Need For Speed:Carbon Released!


Recommended Posts

I have just fetched my copy of Need For Speed:Carbon Collector's Edition from the shop. This might very well be the best NFS in the series as I've just noticed that it has Challenge Series similar to Most Wanted :woot: . I've already installed as I'm in Starbucks at the moment so it's time to find out about it. Here are two images of the box cover and the game disk for you to enjoy (or not :shifty: ).

post-151171-1162300982.jpg

post-151171-1162301132.jpg

Scirwode

Link to comment
https://www.neowin.net/forum/topic/508037-need-for-speedcarbon-released/
Share on other sites

Damn, lucky you mate. I don't remember when it comes out here in the US, but I sure enjoyed the demo alot for PC. I know people complained about how the handling was horrible and it sucked etc, but I liked it.

Always room for a nice non-super-realism-sim racing game I always say!

i hope its really good.. i didnt even bother with the demo coz of all the issues people were having.. but i do hope that is just something with the demo and that the full final is a lot better coz i'd really like to add Carbon to my collection :)

dont worry about the demo it really isnt as bad as they say, im sure your a hardcore NFS fan just like me so its easy to adapt to the new driving styles people seem to hate.

i need this game now!! not out til 3rd of nov here :cry:

I hope the game is actually better then the demo, demo totally sucked..it is more then just driving styles we dont like...stupid blurryness,people have issues witht he game lagging even when we have highend systems, This game I will not be wasting $59.99 on. Already wasted that on BF2142.

The demo pales in comparison to the full game. The storyline is really, really intriguing - from the start you're asking questions on Nikki, Darius and Cross. It has the movies where it's a combination of real people and the game but the characters are also rendered in 3D. In the online mode, you can become a cop (finally :woot: !) and the way it handles is pretty intriguing. I let you all find out for yourself ;) .

There is also quite a lot of new content. For one thing, you can choose your crew. You start out with Neville but you can have a maximum of 3 and can fire them if you don't like them. There are also cop chases and the interface is a bit different than Most Wanted. You can also choose a logo for your new crew, similar to TFK, 21's Street and Bushido. You can even change the colours of the logo to suit your needs though I haven't found out how, I'll get back to you on that.

The graphics in the Demo were bad. In the full game, it's much better. My graphic card isn't that good and I haven't yet found a sweet spot in there yet but when I do, I show you a screenshot. Oh, and Elite_graphix, the DVD size is 3.25 GB.

Scirwode

is there a free-Roam similar to underground 2 and MW? Or is it similar to Underground 1?

You can roam the city like Most Wanted but as I've only started playing the game, I haven't yet found out much. One thing I miss is that there is no button to look back. Instead, you have to rely on the rearview mirror so I am a bit peeved at that.

You can only be cop in online mode ?

That's what the loading screen says :p .

Scirwode

In the Demo it says:

Windows XP Service Pack 2 (32Bit Edition only), Windows 2000 Professional Service Pack 4 operating system Intel Pentium 4 (or equivalent) CPU running at 1.7GHz or higher

64MB DirectX 9.0c compatible video card (NVIDIA Geforce4 Ti/ATI Radeon 8500 or higher) using a supported chipset (see below) 512MB RAM DirectX compatible sound card

