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By cleverclogs · Posted
I haven't paid for windows since windows 8. So I guess I would be happy to pay for a new version if it meant seeing fewer adverts (none) or product pushes. But that applies to _any_ service or OS. -
By cork1958 · Posted
Edit: Oops! Wrong topic! :( -
By TarasBuria · Posted
Save 35% on Sony's SS-CS5M2 3-way high-res bookshelf speakers by Taras Buria Sony is currently offering a big discount on its SS-CS5M2 bookshelf speaker, saving you 35% on a set of high-quality audio equipment. The SS-CS5M2 is a passive 3-way bookshelf speaker with a 5.12-inch woofer, a 25 mm soft-dome tweeter, and a 19 mm super tweeter. This design allows different drivers to handle different parts of the sound spectrum for a clearer, more detailed audio when watching movies or listening to music. The compact cabinet size allows you to place these speakers on shelves, desks, or stands, making them a practical choice for apartments, bedrooms, and small living rooms. Despite its compact size, the SS-CS5M2 delivers up to 100 W of power. Note that since the speakers are passive, you will need an amplifier to drive them. However, if you do, you can use them for high-resolution music, thanks to a claimed frequency response of 53 Hz - 50 kHz. It is able to extend so far high in the spectrum as a result of those super tweeters. While they will work with most amplifiers and AV receivers, Sony says this pair is a perfect match for its AV receivers, such as STRDH190, 590, 790, or 1000. Sony CS Bookshelf Speakers SS-CS5M2 3-Way 3-Driver Hi-res - $178 | 36% off on Amazon US This Amazon deal is US-specific and not available in other regions unless specified. This is a first-party seller link (at the time of article publishing); ensure that you also purchase from a first-party seller link only. If you don't like it or want to look at more options, check out the previous deals that we have covered, OR you can also visit Amazon US deals page. Get Prime (SNAP), Prime Video, Audible Plus or Kindle / Music Unlimited. Free for 30 days. As an Amazon Associate, we earn from qualifying purchases. -
By AltecXP · Posted
So they somehow expect Apple to easily make it so that if I install say DeepSeek that DS can then handle all the tasks that Siri would be doing while integrated in the OS? That sounds like just rediculous. -
By Mockingbird · Posted
For ray-tracing, the Radeon RX 9070 XT is better than the GeForce RTX 5070, but worse than the GeForce RTX 5070 Ti The Radeon RX 9070 XT is similar to the GeForce RTX 5070 Ti in rasterization Both AMD and NVIDIA have had serious issues with drivers in the past, so I can't say that one is better or worse than the other. Yes. AMD has better support Linux than does NVIDIA. Use Display Driver Uninstaller (DDU) to uninstall NVIDIA's drivers before installing AMD's drivers. That's up to you. Supplies of memory is unpredictable because AI using up a lot of memory. As a result, there is a lot of volatility in video card prices.
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Question
Rob Veteran
Throughout my time here in Neowin, I have seen many questions on graphics answered hundreds of times, and felt that a central respository on some of the more simple questions of computer graphics could be useful. And so, I've created this. Please give your comments, corrections and suggestions for revisions.
Raster graphics are images that are defined in terms of a generally rectangular grid of pixels, or picture elements. Each pixel is one small square of colour, which, when combined with other pixels side by side, merge together to form one solid image to the eye. Let's take a popular Neowin smiley and analyse its pixel content:
Colours
Computer graphics are generally stored in RGB or CYMK colour formats. The former will be explained in this guide, and should demand be sufficient for a CYMK section, this will be added later.
Colours are made up of a combination of red, green, and blue part intensity. The intensity can vary between 0 and 255.
Each one 16,777,216 colours that are theoretically available are made up of a combination of red green and blue.
The colour yellow can be represented as #FFFF00 in the hexadecimal system. Here, 6 digits are used, which can be the numbers 0-9, or the letter A-F. This way, 256 possible values can be represented in two characters. #FFFF00 represents FF parts red, FF parts green and 00 parts blue, FF equalling 255 in regular denary figures. Hexadecimal figures are mostly used in web design, since the HTML specification accepts these figures most readily. Newer, CSS techniques allow individual R, G and B parts to be specified in denary, however.
Anti-aliasing
90s web design was characterised by "the jaggies". The relatively large size of a pixel can be a problem when drawing lines that are neither horizontal nor vertical. Without some way of merging a diagonal line into the background, the line appears choppy and has an unprofessional, unclean appearance. Anti-aliasing to the rescue.
Anti-aliasing works by adding intermittant pixels with a colour somewhere between that of the foreground and background, such that the images merge in the eye of the viewer. The result is a straighter line without so many visible "steps" due to the grid-nature of raster graphics.
