Changing visual styles from the command line?


Recommended Posts

Hello! I've just registered in this Forum, and as my first post, I wanted to make a question... It may seem difficult, or maybe strange, but I really need it, and, searching through the Forum, I've noticed that it was answered before. Sadly, the users who answered the question, pointed to an external page that now leads to a broken link...

So, I'll ask: Can you tell me how to change a visual style via the Command line or through a script?

Please, don't answer with things like: "Go to Screen properties and change the style from there", or "use Style XP, WindowsBlinds, etc..." I know perfectly how to use these programs, but now I need to know how to change it via a script or command.

Let me explain you: I'm curretly working on a shell theme for bblean (one of the BlackBox shell branches), making use of its new features. between one of them it's the ability to send commands to the windows core, and also, execute TCL-based scripts... So, I thought that it could be a great idea to create a matching visual style that could handle my windows and some other Explorer things, for each of my bblean Styles. Right now, I have both set of styles, and although changing them manually would be an alternative, I'd like to use an automatized way. I know it's possible, it was answered in this Forum some time ago. Thanks.

simple, change a few registry values.

[HKLM|HKCU]\software\microsoft\windows\currentversion\theme

String name:InstallTheme

Default String value: %resourcedir%\themes\luna.theme

String name:InstallVisualStyle

Default String value: %resourcedir%\themes\luna\luna\luna.msstyle

You can do this with the REG command.

Thanks to both of you... but I think that none of this solutions have worked fine for me. The one suggested by bigflavor seemed to be the most practical one, but then I discovered that, after updating in the registry, you must reboot in order to the change to take effect... :(

The program suggested by Herby was pretty useful, but it only throws up the Screen properties dialog with the theme you choose selected. The user still has to press the "Apply" button to execute the change.

Well, this wasn't exactly what I meant, but if I can't get any other solution to this issue, maybe I'll get along with Herby's solution, after all, I think that just a click isn't a great thing to do, after all.

Thanks again, I hope that someone could tell me if MMStlyler (the program I heard about in the other topic) can deal with the visual style change automatically.. or maybe any other solution.

I found a vbs file that does the trick @ gfxOasis :)

ApplyStyle.vbs

filename = "%WinDir%\Resources\Themes\Royale\Royale.msstyles"

delay = 300
myfile = Chr(34) & filename & Chr(34)

set DShell = CreateObject("WScript.Shell")

DShell.run "Rundll32.exe Shell32.dll,Control_RunDLL Desk.cpl Desk,@Appearance /Action:OpenMSTheme /file:"&myfile, 2
WScript.Sleep delay
DShell.SendKeys "{ENTER}"

ApplyTheme.vbs

filename = "%WinDir%\Resources\Themes\Royale.Theme"

delay = 300
myfile = Chr(34) & filename & Chr(34)

set DShell = CreateObject("WScript.Shell")

DShell.run "Rundll32.exe Shell32,Control_RunDLL Desk.cpl Desk,@Themes /Action:OpenTheme /file:"&myfile, 2
WScript.Sleep delay
DShell.SendKeys "{ENTER}"

ApplyStyle.zip

And to compliment those scripts:

You can use the following examples to replace the line that sets the filename (filename = "%WinDir%\Resources\Themes\Royale.Theme").

Change the word theme to style and replace in ApplyStyle.vbs.

Change 1:

The syntax would be ApplyTheme theme=[THEMEFILE].theme

filename = Wscript.Arguments.Named("theme")

Change 2:

The syntax would be ApplyTheme [THEMEFILE].theme

filename = WScript.Arguments.Item(0)

:rofl: flame.gif

http://www.microsoft.com/technet/scriptcen...a.mspx?mfr=true

Wow! :yes: This is exactly what I was looking for! It's simple, discrete, and does its work nicely! Now, i'm even thinking on setting up a routine through TCL to dinamically create the .vbs file, so I won't need to create one for every visual style... Well, maybe I'm going too far, but I'm really amazed that you could be able to find it, thanks Herby!

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I found that stability back then was really down to the motherboard manufacturer. Back then i stuck with Microstar motherboards and VIA chipsets as they were ultra reliable. Most stuff was done with jumpers and left little room for user created problems 👍
    • Yes, Scoop was created to promote Coreutils for Windows. You can still see early versions of their website on the Web Archive. It was a joke that nobody took seriously. Microsoft's implementation of Coreutils, however, are built in Rust.
    • Looks like EA's Star Wars Zero Company will be out this August by Pulasthi Ariyasinghe Over a year ago, EA surprise announced that a team of former Firaxis members is working on a brand-new Star Wars game. Dubbed Zero Company, the title would have XCOM-like turn-based tactics gameplay as players manage a squad of professionals from all over the galaxy. Now, just ahead of an official announcement, it looks like the release date has leaked out. The upcoming Summer Game Fest presentation on Friday is when EA is supposed to show off the title's gameplay footage, with fans also expecting it to reveal a release date. However, the ever-reliable billbil-kun from Dealabs says they have already managed to find out when the game is coming out and what versions fans will have the option of purchasing. Per the leak, Star Wars Zero Company has an August 27, 2026, release date attached to it. The title is slated to release on PC, Xbox Series X|S, and PlayStation 5 with a $49.99 standard and $59.99 Deluxe edition. The leaker also adds that there won't be any early access perk attached to this special edition. Pre-orders could kick off alongside the official announcement this Friday, too. For those unfamiliar with the title, Bit Reactor is developing Star Wars Zero Company with help from Respawn Entertainment and Lucasfilm Games. The EA-published title is said to be set during the "twilight of the Clone Wars." We will have to wait and see if base building and management mechanics from the XCOM series will be present here, too. "You will step into the shoes of Hawks, a former Republic officer who leads Zero Company — an unconventional outfit of professionals for hire hailing from across the galaxy," reads the game description. "Hawks and Zero Company are recruited for an operation that pits them against an emerging threat that will consume the galaxy if left unchecked. To succeed, Hawks will lead a team of uneasy allies who must set aside their differences to overcome nearly impossible odds." You can catch the Star Wars Zero Company extended gameplay reveal at the Summer Game Fest showcase that's kicking off on Friday at 2 pm PT / 5 pm ET.
    • All their other games always had a new cast and new story, so that's not very surprising. The new dev is worrisome though.
  • Recent Achievements

    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
    • Apprentice
      JoeyNeo went up a rank
      Apprentice
  • Popular Contributors

    1. 1
      +primortal
      490
    2. 2
      PsYcHoKiLLa
      232
    3. 3
      Skyfrog
      78
    4. 4
      FloatingFatMan
      68
    5. 5
      Michael Scrip
      58
  • Tell a friend

    Love Neowin? Tell a friend!