[UT 2004 Ultimate Faq Guide]


Recommended Posts

I suggest you reg at atari forums. Apologies to the mods if ive posted this before.

Theres some basic useful stuff here, some of it might be outdated though. Hope it helps some of you. Info taken from many places.

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Note: to open up console press ~

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To turn off IRC text to speech: go to settings,then audio, the box in the bottom right has the irc options, if you disable it, make sure you restart the game.

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To add a buddy, go to the internet tab, select a server, right click on a player in the lower right box in your screen, and select add buddy, you can also add a random buddy and rename their name to that of your buddy.. Also, check out this thread :

www.ataricommunity.com/forums/showthread.php?s=&threadid=349347

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For tech support go here: http://www.atarisupport.com/newfaq/unrealt...ageDisplay=MAIN

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If you have trouble getting a server list and connectiong to a game try refreshing (you can press f5 to refresh)--- Also check out this thread:

http://www.ataricommunity.com/forums/showt...threadid=220793

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To join a server to which you already have the ip of, open your console, type open and then the ip, if you also have a port you need to add, after the ip add : and type the port.

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If you are hosting a server and want to gain acces to the admin menu, open your console and type adminmenu, you will need to know your admin password. You can view current maps, players, ips, and ban people if you need. (was glitchy in demo version)

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For voice commands via headset:Looking inside of the Speech folder, you'll see .xml files containing the commands you can give bots through voice recognition. Also, this site may prove helpful:

http://www.beyondunreal.com/content/articles/74_1.php

--- Note: Speech recognition only works with the demo if you have a Control Panel -> Speech -> Speech Recognition tab, and you will need to have microsoft speech sdk installed:

http://www.microsoft.com/speech/download/sdk51

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If you want get the all seeing eye to work for the game, check out this thread:

http://www.ataricommunity.com/forums/showt...threadid=348378

note: all seeing eye is an external server browser for ut2004

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Server port info for UT2K4 : (for running a server behind nat)

The default ports are:

7777 UDP/IP (Game Port)

7778 UDP/IP (Query Port)

7787 UDP/IP (GameSpy Query Port)

28902 TCP/IP (Allows your Server to Connect to the UT2004 Master Server Browser)

Also make sure you set the following to True

Find the [ipDrv.MasterServerUplink] part in your server's ini file, and modify the following value:

ServerBehindNAT=True

If you are unable to browse webadmin using the external IP address of your server, but accessing the webadmin from inside your LAN works, then the following may help you:

Find the [uWeb.WebServer] in your server's .ini file, and modify the following value

(where x.x.x.x is your public internet IP address ):

ServerName=x.x.x.x

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If you added a filter and cant see anymore servers, and cant remove the filter, delete this file: c:\UT2004Demo\system\ServerFilters

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If you are having trouble getting voice chat to work, check out this thread: (to voice chat in game press and hold f [default button] and speak)

http://www.ataricommunity.com/forums/showt...ight=voice+chat

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To see the entire character list and their descriptions in the game, open Xplayers.Int in your system folder with notepad

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If your game is displaying blurry text, this thread should help you fix the prob:

http://www.ataricommunity.com/forums/showthread.php?s=&threadid=349130&highlight=text ://http://www.ataricommunity.com/forum...highlight=text

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If you want to modify the sound/speed of the text to speech voice, open your "Windows Control Panel". Doubleclick on "Speech" and then choose the tab called "Text-to-speech". You have a selection of different voices/speeds there. Download additional voices from

http://www.microsoft.com/speech/download/sdk51

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To unlock all the secret characters in UT2k4, open your ut2k4 user ini file located in your system folder and add the character names to this line: TotalUnlockedCharacters= so it will look like this: TotalUnlockedCharacters=Malcolm;ClanLord;Xan

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If you need help with any aspect of ut2004 gameplay check this out:

http://www.stratosgroup.com/guides/html/200403unto/

Pdf Version: http://www.filerush.com/linkmania/direct.p...arget=ut2k4.pdf

also check this link out:

http://www.ataricommunity.com/forums/showt...threadid=360472

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Ons map guide can be found here:

http://www.beyondunreal.com/content/articles/89_1.php

also, check this place for lots of ons info:

http://www.utstats.com/UT_2004_tips_tricks...aught_Guide.htm

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Demo and screenshot record variables can be found here:

http://www.ina-community.com/forums/showthread.php?s=&threadid=372702 ://http://www.ina-community.com/forums...hreadid=372702

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When your adrenaline bar reaches 100 press the following keys to activate it: Speedrun faster) forward 4x, booster: (health regeneration) back 4x, invisible: right 2x left 2x, berserk: (more damage+faster shooting) forward 2x back 2x

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To view your fps press ~ (open the console) and type stat fps. then press enter.

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to record a demo open console and type demorec

to stop the recording type stopdemo

to take screenshots of the game without weapons, open console and type togglescreenshotmode

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Are there multiple editions of UT2004?