Dithering
Modern displays and graphics adaptors can display the full complement of 16,777,216 colours, to a greater or lesser degree of colour accuracy. But what happens if a user is viewing on less than 32-bit colours, let's say, 256 colours? A process known as dithering can occur - either at the time of image creation of by the graphics adaptor at display time - to trick the eye into seeing more colours than are actually capable of being displayed. For example:
What initially appears as a block of orange colour is actually alternating pixels of red and yellow. The success of dithering is varied and it is not used often in modern computing when the full compliment of colours is available. Nevertheless, some web browsers still do not support full alpha channels and so a dithered overlay of black and transparent pixels can produce the appearance of a darker shade over an image. For example, the following image obtained from SausageMania.com has a dithering effect applied above the poor girl's eyebrows.
Transparency
Raster graphics are rectangular. But there are ways to overlay graphics such that the background appears from behind the rectangle. There are two types of transparency. The former, supported by formats such as GIF, allows a pixel to be either transparent or opaque. The latter, supported by formats such as PNG, allows 256 levels of transparency ranging from fully transparent to fully opaque, and everything in between. This second complex level of transparency, full alpha channel support, allows for more complex visual effects to be presented to the viewer where "layers" of an image can be translucent. This is fine in graphic design, but on the web it can prove a little trickier.
Raster formats
There have been a number of formats developed over the years to store raster graphics. Some of the most popular formats are discussed below, each with their advantages and disadvantages.
BMP - Bitmap Graphics
GIF - Graphics Interchange Format
JPG - Joint Photographic Expert Group
PNG - Portable Network Graphics
Where raster graphics are defined in terms of individual pixels, vector graphics are actually stored as mathematical rules - widths, heights, curves, proportions, ratios. Where raster graphics have a set height and width and look pixelated when stretched beyond these boundaries, vector graphics render themselves to the space given to them, such that they are resolution independent. Let's take a look at the Microsoft logo.
As you can see, the vector based logo is not based on pixels any longer. It is based on points set at proportional distances, joined with lines and curves, and filled with a solid black colour.
When drawing curves in vector graphics programs, a number of points are defined and dragged such that a smooth curve is plotted. This curve is independent of dimensions but is saved as in proportions and ratios such that it will scale to any resolution. An example:
Vector graphics formats
Again, a number of formats exist for storing vector graphics, each with their advantages. It is important to note that, by their very definition, vector graphics are SMALL in comparison to raster graphics when it comes to file size. Since they are not saving information on each and every pixel, but rather rules for rendering, file size is cut immensely. The universally accepted format for vector graphics, particularly when it comes to company logos and sending files to print, is EPS - Encapsulated PostScript. PostScript is a format developed by Adobe to describe pages to a printer, plotter, or screen. Rather than storing straight data it stores instructions for the makeup of the page. Fonts are stored as individual character vector objects, for example, so they can be printed at as high a resolution as the printer can print. Macromedia's Flash technology is an excellent example of vector graphics working at their finest - whatever the window size, vector elements of the Flash movie appear crisply anti-aliased, and individual frames can even be printed in high resolution due to the vector-based nature.
Popular raster graphics programs
Popular vector graphics programs
Popular vector graphics animation programs
A good question. At first glance, vector graphics seem to overcome all the difficulties of raster graphics. They can be resized to any size without loss of quality, and pixelation just doesn't occur. File size is also greatly reduced. However, each format has an individual purpose. A photograph cannot be expressed as a vector graphic because it simply isn't vector data. A sunset cannot be defined mathematically, at the risk of starting a philosophical argument on the world around us. The real world is not vector-based. The table in front of you has an infinite pixel depth, infinite variations in colours, infinite variations in relief and texture. Vector graphics are reserved for images such as typefaces, lines, curves. Complex vector images can be created but they have been created specifically IN vectors. Photographs and complex raster effects like lens flares are defined with pixel-by-pixel lighting and colour effects, not with vectors.
Of course, this isn't to say that attempting to express real-world objects as vectors won't make excellent images artistically...
A good example to illustrate a collaboration between the two is in Pixar animated films. Let's take Sully.
The character of Sully is created as a 3D mesh in a 3D vector graphics application. It can be made to any size because of its vector nature. When it comes to rendering the final film, however, things like fur effects, scene lighting and other special effects are added as raster filters to the image. The collaboration of the two creates the blend between computer editability (vector) and realistic visuals (raster).
Logos for businesses should always be created as a vector. Why? For maximum usage. It's all very well creating a great raster logo with lens flares and bevels and gradients but what happens when it needs to be on a huge banner in a hall? Or, at the other extreme, printed on headed notepaper. Raster effects just are not practical when it comes to corporate identities. With vector-based logos, the image will scale to any size and any application; raster graphics would require re-rendering each time a new size was required, not to mention problems with transparency across print and computer platforms.
Edited by RobLink to comment
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