Nintendo Revolution Controller Revealed


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Okay before I say anything let me just say that PEOPLE NEED TO READ IN DETAIL BEFORE COMMENTING. Not just here, but everywhere. Every site that I have been on that has comments, have had the most stupid, pointless, retarded, and thoughtless comments I have honestly ever seen and I'm tired of it. READ.

The controller completely and honestly changes the way we think, and play games. That is just exactly what Nintendo said it would do. Personally at first glance I was a tad disappointed, but upon further reading I realized this can actually be pretty kick ***. I mean, every single newscaster and journalist is freaking with joy (because they know the details that most ignorent people dont want to read).

This thing looks promising and I can't wait to see what kind of games come out for it. My only gripe now is deciding which console I want to get. Xbox 360 or Revolution.

I think Nintendo took a step in the right direction. The controller is slick and sexy, and you can plug it into an actual gamecube-style controller if you dont like the whole remote idea and you can still get the tilt sensativity out of it. Amazing. Innovative.

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They have a word for what your trying to get people to do, just tell them...

RTFT

Read

The

Friendly

Thread

it does look kinda wired, i mean it's a remote.

but nintendo are geniuses, they wouldn't have done this unless they have something speacial up thier slevves

that said i wanna see it actually playing a game

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How can it be wired, it's a remote.

Remote are wireless.

IGN creates controller shell for Revolution controller

Posted Sep 17, 2005, 8:30 AM ET by Conrad Quilty-Harper

IGN has created a mock-up of what it thinks the conventional controller shell adaptor for the Revolution controller will look like. Nintendo has confirmed two controller adaptors, one of which is the analog trigger controller. The other is an adaptor to allow more conservative gamers to play with an ?old-school? two handed controller. Nintendo hasn?t announced the design of this adaptor yet so IGN fired up Photoshop and whipped up this possible design.

This adaptor could allow game developers to port games from other platforms to the console. It?ll also have the added advantage of retaining the main controller?s motion sensors, giving developers the best of both worlds. If any of you were a little bit worried about the new controller (there are at least 964 of you), does the possibility of an adaptor like this make you feel any better about Nintendo?s new console? Also, do you think IGN?s design will be similar to the final Nintendo design?

[Thanks, JimbQ]

http://www.joystiq.com/entry/1234000760059246

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Seeing that makes me feel SOOOOO much better about the revolution. I know it's just a mock-up, but it's greatly reassuring to know that Nintendo isn't completely ditching all third-party support. I guess the Revolution might not bomb after all.

Although, it is interesting, does that interface remind anybody else of another certain system that had a similar interface? *cough* Dreamcast *cough*

LOLL wow this has got to be the biggest peice of CRAP, EVER! And everyone was complaining about the xbox duke controler... this is 400000x worse! HAHAHAHA

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How is it worse? Because it's 5x smaller than the xbox controller?

Have you even read any of the features this controller will have?

You people really need to read the articles before trolling this thread :rolleyes:

I respect Nintendo for thinking outside the box, but I predict they won't execute it right.

Just because something isn't practical, doesn't mean its ground breaking.

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They executed the d-pad right, they executed the analog stick right, they executed the touch screen right (finally :p ). What makes you think they can't now?

The big difference that separates Nintendo from the other companies is that Nintendo really sits down and thinks things through and makes sure everything is going to work just like they want it to, for everything. This is why there are delays in releases, and why they did not release any information at E3 regarding the controller. They know what they are doing. The only problem is the American culture just refuses to accept Nintendo's innovative style. Too stubborn to leave the traditional game-playing ways.

They executed the d-pad right, they executed the analog stick right, they executed the touch screen right (finally :p ). What makes you think they can't now?

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Going from Intellivision's controller to a d-pad wasn't all that revolutionary. And the analog stick, while cool, is just a re-imagining of the arcade joystick. Also, I'm pretty sure it wasn't until the analog stick was on other consoles' controllers that it really 'took off'.

