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yeah slane, he's right, that's almost impossible from what i figure. you can't get them all in one go.

and nik, if you want some extra points get your hands on dark sector - OK game, by now really cheap and you'll get around 400 points guaranteed just from the single player...

@Neo:

It is. Make a new save file at 7, 13, 19. Go kill a bunch of towns (you need to play as good) till you hit neutral. Save on that new file you just created. So you would have one file where you were good but freshly 7 and another where you were neutral and how ever much XP it took ya to get to neutral. Go do Knock-Knock's XP glitch or turn in a quests to make you level. Re-load the neutral save (if you have the XP room) keep killing towns until you get bad karma. Do XP glitch/quest turn in till you level. Re-load the first save where you were good and level like normal.

Then the quest you receieve at paradise falls. Save, do it w/o saving. Re-load save and just keep in your log but never do it to snag that achievement.

The rest just require making sure you don't go area X before you were suppose to, so you don't skip anything.

But Alas due to those screw ups and friend leaving Halo Wars at my house the whole 1k in a week didn't work. :( Think I managed almost 500, not sure.

ynnoj, keep me posted on RE5, thinking of getting it for the visuals because honestly i can't stand Capcom's "if it ain't insanely hard it ain't a game" attitude.

slane - that sounds like a lot of work! might as well get a couple other games and get 200-300 points out of each in the time that'll take!

nik, are you still waiting to get on the leaderboard? because i think someone quit, we're down to 249 members again.

slane - that sounds like a lot of work! might as well get a couple other games and get 200-300 points out of each in the time that'll take!

Not to bad. It would have been alot easier then having to play a new game once I snag the rest. And besides I like going for full thousand in game's not getting points to get me to X milestone. Rather have 30K points with 30 games played then 30K points with 100+ games played. But that's me. :)

Anyways nearly there, friend left Halo Wars over and I'm totally glad this wasn't done by Bungie and more an Ensemble game. It's awesome.

ynnoj, keep me posted on RE5, thinking of getting it for the visuals because honestly i can't stand Capcom's "if it ain't insanely hard it ain't a game" attitude.

To be honest, I don't think it's a particularly difficult game. At least that's the impression I'm getting from the stages I've done so far.

The controls are annoyingly awkward though. It just doesn't feel natural to me and as I've said numerous times, it's a poorly implemented way to introduce tension into the game. Because lets face it, RE5 isn't scary in the slightest.

Good game though ;)

knew you were aiming for 1000's rather than total pointage...well, in that case you don't have a choice, you need to max each game you get your hands on. part of the joy of this hobby, it's got plenty of ways to go about it.

nik - just drop PabUK a line, he'll take care of you.

thanks for the RE5 comments all. Maybe i'll give it a go later, not sure - the demo was truly offputting. Jonny, are you playing it on normal? I mean the demo, again, was really hard. That dude with the sledgehammer...i don't have the patience.

thanks for the RE5 comments all. Maybe i'll give it a go later, not sure - the demo was truly offputting. Jonny, are you playing it on normal? I mean the demo, again, was really hard. That dude with the sledgehammer...i don't have the patience.

It's not hard once you play the game and realize what you have to do. I thought the demo was killer hard, but the game itself isn't too bad. On co-op it can be pretty easy. In single player your partner won't stop wasting ammo and then expects you to give her some of yours!

thanks for the RE5 comments all. Maybe i'll give it a go later, not sure - the demo was truly offputting. Jonny, are you playing it on normal? I mean the demo, again, was really hard. That dude with the sledgehammer...i don't have the patience.

I'm running through on Normal first, yes. It's definitely meant to be played cooperatively, so give me a shout if you pick it up :)

looking more and more like i'll give RE5 its fair chance...will look you up on that offer ynnoj.

You can hit me up as well, I don't really like the "friends" on my list that have the game. Waiting for someone who's not a complete moron to get it. Perhaps it's time to spring clean my friends list.

RES isnt that hard. I played through it on normal on Co-op and we never got stuck for more than a few minutes. The last chapter was obviously the hardest.

Im upto chapter 6-2 now on my own in Veteren. But I think the unlimited ammo helped alot!

Another 1000 down thanks to Fallout 3. I'm surprised I spent so much time playing the game. Now I'm debating on getting the expansions... $30 more for a game (including the 3rd one) that costs more than that, don't know if I can justify it.

Also want to note that I got all 1000 on my first play through. I did have to replay several of the main quests to get back to Raven Rock so that I could collect the bobblehead. I was none too pleased when I realized I reached a point of no return in that area.