Yup! There are four different retail versions of UT2004:

1) 6CD version (main version for North America, rest of the world, Asia, and some parts of Europe)

2) DVD (Main version for Europe, Germany will be DVD only, not North America)

3) DVD Special Edition (w/bonus DVD and a headset), this should be available pretty much everywhere but in LIMITED QUANTITIES. 4) DVD 2-Disc Edition (released April 13th. Contains the game on the first DVD and the Special Edition bonus content on the second, but doesn't have a headset or the fancy packaging the Special Edition has.

And what exactly is in that Special Edition?

Unreal Tournament 2004 DVD Special Edition will ship as a double-DVD set - disk one will include all of the game content while disk two will include hours of Video Training Modules (VTMs) from 3D Buzz that teach fans and amateur mod makers how to use the Unreal Editor to create custom game content. Unreal Tournament 2004 DVD Special Edition will come in a limited edition metal box and will contain a Logitech Internet Chat Headset for use with the game's exclusive voice-over-IP (voice chat) technology, as well as an Unreal window sticker.

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Console commands:

Weapons/Vechile summon commands

summon xweapons.redeemerpickup - Spawns a redeemer

summon xweapons.assaultriflepickup - Spawns assault rifle

summon onslaught.onsavrilpickup - Spawns avril

summon xweapons.bioriflepickup - Spawns bio rifle

summon xweapons.flakcannonpickup - Spawns flak cannon

summon onslaught.onsgrenadepickup - Spawns grenade launcher

summon xweapons.painterpickup - Spawns ion painter

summon xweapons.sniperriflepickup - Spawns lightning gun

summon xweapons.linkgunpickup - Spawns link gun

summon onslaught.onsminelayerpickup - Spawns mine layer

summon xweapons.minigunpickup - Spawns minigun

summon xweapons.rocketlauncherpickup - Spawns rocket launcher

summon xweapons.shieldgunpickup - Spawns shield gun

summon xweapons.shockriflepickup - Spawns shock rifle

summon xweapons.supershockriflepickup - Summon a instagib shock rifle

summon utclassic.classicsniperriflepickup - Spawns sniper rifle

summon Onslaught.ONSHoverTank - Summon a Goliath

summon Onslaught.ONSPRV - Summon a Hellbender

summon Onslaught.ONSHoverBike - Summon a Manta

summon Onslaught.ONSAttackCraft - Summon a Raptor

summon Onslaught.ONSRV - Summon a Scorpion

summon OnslaughtFull.ONSHoverTank_IonPlasma - Summon the plasma tank

summon OnslaughtFull.ONSMobileAssaultStation - Summon a Leviathan

summon OnslaughtFull.ONSGenericSD - Summon a hidden vehicle (TC-1200)

summon ut2k4assaultfull.asvehicle.spacefighter_human - Summon a Human fighter

summon ut2k4assaultfull.asvehicle.spacefighter_skaarj - Summon a Skaarj fighter

summon ut2k4assaultfull.asturret_ioncannon - Summon ion cannon

summon ut2k4assault.asvehicle_sentinel_floor - Summon sentinel (not useable)

summon onslaughtfull.onsbomber - Summon bomber (use this mutator instead: http://www.ataricommunity.com/forums/showt...light=dragonfly)

Cheat Codes:

ALLAMMO - Gives full ammo for all weapons

ALLWEAPONS - Gives you all weapons

FLY - You can fly around

GHOST - Noclip through walls

GOD - God Mode

LOADED - Gives all weapons, ammo, and 100 adrenaline

TELEPORT - Teleport to a random spot in the map

WALK - You stop flying

Player \ Bot Commands:

ADDBOTS [number] - Adds the specified number of bots

BEHINDVIEW 1 - Changes to third person view

BEHINDVIEW 0 - Changes to first person view

DISCONNECT - Disconnect from current server

EXIT - Quits the game

KILLBOTS - Gets rid of all bots

OPEN [iP address] - Connect to a specific server IP

OPEN [mapname] - Opens specified map

QUIT - Quits the game

RECONNECT - Reconnect to the current server

SWITCHLEVEL [mapname] - Switches to the specified level

SWITCHTEAM - Switch your player's team

SUICIDE - Kills yourself

TEAMSAY [text] - Displays your message in team chat

PLAYERSONLY - Freezes \ pauses the bots

SAY [text] - Displays your message in global chat

SETNAME [playername] - Changes your player name

Statistics:

MEMSTAT - Displays Windows memory usage

STAT ALL - Shows all stats

STAT AUDIO - Shows audio stats

STAT FPS - Displays your frames per second

STAT GAME - Displays game stats

STAT HARDWARE - Shows hardware stats

STAT NET - Shows network game play stats

STAT NONE - Turns off all stats

STAT RENDER - Displays rendering statistics

Demo Commands

DEMOPLAY [demoname] - Plays the specified demo

DEMOREC [demoname] - Records a demo using the demoname you type

STOPDEMO - Stop recording a demo

Admin Commands:

ADMIN SWITCHLEVEL [mapname?game=gametype?mutator=mutator] - Changes the current level to the specified level, game type and mutators

ADMIN [command] - Performs the specified command

ADMINLOGIN [password] - Logs the admininstrator onto the server using the specified password

ADMINLOGOUT - Logs the administrator off the server.

