ATI Catalyst


Recommended Posts

New Features

The Catalyst? 5.12 software suite introduces dual core support for CPU bound cases. This feature provides improved graphics performance for DX 9 supported graphics adapters installed in systems running the Windows XP and Windows XP Professional x64 Edition operating systems.

Performance Improvements>

Catalyst 5.12 improves a variety of CPU-bound performance cases when an ATI product is installed in conjunction with a dual-core or hyperthreading CPU. Performance gains include:

* 3DMark05 gains as much as 5.7%

* 3DMark03 gains as much as 3.3%

* 3DMark2001 SE gains up to 10%

* Aquamark 3 gains up to 16%

* Comanche 4 improves as much as 20%

* Far Cry gains as much as 25% on some product configurations

* Half-Life 2 performance improves as much as 8%

* Splinter Cell improves as much as 8% in certain parts of the game

* Tomb Raider Angel of Darkness runs as much as 10% faster

* Unreal Tournament 2004 framerates improve as much as 10%

Issues Resolved in Catalyst? Software Suite 5.12b>

The following section provides a summary of the issues that have been resolved in the latest version of Catalyst?. These include:

* Doom 3 Resurrection of Evil: Playing the game under Windows XP MCE with CrossFire? enabled no longer results in ghosting effect being noticed. Further details on this resolved issue can be found in topic number 737-21187

* EverQuest II: Playing the game on a system containing an ATI Radeon? X1800 series, no longer results in the operating system failing to respond after approximately 5 minutes of game play. Further details on this resolved issue can be found in topic number 737-21189

* FarCry: Launching the game on systems using an ATI Xpress 200 series product and running the Windows XP operating system no longer results in the operating system failing to respond. Further details on this resolved issue can be found in topic number 737-20978

* Quake4: Selecting the Ultra Quality option within the game no longer results in the game failing to load after the restart required by the game. Further details on this resolved issue can be found in topic number 737-20981

* Enabling clone mode, followed by playing a video clip, no longer results in the underscan/overscan option failing to work when using Theater mode. Further details on this resolved issue can be found in topic number 737-20973

* Connecting a display device using an interlink cable to the ATI Radeon? X800 CrossFire? Edition, no longer results in CrossFire? becoming disabled if the interlink cable is disconnected from the Radeon? X800 CrossFire? and then reconnected. Further details on this resolved issue can be found in topic number 737-20977

* Catalyst? Control Center: Attempting to extend the desktop display when using a CRT, TV and DFP display devices no longer results in display corruption being noticed on the primary display adapter. Further details on this resolved issue can be found in topic number 737-20982

* Connecting a CRT and a TV to an ATI Radeon? X300/600 series and attempting to enable clone mode, intermittently no longer results in extended desktop mode being applied. Further details on this resolved issue can be found in topic number 737-20983

* Corruption is no longer noticed within the Catalyst? Control Center once a VPU Recover event is triggered. This issue is known to occur under the Windows XP MCE operating system when using an ATI Radeon? X1800 series product. Further details on this resolved issue can be found in topic number 737-20984

* Connecting an HDTV as the only display device using the component video connector on an ATI Radeon? X1300 no longer results in the display image shrinking when making changes to either AA or AF found in the 3D aspect page of the Catalyst? Control Center. Further details on this resolved issue can be found in topic number 737- 21186

* Connecting a 30 inch Apple Cinema Display to an ATI Radeon? X1300 series that is installed in a system running Windows 2000, no longer results in the display image being off center. Further details on this resolved issue can be found in topic number 737-21188

* Color corruption is no longer noticed when hot unplugging and hot plugging an LCD display from an ATI Radeon? X1800 series using the DVI connector. Further details on this resolved issue can be found in topic number 737-21190

* The TV Format now matches the TV Output when enabling TV after boot of the operating system. Further details on this resolved issue can be found in topic number 737-21196

* Enabling extended desktop mode followed by playing a DVD at 480i no longer results in corruption being noticed when moving the playback window to the secondary display device. Further details on this resolved issue can be found in topic number 737-21191

* Connecting an Apple Cinema display device to an ATI Radeon? X1800 series no longer results in the failure to playback a DVD when using the ATI DVD Player. Further details on this resolved issue can be found in topic number 737-21192

* Playing an HQV DVD using the WinDVD 5.0 player on systems containing an ATI Radeon? X1800 series, and running the Windows XP operating system, no longer results in Poor video playback quality being noticed. Further details on this resolved issue can be found in topic number 737-21193

* Catalyst? Control Center: Attempting to extend the desktop display when using a CRT, TV and DFP display devices no longer results in display corruption being noticed on the primary display adapter. Further details on this resolved issue can be found in topic number 737-20982

* Using WinDVD to playback a DVD title while having the Catalyst? Control Center running, no longer results in the playback of the DVD pausing momentarily. Further details on this resolved issue can be found in topic number 737-21194

* The 1080i optimum mode is now available in the Digital Panel properties when connecting both a DFP and a CRT to an ATI Radeon? X850 series. Further details on this resolved issue can be found in topic number 737-21197

