[Definitive] Sony PS3 Thread


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Hey guys not sure if this has been said already but not gonna look through all the pages for it but anyone know the official list of games comming out for the PS3 with pictures and videos.. i've seen Killzone 2 video ( amazing looking game )

Just read that another previous Playstation title is now moving over to XBox 360... Rumble Roses XX. Personally Rumble Roses wasn't much of a wrestling game, but it was quite fun to play. Now with Ridge Racer 6 going to XBox 360 aswell, thats two titles I hoped to beable to on the PS3 down the drain(maybe?).

Any thoughts about these games moving? Maybe we will see ports...

Yeah, guess you're right. Just hope Polyphony Digital doesn't somehow jump the boat, it'd be a shame to lose the best race game of all time :cry: . Hopefully Namco doesn't backstab with Tekken and Soul Calibur also :crazy: .

Bandai also seems to have also poped its dedication by bringing a gundam title to XBox 360, sorry but this really does drive me nuts :crazy: .

Sony will get good games anywas :D As long as the Tekken, Metal Gear, Gran Turismo and Final Fantasy (forget XI, its a black sheep IMO) series remain on Sony camp, we're safe :D Also, I'd be willing to buy a PS3 just to play God of War 2 :cool: :happy: :D :woot: Hasn't been announced, I think, but cmon, they GOTTA make a sequel. Kretos in High Definition......Oh man :D Also, GTA games are always released first on Sony systems, which is a big plus for me...

The way I see it, the only three things Sony need to make sure PS3 is an instant and surefire hit are:

1. An online service worth a damn. Sony fanboy or not, I have to admit Sony has nothing on MS's Xbox Live service. Individual fees for each game? Big no-no.

2. To keep the games as diverse and as many they are now. Backwards compatibility woudln't hurt :happy:

3. Keep the launch price at (or under, but I doubt its possible) $400.

If they wanna make the PS3 the ultimate system, all they need is the sort of media capabilities XB360 has (connecting to mp3 players and MCPCs and stuff).

Edited by Ajapi
Sony will get good games anywas :D As long as the Tekken, Metal Gear, Gran Turismo and Final Fantasy (forget XI, its a black sheep IMO) series remain on Sony camp, we're safe :D Also, I'd be willing to buy a PS3 just to play God of War 2 :cool: :happy: :D :woot: Hasn't been announced, I think, but cmon, they GOTTA make a sequel. Kretos in High Definition......Oh man :D Also, GTA games are always released first on Sony systems, which is a big plus for me...

The way I see it, the only three things Sony need to make sure PS3 is an instant and surefire hit are:

1. An online service worth a damn. Sony fanboy or not, I have to admit Sony has nothing on MS's Xbox Live service. Individual fees for each game? Big no-no.

2. To keep the games as diverse and as many they are now. Backwards compatibility woudln't hurt :happy:

3. Keep the launch price at (or under, but I doubt its possible) $400.

If they wanna make the PS3 the ultimate system, all they need is the sort of media capabilities XB360 has (connecting to mp3 players and MCPCs and stuff).

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i think they'll meet most of what you've said. of course backwards compatibility is already in :)

you're right about online though.

launch price is an important point, and i think the console itself (with one controller and necessary cables) could sell for $400, but to get the good extras the price will drive up to the $500 predicted.

sony can definitely create similar, if not better, media capabilities like the xbox360. the only thing is they shouldn't be selfish and make you use ALL sony stuff...things like s***ty sonicstage will put people off.

XB360 is also $500, sort of. I mean, after you buy the $400 Premium version, you need to get an extra controller for $50 and an game for $60. I doubt Sony will make the actual console itself $500, since it would end up being about $600 for the user to have a system with 2 controllers and a game and so on.....PS3 is still gonna rock tho :D I was reading Paul Thurott's view on XB360, the interview he did over at Microsoft. Oh man, XB360 is starting to look sweet with its online system for video chat and stuff....Sony needs to get their act together on the online stuff. The connectivity XB360 offers with just about any portable device is actually pretty amazing. I hope Sony does something similar.

XB360 is also $500, sort of. I mean, after you buy the $400 Premium version, you need to get an extra controller for $50 and an game for $60. I doubt Sony will make the actual console itself $500, since it would end up being about $600 for the user to have a system with 2 controllers and a game and so on.....PS3 is still gonna rock tho :D I was reading Paul Thurott's view on XB360, the interview he did over at Microsoft. Oh man, XB360 is starting to look sweet with its online system for video chat and stuff....Sony needs to get their act together on the online stuff. The connectivity XB360 offers with just about any portable device is actually pretty amazing. I hope Sony does something similar.