ADMIN SET UWeb.Webserver bEnabled True - Enables the remote admin webserver (after level change)

ADMIN SET UWeb.Webserver bEnabled False - Disables the remote admin webserver (after level change)

KICK [playername] - Kicks the specified player from the server

KICKBAN [playername] - Kicks and bans the specified player from the server using their IP address. To unban the player, edit the server.ini or use the web admin interface

Other Commands:

BRIGHTNESS [number] - Changes the brightness level to the specified number

CDTRACK [number] - Plays the specified CD track number

CONFIGHASH - Displays configuration info

CONTRAST [number] - Changes the contrast level to the specified number

DEBUG CRASH - Test crashes the game with an error

DEBUG EATMEM - Tests memory allocation until full

DEBUG GPF - Test crashes the game with a general protection fault error

DEBUG RECURSE - Test crashes the game by infinite recursion

DUMPCACHE - Displays the memory gcache contents

EXEC [filename] - Executes a file in the UT2003 /system/ directory by default

FLUSH - Flushes all caches and relights

FOV [number] - Changes the field of view to the specified number

FIXEDVISIBILITY - For use when testing your own level. Fixes the engine's visibility from your current point of view. You can then walk around and see exactly what is being drawn, check that antiportals are working etc. Enter it again to turn it off.

GAMMA [number] - Changes the gamma level to the specified number

GETCOLORDEPTHS - Displays the maximum color depth supported by your hardware

GETCURRENTCOLORDEPTHS - Displays your current color depth

GETCURRENTRES - Displays your current resolution

GETCURRENTTICKRATE - Displays your current tick rate

GETMAXTICKRATE - Displays the maximum allowed tick rate

MUSICORDER [number] - Change to a certain track in the song (0=ambient, 1=action, 2=suspense)

NETSPEED [number] - Sets the net speed, default is 10000

OBJ CLASSES - Displays a list of object classes

OBJ GARBAGE - Collects and purges objects no longer in use

OBJ HASH - Displays object hashing statistics

OBJ LINKERS - Displays a list of active linkers

PAUSESOUNDS - Pauses all sounds

PREFERENCES - Opens advanced settings

RELAUNCH - Relaunches the engine

RENDEREMULATE [gf1/gf2] - Lets you see how your level will look on different cards (ex. if some of your shaders are too complicated and don't have fallbacks).

REPORT - Copies a report of the current game to clipboard

SET [class variable value] - Sets a specified class and specified variable with the specified value

SETSENSITIVITY [number] - Sets the mouse sensitivity to the specified number

SETRES [WxHxD] - Sets your screen resolution to the specified width, height, and color depth

SLOMO 1 - Sets the speed of the game back to normal real time speed

SLOMO 2 - Sets speed to double. Increase number to go faster

SLOMO .5 - Sets speed to half. Decrease number to go slower

SOCKETS - Displays a list of sockets in use

TOGGLEFULLSCREEN - Toggles fullscreen mode

TYPE [text] - Displays the specified text on the console

UNPAUSESOUNDS - Un-pauses all sounds

http://www.planetunreal.com/ut2004/console/

also take a look at this thread devoted to console commands:

http://www.ataricommunity.com/forums/showt...816#post5073816

untested game command:

set Vehicle bTeamLocked False

use this to be able to summon vechiles while on blue team and unlock them (they spawn locked)

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How do I fly the bomber? Its hard to control...

Go here and install this mutator:

http://www.ataricommunity.com/forums/showt...light=dragonfly

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How can I improve my aim? practice, practice, and practice!

Take a look at this thread (2004 version)

http://www.ataricommunity.com/forums/showt...target+practice

For ut2004 (another shock combo training)

http://www.ataricommunity.com/forums/showt...threadid=378013

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Where can I find new custom skins and models?

http://www.skincity.beyondunreal.com/

http://www.planetquake.com/polycount/

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If you downloaded anything extra for ut2k4 (such as maps, skins etc...) and dont know where to put the included files, take a look at their extensions.

Put .utx files in your ut2004/textures folder

Put .u files in your ut2004/system folder

Put .upl files in your ut2004/system folder

Put .ukx files in your ut2004/animations folder

Put .ka files in your ut2004/karmadata folder

Put demo 4 files in your ut2004/demos folder

Put maps in your ut2004/maps folder

Put .ogg files in your ut2004/music folder

Put .uax files in your ut2004/sounds folder

Put .usx files in your ut2004/staticmeshes folder

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What is unreal paint? How does it work?

http://alumni.cerrocoso.edu/game/tutorials...t_interface.htm

(the program is located on cd6 in the extras folder)

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How can I view a demo i made/downloaded?

Go to the community area (main menu) and select the demo tab, then select a demo to play.

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Where can I find ut2004 recorded gameplay demos?

Go here: http://www.cached.net/?inc=unreal/frontpage

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Other useful stuff:

http://www.ataricommunity.com/forums/showt...threadid=360472

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Ut2k4 tweak guide:

http://www.tweakguides.com/UT2004_1.html

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Ut2k4 quits to desktop? Go here:

http://www.ataricommunity.com/forums/showt...threadid=361651

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how do i get the funny vechile horn?

