Halo 2: EGM Issue 185 Preview


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Read Me, Bitches!

These scans are reserved for Neowin exclusively, but I understand that I have no control over those who wish to share these images with outside communities and friends alike. It is for this reason I would like to request that such people host the files on a mirror, this would save me a lot of grief. Much appreciation towards those who consider this request, as it will take a lot of stress from my server and save me a few bucks from exceeding my allocated transfer limit.

Enjoy!

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I took notice of that myself when I first read through the article, but you have to consider a few things before judging the quality at which the graphics appear. Developers had to scale the textures and use basic surfacing techniques since the resources of the Xbox are limited. Most of the details would be less-apparent in a television, even those that use a higher resolution such as 1024x768 or 1280x960. Also, magazines use imagesetters that use an output source resolution of 1200/2400 DPI, screen captures taken from games are rarely rich enough to show a true representation of how they would normally appear.

Edited by Chouzan
I took notice of that myself when I first read through the article, but you have to consider a few things before judging the quality at which the graphics appear. Developers had to scale the textures and use basic surfacing techniques since the resources of the Xbox are limited. Most of the details would be less-apparent in a television, even those that use a higher resolution such as 1024x768 or 1280x960. Most magazines scale use imagesetters that use an output source resolution of 1200/2400 DPI, screen captures taken from games are rarely rich enough to show a true representation of how they would normally appear.

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You're right :yes:

But even the bump maps on its armor look subpar up close. I know the X Box is limited in what it can push, but you'd think the big aliens would look better than the little ones.

Ah, well, like you said: it's not a very good representation.

I know the X Box is limited in what it can push, but you'd think the big aliens would look better than the little ones.

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You can notice how the same techniques were applied to the drones on pages 122 and 123. The Xbox certainly is limited, but such brilliant work at the hands of texturers can produce some significant results without a major hit on performance in the end. Trust me, once you get a glimpse of Halo 2 on a television come this November 9th, such trimmed corners will not even come to attention. :)

Side Note: I hereby declare myself a candidate for the "Most Frequent User of Edit Function" on Neowin. :laugh:

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