• 0

Bluetooth Programming [C]


Question

#include <stdlib.h>
#include <stdio.h>
#include <Winsock2.h>
#include <Ws2bth.h>
#include <BluetoothAPIs.h>
#include <windows.h>

void ErrorExit(LPTSTR lpszFunction);

int main(void)
{
	BLUETOOTH_FIND_RADIO_PARAMS FirstRadio;
	HANDLE RadioHandle;
	HANDLE NextRadio;
	BOOL FoundNextRadioHandle;
	BLUETOOTH_RADIO_INFO RadioDeviceInfo;
	DWORD dw;

	BluetoothFindFirstRadio((BLUETOOTH_FIND_RADIO_PARAMS*)&FirstRadio,(HANDLE*)&RadioHandle);
	if(RadioHandle == NULL)
	{
  printf("Problems Creating Radio Handle");
	}

	FoundNextRadioHandle = BluetoothFindNextRadio((HANDLE*)&RadioHandle,(HANDLE*)&NextRadio);

	if(FoundNextRadioHandle == TRUE)
	{
  printf("Found Another Bluetooth Radio");
	}
	else
	{
  printf("Only One Bluetooth Radio Handle Present\n");
  
	}
  
	BluetoothGetRadioInfo(RadioHandle,(BLUETOOTH_RADIO_INFO*)&RadioDeviceInfo);
	dw = GetLastError();
	ErrorExit((LPTSTR)&dw);

	HBLUETOOTH_DEVICE_FIND DeviceHandle;
	BLUETOOTH_DEVICE_INFO DeviceInfo;
	BLUETOOTH_DEVICE_SEARCH_PARAMS SearchParams;

	BOOL FoundDevice; /*Return Value of FindNextDevice*/
	BLUETOOTH_DEVICE_INFO FoundDeviceInfo; /*Structure Containing Info of next Device*/

	SearchParams.dwSize = sizeof(BLUETOOTH_DEVICE_SEARCH_PARAMS);
	SearchParams.fReturnAuthenticated = TRUE;
	SearchParams.fReturnRemembered = TRUE;
	SearchParams.fReturnUnknown = TRUE;
	SearchParams.fReturnConnected = TRUE;
	SearchParams.fIssueInquiry = TRUE;
	SearchParams.cTimeoutMultiplier = 10;
	SearchParams.hRadio = RadioHandle;

	BluetoothFindFirstDevice((BLUETOOTH_DEVICE_SEARCH_PARAMS*)&SearchParams,(BLUETOOTH_DEVICE_INFO*)&DeviceInfo);
	dw = GetLastError();
	ErrorExit((LPTSTR)&dw);

	FoundDevice = BluetoothFindNextDevice((HBLUETOOTH_DEVICE_FIND*)&DeviceHandle,(BLUETOOTH_DEVICE_INFO*) &FoundDeviceInfo);
	dw = GetLastError();
	ErrorExit((LPTSTR)&dw);

	return 0;
}

void ErrorExit(LPTSTR lpszFunction) 
{ 
    TCHAR szBuf[80]; 
    LPVOID lpMsgBuf;
    DWORD dw = GetLastError(); 

    FormatMessage(
        FORMAT_MESSAGE_ALLOCATE_BUFFER | 
        FORMAT_MESSAGE_FROM_SYSTEM,
        NULL,
        dw,
        MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
        (LPTSTR) &lpMsgBuf,
        0, NULL );

    wsprintf(szBuf, 
        "%s failed with error %d: %s", 
        lpszFunction, dw, lpMsgBuf); 

    MessageBox(NULL, szBuf, "Error", MB_OK); 

    LocalFree(lpMsgBuf);
    ExitProcess(dw); 
}

Hi, Please could someone tell me why this program isnt working. It keeps comming up with the error :

  Quote
Error 126 : The specified module could not be found.

It needs the platform SDK installed for the bluetooth headers and such. It also doesnt find the local bluetooth dongle or my phone which is what it is intended to do.

Thanks in Advance.