If you press semicolon ( ; ) while driving a vehicle it will play the horn! There is a different horn sound for each vehicle.

Also, if you bind a key to 'playvehiclehorn 1' it will play a second, slightly more funny horn for each vehicle. Do that by entering:

set input "key" playvehiclehorn 1

At the console, where "key" is whatever key you want to bind it to.

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Unlock all team symbols without beating game:

If you can't wait to unlock all the team symbols by playing through the single player tournament mode, then just look in the ut2004 /system folder for two files, TeamSymbols_UT2003.int and TeamSymbols_UT2004.int and open them in something like notepad, because they are only text files. You'll notice that some have "SP" next to them, meaning they are unlocked through the single player mode, so just take out those so they are just "" and save.

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For server related help go to www.unrealadmin.org

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other links:

www.beyondunreal.com

www.unrealops.com

www.planetunreal.com

www.3dbuzz.com

http://finewolf.colute.net/

www.utskills.com

irc etg channels: (type /sever enterthegame , then type /join #channelnamegoes here)

#ut

#utcommunity

#unrealed

#unrealscript

#unrealadmin

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tutorials/mapping/ai/karma physics/movers/skinning/terrain/textues/volumes etc...(links)

http://www.utstats.com/UT_2003_Tutorials.htm

level editing tips+tricks

http://www.ataricommunity.com/forums/showt...light=view+tips

another helpful thread (lots of useful stuff including level editing guieds, tricks, tips, training files, map list)

http://www.ataricommunity.com/forums/showt...t=ons+map+guide

references, tutorials, and ideas for the unreal engine, etc...: www.wiki.beyondunreal.com

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Has a patch for ut2k4 been released yet?

Yes, as a matter of fact 3 have been released

First one updates the game to version 3204, links for d\l and patch change list can be found in this thread:

http://www.ataricommunity.com/forums/showt...threadid=380457

Second one can be found here:

http://www.ataricommunity.com/forums/showt...threadid=390417

updates game to 3236

third one updates game to 3270

download:

ftp://ftp.infogrames.net/misc/ut2004/patc...inpatch3270.exe

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weapon usage tips thread:

http://www.ataricommunity.com/forums/showt...light=ut2k4+tip

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skip nvidia intro:

http://www.ataricommunity.com/forums/showt...light=ut2k4+tip

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dealing with vechiles while on foot thread:

http://www.ataricommunity.com/forums/showt...threadid=361328

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official weapons descriptions:

http://www.unrealtournament.com/ut2004/weapons.php

official vechiles descriptions

http://www.unrealtournament.com/ut2004/vehicles.php

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official storyline/teams

It's the year 2362. The most anticipated Tournament ever is about to take place, dwarfing the spectacle and drama of previous events. The finest competitors ever assembled prepare to lay waste to their opponents and claim the Tournament Trophy for themselves.

The Tournament 2362 has a cast of characters unequaled in its 25 year history.

The Corrupt: Xan Kriegor was long regarded as invincible, until Malcolm defeated him in the fourth officially recognized Tournament finals. After a long hiatus, he has returned to lead the Liandri team, The Corrupt, back to the championship. Xan is sitting out the early rounds, which he perceives as beneath his attention.

Thunder Crash: Following his well publicized break-up with long-time teammates Brock and Lauren, Malcolm has returned to lead his old team, Thunder Crash. Malcolm is currently rehabilitating an injury sustained in last year's championship match, but he is expected to be healthy in time for the Tournament Finals.

Iron Guard: Brock and Lauren joined forces with Malcolm during his reign as Tournament champion. Infighting and recrimination over their stunning defeat in last year's Tournament led to the dissolution of that team. Now, Brock and Lauren have returned leading their old team, the Iron Guard.

Juggernauts: Gorge is determined to prove that his one year reign as Tournament Champion is no fluke, and he has re-assembled the Juggernaut team he led to the championship. Axon Research Corporation has made armor and bio-genetic upgrades to the Juggernauts design for this year's Tournament.

Iron Skull: This year, the Skaarj Empire is represented by the Iron Skull clan, who seek to regain honor after long being held responsible for the loss of the Skaarj Mothership during the Human/Skaarj wars.

Sun Blade: Sun Blade is comprised of former Temple Guardians and veterans of the Desert Legion. They see victory in the Tournament as their only hope for burial and eternal life in the Valley of Kings on Luxor IV.

Super Nova: Super Nova, a team of mercenaries from the Seventh Mercenary Fleet, has entered the Tournament to pay off their debts to the Izanagi Corporation.

Black Legion: The Black Legion is made up of the hideously deformed subjects of weaponized genetic mutation tests. This year, they have a new leader, Abaddon, the current pinnacle of achievement of this line of experiments.

Fire Storm: The Mokara are respected and feared as warriors. The Mokara's elite fighting unit, Fire Storm, sends a team of their best soldiers to the Tournament each year.

Hellions: Once feared and reviled throughout human space as pirates and renegades, the Hellions seek to gain respectability as a mercenary outfit. They've entered the Tournament to demonstrate their capabilities to potential customers.