Edited by Mathachew
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We will be pitching it against the data we already have for the RX 9070, and RX 9070 XT, but also the Nvidia 5070 FE, MSI GeForce RTX 4070 VENTUS 2X 12G, and Gigabyte Radeon RX 7800 XT GAMING OC 16G as they are in a similar price class, but also because we do not have a comparable 5060 Ti card lying around here that we can compare it against. Before we get underway, this is a collaboration between Sayan Sen and Steven Parker, who lent me his test bed. Also, there was no editorial input from AMD. First up, the specs of the RX 9070, 9070 XT, and 9070 GRE, which were given to us by AMD: Radeon RX 9070 GRE Radeon RX 9070 Radeon RX 9070 XT Boost Clock: Game Clock: up to 2.79GHz up to 2.20GHz up to 2.52GHz up to 2.07GHz up to 2.97GHz up to 2.40GHz Stream Processors 3,072 (48 CU) 3,584 (56 CU) 4,096 (64 CU) Ray Accelerator 48 56 64 AI Accelerator 96 112 128 ROPs 96 128 Texture Mapping Units 192 224 256 Memory 12 GB GDDR6, 18Gbps Clock, 192-bit Bus 432 GB/s 16 GB GDDR6, 20Gbps Clock, 256-bit Bus Effective Memory Bandwidth: 640 GB/s Infinity Cache 48 MB (3rd Gen) 64 MB (3rd Gen) Card Bus PCI-E 5.0 X16 Output 2x HDMI 2.1b 2x DisplayPort 2.1a Power consumption 220W 304W Recommended PSU 650W 750W Slot width 2x 3x Price (SEP) $549 $599 As you can see from the specs above, it is less than the standard RX 9070 in every way that counts, except for slightly higher Boost and Game clock speed. Design Moving on, the RX 9070 GRE we were given is an XFX Swift triple-fan, dual-slot design with two 8-pin connectors. At 30cm (self-measured), it will fit in most systems easily. There is no RGB either. The AMD Radeon RX 9070 GRE by XFX from all angles. Test system Our test system consists of the following: Lian Li O11 Dynamic Mini V2 Flow (Amazon|Newegg) ASUS Z890 ProArt Creator WiFi (Amazon|Newegg) Intel Core Ultra 7 270K Plus (Amazon|Newegg) Thermal Grizzly KryoSheet - 44x37 (Amazon|Newegg) 2x 16GB G.Skill Trident Z5 RGB (7200 MT/s in XMP) (Amazon|Newegg) Sabrent Rocket4 Plus 2TB SSD (Amazon) Windows 11 25H2 (Build 26200.8246) AMD shared a press driver based on the recently released Adrenaline 26.5.2 that we were required to use. We now move on to our benchmarks. First up, we have Geekbench AI running on ONNX. For some reason, the 9070 GRE does exceptionally well here in both half-precision (FP16) and single-precision (FP32). It manages to beat the RTX 5070 and RX 9070 non-XT, and is only behind the 9070 XT. Since Geekbench runs in short bursts instead of continuously hammering the graphics card, it seems the GRE's faster boost clocks are helping here. Next up, we move to the UL Procyon AI test suite, starting with the image generation benchmark. We chose the Stable Diffusion XL FP16 test since it is the most intense workload available on Procyon. The Nvidia cards do very well here, as even the 4070 out-muscles AMD's best fairy easily. The positive thing about the GRE is that it gets quite close to the 9070 non-XT in this test; this indicates that the VRAM does not play a very big role here, as SD XL relies on float16 (FP16). So this is something to keep in mind again. If you wish to work with float32 AI workloads, graphics cards with larger than 12 GB buffers would likely emerge as victors. Regardless, the gains are still massive on AMD's 9000 series compared to the 7000 series. Following image generation, we move to the text generation benchmark. This is one test where the 9070 GRE struggled, quite a lot. It seems that the 12 GB VRAM and lower memory bandwidth of the new Radeon 9070 GRE are hurting it quite a bit; the split is massive, especially in a test like Llama2, which packs 13 billion parameters. As such, in all the tests, the 9070 GRE is the slowest of the lot. Next, we tried Blender, and here the AMD GPUs were beaten by Nvidia. Rendering is something the Green team has always had a lead over the Red side, and it has not changed so far. On the positive side, though, the 9070 GRE shows significantly better results than the 7800 XT, which means AMD is on the right path. Catching up to Nvidia, though, will require a lot more effort. And we hope HIP and ROCm can keep improving. Wrapping up AI testing, we measured OpenCL throughput in the Geekbench compute benchmark. The RX 9070 GRE alongside the 9070 did not fare well here at all, even falling behind the 7800 XT. Interestingly, even the RTX 5070 could not beat the 4070 on OpenCL, so perhaps this suggests that OpenCL optimization may not have been a priority for either AMD or Nvidia in the modern era. Conclusion We reached the end of our productivity performance review of the 9070 GRE, and we have to say it's a mixed bag. Unlike the 9070 and 9070 XT, the GRE excels in some areas while losing ground fairly easily in others. Similar to how it happened in gaming, any time the card's memory subsystem gets hammered, it tends to fall behind the others. This was the case with text generation, wherein we saw the VRAM sometimes hit its maximum available 12 GB of usage with larger model sizes. So what do we make of the RX 9070 as a productivity hardware? It can certainly be used, but you have to know it has its limitations. For those looking for a GPU that can deal with more, AMD recently unveiled the Radeon AI PRO R9700, which is essentially a 32 GB refresh of the 9070 XT with some additional workstation-based optimizations. On a similar note, the new Ryzen AI Halo platform is something you can consider if you want to set up a local AI processing station. Considering everything, we rate AMD's Radeon RX 9070 GRE a 7.5 out of 10 for its productivity performance. Price is less of a factor for those looking at productivity cases compared to those considering the GPU for gaming, and as such, we felt it did quite decently on many occasions and can be handy if you need a 12 GB GPU and, for some reason, don't want to get Nvidia. Purchase links: RX 9070 / XT / GRE (Amazon US) As an Amazon Associate, we earn from qualifying purchases.
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