Prey 360 Version Progress Update


Recommended Posts

The "Prey stuff" that is in deathmatch definitely brings a whole new world to the concept. I started playing Deathmatch in videogames with most other people, back in 1993 with Doom. To most of us that were around back then, it's still held up as a great game with great deathmatch. Sure, there's been plenty others over the years (Dukematch and WangBang come to mind). Online play has expanded over the years into all kinds of various modes, but Prey Deathmatch is a really cool mix of old school deathmatch feel, as well as being more up to date with the gravity flipping and portals in the current technology.

It's all pretty darn cool. The first few times you play, if you play against someone else who knows the concepts introduced with Prey Deathmatch, they'll school your ass, as you're not used to looking in every direction for incoming fire generally. Back in the old days with Doom, ROTT, and the like you had just left and right to contend with. Quake introduced up and down to the mix, and it's pretty much stayed that way until now. While Quake allows for incoming fire to come from almost every direction, the base play remained the same, as you had to be "on" something - up and down were constants for the most part, despite the Z axis now being brought into play. Prey changes that with gravity flipping and wall walking. Quite frequently I play one of the levels with a bunch of wallwalks, and as I'm being shot, it's sometimes hard to tell where the shooting is coming from when the guy is above your head shooting straight up at you. It's quite interesting to be in a map looking straight up, and seeing another character doing the same thing to you - up and down are quite different concepts here, and seriously impact how you play deathmatch.

We're also testing the Xbox 360 version, too. In previous updates, others have mentioned testing going on. At 3D Realms we get the builds from Venom in the UK - they get copied to the dev kit 360's, and away we go. While I personally haven't played it, I've watched others, and I have to say it looks as smooth as the PC games do - Venom has done a great job here. You can't really tell the difference, and the hitching that seems to plague Quake IV on the 360 is not in evidence here. It's a smooth title. Looks good and feels good on the 360.

Venom has been crunching hardcore over the past few weeks to get the 360 version of Prey together. Some of the highlights they've done recently:

* Tons and tons of bug fixes

* Overall gameplay tweaks based upon feedback from HH and 3DR. Some creatures were designed for the fast movement of the mouse, so we had to rework some of the gameplay values for those creatures

* Greatly improved texture resolution (there were some memory issues for a while, and as a test, Venom reduced the overall texture resolution on the game.) But, they found the memory issues, fixed them, and now have bumped the resolution back up higher.

* Tweaks to the feel of the controls

* A few tweaks to the default gamma/brightness

* Tweaks to the autoaim system to make it fair and useful

* Overall, they are kicking ass on the 360 version of Prey. Visually, it looks identical to the PC version.

Source: http://www.3drealms.com/news/2006/06/prey_..._update_21.html

The demo release date for both the 360/PC version is June 22nd! I can't wait ^_^.

Link to comment
https://www.neowin.net/forum/topic/466553-prey-360-version-progress-update/
Share on other sites

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Pale Moon 34.3.1 by Razvan Serea Pale Moon is an Open Source, Goanna-based web browser available for Microsoft Windows, Linux and Android, focusing on efficiency and ease of use. Make sure to get the most out of your browser! Pale Moon offers you a browsing experience in a browser completely built from its own, independently developed source that has been forked off from Firefox/Mozilla code, with carefully selected features and optimizations to improve the browsers speed, resource use, stability and user experience, while offering full customization and a growing collection of extensions and themes to make the browser truly your own. Features: Optimized for modern processors Based on proprietary optimized layout engine (Goanna) Safe: forked from mature Mozilla code and regularly updated Secure: Additional security features and security-aware development Supported by our user community, and fully non-profit Familiar, efficient, fully customizable interface Support for full themes: total freedom over any elements design Support for easily-created lightweight themes (skins) Smooth and speedy page drawing and script processing Increased stability: experience fewer browser crashes Support for many Firefox extensions Support for a growing number of Pale Moon exclusive extensions Extensive and growing support for HTML5 and CSS3 Many customization and configuration options Pale Moon 34.3.1 changelog: Pale Moon will now exclude local resources from CSP checks, aligning it with the rest of CSP handling. Fixed an issue where the devtools JSON viewer would, in some cases, make erroneous requests to remote servers. Updated libpng to 1.6.58+apng. Updated NSS to 3.90.12 (UXP), addressing multiple security issues. Fixed several intermittent and rare crashes. Security issues addressed: CVE-2026-12318 (CWE-125), CVE-2026-12322, CVE-2026-12292 (DiD), and multiple other issues that did not have a CVE designation at the time of patching. Download: Pale Moon (64-bit) | Portable 64-bit | ~40.0 MB (Freeware) Download: Pale Moon (32-bit) | Portable 32-bit Links: Pale Moon Homepage | Add-ons | Themes | Extensions | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Onwards to Windows 12 then lol.
    • There is a long thread (128pgs and counting) that I've been following over at ElevenForums that has a method for updating Secure Boot even if there is no BIOS upgrade. I've used this method and had zero issues. NOTE:  I do not take any responsibility if this or any other Secure Boot method bricks your system -- YMMV!  Read carefully before using!
    • Yes, yes, YES, thank you AMD. Now display audio, night light, cleartype, etc, all work again.
  • Recent Achievements

    • Grand Master
      Jaybonaut went up a rank
      Grand Master
    • One Year In
      Philsl earned a badge
      One Year In
    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      425
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      124
    4. 4
      Michael Scrip
      77
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!