Blood Fist: The only team in the Tournament acknowledged to be entirely cybernetic, Blood Fist warriors have their programming upgraded each year, and have become more and more lethal.

Goliath: With the success of Gorge's Juggernauts in last year's Tournament, Axon Research Corporation is now sponsoring Goliath in hopes of producing an all Juggernaut finals.

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ut2004 stats:

http://ut2004stats.epicgames.com/

server rental program:

http://servers.unrealtournament.com/www/

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cliffy b site: www.cliffyb.com

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alternative to fansite kit d\l

http://www.gamersgallery.com/gallery/index...t=645&password=

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ogg player:

http://www.quinnware.com/

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game rating:

03-11-2004 Gamespy 5 / 5

03-11-2004 IGN 9.4 / 10

03-25-2004 GamePro 5 / 5

04-27-2004 TechTV 5 / 5

04-16-2004 Worth Playing 9.4 / 10

04-12-2004 Game Revolution 18 / 20

04-08-2004 Game Zone 9.5 / 10

04-02-2004 Avault 5 / 5

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Is there a built in music player in Ut2k4?

Yes. Press f11 while in game to open it up.

Does it play mp3's?

Yes. (full version)

How do I add custom songs to maps (autoplay)?

Go here:

http://www.ataricommunity.com/forums/showt...ht=music+player

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tutorials for unreal ed 3.0 (another post thread)

http://www.ataricommunity.com/forums/showt...&highlight=tips

vctf tutorial:

http://www.stgstudios.com/vctf/

another great tutorial thread (textures, images,utilities...etc...)

http://www.ataricommunity.com/forums/showt...&highlight=tips

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NOTE: hints come straight from the int files, so theyre "raw"

ons hints:

If you receive a missile lock warning, try to get out of sight quickly!",

"The Raptor's missiles will automatically lock onto Mantas and other Raptors.",

"In the Raptor press JUMP to fly higher and DUCK to fly lower.",

"The Manta can rapidly descend to smash your enemies by pressing %DUCK% or %ALTFIRE%.",

"Press %JUMP% to perform a 180 spin out in the Hellbender or Scorpion.",

"The Manta is the only vehicle that has the ability to jump.",

"When deployed, the Leviathan is highly vulnerable to air attacks.",

"You can heal a friendly vehicle with the link gun alt-fire.",

"You can heal a friendly PowerNode with the link gun alt-fire.",

"It is impossible to heal the final PowerCore, so defend it at all costs!",

"Press %TOGGLERADARMAP% to toggle the radar map on and off.",

"You can be hurt or killed by vehicles exploding near you.",

"Enemy Spider Mines can be destroyed, but some weapons are better against them than others.",

"Pressing %USE% on a PowerNode allows you to teleport to any PowerNode your team controls.",

"You won't be able to spawn at a PowerNode that is under attack, even if your team controls it.",

"If you die, any Spider Mines or Grenades you fired will explode.",

"Press %VOICETALK% to voice chat with your team.",

"%BASEPATH 0% will show the way to the nearest PowerNode or PowerCore the Red Team can attack, while %BASEPATH 1% will do the same for the Blue Team.",

"Press %TOGGLEBEHINDVIEW% to switch between 1st and 3rd person mode in vehicles.",

"AVRiL rockets will home into an occupied enemy vehicle as long as you keep your crosshair on it.",

"When you find a target with the AVRiL, press alt-fire to zoom and lock your view to that target.",

"The green light on top of the weaponlockers indicates that additional ammo is available at that locker.",

"Attack PowerNodes that have the enemy team color sky beams above them.",

"You cannot attack the PowerCore or PowerNodes if there is an energy shield present. Remove the shield by controlling a node that is linked to it.",

"The Grenade Launcher shoots sticky grenades that attach themselves to vehicles and players. You must detonate them yourself with the alternate fire (press %ALTFIRE%)",

"The bomber that the Target Painter calls in can be shot down by enemy fire.",

"In Onslaught, your team earns 2 points for winning before overtime and 1 point for a win during overtime.")

GameName="Onslaught"

Description="Your team must take control over PowerNodes in a 'connect the dots' fashion to establish a direct line to the enemy PowerCore. Once you establish a link to the next PowerNode, you can destroy it if controlled by the enemy. Control the PowerNode for your team by touching it to start the build process (Use the linkgun alt-fire to speed things up). Once your team has a link to the enemy PowerCore, attack and destroy it."

