Recommended Posts

well here is my view on new build. (may be something of this was posted before, but 9 pages for non-english speaker is pretty much)

at begin i don't know how much of time it got for installation. i just run setup.exe, selected drive letter for installation and gone watching tv. after i came back pc was in stand by. i moved my mouse and logon screen appeared. after i clicked on administrator i got into desktop.

first i noticed is that dwn was working on my 6800. i opened info about video driver and found that vista installed me forceware lddm 75.04. i should say new forceware is much faster than 75.03. just 3-4 windows i could open without lags. now 8-10.

unfortunately vista still don't know asus p4p800 m/b. so i installed lan driver from support disc. and successfully. i didn't tryed to install sound drivers, nevertheless.

new network center looks pretty nice, but i didn't found any new special functionalities.

wmp11 is pretty nice. on really looks better than on screenshots. i like it.

explorer works alot faster now. it's opening folders with loading of icons almost immediately, intead of all older builds.

Flip 3D is on Win-Tab now, what is more situable.

IE looks few better than in 5219. there is icon with blank list appears when moving mouse over new tab. Rendering engine of IE beta 1 was very close to IE 6. Not now. Some sites is bugging now. I say only about acid2 test.... it looks much worse...

However I found new interesting feature (at least i didn't noticed it in 5219). Every tab in IE7 now have own keyboard layout. You can typing in English in one tab and in Russian in another without changing it. Addressbar have own layout as well. It seems to goes for entire system. Layout is now setting for container, not for enire process.

nah.. not worth the download... I will wait beta 2 ,....

586657689[/snapback]

:sleep: I'm so tired of reading worthless posts like this... no one cares that you're waiting until beta 2 :wacko:

Damn, why is it not on connect.microsoft.com yet. :ermm:

586663976[/snapback]

Talking about build 5231 :blink: Probably because they aren't ready to release it yet :unsure:

This build for me have a lot of bugs, but is working faster then 5219 and is also compattible with my old hadware, nforce2 chipset is work perfectly, ad/ware program too, WMP 11 is really nice to see, and also the new interface for network connection is valid (and is still beta!), i hope the next build is gone to be lighter, the only problem is this consume too many pc resourse, 720mb with just explorer and WMP11!!, too much, i think microsoft developer for vista are confuse, they think we want more expectacular destktop envoirement, ok probably in the rich countries yes, because people are money to buy new hadware, but most of pc users arround the world want , ligther OS, faster and saffety, with this OS microsoft, make more diferent betwen rich and poor...thats my point

Carlos from Roma

Who cares how much memory it is using... it's in beta. Although it is using too much.

586668236[/snapback]

no no, i wasnt commenting about how much memory it was using, i was saying they updated that screen, it looks nice and gives more details under those categories

it was wierd i was going to install this build on to my computer and put it onto my second drive, but when i put the cd in and booted off the dvd did all the mombo jumbo, got to the part where it said what drive do you want to install this one and noticed my ide hd was repartitioned as one, so basically i lost all my **** cause well i dunno.

:angry:

but what are betas for anyways :)

am I the only one who thinks that rendering of fonts has improved ? I am going by screenshots. from WinHEC'05 to PDC'05 to this build, thereis noticeable improvement in it. :yes:

586668438[/snapback]

Yeah, things definately look nicer in Vista.

I think it's doing pretty good so far. They definately have a much better problem reporting system than they used to have, and that should help them fix bugs quickly.

Thanks for the quick review! (Y)

Damn, why is it not on connect.microsoft.com yet. :ermm:

586663976[/snapback]

because Microsoft already said they beta testers are getting a newer build then 5231... and it ill be towards the end of oct

but technically it is on connect right now... for TPA program people... that's the highest beta level... but you are probably tech beta which is in the middle...

it goes like

TPA, OEM, Techbeta, MSDN, technet

in that order for releases

I noticed its smaller than the previous

is it true that Microsoft announced somewhere that the final Vista will be samller than WindowsXP?