Sawyer12 :)

Link to comment
https://www.neowin.net/forum/topic/275426-bluetooth-programming-c/
Share on other sites

13 answers to this question

Recommended Posts

  • 0

If a function succeeds, it is not required to set the last error to 0. You have to check what success means for each function. For example, BluetoothFindFirstDevice is supposed to return a valid handle and fails on NULL - you should check this first. If you have a NULL handle, then call GetLastError.

  • 0
  Sawyer12 said:
Can anyone tell me the difference between the functions :

BluetoothFindFirstDevice and  BluetoothFindFirstRadio ?

Which should I call first, Im basically trying to get my program to find my bluetooth phone. Any ideas?

585348297[/snapback]

I tried the code on 2 dev machines:

Machine 1: Mitsumi Bluetooth Adapter - Got an Error 126

Machine 2: Microsoft Bluetooth Keyboard/Mouse Adapter - Worked no problem

I guess it could be a driver issue.

BluetoothFindfirstDevice, this would find a device like phone, pda, keyboard etc.

BluetoothFindFirstRadio, this would find the actual bluetooth adapter.

  • 0

If you only have the 1 bluetooth adapter installed then you can have the line

 SearchParams.hRadio = NULL;

Then you can delete all the code that deals with BluetoothFindFirstRadio().

But like I said, 1 adapter worked for me, the other didn't... If you are still getting the same error it might be the adapter/api conflict.

  • 0

Here is the code that worked for me

#include "bthdef.h"
#include "BluetoothAPIs.h"
#pragma comment(lib, "irprops.lib")

	BLUETOOTH_DEVICE_SEARCH_PARAMS bdsp;
	BLUETOOTH_DEVICE_INFO bdi;
	HBLUETOOTH_DEVICE_FIND hbf;

	ZeroMemory(&bdsp, sizeof(BLUETOOTH_DEVICE_SEARCH_PARAMS));

	bdsp.dwSize = sizeof(BLUETOOTH_DEVICE_SEARCH_PARAMS);
	bdsp.fReturnAuthenticated = TRUE;
	bdsp.fReturnRemembered = TRUE;
	bdsp.fReturnUnknown = TRUE;
	bdsp.fReturnConnected = TRUE;
	bdsp.fIssueInquiry = TRUE;
	bdsp.cTimeoutMultiplier = 10;
	bdsp.hRadio = NULL;

	bdi.dwSize = sizeof(bdi);

	hbf = BluetoothFindFirstDevice(&bdsp, &bdi);
	DWORD dwErr = GetLastError();

	if (hbf != NULL)
	{
  TCHAR szDevName[MAX_PATH];

  while(1)
  {
  	memset(szDevName, 0x00, sizeof(szDevName));
  	sprintf(szDevName, _T("Name:%S"), bdi.szName);
  	MessageBox(szDevName, _T("Bluetooth Info"));

  	if (BluetoothFindNextDevice(hbf, &bdi) == FALSE)
    break;
  }

  BluetoothFindDeviceClose(hbf);
	}
	else
	{
  //No Devices Found...
	}

  • 0

I think that the Microsoft Bluetoothxxx() API functions are only to enumerate, bond, select & get info of bluetooth devices in the area. You may have to use the Winsock functions to actually communicate to the bluetooth device.

I only do WindowsCE programming, and the MS Bluetooth API functions are very different, eg. once you have bonded/selected a device it usually appears as a COM Port, then it is a simple matter of opening/closing/read/write to that port. On WIn32, I don't know.

Some devices like PDA's use OBEX to transfer files, maybe that could be used, maybe not !!!

