[OFFICIAL] Xbox Live Latest Demos


Recommended Posts

So it appears that date of the 20th for TH might have been bogus? I guess they still have until 6 PM Pacific Time, but it is now 7 PM Eastern Time and nothing.

I just got home from work, this is the best news all night YESSSS I LOVE skating... I mean I skate in real life so im totally a fan of tony hawk and this one looks like a must get for me. This and Splinter Cell have been godsends for my 360. I can hardly wait for Gears of war though :cry: :cry:

Tony Hawk's Project 8 Demo is up according to lots of people at MajorNelson.com, at a size of 350MB.

Unfortunately it's not showing up for me yet.

It's there, but there is a problem with the Marketplace because it's not showing up as 'new'. You have to go to Games > Game Demos > Game Demos by Genre > Sports and you should be able to get to it.

I learnt that trick a long time ago with the Marketplace. When I said it wasn't showing, it really wasn't showing - anywhere. Like I said, it's now listed twice under the Sports section. Still no MK3 but I'm sure that will be sorted soon enough as well.

THP8 demo is small but good. I'm no skater but it certainly feels a lot more realistic than the previous games. The improved graphics help too, though there seems to be some bad slowdown in certain areas. The new nail the trick feature is fun. Definitely a worthwhile demo for just 350MB. :)

DAMNIT! thats the second time i missed the PSU beta. I tried downloading it at 10:00am this morning, the beta ended at 7:00am!

bah.. i guess i'll wait till tuesday. P.S. the licence is uploaded, and you can now purchase guardian licences for PSU, but it's $14.99 (CDN or US, i dont know)

I can't see the Tony Hawk Demo.. is it US Only? and the splinter cell demo sucked, i kept getting booted, i was never able to play a game

Tony Hawks Project 8 and MK3 Ultimate released to the marketplace! :)

Now on Marketplace for all Xbox Live members except those in Asia.

Edit: I am getting reports that some folks can't see this or the UMKIII arcade title. I have escalated to the operations center. Until then...no need to post that you don't see it. It's been a helluva week, huh?

Edit: Both MK and TH are starting to appear in Marketplace for folks...if you don't see it yet, give it time as the team is actively working on this...meaning it may appear/dissapear/re-appear. Both titles will be available as soon as they can address the issue. Again, thanks for your patience. I won't have a chance to check for an update for a few hours, but it should be fixed by then. By the way: Your abilty to see (or not see) the content has nothing to do with your geo-location.

Link: http://www.majornelson.com/

I got bored of of Tony Hawk along time ago but thought i would try the demo (seeing as it was a complete re-build from the ground up), but i have to say I LOVE IT!

The new "Nail-a-Trick mode is great, the graphics are MUCH improved, there is some nice ragdolling (Is that a real word?) in there and bails have hospital bill on them! Nice :D

I got bored of of Tony Hawk along time ago but thought i would try the demo (seeing as it was a complete re-build from the ground up), but i have to say I LOVE IT!

The new "Nail-a-Trick mode is great, the graphics are MUCH improved, there is some nice ragdolling (Is that a real word?) in there and bails have hospital bill on them! Nice :D

Ah, I wasn't gonna even bother with it as I felt the same way with other TH titles. But after reading that, I'll definitely give it a try now, thanks! (Y)

Can anyone explain how to actually land Nail A Trick? I keep trying it and trying it, but my board just spins out of control no matter what I do. I am sure it is something simple I am missing, but I need to know. :laugh:

There's a little tutorial in the game. It's pretty easy though, you just hold down a direction on either of the analog sticks and then let it go when the board is facing back up.

I missed the tutorial... or perhaps skipped it I was so anxious. :laugh:

Okay that is what my problem is, I have just been pressing the direction instead of holding it and releasing.

The demo just timed out for me, so I will try it in a few. Thanks. (Y)

I missed the tutorial... or perhaps skipped it I was so anxious. :laugh:

Okay that is what my problem is, I have just been pressing the direction instead of holding it and releasing.

The demo just timed out for me, so I will try it in a few. Thanks. (Y)