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Frankly, I blame whoever is writing such articles. "A big improvement/update and/or new feature is now available to everyone! Also, use this unofficial tweak tool to enable it because it actually isn't available to you yet officially and might not in fact even be entirely ready or whatever, hence why it is perhaps not enabled for you*. But it's great and you should enable it!" I mean there's nothing wrong with sharing info about some feature you might need to enable via unofficial means, of course. It's just that these articles tend to essentially end up being two news pieces in one, and one of them tends to be a bit misleading. (*Yes, yes, the "it's a controlled rollout!" thing. Not a fan of that one either. The argument, not the actual rollout.)
    • Thank you. Will do. I read in the release notes that editor config might be at play here.
    • Actually, I think even Microsoft doesn't know how to control it
    • OpenAI is making Codex more useful in Chrome and the cloud by Pradeep Viswanathan OpenAI's Codex now has more than 5 million users, up nearly 4x from earlier this year. To further accelerate Codex's growth among developers, OpenAI today announced that it has agreed to acquire Ona, a company that builds secure cloud execution and orchestration technology for developers. Ona will enable developers to run Codex with persistent and controlled cloud infrastructure for long-running agentic workflows. Right now, most Codex execution happens locally on developers' laptops and PCs, and the agents work continuously for hours. Through Ona, OpenAI aims to make Codex agents keep working for days without being tied to a user’s local machine or an active session. This will be an important capability for enterprises that want to deploy AI agents in production while maintaining control over infrastructure, data, security boundaries, credential scope, logging, and review workflows. Like any acquisition, the deal is still subject to customary closing conditions, including regulatory approvals. Until the deal closes, OpenAI and Ona will continue to operate as separate companies. After closing, Ona’s team will join the Codex team to improve developer workflows. Alongside the Ona acquisition announcement, OpenAI today introduced a few Codex updates. Developers can now save Codex rate limit resets and use them later instead of losing them when they are not needed immediately. OpenAI is also adding a referral option where users can invite a friend to Codex and get a saved rate limit reset. OpenAI today also announced a developer mode for browser use in Chrome and the Codex in-app browser. With this mode, Codex can use the Chrome DevTools Protocol to debug web apps, inspect pages, and work more directly with browser-based development workflows. Developers can use this when they want Codex to profile JavaScript, inspect console output and network traffic, examine web page states including the DOM and applied styles, and more.
    • Camtasia 2026.1.3 by Razvan Serea TechSmith Camtasia is the complete professional solution for high-quality screen recording, video editing and sharing. Camtasia 2026 makes editing your videos easier, and faster than ever. The new editor is packed with enhanced video processing, all-new production technology, an innovative library, and stock videos and other creative assets to help you create more polished, professional videos. No video experience needed. Anyone can create informative, engaging videos. Create professional, eye-catching videos: Add special video effects - Apply Behaviors that are perfectly designed to animate your text, images, or icons. Get a crisp, polished look without being a professional video editor. Drag-and-drop your edits - What you see is what you get. Every effect and element in your video can be dropped and edited directly in the preview window. And you can edit at resolutions up to beautiful 4K, for clear video at any size. Get exceptional performance - Camtasia takes full advantage of your computer’s processor with 64-bit performance. You’ll get fast rendering times and enhanced stability—even on your most complex projects. Camtasia 2026.1.3 changelog: Feature Updates Improved keyboard navigability in tool panels. Improved screen reader accessibility of headings in Preferences. Tool panels can now be resized using a keyboard-navigable control. Updated color of folder icon in User Library tab for better visibility. Grouped media now render a composite waveform considering all audio media within that group. Added Long Path Aware to the manifest of Editor and Recorder. Performance Improvements Improved performance for editing groups on the timeline. Improved the project loading performance when timeline has lots of trec media with cursor data. Updates for IT Administrators Updated cpp-httplib from 0.38.0 to 0.43.3. Updated expat from 2.7.4 to 2.8.0. Updated freetype from 2.13.3 to 2.14.3. Updated harfbuzz from 13.0.1 to 14.2.0. Updated libpng16 from 1.6.55 to 1.6.58. Updated pango from 1.57.0 to 1.57.1. Updated girepository from 2.86.3 to 2.88.0. Updated pcre2-posix from 10.47.0 to 12.0.2. Added new harfbuzz-gpu.dll. Updated FFmpeg from 7.1.1 to 7.1.2. Updated aom from 3.11.0 to 3.13.1. Updated dav1d from 1.5.0 to 1.5.1. Updated ogg from 1.3.5 to 1.3.6. Updated SDL2 from 2.32.4 to 2.32.10. Updated zlib from 1.3.1 to 1.3.2. Updated Nalpeiron binaries to version 4.4.69.3. Bug Fixes Fixed an issue which prevented some user submitted crash reports from being sent. Fixed a potential memory leak when decoding HEVC or VP9 video. Fixed a potential crash when trying to delete a range selection on a magnetic track. Fixed a bug with the Properties Panel showing stale properties when only a caption is selected on the timeline. Fixed an issue that could prevent the Opacity and Blur properties from being changed in the Background Removal effect. Fixed an issue where larger Camtasia online projects may fail to open in Camtasia Editor. Table of contents thumbnails are no longer created for Smart Player exports with no table of contents. Fix resetting skew revert to revert just skew and not scale as well. Fixed editing in Snagit with snagX file with Unicode characters. Fixed a bug where grouped visual media could be cropped in some cases. Fixed importing SnagX files with Unicode characters. Localization fixes. Download: Camtasia 2026.1.3 | 309.0 MB (Shareware) View: Camtasia Homepage | Tutorials | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Month Later
      Jamswaz earned a badge
      One Month Later
    • Week One Done
      Jamswaz earned a badge
      Week One Done
    • Rookie
      Marzoid went up a rank
      Rookie
    • Community Regular
      coch went up a rank
      Community Regular
    • One Year In
      slackerzz earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      511
    2. 2
      PsYcHoKiLLa
      188
    3. 3
      +Edouard
      157
    4. 4
      Steven P.
      83
    5. 5
      ATLien_0
      75
  • Tell a friend

    Love Neowin? Tell a friend!