Apple Wireless Earbuds?


Recommended Posts

We're not really quite sure what this means, but it could be a clue as to what Jobs and Co. have up their sleeves for MacWorld Expo in two weeks.

A TUAW reader visited the Apple Store in Japan recently and found the employees all wearing maroon T-shirts with the slogan, "Luck is in the Air". On the computers in the store was a screensaver displaying the same theme with a picture of an iPod as the middle of a flower and earbuds floating away from the center, as a flower releases pollen.

There are six more screens, some with Japanse on them that I am unable to read (if any Japanese-reading readers would like to translate for us; send me an email and I'll share the screensaver images with you).

So, what does this mean? It might be an early indicator of an Apple-created iPod-compatible wireless earbud system, or it might mean Apple has figured out a way to include Bluetooth or wireless sharing of music between iPods. It's something "different" that Apple might introduce to keep the iPod and iTunes ahead of their competitors.

Of course, it might also just be an advertising campaign unique to Japan.

Update: Reader Steve Forrest has translated the text for us and it seems perhaps that this is just an advertising campaign for Apple Japan. No idea why the images are what they are, or what they mean. The Japanese text on the other images tranlates to:

1. Luck is in the air

2. Enjoy the Apple Store your way

3. Advice just right for you

Enjoy your Mac even more

The best place to enjoy music

4. In the New Year free workshops for kids

Accessories to make your iPod rejoice

However, wireless functionality in our iPods is still a pretty interesting idea and possibly something we may see soon, particularly with earbuds.

Interesting ....

Source - http://www.tuaw.com/2005/12/27/apple-wireless-earbuds/

Radish?

post-4583-1135705139.gif

Link to comment
https://www.neowin.net/forum/topic/412999-apple-wireless-earbuds/
Share on other sites

Bluetooth isn't fast enough to share music or sync it up with say your computer. Not to mention the power requirements to do that are probably well past what an iPod could provide.

However, listening to 1 song at a time with wireless headphones? I imagine it could do that.

This could go in many directions. One would be youd have sexy ear buds due to apple stylizing. Second would be worse battery life ontop of crappy battery life that already exist. Third and for most how big the unit would be, mainly due to the fact the current 5th gen ipod is pushing the limits in size, only option they would have is to make it least .05 or .10mm thicker than it to at least .53mm because any wireless addition requires shielding, and its really a big hassle.. I'm kinda interested in how apple is going to manage this.

Maybe it is a separate product, not a new iPod. Something that plugs into the dock connector port to transmit the signal to the earphones. Can't imagine it would be too hard and knowing apple they would make it so that its pretty seamless and simple...

http://thinksecret.com/news/retailjapan2006.html

December 27, 2005 - Apple's stores in Japan are advertising that "luck is in the air" as they prepare to continue a Japanese retail tradition this New Year's by offering "lucky bags" to customers.

Apple first offered lucky bags for New Year's day in 2004 at its Ginza store in Tokyo, according to retail scoop site ifo Apple Store. The success of the event prompted Apple to offer lucky bags at the opening of its flagship stores outside Japan, like the grand opening of the San Francisco and London stores.

The lucky bag offered in San Francisco in February 2004 included an AirPort Extreme base station, Keynote, a .Mac account, a Wireless Keyboard, a Wireless Mouse, a D-Link Bluetooth adapter, iLife '04, and a card entitling the customer to 10-percent off at the Apple store, ifo Apple Store reported. Every sixth bag also included an iPod mini or 40GB iPod. The bag, which contained $674.90 worth of items not including the 10-percent off card, sold for $249.

This New Year's, Apple is advertising its event with an aggressive branding campaign at its six Japanese stores. An observer noted yesterday that all the employees at Apple's Ginza store were wearing maroon t-shirts reading "Luck is in the air" bearing a picture of headphones floating away from an iPod.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I'm content with my dual charger for now, but this actually sounds quite nice - and it's less expensive than I was expecting. As for the company, they can name themselves "Nazirapist" for all I care.
    • While I miss Outlook for a couple of small things, I use Thunderbird now because I don't like how MS wants to force you to change things.
    • Chrome has history of being the browser everyone uses because Internet Explorer sucks, not realizing that Edge changed that, but people got into the habit of using Chrome. I use Brave and I've never been happier with a browser. It does what it is meant to do and gets out of the way.
    • Wino Mail -> Microsoft Outlook (the new one). Link: https://github.com/bkaankose/Wino-Mail Just sayin.
    • Microsoft launches Godot Sample to streamline Xbox PC game development on the engine by Pulasthi Ariyasinghe Microsoft today announced a new endeavor that aims to make it simpler for Godot developers to get their products into the Xbox PC ecosystem. Dubbed the "XBOX Godot Sample," this is a new public reference for developers using the open-source engine. This is set to serve as an example of how Microsoft GDK, Xbox Services, and PlayFab can be integrated into their projects. The sample is available now on GitHub as a working example. This covers key features in gaming projects that developers may need to release their projects on Xbox PC, with everything from matchmaking and game sign-in to gamepad compatibility with Godot being covered. This release is being called the first step in giving Godot developers the tools to bring their games over to Xbox PC, with more changes to come based on feedback and issue reports. However, the company was clear that this is not related to bringing Godot projects to Xbox consoles. The engine's open development model stops it from accessing console SDKs due to the requirement of NDAs and legal contracts. Here's how it explained this Godot sample project's focus: This is a source-only sample, not a product. It's MIT-licensed at the wrapper layer; the GDK and PlayFab dependencies still require their own installs and license acceptance, consistent with our other XBOX samples. There is no set update cadence for support or maintenance. We’ll watch the repo, monitor issues, and iterate where it makes sense, but this isn't a commercial release. That said, we’re excited to hear your feedback and see any community PRs, as we evolve this together. This is the first step in bringing Godot for XBOX on PC. We plan to evolve it over time based on what the community tells us is most valuable. This sample is built specifically for XBOX on PC. It doesn’t include support for XBOX Series X|S or XBOX One. If you’re already building for XBOX Series X|S or XBOX One, please talk with your XBOX representative. If not, you can get started by signing up here. Game developers can find the XBOX Godot Sample by heading to GitHub over here. Documentation on how to get started with Godot for building an Xbox PC project can be seen here.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      468
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      73
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!