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assault:

"A waypoint on the HUD indicates the location of an objective.",

"Be on the look out for HUD warnings and alarm sounds when an objective is in danger.",

"When a new spawn area has been enabled, Press %SWITCHWEAPON 10% to teleport to it instantly.",

"Press %BASEPATH 0% or %BASEPATH 1% to highlight the current objective, show a path to it, and slide out the objective list.",

"Monitor the respawn countdown to know when to expect backups.",

"Some weapons are better at destroying enemy Spider Mines than others.",

"You can be hurt or killed by vehicles exploding near you.",

"You can heal a friendly vehicle with the Link Gun alt-fire.",

"If you die, any Spider Mines or Grenades you fired will explode.",

"The green light on top of the weapon lockers indicates that additional ammo is available at that locker.",

"All turrets can zoom in by pressing %MOVEFORWARD% and zoom out by pressing %MOVEBACKWARD%.",

"Link turrets have the same properties as the Link Gun.",

"The Ion Cannon and Ion Plasma Tank, while charging up, indicate their target with a laser beam.",

"You can switch between remote controlled turrets by pressing %NEXTWEAPON% and %PREVWEAPON%.",

"In a SpaceFighter, you can cycle through targets by pressing %NEXTWEAPON% and %PREVWEAPON%.",

"Various trophies can be obtained by destroying a key vehicle (or turret), completing an objective, or successfully attacking.",

"A trophy is given to the player completing an objective, but the points reward is shared between all contributors.",

"Press %TOGGLEBEHINDVIEW% to switch between 1st and 3rd person view in vehicles.")

GameName="Assault"

Description="In each round, one team takes the role of the attacker, while the other team defends, in recreations of famous (or infamous) scenarios. After a pair of rounds, the most successful attacking team scores a point."

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ctf:

CTFHints="You can use %BASEPATH 0% to see the path to the Red Team base and %BASEPATH 1% to see the path to the Blue Team base.",

"Firing the translocator sends out your translocator beacon. Pressing %FIRE% again returns the beacon, while pressing %A:TFIRE% teleports you instantly to the beacon's location (if you fit).",

"Using the translocator to teleport while carrying the flag will cause you to drop the flag.",

"Pressing %SWITCHWEAPON 10% after tossing the Translocator allows you to view from its internal camera.",

"Pressing %FIRE% while your %ALTFIRE% is still held down after teleporting with the translocator will switch you back to your previous weapon.")

Description="Your team must score flag captures by taking the enemy flag from the enemy base and returning it to their own flag. If the flag carrier is killed, the flag drops to the ground for anyone to pick up. If your team's flag is taken, it must be returned (by touching it after it is dropped) before your team can score a flag capture."

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Deathmatch:

DMHints="Every weapon has two firing modes, a regular fire mode when you press %FIRE% and an alternate fire mode when you press %ALTFIRE%.",

"Press jump again at the peak of a jump to get an extra boost.",

"Pressing a movement key twice in rapid succession will make your character dodge in that direction.","

You can also dodge off walls while in the air.",

"You can change weapons by pressing the associated weapon number, or scroll through your weapons using %NEXTWEAPON% and %PREVWEAPON%.",

"The shock combo is a powerful explosion created with a shock rifle by shooting a shock ball with a shock beam.",

"When loading up rockets using the rocket launcher alt fire, press the regular fire button before releasing the rockets to fire them in a tight spiral.",

"You can toggle the scoreboard display on or off at any time by pressing %SHOWSCORES%.",

"You receive adrenaline for killing enemies and other accomplishments. Once your adrenaline reaches 100, you can start an adrenaline combo by using the correct movement key combination.",

"%SHOWSTATS% will bring up a personal stats display.",

"You can shoot down enemy Redeemer missiles with a well placed shot.",

"Press %TALK% and type your message to send text messages to other players.",

"You can play taunts or other voice messages through the voice menu by pressing %SPEECHMENUTOGGLE%.",

"While crouching (by holding down %DUCK%), you cannot fall off a ledge.")

Description="Free-for-all kill or be killed. The player with the most frags wins."

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Teamgame:

TGHints=

"If you miss a player's chat message, you can use %INGAMECHAT% to display a box of all chat messages you have received.",

"Use the link gun alt fire beam to can link up with link gun carrying teammates. While linked, the teammate will receive a significant power boost to their link gun.",

"You can toss your current weapon for a teammate by pressing %THROWWEAPON%.",

"Teammates who have a link gun equipped will have a green team beacon above their heads instead of the standard yellow beacon.",

"Press %VOICETALK% to voice chat with your team.",

"Press %TEAMTALK% and type your message to send text messages to other team members.",

"The text-to-speech feature that makes the game read text messages aloud can be enabled in the audio settings menu.")

Description="Two teams duke it out in a quest for battlefield supremacy. The team with the most total frags wins."

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stats for specific servers thread:

http://www.ataricommunity.com/forums/showt...threadid=376758

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places to download/find Ut2k4 maps/mods/mutators:

http://www.ataricommunity.com/forums/forum...?s=&forumid=270 (of course)

http://www.ut2004maps.com/downloads.html

http://www.fasterfiles.com/pafiledb.php?ac...=category&id=29

http://www.fileplanet.com/section.aspx?s=95483

http://download.beyondunreal.com/

http://www.unrealplayground.com/newest.php?game=ut2k4

http://www.ut2003hq.com/

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How do I permanently save cached (downloaded) maps?

Check out these threads:

http://www.ataricommunity.com/forums/showt...t=cache+manager

http://www.ataricommunity.com/forums/showt...threadid=374706

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How can I fly the spacefighter without it blowing up on spawn?

First of all I wanna say that ive only tested this in onslaught but it *might* work in onther game modes also.