586667008[/snapback]

no way in heck will it be smaller, especially the installer

they are going to have 32bit and 64bit installer on the same DVD so the size when its done will take up pratically the whole DVD. Installed Vista will have a lot more included with it which will take up a lot lot more space, including a much larger driver database. It will definatly take up a lot more space then XP does

I would stay away from this leak, trust me, I blue screened everytime I shut down, ending up in a endless loop with the "windows errors" screen. couldn't get back to XP, even after editing boot.ini. The shutdown error always brought me back to vista

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Dude, im talking about simply disable it from settings app. Because of the eu regulation, you could disable it here for years.
    • One big question about Mars was answered thanks to Einstein's 100 year old theory by Sayan Sen Image via DepositPhotos Scientists at the U.S. National Institute of Standards and Technology (NIST) have calculated how time passes on Mars compared with Earth, adding detail to how timekeeping would need to work beyond Earth’s orbit. The study, published in The Astronomical Journal, found that clocks on Mars run an average of 477 microseconds, or millionths of a second, faster per day than clocks on Earth. A microsecond is one millionth of a second, a very small unit used in precise scientific timing systems such as atomic clocks, which measure time using consistent atomic behavior. This difference is not constant. Because Mars moves around the Sun in a non-circular path (an eccentric orbit, meaning its distance from the Sun changes over time instead of staying fixed) and is affected by gravity from other bodies, the daily difference can vary by as much as 226 microseconds over a Martian year. The study also identifies smaller repeating changes of about 40 microseconds per day linked to synodic cycles (repeating periods that describe how planets line up with each other as they orbit the Sun from different positions). These longer patterns affect how time differences slowly rise and fall. To make these estimates, researchers compared Mars with Earth and the Moon. The work looks at relativistic proper time (the time actually measured by a clock depending on its speed and the strength of gravity where it is located, as described in Einstein’s relativity). This shows that each world has its own slightly different “rate” of time. This becomes more important as space missions expand into cislunar space (the region between Earth and the Moon) and toward Mars. On Earth, time systems rely on atomic clocks and satellites, which stay closely synchronized for navigation and communication. The study is based on Albert Einstein’s theory of relativity, which shows that time is affected by gravity and motion. Stronger gravity makes clocks run slower, while weaker gravity makes them run faster. “The time is just right for the Moon and Mars,” said NIST physicist Bijunath Patla. “This is the closest we have been to realizing the science fiction vision of expanding across the solar system.” A day on Mars is about 40 minutes longer than on Earth, and a Martian year lasts 687 Earth days. But the main question is not just about days and years, but how fast time itself passes. An atomic clock placed on Mars would function normally, but compared with one on Earth, the two would slowly drift apart due to differences in gravity and motion. This requires careful calculation of what is similar to a time-zone difference across planets. Researchers modeled Mars using a reference surface and included gravitational effects from the Sun, Earth, the Moon, and other planets. This includes a multi-body gravitational system (often described as a three-body or four-body problem, where predicting motion becomes difficult because multiple large objects all pull on each other at the same time through gravity). Mars also follows a Keplerian orbit (an idealized elliptical orbit based on simple gravitational laws that assume smooth motion, before adding real-world disturbances from other bodies). In addition, the researchers accounted for solar tides (small changes in gravitational force caused by the Sun that slightly distort planetary motion and timing, especially in systems involving Earth and the Moon). These combined effects are described as relativistic proper-time offsets (small but measurable differences in elapsed time between locations caused by gravity and motion), which must be included when comparing clocks across planets. “But for Mars, that’s not the case. Its distance from the Sun and its eccentric orbit make the variations in time larger. A three-body problem is extremely complicated. Now we’re dealing with four: the Sun, Earth, the Moon and Mars,” Patla explained. “The heavy lifting was more challenging than I initially thought.” Although the differences are extremely small, they matter for navigation and communication systems that depend on precise timing. Even modern networks on Earth, such as mobile systems, rely on timing accuracy at very small fractions of a second. Communication between Earth and Mars currently takes about four to 24 minutes or more depending on planetary positions, meaning signals are not real-time. A shared and accurate time system could help future missions reduce confusion in navigation and data exchange. “If you get synchronization, it will be almost like real-time communication without any loss of information. You don’t have to wait to see what happens,” Patla said. Researchers note that fully developed interplanetary communication networks are still far in the future. However, understanding how time behaves across planets helps prepare for those