[Definitive] Sony PSP Thread


Recommended Posts

srry if someone already posted it...but from what i understand it will be released in Japan in a couple of days and March 2k5 here in the states?

585080674[/snapback]

yes that is correct.

fellas i'm a little bit confused....

can you buy UMD and record stuff on it? or is it only through MS duo?

also don't you guys think they will fix all these problems by US release?

like RR loading times and other small things?

In addition does anybody know if it would be possible to upload other apps to PSP, like for example a calendar, to do, and other ****? i know they are releasing a keyboard eventually? so maybe...???

did someone say they don't want to scratch their beautifull PSP screen? check this out ;)

http://www.play-asia.com/paOS-13-71-9e-70-fd6.html

Portable Liquid Crystal Filter

" ? Protect your Sony PSP? screen from scratches and damage

? Easy to attach and remove

? Officially licensed product "

Price: US$ 5.99

want to watch porn?

[url=http://www.play-asia.com/paOS-13-71-9e-70-fd7.html]http://www.play-asia.com/paOS-13-71-9e-70-fd7.htmlPortable Privacy Filterlter

" ? Privacy Filter. Attach it to your Sony PSP? screen and avoid possible reflection

? Ideal for playing games / watching movies in public transports

? Avoid to disclose your game/movie to be watched by people sitting nearby

? Easy to attach and remove "

Price: US$ 8.99

Oh yea, Shouldnt US lunch have more color variations?

Portable Liquid Crystal Filter

?  Protect your Sony PSP? screen from scratches and damage

?  Easy to attach and remove

?  Officially licensed product

Price: US$ 5.99

Thanks for that. The ?argument? about the PSP screen being able to be scratched easily is now completely mute.

Only sony will be able to make UMD discs so yea Memory stick only.  All publishers have to get sony to stomp the discs.

585081058[/snapback]

i think there is potential that writable umd will be a consumer product.

That remote has the same connector as the one MiniDisc players have for their remote... and it actually looks just as the ControlSticks that come with MD Players. So I'm guessing that the controller is just for Audio Playback Control, and probably has the same functionality with Video Playback.

eeek, Some bad news for Importers. LikSang are reporting the prices there having to charge.

Because of the huge shortage, it is impossible to know for anyone (including Lik Sang and retailers in Japan) when and how many units Sony will make available in the following weeks. Not all import gamers worldwide will be able to get their unit from the first batch, and those few lucky ones who must and can receive theirs at launch need to get used to launch prices - which is by now US$ 450 to US$ 600.

http://www.lik-sang.com/news.php?artc=3547

Seams the reason is because of the shortage the Hong Kong importers are having to scorce stock from shops and through Jap retailers and thats forcing the prices right up. Silly Prices, bit glad i canceld my order now.

i was hearing alot of stuff about battery life, but I went to Japantoday.com where I saw a link to cnet's latest info on the PSP (more of an article) and it said

"Sony Computer Entertainment President Ken Kutaragi acknowledged in a Japanese press interview last month that those estimates (4-6 hours gameplay) were for playing a simple puzzle or card game with the screen dimmed, speakers turned off and wireless connectivity disabled. Turn on all the bells and whistles and load up a graphically complex racing game, and the battery will drain faster. Nintendo's market-leading Game Boy Advance SP, by contrast, runs for more than 10 hours between charges"

That article is dramatically out of date, hands on impressions of battery life has already been posted on the net. 3 examples are:

MP3 playback - 9-10 hours

UMD video playback - 4-5 hours

Ridge Racers - ~5 hours

These are hands on impressions from retails units available in Hong Kong.

This information comes from "lunlunqq" at the Gaming-Age forums.

OK, some guy i know posted some PSP impressions on a Chinese board. i guess i can translate them briefly.

This guy is in japan now and he got his psp from the auction a few weeks ago. In his post, he basically described his first-day use of the psp.

//Start:

at 8:30, he left home for school with the psp (battery fully recharged during the night before) and listened to mp3 all the way untill he arrived at school at around 9:30. he then checked the battery in the menu: it said "91%. estimated remaining mp3 playback time: 9 hours."

he then watch movie from memory stick for around 40 mins in his class and then checked the battery again: "80%, estimated remaining movie playback time 4 hours". he said he paused the movie and checked the battery several times during that 40 mins (he did that too during the 1h of mp3 playback) and based on his observation, playing movies consuming the battery at least twice as fast as playing mp3.

he then showed off his new psp among his classmates. everyone awed and cam.

he listened to mp3 during his 1-hour home trip again. he watched movie for around 10 mins during that time. after he arrived home, he checked the battery again: 73%.

he said the mp3s sound much better on his psp than on his ipod.

