A How To guide: Upconverting video using FFDShow


Recommended Posts

First off, most of this guide is taken from here although I changed some parts to make it a little better :)

First, make sure you have the latest FFDShow, just Google it.

Now, open your FFDShow config box, by going "Start > All Programs > ffdshow > Video Decoder Configuration"

18gq.jpg

Now, you need to make sure that the filters you are using are top priority.

Select "Blur & NR," from the list down the left, and hold the mouse down on it, and drag it up the list as far as it will allow.

22yv.jpg

Now, do the same for "Resize & aspect," so that it is just below "Blur & NR"

34vq.jpg

Now that they are where they should be, lets configure!

To start, click the box next to "Blur & NR" on the scroller on the left side.

Second, you will want to click the box next to "denoise3d" at the bottom of the config page.

Then, you will want to slide the first two sliders so they are both at "7.00"

Slide the last slider so that it is at "5.00" and tick the box that says "HQ"

48kv.jpg

Now, to change the "Resize and aspect," settings.

Again, click the box on the scroller on the left side that is next to "Resize and aspect."

Then, in the config window, click the option to have a "specific size." and enter in there what ever resolution you want. (I'm using 1280 x 720 [720p] for this example, although if your screen and CPU can support, 1920 x 1080 [1080p] would look awsome! And some people like to use 1440 x 960 as it is double DVD resolution)

Also, make sure that on the bottom of the configuration page, the aspect ratio changer is set to "No aspect ratio correction"

52nv.jpg

Next, go to the "Settings" tab just under "Resize and aspect."

There, in the drop down menu next to "Luma method" choose Lanczos. (You can change this if playback is too slow, if you prefer another method)

On the slider directly to the right, set "Parameter" to 10.

And set both "Luma sharpen" and "Chroma sharpen" to 1.50 each.

Now, click "Apply" and then "OK" to save your settings.

60cd.jpg

Now to test, open a video that uses FFDShow to decode, and see the quality difference!

Here are some examples, from Prison Break 1.01, Victoria's Secret Fashion Show 2005 and the intro scene of "Cache," a French movie.

(NOTE: All pictures are taken from same source [resolution at 640 wide], with the one on the left being original, the on the right being upconverted)

pborig.th.jpg pbupcon.th.jpg

vicsorig.th.jpg vicsupcon.th.jpg

snapshot200604181645482od.th.jpg snapshot200604181645366bo.th.jpg

Edited by Gabnoj
  • 10 months later...

if you've never done this before you also have to click on "codecs" .. go all the way to the bottom, select "raw video" and change it to "all supported"

If you want to test to make sure it's working you can tick "OSD" which will display an on screen FPS dialog while the movie is playing so you know it's working.

I play mine with media player classic.

Happy upconverting!

  • 1 year later...

I was looking for an alternative to WinDVD9's Upconverting DVD feature (the buggy WinDVD9 stopped working inadvertently-no surprise there) , and luckily found this!

I applied the steps last night in ffdshow through ZoomPlayer and the results are great!

I'm currently playing back at 1920x1080P now (although 3360x2100 looks even better with a slight increase in CPU resources).

This method has breathed new life into my DVDs!

  • 1 month later...
  • 5 months later...
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Epic Games says Unreal Engine 6 will help developers "build content faster" using AI models by Pulasthi Ariyasinghe Epic Games is rolling out the latest major update to Unreal Engine 5 today, and at the same time, the company also dropped some information on the next-generation version of the product, Unreal Engine 6. This was already revealed a few weeks ago alongside the new Rocket League upgrade reveal. The company says it is combining the features of Unreal Engine and Unreal Editor for Fortnite to create this new version of its popular media creation tool. On top of creating entire games, the new engine will also focus on letting developers operate large-scale live service titles more easily, whether by shipping content into their own ecosystems or into Fortnite. The use of large language models is also mentioned here, with Epic saying it will be a core part of the engine. "We see LLMs, generative AI models, and tools like Claude and Codex playing a central role in helping you build content faster while maintaining the creative control you need," adds the company. Here is the rundown of what's new about version 6 of Unreal Engine: With all these changes to the programming model, portability upgrades, and generative AI integration, Epic says the new version of the engine will "change a lot about how games are made." The company aims to ship Unreal Engine 6 into early access in late 2027, with a full release planned for 12-18 months later. Epic Games also dropped a lengthy blog post about the new Unreal Engine 5.8 update for game developers over here. The release is focused on delivering better performance, customization, and streamlined workflows for development teams. This will be the final major update for this version of the engine before Epic switches to focus fully on Unreal Engine 6's early access launch.
    • Watch Louis Rossmann's recent experience on YouTube about trying to get a warranty replacement from Samsung. It's crazy.
    • That is the thing, how many of these people don't realise they are using AI? If they use Google Search they have no choice but to use AI. So yes, maybe half of American adults do use and I expect a lot of Uk adults do to, but I bet most of them don't realise it. Myself, i avoid the rubbish.
    • They use FREE AI. They aren't paying for this meme-generating slopware...
    • Gotta' buy that there Rufus guy a beer if I ever meet him. He makes good stuff.
  • Recent Achievements

    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      499
    2. 2
      +Edouard
      165
    3. 3
      PsYcHoKiLLa
      89
    4. 4
      Steven P.
      69
    5. 5
      neufuse
      65
  • Tell a friend

    Love Neowin? Tell a friend!