Something a lot of you guys are forgetting is that today, developers go for cross platform. It's speculatively less expensive than risking it all on one console's success. Yes yes, Revolution's controller can be inserted into a traditional style gamepad...fine. But don't you get it? It essentially becomes a 'compatibility' accessory.

Games will be developed for PS3+X360+Nrev cross-compatibility at a higher priority than for Nrev exclusively. Which means controls will need to be fairly similar across all three platforms. And so, the vast majority of Nrev games will be designed for use with the traditional controller accessory (purchased separately? I wonder).

A minority of the NRev games will use the bare controller. That's the ultimate problem. It's a niche controller, no matter how cool it is. It's also going to be loathed by fans of 2D gaming, because it's so blatantly designed for 3D. It's bad enough RPGs have become little more than 3D platform games with leveling. Many gamers are tired enough as it is that American publishers won't hardly ever touch the vast assortment of 2D/2.5D games in the Japanese market.

What happens if Nintendo of America, notorious for not being on the same page as its Japanese sister, priotizes publishing games designed for the new controller as a stand-alone, ignoring many games which require a controller accessory?

It's something that needs to be considered. Nintendo DS could get away with going out on a limb because it dominates the hand held market. It doesn't have to give a crap about cross-platform compatibility. There's less room for dramatic innovations in the set-top console market, because competition is much more present and fierce. Sony is still on top, and no matter how excited this or that publisher may seem, they're ultimately businesses. And businesses only take risks when:

a) they can afford to

b) risks are all they have left

And lemme tell ya a little something about (a). The video game economy ain't too great. Square-Enix is making cash, but ya gotta wonder how much of that is thanks to having merged in the first place.

Going from Intellivision's controller to a d-pad wasn't all that revolutionary. And the analog stick, while cool, is just a re-imagining of the arcade joystick. Also, I'm pretty sure it wasn't until the analog stick was on other consoles' controllers that it really 'took off'.

Something a lot of you guys are forgetting is that today, developers go for cross platform. It's speculatively less expensive than risking it all on one console's success. Yes yes, Revolution's controller can be inserted into a traditional style gamepad...fine. But don't you get it? It essentially becomes a 'compatibility' accessory.

Games will be developed for PS3+X360+Nrev cross-compatibility at a higher priority than for Nrev exclusively. Which means controls will need to be fairly similar across all three platforms. And so, the vast majority of Nrev games will be designed for use with the traditional controller accessory (purchased separately? I wonder).

A minority of the NRev games will use the bare controller. That's the ultimate problem. It's a niche controller, no matter how cool it is. It's also going to be loathed by fans of 2D gaming, because it's so blatantly designed for 3D. It's bad enough RPGs have become little more than 3D platform games with leveling. Many gamers are tired enough as it is that American publishers won't hardly ever touch the vast assortment of 2D/2.5D games in the Japanese market.

What happens if Nintendo of America, notorious for not being on the same page as its Japanese sister, priotizes publishing games designed for the new controller as a stand-alone, ignoring many games which require a controller accessory?

It's something that needs to be considered. Nintendo DS could get away with going out on a limb because it dominates the hand held market. It doesn't have to give a crap about cross-platform compatibility. There's less room for dramatic innovations in the set-top console market, because competition is much more present and fierce. Sony is still on top, and no matter how excited this or that publisher may seem, they're ultimately businesses. And businesses only take risks when:

a) they can afford to

b) risks are all they have left

And lemme tell ya a little something about (a). The video game economy ain't too great. Square-Enix is making cash, but ya gotta wonder how much of that is thanks to having merged in the first place.

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you have to be kidding me. ok no other system had an analog stick until nintendo did it first. call it a "re-imagining" of the basic arcade joystick but i don't think any other mainstream consoles came up with the idea.

wavebird, what was that a "re-imagining" of? now its standard of the next generation of consoles.

niche idea i can remember people saying the same of the analog stick and the same doubters doubting the wavebird too. come on give them credit for coming up with the ideas and stop acting as they just rehash. if they rehash then sony and MS are rehashers of the rehash.