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Sony will be offering a Xbox live type of service :)

Sony will be offering a Xbox live type of service :)

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You got a source, or is that just wishful thinking? We all hope Sony delivers and puts out a product that not only meets, but exceeds anything MS have introduced, but we have to wait and see...

You got a source, or is that just wishful thinking? We all hope Sony delivers and puts out a product that not only meets, but exceeds anything MS have introduced, but we have to wait and see...

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I saw it over at the official Playstation message board. I will look for the link.

EDIT: Found it http://boardsus.playstation.com/playstatio...message.id=2332

-Online-

What will the PS3 online service be like?

Sony announced the PS3 will have a similar online service to that of Xbox Live. There will be a feature much like Xbox live's market place where you can trade/sell game content.

Edited by American Ninja
  • 2 weeks later...
sounds a bit dodgy to me. they've never said in any press release or event that their online service will be "similar to that of xbox live".

that faq has only been written by a fan...it's not official.

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ya and if it was similar that much it would be copying :pinch:

Phil Harrison, gave a keynote speech outlining the ways Sony's PS3 will challenge Xbox Live, Next-Gen reported today. Sony's network will provide an "open platform" to enable publishers to reach consumers, as opposed to the "controlled environment" offered by Microsoft's Xbox Live service. "We want to provide an open platform wherever possible," he said. "We want to create a platform on which publishers can exploit their services. We are happy for publishers to form their own commercial relationships directly with the consumer."

SOURCE: http://www.1up.com/do/newsStory?cId=3143315

to add to Wizz's post, sony has also been telling developers more on the hardware support.. Along with bluetooth 2.0 support for 7 controllers its going to have the ability to take any pc usb keyboard and mouse and play games... The first game that will use it is Unreal Tournement 2007.

to add to Wizz's post, sony has also been telling developers more on the hardware support.. Along with bluetooth 2.0 support for 7 controllers its going to have the ability to take any pc usb keyboard and mouse and play games... The first game that will use it is Unreal Tournement 2007.

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amazing simply amazing :woot:

Hope all future PS3 FPS games will allow that, any controller just isn't as accurate compared to the good old keyboard and mouse.

Will probably still stick with just the PC version of UT2k7, unless epic will allow us to download mods/models and stuff onto the hard drive.

Hope all future PS3 FPS games will allow that, any controller just isn't as accurate compared to the good old keyboard and mouse.

Will probably still stick with just the PC version of UT2k7, unless epic will allow us to download mods/models and stuff onto the hard drive.

586464389[/snapback]

which is possible, phil harrison also stated that there online service is free and up to the game developers to charge for there *services* so if epic really wanted to release levels, character mods, game mods, anything to customers they could. :D

to add to Wizz's post, sony has also been telling developers more on the hardware support.. Along with bluetooth 2.0 support for 7 controllers its going to have the ability to take any pc usb keyboard and mouse and play games... The first game that will use it is Unreal Tournement 2007.

586464248[/snapback]

This doesn't really surprise me. The PS2 has USB Keyboard and Mouse support in a few FPSs.

Don't know if this has been elsewhere. Had a quick look, didn't see it.

http://www.extremetech.com/article2/0,1558...2129TX1K0000532

Although the PhysX libraries accelerate a host of technologies, from physical object interactions to fluid-based particle effects like water and smoke, only the PlayStation 3 and a PhysX PC will have the horsepower to process all of the technology's features, Ageia executives said. The Xbox 360 will not be able to process the fluid-based technology, because of the limitations of its architecture.

good bit of info isn't it. Just as sony has been saying. The cell is made for physics calculation and whatnot. I wonder if this crops up on any xbox websites.

edit: ok didn't look very far at all. it's sitting there in the forum.

  • 2 weeks later...

new stuff with some old stuff is uncovered in the latest psm magazine, heres a tid bit of it

"Playstation 3 Uncovered!

PSM's information came from developers. Some on the record, some off.

....particularly when it comes to ease of development for the system: how it cmpares to PS2, and more importantly, Xbox 360. "The *****ing this round sounds opposite of the last. Both are friendly, but the PS3 may actually be friendlier," reports one of out PS2 and Xbox 360 development sources, who wished to remain anonymous. "People are finding that the [xbox] 360 has some stupid bottlenecks."

Developers will soon learn more about the ins-and-outs of creating PS3 games, as Sony has started taking orders for final development hardware to be delivered by December. At that time, game creators will be able to tell just how much mroe extra polish they can put on their titles without worrying about them crapping out on a retail PS3."