Go speak to Rodney Mullen, he's doing some street tricks in the mid section. He's the one that glows orange when in middle distance. :whistle:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I think there will be a 27H1 for actual users of 26H1 The 25h2 supports ARM too : Snapdragon X, Snapdragon X Plus and Snapdragon X Elite
    • Poll: Grand Theft Auto VI price predictions, cast your vote by Pulasthi Ariyasinghe After years of waiting, Rockstar will be solidifying the launch date of Grand Theft Auto VI with the launch of pre-orders next week. While the studio has confirmed a date for this occasion, it is yet to attach a price to the highly anticipated game. So let's see what our readers think it will cost at launch. The Grand Theft Auto VI pre-orders will kick off on June 25 for digital and physical editions. Unless some last-minute changes happen, the release date will be November 19, 2026, across Xbox Series X|S and PlayStation 5. Unfortunately, there's still no information about a PC version from the developer or the publisher Take-Two. Now the question becomes, how much will Grand Theft Auto VI cost at launch? The game is predicted by some analysts to be the biggest launch of an entertainment product ever. With the amount of hype that has been built behind it and with ballooning development costs, Take-Two may price this Grand Theft Auto entry differently from other AAA titles. The current price of a AAA game is $69.99. That norm almost rose to $79.99 before calming down. But with such a massive release, Grand Theft Auto VI may be the game that pushes the boundary again. It's also possible that Take-Two keeps the price relatively low to increase the number of players that jump in early and keep them hooked on Grand Theft Auto Online to spend on microtransactions for years to come. Keep in mind that the below poll is asking for a prediction of the standard edition price, not a deluxe or any other special edition that Take-Two will introduce for additional benefits. Also, there is also the chance of the company splitting up the campaign and online portions. If you think that will happen, put your vote on what you think will be the total cost of the two. Poll Poll: How much will Grand Theft Auto VI cost? $59.99 $69.99 $79.99 $89.99 $100 or more Submit Vote If you have a very specific prediction in mind, sound off in the comments below.
    • Would you please fix your graphics. They are outdated and don't fit the article.
    • The Light of Life? We actually do glow till our Death, study finds by Sayan Sen Image by Rafael Rendon via Pexels A study by researchers at the University of Calgary has found that living organisms produce an extremely faint light known as ultraweak photon emission, and that this glow appears to drop significantly after death. The research was published in the Journal of Physical Chemistry in April 2025 and quickly drew widespread attention, leading to more than 200 news stories about the findings. Ultraweak photon emission (or UPE), sometimes called biophoton emission, refers to tiny amounts of light released by living cells as a result of normal biological activity. A photon is the basic particle of light, and researchers say every living system examined so far, including plants and animals, has been found to emit these photons. The glow is far too faint to be seen by the human eye. “I suppose it has a little to do with people being reminded of auras,” says Dr. Christoph Simon, PhD, one of the authors of the study and a professor in the Department of Physics and Astronomy in the Faculty of Science. “It is a fact that living beings glow. It’s a very weak glow, but it’s there and visible with very sensitive cameras.” According to the study, the light involved is extremely weak, ranging from 10 to 1,000 photons per square centimetre per second across a spectral range of 200 to 1,000 nanometres. For comparison, a nanometre is one-billionth of a metre and is commonly used to measure wavelengths of light. Detecting emissions at such low levels requires highly specialized equipment. To study the phenomenon, researchers used electron-multiplying charge-coupled device (EMCCD) and charge-coupled device (CCD) cameras. These imaging systems are designed to detect extremely small amounts of light, including individual photons, while minimizing background noise. The technology allowed researchers to capture signals that would otherwise be impossible to observe. The team worked with the Human Health Therapeutics Research Centre at the National Research Council of Canada (NRC) in Ottawa to examine photon emissions in mice. Researchers took two-hour exposure images of the animals before and after death and compared the results. “We saw that the level of light that they emit – this biophoton glow – is distinctly different between living and dead animals,” says Dr. Daniel Oblak, PhD, an associate professor in Physics and Astronomy and the corresponding author of the study. The images showed a clear decrease in photon emissions after death across the entire body of each mouse. According to the researchers, this provided direct evidence that living and dead tissue produce different levels of ultraweak photon emission. “It’s a very small amount and it’s, of course, very tricky to detect,” Oblak says. The study grew out of discussions between Simon, whose research interests include quantum biology, and Oblak, whose work focuses on detecting light for quantum communication experiments. Quantum biology is a field that explores whether processes described by quantum physics, which studies matter and energy at very small scales, may also play a role in living systems. “Since I work as a quantum physicist on light detection for quantum communication, I thought that experimentally we have a lot of the tools to be able to detect the light,” Oblak explains. The researchers also investigated UPE in plants and found that the light changed in response to stress. When plants were exposed to higher temperatures or physically injured, their photon emissions increased. Chemical treatments also affected the glow. Among the substances tested, the local anesthetic benzocaine produced the strongest emission response when applied to injured plant tissue. These findings suggest that ultraweak photon emission is closely linked to biochemical and metabolic activity inside living organisms. Metabolism refers to the chemical reactions that allow cells and organisms to stay alive and function. Because these reactions change when an organism experiences stress, injury or disease, researchers believe UPE may provide a way to monitor those changes. The researchers stress that the glow is a physical and biological phenomenon, not a metaphysical one. Oblak says more research is needed to understand exactly how the light is produced and what information it may reveal about the condition of living tissue. “We must understand what that is to figure out what’s happening,” he says. “If we can understand how that relates to certain influences on the body – stress, diseases – then that could be used as a diagnostic tool.” The researchers believe the technique could eventually help scientists study health and disease without invasive procedures. Because UPE can be measured without adding dyes, markers or labels, it may offer a way to monitor whether tissue is healthy, damaged or alive. In plants, it could help researchers better understand how organisms respond to injury, heat and other forms of stress. While the work is still in its early stages, the study demonstrates that ultraweak photon emission imaging can provide a non-invasive and label-free way to observe biological activity. Researchers say the approach could become a useful tool for studying vitality, stress responses and other important processes in both animals and plants. Source: University of Calgary, ACS publication This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
  • Recent Achievements

    • One Year In
      hhgygy earned a badge
      One Year In
    • One Month Later
      AMV earned a badge
      One Month Later
    • Week One Done
      AMV earned a badge
      Week One Done
    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      513
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      82
    4. 4
      Steven P.
      74
    5. 5
      Michael Scrip
      72
  • Tell a friend

    Love Neowin? Tell a friend!