was set for anything but 2 speakers and doom3 surround was not off. so windows = 5.1 doom3 = surround = no sound on laptop speakers or headphones. also it runs great on pentium m 1.7 ati9200 laptop :p

make sure your control panel is set to your type of speakers in both windows control panel sound/ and audigy 2 speaker settings, as well as surround speakers in doom3 either on/off. when i put doom3 on my laptop (ya i wanna see how it runs on everything lol) i got no sound if windows was set for anything but 2 speakers and doom3 surround was not off. so windows = 5.1 doom3 = surround = no sound on laptop speakers or headphones. also it runs great on pentium m 1.7 ati9200 laptop :p

well, the sound initially works, but cuts out after ten minutes of play

@Pierreken

there is a good reason to do this, and it only takes a few cpu cycles.

OK, this gets even more strange. My stuttering sound seems to be caused by a different process on my machine, because when I set it to realtime, it works perfectly (and very smooth FPS too). However, since that doom3 is getting all CPU before the mouse or keyboard inputs, it's very unresponsive to keyboard and mouse inputs and it's horrible to play. I try setting it to high but the stuttering prevails again. The only two other processes with high are crss.exe and winlogin.exe and I can't close, nor set their priority lower.

I'm running brand new grahpics, sound, directX drivers and my OS is XP SP1. Anyone got any ideas before I go insane :s.

this won't help anything, but i am curious. you mention this:

"on some levels it skips and stutters (just like in the readme)"

my copy wont come until tomorrow, so i havent seen the readme yet. what does it say about this?

and you say your hardware is new, but what hardware is it? i mainly want to know the processor, but might as well mention your video card and RAM amount. what video card drivers are you using?

Yes, I should of posted my computer specs. Sorry.

The readme just says get latest drivers and put hardware accelaration down. I've tried that, and it don't work.

My CPU is an AthlonXP 1800+ Palimino, 768MB PC2100 RAM, MSI KT400 mobo, GF4Ti4200 128MB. I'm using the latest drivers from NVidia.com - 61.77 I think. I don't think it's a driver/hardware related issue.

I have this problem as well. The easiest way to restart sound is like a previous poster said... go to the options, and change SURROUND to OFF, then ON again, and the sound will return. It's a strange bug. It can't be a driver problem because it happens across different manufacturers and cards.

I am using 4.42 audio drivers for nForce2 (ASUS A7N8X-Deluxe), 5.1 speaker setting, XP SP2 v.2149, and surround sound on in the game.

PS: the game hit the scene early Sunday morning (EST) :ninja:

I have this problem as well. The easiest way to restart sound is like a previous poster said... go to the options, and change SURROUND to OFF, then ON again, and the sound will return. It's a strange bug. It can't be a driver problem because it happens across different manufacturers and cards.

I am using 4.42 audio drivers for nForce2 (ASUS A7N8X-Deluxe), 5.1 speaker setting, XP SP2 v.2149, and surround sound on in the game.

PS: the game hit the scene early Sunday morning (EST) :ninja:

I have the same board with the same issue. Sound cuts off after a while. Same thing happens in Joint Ops as well.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.