//end

here is the thread where he posted his impression on psp mp3 and movie playback. it's all chinese but at least there are some nice pics. based on his comments, i can see that the age of porn-under-school-desks is coming!

Also, it seems that Ridge Racer lasts longer than expected. Ridge Race has lasted 5 hours in early testing.

Here's some more pictures, the Japanese launch is in full flow:

http://psp.ign.com/articles/572/572528p1.html

Piccies:

post-2629-1102798664_thumb.jpg

Some information about the UK launch in March, Sony Europe had a press day on thursday where they demonstrated 9 games that will be available on or around the UK launch, check out the updated first post for links :D I've already chosen 4 launch games :woot: WipEout Pure, Ridge Racer, Hot Shots Golf and Mercury :woot:

One thing I liked about the original wipeouts (and a lot of other games) was the ability to pop the CD out and stick your own music CD in, Xbox took this a massive leap further with games having custom soundtracks. Well now PSP has tagged along with it, Formula One and WipEout will have the ability to have custom soundtracks from music stored on the Memory stick :woot:

Potential UK retail price?

http://shop.gameplay.co.uk/webstore/produc...tation_portable

?179.99

But at the same time they say ?149.99 for the DS:

http://shop.gameplay.co.uk/webstore/produc...tle=nintendo_ds

?20 off each of those sounds about right, ?130 DS ?160 PSP sounds good to me. This bears no relation to the US price obviously because the UK pays well over the odds for stuff like this.

Potential UK retail price?

http://shop.gameplay.co.uk/webstore/produc...tation_portable

?179.99

But at the same time they say ?149.99 for the DS:

http://shop.gameplay.co.uk/webstore/produc...tle=nintendo_ds

?20 off each of those sounds about right, ?130 DS ?160 PSP sounds good to me. This bears no relation to the US price obviously because the UK pays well over the odds for stuff like this.

585085598[/snapback]

Can I hold you to that?

At those prices it seems a bargain. I mean 16:9 screen, wireless LAN...