So here we go:

Enter a game and type "god", then "playersonly" in the console without the ". After that type the following in the console (pick one):

for human spaceship:

summon UT2k4AssaultFull.ASVehicle_SpaceFighter_Human

for skaarj spaceship: summon

ut2k4assaultfull.ASVehicle_SpaceFighter_Skaarj

K, now the spacefighter should have spawned, exit out of the console, DONT MOVE YOUR CHARACTER, just press the button you use to get into vechiles. After that you should be in the spacefighter! ok now open the console and type "playersonly" again, without the ". This will unfreeze the action. To slow down the spacefighter press backwards, to speed up press forwards. Shooting weapons works the same as the raptor. You can cycle your secondary fire targets using the prev and next weapon buttons. Thats basically it. have fun guys!

To do siderolls press space then a strafe button (prob a or d) The reason why i told you to put in godmode is because if ur ighter hits into an object then it goes poof, but if ur a safe driver, then by all means turn it off. Secondary fire will take out a tank in 2 shots, but it has trouble taking out raptors sometimes.

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I took some screenshots and want them hosted, whats a good place?

Try these:

http://www.walagata.com

http://www.domaindlx.com

http://www.monkeyfiles.net/iuploader//show_upload.php

http://www.freeimagesolutions.com/

http://www.imgspot.com/

http://onfinite.three10.com/

http://www.zippyimages.com/

http://www.imageshack.us/

http://www.photodump.com/

http://photobucket.com/

Go here to see a huge list of image hosting sites with descriptions and ratings:

http://www.free-webhosts.com/free-image-hosting.php

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Server admins, I recommend you try this addon for UT2k4:

http://www.ataricommunity.com/forums/showt...threadid=375808

What is it?

UT2Vote is probably the most sophisticated voting system available for Unreal Tournament. Beyond simple mapvoting, it also allows your players or subordinate admins to do anything from selecting gametypes, mutators, and weapon arenas. They can also kick misbehaving players, configure clanmatches, change individual game settings and more.

To learn how to setup map vote with the games built in functions,

go here: http://www.unrealadmin.org/modules.php?nam...rticle&artid=40

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I want to host peoples maps/mods/mutators, whats a good host?

Heres a site which contains the links to other free hosting sites:

http://www.free-webhosts.com/webhosting-01.php

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How can I turn off fog in the game? Will sliding the fog distance bar (located in the settings/display tab) all the way to the left help?

There is no way to turn off fog in the game, the fog distance bar only affects relative scaling of distance fog.

Note: for better performance, set the bar on high values.

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Where can I download the demo/ dedicated retail server/dedicated demo server/fansite kit?

go here: http://www.unrealtournament.com/ut2004/downloads.php

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What movements can I do in the game? (from ut2k3)

Jump: press space (default)

Dodge: you dodge (tap movement key twice, like RIGHT, RIGHT)

Double jump: you jump while in mid-air just after jumping (JUMP, JUMP)

Diagonal dodge: use it to move faster or dodge a bit farther by dodging diagonally, usually in the direction you're currently moving. (hold FORWARD, look 56 degrees left, RIGHT, RIGHT)

Dodge jump: you dodge then jump while in mid-air (RIGHT, RIGHT, JUMP)

Diagonal dodge jump: most useful sequence to move faster, a diagonal dodge where you jump while in mid-air to maintain horizontal dodge speed increasing travel distance (DIAGONAL DODGE, JUMP)

Wall dodge: a dodge that only works if you're near a wall (doesn't work on static meshes and some irregular walls), useful to dodge while in mid-air (JUMP while standing close to a wall or JUMP against a wall, DODGE in the direction opposite to the wall)

Wall dodge jump: a wall dodge where you jump right after dodging, increases travel distance and height (WALL DODGE, JUMP)

Double jump wall dodge: like a wall dodge, only you double jump before performing the wall dodge (DOUBLE JUMP while standing close to a wall or DOUBLE JUMP against a wall, DODGE in the direction opposite to the wall)

Diagonal wall dodge: a wall dodge where you face the wall diagonally and dodge diagonally away from the wall, increasing travel distance a bit (JUMP while facing/moving diagonally towards a wall, DODGE in a diagonal direction away from the wall)

Diagonal wall dodge jump: you can figure this one out.

Double jump diagonal wall dodge: self-explanatory. See double jump wall dodge.

Lift jump: a jump performed while in an moving lift that adds to your travelling speed/distance. (board a lift, JUMP while it's moving)

Weapon jump: use a weapon's knockback to add speed to your jump, usually harming the player. Can be done with weapons like the shield gun, shock rifle secondary, flak cannon secondary, rocket launcher, even the redeemer, and can be used in conjuction with other jumps (aim at wall/floor, JUMP and FIRE simultaneously)

SPECIAL MOVES:

Boost dodge: this is a very unique jump that can only be performed while standing close to a wall (like with the wall dodges, but it is not qualified as a wall dodge) and requires a special keystroke sequence. You must tap a direction key, jump and tap that direction key again. It only works if the tapping of direction keys is within the dodge double-click time. So if your dodge double-click time is set to 0.25s, you must tap the key, jump, then tap it again within 0.25s of the first tap. It's like a double tap with a jump in between. (stand close to a wall, tap movement key opposite to wall, JUMP, tap movement key again)

