PSM: Five Ways the Playstation 3 Will Change Games


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God sony never cease to amaze me with the Bull **** they come up with... Most of the features on the list are software related, Not hardware related... And its clear that the 360 has better software support.

Keep trying sony, You wont fool me :happy:

Damn, a hell of a lot of haters here.

...Not every game will do this stuff, but the ability to will still exist for game makers with the time and creativity to tap into it. Let's take a look at just a few of the new gameplay experiences that PS3 will make possible

Did no hater read that, or did they just choose to ignore it blindly?

That quote shows that it will be possible for this to happen, and they even say that not every game will, and I quote again: "do this stuff". Also, it's a PS2 orientated magazine. It's obvious they will refer to PS3. The title is "Five ways the Playstation 3 will change games". It wouldn't be as much of a promising article if they said "Five ways Playstation may (but might not, depending on the producers) change gaming in the future".

If it was a general magazine that doesn't focus on one console series, then it's obvious that it would have said Next-Gen gaming instead of PS3.

STOP YOUR MOANING HATERS

Sony....where the lies are free but the bull **** is extra.

It would be nice if they lived up to SOME of their promises.

Oh and who gives a **** about 50GB disks?!?!?!?!?! A large amount of disk space does NOT make a game better.

It would take a company years to actually make enough content to fill an entire disk.

these are not new ideas, they've been used before to hype new games, or even the beginning of the previous console war.

the current generation of consoles had the hardware to do this stuff, but many developers chose to push the hardware graphically instead of with advanced AI, corpse-stay, level diversity, and whatever other garbage the article talks about. i would assume the same will happen with the next gen. developers will continue to do things the way they have because its cheaper!

This is a retarded list seeing as it's just a bunch of game ideas that are implemented (Morrowind, corpses pile up etc) already. Woohoo.

Theres nothing revolutionary about this. It's just a bunch of theoretical ideas of what developers could do with the system. So what? They can already do these things. Just because a game maker CAN do something, doesn't mean he will.

This in no way changes how games will be played. Lame and pointless.

ahhell, with the potential for truly excellent graphics on the next-gen consoles, things will be higher file sizes, and therefore take more space on a disc. With 50gb capacity (dual layer), it means blue-ray will be able to last that much longer.

Bant, I don't really agree. Think of a game like RE4 (on either console). Imagine all of the enemies you kill, and if they stayed on screen as corpses. It just wouldn't be possible to make corpses stay, as well as new ones appear. But your name has reminded me to check the visual styles section, so thanks. :p

ahhell, with the potential for truly excellent graphics on the next-gen consoles, things will be higher file sizes, and therefore take more space on a disc. With 50gb capacity (dual layer), it means blue-ray will be able to last that much longer.

Bant, I don't really agree. Think of a game like RE4 (on either console). Imagine all of the enemies you kill, and if they stayed on screen as corpses. It just wouldn't be possible to make corpses stay, as well as new ones appear. But your name has reminded me to check the visual styles section, so thanks. :p

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sure it would be possible, but it means they'd have to tone down the graphic quality. which is exactly what they will have to do this generation too. they would be taking resources and putting them to use on things other than graphics, hense graphics suffer.

i've heard LOTS of complaints about the PS3's archetecture. They say that the cell processor might be too hard to program an efficient multi-threaded game engine and thus never be able to make a game that pushes the PS3's limits. And for the record i'm no xbox fan... in fact the xbox is the only system i didn't buy because of a lack of exclusive games i would be interested in. Nintendo is keeping their system archetecture much more simple and in the long run this might be the smart thing to do. With the PS3, and maybe xbox, developers are going to have to throw out all their old code and start fresh. With the revolution though this won't be quite the case. Nintendo has made it so that developers can easy build on the code they already have in order to bring deep, challenging games faster... And if you don't believe they reuse code ALOT you should see the hack for ZeldaOoT. Somewhere in the game's code they left in the models, textures, and flight code for the arwings so you can actually see them flying around hyrule :p That's right. They built OoT from the StarFox64 code :p

i've heard LOTS of complaints about the PS3's archetecture. They say that the cell processor might be too hard to program an efficient multi-threaded game engine and thus never be able to make a game that pushes the PS3's limits. And for the record i'm no xbox fan... in fact the xbox is the only system i didn't buy because of a lack of exclusive games i would be interested in. Nintendo is keeping their system archetecture much more simple and in the long run this might be the smart thing to do. With the PS3, and maybe xbox, developers are going to have to throw out all their old code and start fresh. With the revolution though this won't be quite the case. Nintendo has made it so that developers can easy build on the code they already have in order to bring deep, challenging games faster... And if you don't believe they reuse code ALOT you should see the hack for ZeldaOoT. Somewhere in the game's code they left in the models, textures, and flight code for the arwings so you can actually see them flying around hyrule :p That's right. They built OoT from the StarFox64 code  :p

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There are also hidden textures for things like doors and treasure chests that were used in Majoras Mask. Mario 64 and Zelda 64 were built from the same codebase, or shared code between them, to a degree.

Damn, a hell of a lot of haters here.

Did no hater read that, or did they just choose to ignore it blindly?

That quote shows that it will be possible for this to happen, and they even say that not every game will, and I quote again: "do this stuff". Also, it's a PS2 orientated magazine. It's obvious they will refer to PS3. The title is "Five ways the Playstation 3 will change games". It wouldn't be as much of a promising article if they said "Five ways Playstation may (but might not, depending on the producers) change gaming in the future".

If it was a general magazine that doesn't focus on one console series, then it's obvious that it would have said Next-Gen gaming instead of PS3.

STOP YOUR MOANING HATERS

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Yeah haters, stop DA PLAYA HATIN'

:blush:

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