"Lost" TV Show - Currently Season 2 (US aired)


Recommended Posts

talked with about 20 friends today at school....definitely a sub-par episode. not interesting at ALL to me. i felt like walking away. and did at parts. so umm....

what happened with the fire or something? i didn't see how that started.

Charlie started it so he could distract everyone and take the baby to get it baptized by Eko.

i dunno i dont think charlie was using any..... locke was a little harsh at first but charlie deserves the ass whoopin in the end definatly... stealin babies and what not. well until next week, anybody find anything in the skyline or w/e?

i don't think charlie used... he told jack he didn't use any

and locke... interesting character, how he was been changing and reacting differently

i wonder what he plans with the statues and his purpose by changing the lock (i guess that's what he was doing...)

i dunno i dont think charlie was using any..... locke was a little harsh at first but charlie deserves the ass whoopin in the end definatly... stealin babies and what not. well until next week, anybody find anything in the skyline or w/e?

Given Charlie's weird behavior and all, I suspect that if he wasn't using, he was going to when Locke stumbled upon him. Looked like he was either using or suffering big time withdrawal. Either case, you could explain the dreams he was having with that.

I could totally understand Locke's behavior. Charlie basically lied at every turn, despite Locke's best efforts to help him and show him that clean is the way to go. Not only that, but Charlie was acting extremely strange when it came to Claire and the baby, to the point of possibily harming the baby (the dream where he rescued the baby, only for it to turn out he actually sleepwalked and stole the baby), and even the point of setting a fire to steal the baby again when everyone was distracted.

Quite frankly, I don't blame Locke one bit. He was absolutely sick of Charlie and what he was pulling.

Dont know if anyone of you noticed in one of charlies dreams...you can see the drug plane at the middle point on the left side.... :blink:

http://www.freefileupload.net/file.php?fil...arlie_plane.gif

(Image is 1.4mb so didnt display for the benefit of dial uppers)

wow

that's very subtle! what would be the meaning of that?

donno but maybe he's just seeing the past from the island in his dream...its not like the first person is it...locke saw it didnt he and boone pointed to it if I remember :pinch:

Top left corner of the gif.

Did anyone hear brief scream when Locke was coming out of the hatch meeting up with Charlie? :blink:

Its just the door handle squeaking. :p

Given Charlie's weird behavior and all, I suspect that if he wasn't using, he was going to when Locke stumbled upon him. Looked like he was either using or suffering big time withdrawal. Either case, you could explain the dreams he was having with that.

Oh come on..your as bad as people on the tv show, your always looking for the logical answer. Locke has a dream about the plane... drug use perhaps? No, Charlie saw what he saw for a reason... the island has always had a Good/Bad theme to it... and so has Aaron. Didn't the mind reader guy from first season have a spaz cos he didn't want Aaron to be brought up by anyone other than his mother... perhaps to prevent him from going down a bad path? (to throw a more extreme theory, Aaron has super powers or something like that, so he'll end up using those powers for good or for evil. The pyshic told them to catch that plane because Clare was intent on giving him up, thus preventing them from being seperated.) Baptising him is just another way of making sure hes on the good.

Thought that episode was alright but not great, seems as we get deeper into Season 2 there is alot less cliffhangers now.

Anyways in that episode at the end, what was Locke doing to that wall with a little pin?

The beechcraft is there to symbolise the drugs.

Anyway it's not a head on the power station it's part of the cranes in front. Trust me, this has been checked on HD.

There is a sign on the right of the power station which says "unreadable construction." This may appear in a later episode.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Payday TWO!! Is 13 years old man I feel old - I remember trying it out and if I did not know I would say 5-6 years ago or something
    • Payday 2 engine upgrade adds 64-bit and DX11 support, drastically shrinks install size by Pulasthi Ariyasinghe Payday 2, the most popular entry in the heisting game franchise, is getting a surprising update after all these years. This is slated to be a complete engine upgrade that will enhance almost every aspect of the 13-year-old title, targeting performance, loading times, file size, rendering backend, and more. Developer Sidetrack Games is planning a beta to test out the new version ahead of the full public launch. The development team today revealed that the long-awaited upgrade to the 64-bit architecture is happening with this Diesel 3.0 engine update. By letting the game use more ram than 4GB, it is said to improve stability and compatibility on most hardware. It should also help modders in the long term with implementing larger changes too. "While many of the changes are made on the backend and not everything will be visible to you guys because it is a massive rewrite of the entire codebase, there will be a lot of things that you can look forward to," Sidetrack explained. Payday 2 will also hop over from DirectX 9 to 11. Instead of visual improvements, this is slated to reduce the amount of VRAM used by the title, letting more lower-end hardware access the title and run it better. Since these changes would require a complete redownload of the game anyway, Sidetrack says it has revamped "the game's packaging and bundling system." This should reduce the installation size from 86GB to 32GB. "So, now it's time to finally move the game to your SSDs," added the studio. The Payday 2 Diesel Engine 3.0 update is entering open beta on June 30 for Steam users. No console release plans were announced today. Sidetrack Games says it has been working on this complete rewrite of the codebase for the last nine months. While these changes should break most mods, the studio encouraged modders to use the beta period to repair their creations with support from the development team.
  • Recent Achievements

    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
    • First Post
      OffsetAbs earned a badge
      First Post
    • Reacting Well
      OffsetAbs earned a badge
      Reacting Well
    • First Post
      Kolakid60 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      440
    2. 2
      +Edouard
      196
    3. 3
      PsYcHoKiLLa
      157
    4. 4
      FloatingFatMan
      71
    5. 5
      Steven P.
      68
  • Tell a friend

    Love Neowin? Tell a friend!