Jump boost dodge: you jump before performing the boost dodge, providing greater initial height and travel distance(JUMP, BOOST DODGE)

Boost dodge jump: a boost dodge where you jump again while in mid-air, providing even greater travel distance than a jump boost dodge(BOOST DODGE, JUMP)

Diagonal boost dodge: a boost dodge where you face the wall diagonally and boost dodge in the opposite diagonal direction, going even farther (stand close to wall diagonally, tap movement key diagonally away from wall, JUMP, tap movement key again)

Diagonal boost dodge jump: self-explanatory. It's the farthest you can go by yourself without the help of a lift (DIAGONAL BOOST DODGE, JUMP)

TIP #1: there is some control over speed and direction while in mid-air, so to increase travelling distance or control, it is recommended that you hold the movement key towards the desired direction of movement while jumping or dodging.

TIP #2: when lift jumping, time yourself to jump when the lift is moving at its highest speed.

TIP #3: practice, practice, practice!

NOTE: these jumps are not made up, they actually work and correspond to the names they received. Of course there are more possible combinations like a diagonal weapon double lift jump or something, but they are not worth mentioning. Some combinations are not possible though, like a double jump wall dodge jump, since you can't jump a third time after double jumping.

taken from:

http://p209.ezboard.com/fosxmacutmessagebo...picID=323.topic

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Is there another server browser for ut2004, except for all seeing eye?

Yes, theres also gamespy arcade and all seeing eye

http://www.gamespy.com/software

all seeing eye link:

http://www.udpsoft.com/eye2/

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Where can I find a list for ut2k4 mods?

Go here: http://www.ataricommunity.com/forums/showt...threadid=349801

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Starting a clan?

Check this out:

http://www.ina-community.com/forums/showth...threadid=364504

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Heres some advanced weapons info:

(by fila)

Assault Rifle

Ammuniton(start): 100 bullets 4 granades

Damage(pri):

damage per shoot: 7

shot per second: 7

damage per second: 49

Damage(sec):

damage per shoot: 63

shot per second: 1,2

damage per second: 76

Bio Rifle

Ammuntion(start/max) 20/50

Damage(pri):

damage per shoot: 35

shot per second: 4

damage per second: 140

Damage(sec):

damage per shoot: 220

shot per second: 0,4

damage per second: 88

Shock Rifle

Ammuntion(start/max) 20/50

Damage(pri):

damage per shoot: 45

shot per second: 1,6

damage per second: 72

Damage(sec):

damage per shoot:36-40

shot per second: 1,9

damage per second: 68-76

Link Gun

Ammuntion(start/max) 70/220

Damage(pri):

damage per shoot: 30

shot per second: 5,5

damage per second: 165

Damage(sec):

damage per shoot: 9

shot per second: 9

damage per second: 81

Mini gun

Ammunition(start/max): 150/250

Damage(pri):

damage per shoot: 6-8

shot per second: 16

damage per second: 96-128

Damage(sec):

damage per shoot: 14-16

shot per second: 5,5flak

damage per second: 77-88

Flak

Ammunition(start/max): 15/35

Damage(pri):

damage per shoot: 117

shot per second: 1,3

damage per second: 152

Damage(sec):

damage per shoot: 90-120

shot per second: 1

damage per second: 90-120

Rocket Launcher

Ammunition(start/max) 12/30

Damage(pri):

damage per shoot: 90-95

shot per second: 1,3

damage per second: 117-123

Damage(sec):

damage per shoot: 270

shot per second: 0,5

damage per second: 135

Lightning Gun

Ammunition(start/max) 15/40

Damage(pri):

damage per shoot: 70 (140 hs)

shot per second: 0,7

damage per second: 49 (98 hs)

Sniper Gun

Ammunition(start/max) 15/35

Damage(pri):

damage per shoot: 60 (120 hs)

shot per second: 0,9

damage per second: 54 (108 hs)

hs = headshot

pri = primary

sec = secondary

start = ammunition on pickup

max = maximal ammunition

http://www.ataricommunity.com/forums/showt...threadid=380238

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You can find info / download link for the latest anti tcc here:

http://www.koehler-homepage.de/Wormbo/AntiTCC.html

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If you want to be able to aim easily while in 3rd person view try this mutator:

http://www.ataricommunity.com/forums/showt...ighlight=aerial

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lots of good links posted in this thread about ued3 tutorials...

http://www.ataricommunity.com/forums/showt...threadid=401874

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thanks :)

I used to moderate epic/ataris channel for ut on irc. I was basically their tech support for the game :p

But nobody gave a **** about me and the other mods.

The only highlight of my modship was when mark rein (epic vp) visited the channel, and i talked to him twice. but thats basically it(he told me not to kick so much, lol i got nervous when he entered channel and started kicking spammers like crazy). and then dr sin visited (ut security guy) and asked about a ut2004 security bypass using the set console command. I knew about it, but i didnt mention anything.

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