Gorgeous Virtua Fighter 5 Screens


Recommended Posts

Japanese tech website Watch Impress brings us these fine, fine Virtua Fighter 5 screens. There's some truly amazing lighting and rippling water effects, and the character models look extremely clean and sharp as do the exquisitely detailed backgrounds, plus we also get a glimpse at some costume changes. Hopefully Sega will see fit to release some nice high definition videos soon to sate our hunger for more next gen VF, until then here are the screens. source

2848_vf_1.jpg

2848_vf_2.jpg

2848_vf_3.jpg

2848_vf_4.jpg

2848_vf_5.jpg

2848_vf_6.jpg

Link to comment
https://www.neowin.net/forum/topic/433775-gorgeous-virtua-fighter-5-screens/
Share on other sites

There were some diffrent screenshots posted some time ago (i think Orangesoul posted them) and the game looked great, no jaggies compared to the screenshots above. I know the game will look great, lets hope it plays great.

Damn Akira, hard to master playing as him but easy to get my butt kicked by him

Yeah, these really don't look good to me at all. I hope they've made a ton of progress since these pics because these are just plain bad. The models are decent, but nothing spectacular, the backgrounds don't stand out to me, and the ground (see the wooden floor pictures) just plain sucks.

the lighting still looks 10x better than DOA4 at this point.

You're kidding... right? It's not even close.

The third shot looks closest to DOA4, except for all the jaggies. In the forth the models looks like shiny plastic.

I played a lot of VF4EVO, so naturally I'm quite hyped about this game.

As for all you n00bs bashing the jaggies, just remember that Sega fixed up the jaggies big time in the transition from VF4 to EVO, so I trust they'll have them fixed up here before the game ships.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Plans. Christ at least editorialise this tripe for what it is or put your own journalistic take on it.
    • If you have a TV in your living room, chances are you can probably just use the Steam Link app and play your huge PC in big picture mode, effectively giving you the Steam Machine experience to see if you'd actually like it. The good news is the Steam Machine can have it's drives upgraded. It has a USB-C 10Gbs port as well, so the 512GB drive could be quickly moved to an external enclosure and repurposed.
    • This machine could very well be a second gaming PC for their living room as a console experience. So we would have to assume their main PC exists as well; With that said, I have 10gb home network with a 2.5gigabit internet connection here so we tend to have more than enough speed to download games. However, we can't make use of the 10gb LAN using Steam's built in transfer tool because it always compresses transfers and that slows the transfer down to well below a standard gigabit port speeds, sometimes as slow as 200-300Mb/s transfers. While that's probably still faster than most internet connections anyway, if they'd fix the LAN transfer issue it'd be upto x5 faster even on a gigabit LAN, than simply dropping a 2.5gbe port on there with hopes of a few people having fast internet connections. There are solutions, work arounds, like using LANCache if you run a NAS... or simply copying the files over manually using a network share.
    • Samsung announces ultra-fast UFS 5.0 storage to supercharge mobile AI by Paul Hill Local AI models tend to run a lot more slowly than cloud services like Claude and Gemini; however, Samsung has just announced that it has developed its UFS 5.0 solution, which increases data transfer to speeds of 10.8GB/s, enabling faster storage and processing in mobile memory that has the potential to provide more optimal local AI experiences. Commenting on this development, Jangseok Choi, head of Memory Product Planning at Samsung Electronics, said: If you’ve tried local AI, you’ll know it can be quite slow, especially if using the larger parameter models. By developing this new solution, Samsung says that storage is evolving from just storing data to a core piece of infrastructure that supports AI computation, too. The Korean company said that UFS 5.0 integrates the latest embedded memory interface standard from JEDEC and achieves up to 10.8 gigabytes per second (GB/s) transfer speeds. Regarding write speeds, Samsung UFS 5.0 can reach 9.5 GB/s. Both the read and write speeds are twice as fast as those of the previous UFS 4.1 standard. Aside from being ideal for local AI, Samsung’s UFS 5.0 is more power efficient by 40% compared to UFS 4.1. Samsung achieved this by implementing innovations such as clock gating and multi-voltage technologies. UFS 5.0 is also ultra-compact at just 7.5mm x 13mm x 0.9mm; that is 16.7% smaller than UFS 4.1. The company said it will be bringing it to multiple devices in the future, including mobile, wearable, and extended reality.
    • A bit like the steamdeck, this probably isn't for you.
  • Recent Achievements

    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
    • Dedicated
      tuben earned a badge
      Dedicated
    • Week One Done
      mnsgroup earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      496
    2. 2
      +Edouard
      209
    3. 3
      PsYcHoKiLLa
      99
    4. 4
      Michael Scrip
      86
    5. 5
      neufuse
      69
  • Tell a friend

    Love Neowin? Tell a friend!