systems. “It may be decades before the surface of Mars is covered by the tracks of wandering rovers, but it is useful now to study the issues involved in establishing navigation systems on other planets and moons,” said Neil Ashby. “Like current global navigation systems like GPS, these systems will depend on accurate clocks, and the effects on clock rates can be analyzed with the help of Einstein’s general theory of relativity.” Patla added that the results also help improve understanding of time itself under relativity. “It's good to know for the first time what is happening on Mars timewise. Nobody knew that before. It improves our knowledge of the theory itself, the theory of how clocks tick and relativity,” he said. Source: NIST, IOPscience This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • TeraCopy 4.0 Build 26 by Razvan Serea TeraCopy is a compact program designed to copy and move files at the maximum possible speed, also providing you with a lot of features. Copy files faster. TeraCopy uses dynamically adjusted buffers to reduce seek times. Asynchronous copy speeds up file transfer between two physical hard drives. Pause and resume transfers. Pause copy process at any time to free up system resources and continue with a single click. Error recovery. In case of copy error, TeraCopy will try several times and in the worse case just skips the file, not terminating the entire transfer. Interactive file list. TeraCopy shows failed file transfers and lets you fix the problem and recopy only problem files. Shell integration. TeraCopy can completely replace Explorer copy and move functions, allowing you work with files as usual. TeraCopy is free for non-commercial use only. For commercial use you need to buy a license. The paid version of the program includes the following features: Copy/move to your favorite folders. Save reports as HTML and CSV files. Select files with the same extension/folder. Remove the selected files from the copy queue. TeraCopy 4.0 Build 26 changelog: Added support for receiving files via the LocalSend protocol. Improved exception handling and automated bug report upload. Fixed several minor bugs and small memory leaks. Build 26 (June 24) Fixed a rare exception when a transfer completed. Features added since version 3.17: Enhanced speed graph. New multi-threaded copy engine. Support for copying to multiple targets. Queue system for managing multiple copy operations. Support for receiving files via the LocalSend protocol. TeraCopy entry in the modern Windows Explorer context menu. Integrated toolbar in the title bar. Why receive LocalSend transfers with TeraCopy? Handle file conflicts: Skip, overwrite, or rename files when a file with the same name already exists. LocalSend always creates another copy, which can waste time and disk space, especially when resuming an interrupted transfer. Filter unwanted files: Apply ignore lists or remove files manually before accepting a transfer, so unnecessary files are not downloaded. Better performance on fast networks: In tests over a 10 Gbps connection, TeraCopy received files several times faster than the standard LocalSend app on Windows. Download: TeraCopy 4.0 Build 26 | 14.5 MB (Freeware, paid upgrade available) View: TeraCopy Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Briefly used Turbo Pascal (and Turbo C++) in 97 and soon after that I bought PC magazine that included a full version of Delphi 2. I still use Delphi today, some 29 years later.
    • Age of Empires Mobile comes to PC, here's how to carry over progress from your phone by Ivan Jenic Image: YouTube/Microsoft Microsoft just released Age of Empires Mobile for PC. The game, officially called Age of Empires Mobile: PC Edition, is available for free on Steam and Microsoft Store, almost two years after its initial release for handheld devices. Age of Empires is one of those franchises that entire generations grew up with. The original came out in 1997, and immediately got people hooked to building civilizations and crushing their enemies on the battlefield. However, the franchise today is a far cry from its roots, as Age of Empires Mobile is, well, a game optimized for handheld devices, and not a classic RTS title we’ve all loved for years. And, of course, it includes in-game purchases. The PC version is still a mobile game at its core, but it’s been optimized for desktop play. There’s mouse control, full keyboard compatibility, and a refined UI. Microsoft also refreshed the visuals with some 4k textures, so the game should look better on larger screens. The game supports Crossplay, so you can switch between your phone, tablet, and PC without losing anything. But linked progress doesn’t come out of the box, as you have to enable it first. Here’s how to link your progress: On your mobile device, open Age of Empires Mobile. Go to Settings (Gear icon) > Account. Select Bind Account and choose a sign-in option. Once you enable account binding, sign in on PC using the same method, and your progress will be accessible across all your devices. Xbox Game Pass subscribers also get a bonus reward pack on PC, which includes: 1 Monthly Pass Token 1 Custom Resource Chest 10 Universal 60-Minute Speed-Ups 1,000 Empire Coins Exclusive Player Portrait Frame You can find more info about Age of Empires Mobile: PC Edition, as well as download links, on the Age of Empires official website.
  • Recent Achievements

    • One Year In
      Philsl earned a badge
      One Year In
    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
  • Popular Contributors

    1. 1
      +primortal
      458
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      124
    4. 4
      Michael Scrip
      79
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!