"The latest on PS3's power

"Once we have final hardware for both next-gen systems, we'll have a much better idea of how they caompare, but the general consensus right now is that the PS3 is considerably more powerful than the X360 across the board," said another source. "It's important to get a good idea of which is the most powerful soon, since multi-platform games will need to be either ported down from PS3 to 360 or vice-versa."

Speaking of multi-platforming games, another of our next-gen contatcts chimed in with the following when we asked them, flat out, which system will ultimatelyl have the best looking games. "Only the games that are exclusive to tiether system will be real technical showcases,"adding "There will be strong points for each, but the cross platform games will most likely look and perform almost identically."

"PS3's Promising Online Support

In addition to all of the cool Wi-Fi-based PSP to PS3 functionality we've previously reported Sony is working on (transferring media and save data between the two anywhere in the world at a hotspot), there's some actual news to report on the online gameplay front. not only that, it's pretty good. (Although the gradual diminishing of Sony's PS2 online plans over that console's life will always have us taking their goals in this department with a grain of salt.)

PS3 is slated to have an actual online community ready to back it up on day one, complete with friend tracking, message services, and a central hub for everything. If it sounds like xbox Live, it should. Sony has been folloowing M$'s moves, and, well, plans to copy most of them, according to our sources. "They [sony CEA] have a whole division that was put in place after the Network Adaptor was released for PS2 that bascially dropped focus on PS2 and moved to planning the PS3," says one designer working on an online PS3 title. "They knew that early that they were not going to compete during the current gen."

"Ramping up for an early release?

There's been a lot of talk about Sony's E3 2005 proclamation that PS3 would ship in the spring of 2006. A lot. Would it be in Japan only, or were they talking about the U.S. too? Questioned further on the topic, Sony execs have since stuck to their guns, saying that the system would be available worldwide before next summer. Is that even posssible?

Yes. However, there's the question of launch games and system price. (Ok, here it goes into some things about what Ken Kutaragi said (and a few other things) about the pricing, but we all already know about that so I wont' post it)

PS3 will have a limited playable presence at TGS 2005. Sony has told PSm to expect a significant presence for the system at January's CES in Las Vegas. If a March launch does occur, it owuld be accompanied by only a couple of first-party titles, another two to three from EA, and one title at most from their other thrid parties. Madden NFL football developer Tiburon has had PS3 dev hardware longer than almost any other U.S. developer. Rockstar North has had stable kits since at least August 2005.

There's a lot of talk among the PS3 developer community about the importance of being firt-to-market, or at least not letting M$ get too much of an installed base before PS3 ships. The general feeling is that Sony considers xbox 360 to be a possible contender in this generation, so they're not going to just rest on their laurels. In fact, developers report that Sony Japan is taking a much more hands-on role in the U.S. luanch of PS3 than it did with PS2 or PSP. Shades of the PS2 luanch, there."

"GTA 4: Rebuilt from the Ground Up

The next GTA game is going to look really good. Actually, maybe that should be feel really good. It's a no-brainer that on the most powerful games console yet, one of our favorite series will have better graphics. But, base on developer Rockstar North's technical research, GTA4 will be more about immersion than just mere eye candy.

Rockstar North is creating a specialized game engine for PS3 that will rbing GTA 4 to life to a degree that the PS2 games could only hint at. Speciafially, they're going to be using the high data transfer bandwidth of the Cell CPU, RSX GPU, and Blu-ray Disc to use several streams of game info simultaneously. The game's city- unfortunately yet to be even hinted at- will still be free roaming and seamless, but broken down into smaller, more deatailed areas at the engine level, into which the game designers are going to eb able to pour more textures, more oject variety, and tons of details (such as discareded soda cans with their own physics), just for starters. The goal is a city that's less repetitive and where everything - and everyone- looks and acts mroe like they would in the real world on every level.

MGS 4 Becomes a War Zone

One source has described the game to PSM as "a cross between Rambo and Black Hawk Down," with Solid Snake plunged into the middle of a high-intesntiy urban war zone where artillery is taking out cover all aroudn him and AI controlled "sidekicks" fight alongside him as if they were actual human-controlled characters. The new 3D camera will paly a big role in surviving the fight quarters and constantly changing cover.

Kojima has an update on teh game planned for TGS."