* Catalyst? Control Center: Proceeding through the step by step process to enable the Component Video display, followed by applying a desktop resolution of either 1280x720 or 1920x1080 no longer results in the Custom Setting box failing to appear when clicking on the Add button. Further details on this resolved issue can be found in topic number 737-21195

* The Help page is now available for the Digital Panel Properties page found in the Catalyst? Control Center. Further details on this resolved issue can be found in topic number 737-21198

* Windows Movie Maker: Captured *.avi files no longer appear corrupt in color during playing back. Further details on this resolved issue can be found in topic number 737-21199

* Scheduling multiple TV recordings no longer results in the audio being distorted in some of the captured TV recordings. Further details on this resolved issue can be found in topic number 737-21200

* The Capture Video Preview image no longer appears off center when using a PAL version of the ATI Theater? 550 Pro. Further details on this resolved issue can be found in topic number 737-21201

* The tool tip for the Contrast slider bar found in the Catalyst? Control Center is now translated properly for Traditional Chinese. Further details on this resolved issue can be found in topic number 737-21202

* The slider bars found in the Overdrive aspect page of the Catalyst? Control Center are now the proper length when selecting Italian as the language of choice. Further details on this resolved issue can be found in topic number 737-21203

* Dashes are no longer displayed in the front of the ASIC name when selecting the Magyar language option for the Catalyst? Control Center. Further details on this resolved issue can be found in topic number 737-21204

* The lower portion of the scroll bar found in the All Settings aspect page of the Catalyst? Control Center is no longer missing. Further details on this resolved issue can be found in topic number 737-21205

https://a248.e.akamai.net/f/674/9206/0/www2...ease_notes.html

http://www.ati.com

Link to comment
https://www.neowin.net/forum/topic/406225-ati-catalyst/
Share on other sites

thx i was wondering when this would b out...

i dont c the option to download w/o ccc tho.... hmmmm

Me either. I was looking for it to. I run .net 2.0 not 1.1 and because of that, CCC does not work for me no matter what I do. If anyone knows how to get it working, let me know.

Link to comment
https://www.neowin.net/forum/topic/406225-ati-catalyst/#findComment-586896804
Share on other sites

^ site works fine for me....

well i installed it anyways and CCC works with the 9200 now... :blink: go figure... maybe the want to force everyone on to it...

ATI Desktop product family support

The Catalyst? software suite is designed to support the following ATI desktop products:

Radeon? X1800 series

Radeon? X1300 series

Radeon? X850 series

Radeon? X800 series

Radeon? X700 series

Radeon? X600 series

Radeon? X550 series

Radeon? X300 series

Radeon? 9X00 series

Radeon? 8500 series

Radeon? 7X00 series

Yeah, it looks like its for almost all the Radeon cards now.

Link to comment
https://www.neowin.net/forum/topic/406225-ati-catalyst/#findComment-586897288
Share on other sites

Do you think Catalyst Control Center 5.13 will use .NET Framework 2.0 ?

I need info, I'm french and I have an ATI X800 XL.

I want 5.12 Drivers, WDM Drivers and CCC 5.13 in french.

What do I donwload ?

Catalyst Control Center Package (34.9 Mo) is only in English ?

Link to comment
https://www.neowin.net/forum/topic/406225-ati-catalyst/#findComment-586897490
Share on other sites

So I guess no more none .NET drivers :(

You can download the display driver only, stick with the 5.12 control panel.

I stand to be corrected, but as far as I can read you only need .NET if you install the Catalyst Control Centre

Do you think Catalyst Control Center 5.13 will use .NET Framework 2.0 ?

I need info, I'm french and I have an ATI X800 XL.

I want 5.12 Drivers, WDM Drivers and CCC 5.13 in french.

What do I donwload ?

Catalyst Control Center Package (34.9 Mo) is only in English ?

Catalyst Control Center is also available in the following languages:

Arabic

Chinese Simplified

Chinese Traditional

Czech

Danish

Dutch

English

French

German

Greek

Spanish

Finnish

Hebrew

Hungarian

Italian

Japanese

Korean

Norwegian

Polish

Portuguese

Russian

Swedish

Thai

Turkish

https://a248.e.akamai.net/f/674/9206/0/www2...c-languages.txt

Look below low speed(dial-up) for Alternate/Optional Downloads

As far as I can tell this download is Catalyst Control Center with the additional languages

Link to comment
https://www.neowin.net/forum/topic/406225-ati-catalyst/#findComment-586897656
Share on other sites

Do you think WDM is usefull for an ATI X800 XL ?

To have all my drivers, WDM and CCC in french do you think I download this files ?

- Display Drivers Only (11.7)

- WDM Integrated Driver Only (4.0)

- Catalyst Control Center Additional Languages (29.5)

Other solution ? more simple...