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Download this SQL Essentials For Dummies eBook (worth $10) for free by Steven Parker FOR DUMMIES is a trademark of John Wiley & Sons, Inc. A right-to-the-point guide on all the key topics of SQL programming SQL Essentials For Dummies is your quick reference to all the core concepts of SQL—a valuable common standard language used in relational databases. This useful guide is straightforward—with no excess review, wordy explanations, or fluff—so you get what you need, fast. Great for a brush-up on the basics or as an everyday desk reference, this book is one you can rely on. Strengthen your understanding of the basics of SQL Review what you've already learned or pick up key skills Use SQL to create, manipulate, and control relational databases Jog your memory on the essentials as you work and get clear answers to your questions Perfect for supplementing classroom learning, reviewing for a certification, and staying knowledgeable on the job, SQL Essentials For Dummies is the convenient, direct, and digestible reference you've been looking for. Claim your complimentary eBook worth $10 for free, before the offer ends on June 17. How to get it Please ensure you read the terms and conditions to claim this offer. Complete and verifiable information is required in order to receive this free offer. If you have previously made use of these free offers, you will not need to re-register. While supplies last! Download the SQL Essentials For Dummies eBook (worth $10) for free Offered by Wiley, view other free resources The below offers are also available for free for a limited time: Winxvideo AI V3.0 Lifetime License for PC ($69.95 Value) FREE – Expires 6/8 Aiarty Image Enhancer for PC/Mac ($85 Value) FREE – Expires 6/8 Solutions Architect's Handbook, Third Edition ($42.99 Value) FREE – Expires 6/10 AI and Innovation ($21 Value) FREE – Expires 6/11 Unruly: Fighting Back when Politics, AI, and Law Upend [...] ($18 Value) FREE - Expires 6/17 SQL Essentials For Dummies ($10 Value) FREE – Expires 6/17 Continuous Testing, Quality, Security, and Feedback ($27.99 Value) FREE – Expires 6/18 VideoProc Converter AI v7.5 for FREE (worth $78.90) – Expires 6/18 Macxvideo AI ($39.95 Value) Free for a Limited Time – Expires 6/22 The Ultimate Linux Newbie Guide – Featured Free content Python Notes for Professionals – Featured Free content Learn Linux in 5 Days – Featured Free content Quick Reference Guide for Cybersecurity – Featured Free content We post these because we earn commission on each lead so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. Other ways to support Neowin The above deal not doing it for you, but still want to help? Check out the links below. Check out our partner software in the Neowin Store Buy a T-shirt at Neowin's Threadsquad Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: An account at Neowin Deals is required to participate in any deals powered by our affiliate, StackCommerce. For a full description of StackCommerce's privacy guidelines, go here. Neowin benefits from shared revenue of each sale made through the branded deals site.
    • No one is surprised. It goes both ways. Warhammer remake is not on the PS5, but Xbox/PC and Game Pass day 1 and it is NOT a Microsoft owned game (Sega). 100% Microsoft money deal. Timed of course. Sega wins because they get the Microsoft money now then when the deal ends they get the much larger PS audience to make money from. As far as Black Myth is concerned, the Chinese gaming platform market is very much PC then PS then everything else. Consoles were banned in China for years, then allowed and the PS is the console of choice. The release of Black Myth actually saw a PS5 console sale spike because of Chinese gamer's buying PS5's just to play this game. With the ever shrinking Xbox console market I can see a point where 3rd party games try to get Sony exclusive money because the ROI for Xbox console versions of those games is a shrinking endeavor.
    • Yeah Microsoft's "recommendation" is based on some promotional partnership with Intel. This is not very news worthy.
    • These giant companies want to ensure a system where there is no legal means storing the content on your own device. That's practically the case already. There are so many ways which we are being screwed by the top 1%, and this is just a drop in the bucket.
  • Recent Achievements

    • One Year In
      Frinco90 earned a badge
      One Year In
    • Apprentice
      Frinco90 went up a rank
      Apprentice
    • Week One Done
      theevergreentree earned a badge
      Week One Done
    • Dedicated
      Fryer Tuck earned a badge
      Dedicated
    • Week One Done
      luxoxfurniture earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      452
    2. 2
      +FloatingFatMan
      248
    3. 3
      snowy owl
      232
    4. 4
      ATLien_0
      207
    5. 5
      Xenon
      146
  • Tell a friend

    Love Neowin? Tell a friend!