"The PS3 Game Lineup So Far

Activision

Spider-Man 3

Bandai

Mobile Suit Gundam

EA

NFSU 3

Madden NFL 2007

Medal of Honor

NBA Live 2007

Fight Night Round 3

Def Jam 3

Tiger Woods PGA Tour 2007

New SSX

New Burnout

Majesco

The Darkness

Buena Vista Interactive

Pirates of the caribbean: dead man's chest

Capcom

Return of a "beloved fighting franchise"

New Ghouls N' Ghosts

DMC 4

RE 5

Rockstar

GTA 4

Western-themed action game (likely Red Dead Revolver 2)

Sony

New Team ICO project

Genji 2

Warhawk

I-8

The Getaway 3

Killzone 3

GT 5

New Hot Shots Golf

MotorStorm

Eyedentify

Heavenly Sword

Formula One 2007

New Wipeout

Sony Online Entertainment

Marvel comics MMORPG (thought this was going to be exclusive to XB360?)

Untitled Fantasy MMORPG

Namco

Tekken 6

Ridge Racer 6

Eidos

Tomb raider Next-gen

Lucas Arts

Star Wars: Clone Wars

indiana Jones (launch with new movie)

Konami

MGS4

Suikoden V

Castlevania

Midway

UT 2007

Mortal Kombat

Stranglehold

Atair

Test Drive Unlimited

THQ

New WWE Project

Sega

Fifth Phantom Saga

Sonic The Hedgehog

Condemned: Criminal Origans

Tecmo

Fatal Frame 4

Ubisoft

Prince of Persia 4

Killing Day

Koei

Ni-oh

Also in developemnt...

Dark Secotr, Dirty Harry, Battle Angel, Alita, Project Avalon, Endless Saga, Lair, Possession, Death Jr., Metronome, Psychopath, FF XIII, Alan Wake"

totally got me going!

Ah, glad to see Ridge Racer 6 is also onboard for PS3. Had me worried for a bit. Looking forward to the new Tekken, Fatal Frame and without a doubt, Gundam.

Wait a minute... A Battle Angel Alita game?!?!?! OMG!!!

Only two new titles that spark my interest are Heavenly Sword and Eyedenitfy. But who knows, there is still alot of PS3 we haven't seen yet.

Thanks for the type up SkaterAustin. Musta taken a while, noticed quite a number of typos but thats ok :).