Boy this is going to be a long reply. First, some ideas of mine:

I think the way you control games more naturally really IS going to get more people to buy the system, or at least to like it. For example, I have seen elder people in my family (50+, as well as some other a bit younger), who think (actually thought) games are stupid and a waste of time, call me to borrow my GCN, to play Donkey Konga, just because the controller feels so natural, and the game is quite fun. Hell, even today a friend of mine who think he's "too cool" to play games an any console, was playing and really enjoying today the same game for the same reason.

On another note, the posibilities these thing brings are just endless. I'm thinking about a game like Eternal Darkness, since the controller senses the distance from you to the screen, imagine a scene where the game asks you to move closer and closer to the screen, and when you're right next to it, BOOM! a scream and a twisted scene comes up and scares the poop out of you. It's so cool it's sick.

One thing and least Nintendo didn't fricken copy and paste their system with better specs. :yes:

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Yep, I don't actually know how is it that in a world driven so much by economics like this one, there is a company out there that aside from just making money, actually wants to bring new ideas and make the experience better and more satisfying. I swear, I think Nintendo employees are taken to the Dalai Lama or something before start to work
I bet your hands and arms would get real sore after a long gaming session :rofl:

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That could be true, but then again, the same could be said for your thumbs on a normal gamepad. I supose it's a matter of practice and finding a comfortable way to play.

But I agree with you that it can happen, as I, for example, when playing House of the dead on the arcades, have to switch hands every once in a while. But, again, that one you play standing, which makes the whole thing more tiring (dunno if that's an actual word).

Thank you IGN. Thank you.

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That article was really great, and it got me thinking and swinging my hands along while I was reading it :D
wont this make games just too god damn simple? i mean u point it wer u wna go,its like its made for kids or sumthin.

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That idea is fundamentally flawed. Acording to it, it would be fair to say "no, you can't just hit A to jump, that's too simple. Instead, you need to hold L, then R for 2 seconds, and the B. Now that's how it works !"
I'm unfortunately agreeing with the word I've heard that this will be Nintendo's downfall, at least in America. But as long as they have Japan, Nintendo will never be out of it. But I so want to be proven wrong. I'm no console fan, so I like to think I keep a nice neutral feel in the whole console wars buisness.

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That's a very bold statement, one no one should make about any company, companies don't downfall over just one console, and specially not after one that really has a lot of people excited.
I like this quote the best:

I hope they put this classic style shell in with the Rev, would round off a complete package imo.

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I also hope in comes bundled with the system. If it doesn't, it would certinly be difficult for developers who just don't want to use the normal controller, and just port their games
After thinking about it, it's a very nice idea. However, now it's about the games. Nintendo better back it up with some good franchises (Metroid, Zelda, still trying to think how a Mario title will work with it - unless 'jumping' with the remote is actually in the game).

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I thought I as the only one. I have absolutely no idea about how a Mario game will use it.
I am absolutely amazed by nintendo and that steering wheel idea was insane. It's been said many times but it's true, people don't like change but I think this is one time change is good, it's very good and nintendo are not going to need compete with sony and ms, they're going to win people like me over who can imagine sitting with a bunch of mates having a much more fun time with something like this, mario party would be interesting lol. This is why nintendo said their graphics on next-gen won't be that mind blowing, it doesn't need to be they're doing what everyone supposedly wants and focusing on gameplay and the way we play the games, but still people complain. Just enjoy the fact we live at such an interesting time.

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I loved the last sentence, very well put.
They executed the d-pad right, they executed the analog stick right, they executed the touch screen right (finally :p ). What makes you think they can't now?

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You know, I had my doubts, I'll admit it, about how well they would execute the idea, but after what you said, you're right. I should trust them more. They never fail. To me, Nintendo controllers have always been the best, all the other always had a gripe that annoyed me. Edited by nav_uno
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