Edited by D!rtySh@dy
Link to comment
https://www.neowin.net/forum/topic/406225-ati-catalyst/#findComment-586897889
Share on other sites

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft launches Godot Sample to streamline Xbox PC game development on the engine by Pulasthi Ariyasinghe Microsoft today announced a new endeavor that aims to make it simpler for Godot developers to get their products into the Xbox PC ecosystem. Dubbed the "XBOX Godot Sample," this is a new public reference for developers using the open-source engine. This is set to serve as an example of how Microsoft GDK, Xbox Services, and PlayFab can be integrated into their projects. The sample is available now on GitHub as a working example. This covers key features in gaming projects that developers may need to release their projects on Xbox PC, with everything from matchmaking and game sign-in to gamepad compatibility with Godot being covered. This release is being called the first step in giving Godot developers the tools to bring their games over to Xbox PC, with more changes to come based on feedback and issue reports. However, the company was clear that this is not related to bringing Godot projects to Xbox consoles. The engine's open development model stops it from accessing console SDKs due to the requirement of NDAs and legal contracts. Here's how it explained this Godot sample project's focus: This is a source-only sample, not a product. It's MIT-licensed at the wrapper layer; the GDK and PlayFab dependencies still require their own installs and license acceptance, consistent with our other XBOX samples. There is no set update cadence for support or maintenance. We’ll watch the repo, monitor issues, and iterate where it makes sense, but this isn't a commercial release. That said, we’re excited to hear your feedback and see any community PRs, as we evolve this together. This is the first step in bringing Godot for XBOX on PC. We plan to evolve it over time based on what the community tells us is most valuable. This sample is built specifically for XBOX on PC. It doesn’t include support for XBOX Series X|S or XBOX One. If you’re already building for XBOX Series X|S or XBOX One, please talk with your XBOX representative. If not, you can get started by signing up here. Game developers can find the XBOX Godot Sample by heading to GitHub over here. Documentation on how to get started with Godot for building an Xbox PC project can be seen here.
    • I don't understand the vision. Do people really want to buy a new computer from Dell with 6 browsers installed? We all keep asking for Microsoft to stop having so much junk on their OS, and adding a bunch of browsers seems to go against that. Ideally, we would just be asked what browser we want during OOBE but Google is just going to pay Dell a bunch of money to include Chrome. Additionally, would you want your phones to start including all the browsers too when you get them? The only thing I ever wanted was to be able to uninstall IE or edge and I believe you are now able to. I do agree that microsoft needs to chill with their "are you sure you don't want to try edge before you install chrome" ads when going to download chrome.
    • It is notable that around 70% of web browser users choose Google Chrome. However, it is puzzling why anyone on Windows would opt for Chrome when Microsoft Edge is often superior in many aspects and comes pre-installed. Edge collects less data, uses less RAM, and is more optimized for Windows as a native Microsoft product. While some may point to bloat in Edge, much of it can be removed with simple tools, requiring no more effort than installing Chrome. Meanwhile, Chrome reportedly downloads large amounts of AI data (4 GB) without explicit consent. I'm sure you Chrome users love that, or? Although Microsoft’s aggressive promotion of Edge may be questionable, the browser’s current advantages make it a preferable choice over Chrome today, even if Chrome may have been better in the past.
    • JetBrains rolls out IntelliJ IDEA update with Markdown preview fixes and more by David Uzondu Image via JetBrains IntelliJ 2026.1.3 from JetBrains has landed, bringing several highly requested bug fixes that target common UI glitches and terminal rendering issues. If you run tmux inside the integrated terminal, the IDE no longer renders the cursor above the active line. The Markdown preview bug, which was fixed in this release, had annoyed developers for quite some time, as the preview pane failed to render images saved outside the project directory. Instead of displaying the actual image, the IDE simply showed a broken image icon, a problem that stuck around for two years before this update. Over on Windows, developers running WSL can now use wsl.exe to spin up their environments without losing terminal functionality. In previous builds, launching a terminal shell with something like wsl.exe -d ubuntu inside a Windows-based project broke both shell integration and active process detection. Other bug fixes in this release include: An issue where Gradle sync incorrectly reported success as a failure on WSL when using Gradle 9.5.0. A syntax highlighting bug that flagged valid Java for-loop initialization blocks with multiple statements as incorrect. A warning bug that triggered a false non-null local variable alert when using JSpecify annotations. A database generation bug that hid the option to use a DELETE statement instead of a TRUNCATE checkbox. A Kotlin highlighting failure where an assertion error in the Gradle redundant library inspection broke error highlighting. A UI bug where the ComboBox popup lacked a maximum height restriction. A Snowflake syntax error where DataGrip failed to support the "create temp" command. A Svelte syntax parsing failure that incorrectly flagged quotes inside inline expressions. A VCS repository manager deadlock that triggered thread pool exhaustion. A memory leak where the LazyTree component kept all previous versions of a tree in memory. IntelliJ 2026.1.3 is the third bug fix release for the IntelliJ 2026.1 series. The first one landed back in April with a fix for the WSL Python interpreter freeze, another fix for guest participants using Emmet abbreviations, and corrected WildFly server deployment errors.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      469
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      73
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!