Edited by Ryvis
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As for customizing the reading experience, you can select one of five built-in fonts, adjust size and thickness, adjust margins and spacing (only three variants for each), change text alignment and direction, toggle the reading status bar, and switch to dark mode. There is also text-to-speech, which utilizes Android's default TTS tech. While I like the simplistic approach, I cannot help but feel DuRoBo could have made the built-in reader a bit more customizable. However, I am not going to bog down on this, as you can always install any other reader you prefer using the Play Store or by sideloading an APK. Getting books to the Krono is very simple. Given that the device is an Android smartphone without cellular connectivity, you can transfer files via a USB Type-C cable, download them using the built-in browser, share them over Bluetooth, or use cloud storage. My favorite was the built-in Transfer app. It is simple, reliable, and very well-designed. I was surprised by how well-designed the web portal is. It is fast, pretty, and properly categorized. Well done! Once you have your books loaded, you can highlight or underline text, add annotations, bookmark pages, check the table of contents, and ask AI about the selected text. Unfortunately, the Krono has no built-in vocabulary, but again, that is something a third-party reader could fix. Overall, the built-in reader is light and snappy, with just the minimum amount of features for a regular user to enjoy reading books. The Krono has no built-in reading tracking, so stat nerds will have to look for third-party reading apps. However, you can set a daily reading goal, and the reader will notify you when you reach it (for example, one hour). You can also set a reminder to read at a certain time, and when the time comes, the Krono will light up its back LEDs and unlock itself to nudge you. Other than that, the rear LEDs do nothing, not even showing charging progress, which is an unfortunate misopportunity if you ask me. Quirks aside, Krono's Android runs quite snappily and bug-free. Early reviews of the Krono criticized its Android 13-based software quite a lot, but now, the reader runs Android 15, and its software has fixed plenty of initial complaints. I never experienced any issues with built-in apps. AI attempts The DuRoBo Krono comes with a built-in AI chatbot. There is no information on what model powers this thing, but the system says it was "trained by Google." You can launch the bot from the app list or by double-pressing the dial. It works just like any other chatbot, and you can ask it anything by typing or using voice input. The AI saves your chats, and you can rename, export, or delete them. DuRoBo AI requires an active internet connection, and it does not work offline. Its reach and capabilities are also limited. You can only chat in the app and use it in the reader app as a makeshift vocabulary. However, the implementation is kinda awkward. You can only send a selected portion of text to AI without giving it any requests or instructions. I highlighted the word "dumb," and it apologized to me for not being useful. You also cannot ask follow-up questions or send the generated response to a separate chat. The chatbot is also slow, even with fast Wi-Fi, making the overall experience quite frustrating, which makes me again wish for the ability to remap the double press to something else. Spark, the standard voice recording app, also uses AI for note summarization and transcribing. Neither feature works offline, unfortunately. Spark records notes up to 30 minutes using Krono's dual microphones, and you can rename or export notes. Transcription quality is decent, and the speed is alright, but you can find much better solutions in the Google Play Store. What I like about Spark is that transcribed notes are not locked, and you can always type more to elaborate on your ideas, which is handy. Overall, I like that the Krono is not shoving AI down my throat, but to be honest, there is really not that much to shove. AI features here feel raw and need improvements to be more useful. Battery Life Like most E-Ink readers, the Krono has fantastic battery life. Even with a clock as a screensaver, its standby power consumption is incredibly low. And when in use, you can get weeks of reading on a single charge. Without the front light, my unit never sipped more than one or two percent of battery during a one-hour reading session. It was nice to see plenty of battery-related settings. You can limit charging at 80% to protect battery health long-term, check the number of charging cycles, manufacturing/first-time use date, battery health, and the maximum capacity. Additionally, the Krono lets you select what hardware remains enabled when sleeping. This lets you keep Wi-Fi and Bluetooth on (say, if you want to receive notifications, for some reason) and keep audio playing when locked. Turning these features off effectively eliminates any standby battery drain. I left my Krono sitting for 24 hours with a clock screensaver on, and it did not drop a single percent. The pretty big 3,950 mAh battery justifies the device's thickness and ensures you do not have to charge it for long periods. Speaking of charging, it is capped at only 10W, which is a bit disappointing, as getting such a big battery to 100% takes a notably long time in the era of super-fast charging smartphones. DuRoBo Moodi The Moodi is a standalone, optional accessory for your Krono. It is a wireless remote with two customizable buttons that you can use to flip pages, control media, or scroll webpages. The accessory connects via Bluetooth. Despite having a built-in rechargeable battery, it is extremely light. While the Moodi's shape and form factor is not what I would call particularly ergonomic, it is not uncomfortable to hold and use. The Moodi comes with six removable magnetic buttons with various smiley faces. Buttons sit securely, and they have nice-feeling, albeit a little loud, clicks. It is a cute touch that adds a little more fun and character to the device. There is also an accented power button and a single status LED. The latter displays charging status and connection mode. The Moodi supports three modes: Reading: Buttons work as volume buttons, allowing you to flip pages in the built-in reader or other apps that support page turning with volume buttons. Media: Buttons work as skip forward/backward, which is useful when listening to audiobooks, podcasts, or music. Scroll: The third mode lets you scroll pages in the web browser or any other application The Krono properly detects the Moodi and presents you with an on-screen guide when you connect it for the first time (it also displays the battery level). However, you can only change modes by holding both buttons for a few seconds. It is also worth noting that the Moodi works with other devices. I connected it to my iPhone and it let me adjust volume or control media playback. Sadly, the scroll did not work, so you cannot use it to waste time scrolling TikToks. Overall, the Moodi is a cute little accessory, which I can recommend for those who read a lot. It is very useful for remote page flipping when you do not want to burden your hands by holding the Krono all the time. I only wish DuRoBo included a lanyard for the built-in loop. As for the battery life, after using the Moodi for a few days, I only managed to drop several percent of its 90 mAh battery. Despite the small size, it is rated for weeks of use, which is pretty impressive. At $35.99, I cannot say the Moodi is a must-have accessory, but I see the appeal. I prefer using the Krono with its Smart Dial, as I rarely read for more than 40-60 minutes in one sitting. However, if you have a stand and like reading for long periods, the Moodi is the right thing to have. It is a bit more expensive than regular page flippers on Amazon, but it is on par with similar products from Kobo or BOOX. Plus, it has a little more fun to it with removable buttons and better integration into the Krono. Conclusion At the end of the day, DuRoBo Krono is a nice pocket-sized e-reader. Its software focuses on the main things without trying to be everything at once. The smart dial idea is unique and great, and I wish more manufacturers had something similar in their devices. The display is also good, with an even frontlight and "always-on" support. I did not notice any deal-breaking issues with the Krono. However, you can feel that the idea needs some improvements, such as a slightly stiffer dial in a more ergonomic location, perhaps a little more premium materials, and better software customization. I hope the company won't give up on the idea and improve the dial and ergonomics in the second generation. Buy DuRoBo Krono Black - $279.99 on Amazon Buy DuRoBo Krono White - $279.99 on Amazon Buy DuRoBo Moodi - $35.99 on Amazon As an Amazon Associate, we earn from qualifying purchases.
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