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Frankly, I blame whoever is writing such articles. "A big improvement/update and/or new feature is now available to everyone! Also, use this unofficial tweak tool to enable it because it actually isn't available to you yet officially and might not in fact even be entirely ready or whatever, hence why it is perhaps not enabled for you*. But it's great and you should enable it!" I mean there's nothing wrong with sharing info about some feature you might need to enable via unofficial means, of course. It's just that these articles tend to essentially end up being two news pieces in one, and one of them tends to be a bit misleading. (*Yes, yes, the "it's a controlled rollout!" thing. Not a fan of that one either. The argument, not the actual rollout.)
    • Thank you. Will do. I read in the release notes that editor config might be at play here.
    • Actually, I think even Microsoft doesn't know how to control it
    • OpenAI is making Codex more useful in Chrome and the cloud by Pradeep Viswanathan OpenAI's Codex now has more than 5 million users, up nearly 4x from earlier this year. To further accelerate Codex's growth among developers, OpenAI today announced that it has agreed to acquire Ona, a company that builds secure cloud execution and orchestration technology for developers. Ona will enable developers to run Codex with persistent and controlled cloud infrastructure for long-running agentic workflows. Right now, most Codex execution happens locally on developers' laptops and PCs, and the agents work continuously for hours. Through Ona, OpenAI aims to make Codex agents keep working for days without being tied to a user’s local machine or an active session. This will be an important capability for enterprises that want to deploy AI agents in production while maintaining control over infrastructure, data, security boundaries, credential scope, logging, and review workflows. Like any acquisition, the deal is still subject to customary closing conditions, including regulatory approvals. Until the deal closes, OpenAI and Ona will continue to operate as separate companies. After closing, Ona’s team will join the Codex team to improve developer workflows. Alongside the Ona acquisition announcement, OpenAI today introduced a few Codex updates. Developers can now save Codex rate limit resets and use them later instead of losing them when they are not needed immediately. OpenAI is also adding a referral option where users can invite a friend to Codex and get a saved rate limit reset. OpenAI today also announced a developer mode for browser use in Chrome and the Codex in-app browser. With this mode, Codex can use the Chrome DevTools Protocol to debug web apps, inspect pages, and work more directly with browser-based development workflows. Developers can use this when they want Codex to profile JavaScript, inspect console output and network traffic, examine web page states including the DOM and applied styles, and more.
    • Camtasia 2026.1.3 by Razvan Serea TechSmith Camtasia is the complete professional solution for high-quality screen recording, video editing and sharing. Camtasia 2026 makes editing your videos easier, and faster than ever. The new editor is packed with enhanced video processing, all-new production technology, an innovative library, and stock videos and other creative assets to help you create more polished, professional videos. No video experience needed. Anyone can create informative, engaging videos. Create professional, eye-catching videos: Add special video effects - Apply Behaviors that are perfectly designed to animate your text, images, or icons. Get a crisp, polished look without being a professional video editor. Drag-and-drop your edits - What you see is what you get. Every effect and element in your video can be dropped and edited directly in the preview window. And you can edit at resolutions up to beautiful 4K, for clear video at any size. Get exceptional performance - Camtasia takes full advantage of your computer’s processor with 64-bit performance. You’ll get fast rendering times and enhanced stability—even on your most complex projects. Camtasia 2026.1.3 changelog: Feature Updates Improved keyboard navigability in tool panels. Improved screen reader accessibility of headings in Preferences. Tool panels can now be resized using a keyboard-navigable control. Updated color of folder icon in User Library tab for better visibility. Grouped media now render a composite waveform considering all audio media within that group. Added Long Path Aware to the manifest of Editor and Recorder. Performance Improvements Improved performance for editing groups on the timeline. Improved the project loading performance when timeline has lots of trec media with cursor data. Updates for IT Administrators Updated cpp-httplib from 0.38.0 to 0.43.3. Updated expat from 2.7.4 to 2.8.0. Updated freetype from 2.13.3 to 2.14.3. Updated harfbuzz from 13.0.1 to 14.2.0. Updated libpng16 from 1.6.55 to 1.6.58. Updated pango from 1.57.0 to 1.57.1. Updated girepository from 2.86.3 to 2.88.0. Updated pcre2-posix from 10.47.0 to 12.0.2. Added new harfbuzz-gpu.dll. Updated FFmpeg from 7.1.1 to 7.1.2. Updated aom from 3.11.0 to 3.13.1. Updated dav1d from 1.5.0 to 1.5.1. Updated ogg from 1.3.5 to 1.3.6. Updated SDL2 from 2.32.4 to 2.32.10. Updated zlib from 1.3.1 to 1.3.2. Updated Nalpeiron binaries to version 4.4.69.3. Bug Fixes Fixed an issue which prevented some user submitted crash reports from being sent. Fixed a potential memory leak when decoding HEVC or VP9 video. Fixed a potential crash when trying to delete a range selection on a magnetic track. Fixed a bug with the Properties Panel showing stale properties when only a caption is selected on the timeline. Fixed an issue that could prevent the Opacity and Blur properties from being changed in the Background Removal effect. Fixed an issue where larger Camtasia online projects may fail to open in Camtasia Editor. Table of contents thumbnails are no longer created for Smart Player exports with no table of contents. Fix resetting skew revert to revert just skew and not scale as well. Fixed editing in Snagit with snagX file with Unicode characters. Fixed a bug where grouped visual media could be cropped in some cases. Fixed importing SnagX files with Unicode characters. Localization fixes. Download: Camtasia 2026.1.3 | 309.0 MB (Shareware) View: Camtasia Homepage | Tutorials | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Month Later
      Jamswaz earned a badge
      One Month Later
    • Week One Done
      Jamswaz earned a badge
      Week One Done
    • Rookie
      Marzoid went up a rank
      Rookie
    • Community Regular
      coch went up a rank
      Community Regular
    • One Year In
      slackerzz earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      511
    2. 2
      PsYcHoKiLLa
      188
    3. 3
      +Edouard
      157
    4. 4
      Steven P.
      83
    5. 5
      ATLien_0
      75
  • Tell a friend

    Love Neowin? Tell a friend!