Rainbow Six: Vegas |x360| Early Impressions


Recommended Posts

Absolutely awesome - all of the features from singleplayer, are in the multiplayer (leaning against wall, rope, everything)

Theres also coop

I jumped right into multiplayer the minute i started the game :D

Cool, ima go ahead and pick it up hopefully I won't regret it :D. Thankyou.

Yes, i am :) But I'll pass some time with Singleplayer then, give me a shout when your ready!

Hey man, that was a fun series of Co-op games we played! Sorry I sucked so much, that was pretty much the first time I actually played the game. Before that I was only playing around with the camera, haha. :D

I started on realistic - dunno if it has changed, where do you see that?

Yeah I know that! :p

I was talking to soloredd - he says he switches semi-automatic for improved accuracy.

But I cant shoot fast enough with the trigger buttons on semi-automatic setting so I was wondering if he used 'smaller' buttons to shoot making it easiyer and faster.

Look down and see :p

Ohh, I see what you mean now. No, it's not a different button to shoot with a different Rate of Fire (ROF). To change your ROF you just hold down X and then press UP on the D-Pad. You can alternate between 1-bullet, 3-bullets, and Multi-bullets. Of course, the lower the ROF the higher the accuracy.

:rofl: :rofl: :rofl:

I know how to change rate of fire.

I was wondering what button he used to fire his weapon with..

Because I cant fire very fast in semi-automatic mode IF I use the trigger buttons

But if I use the 'normal' buttons - I can shoot very fast :shiftyninja:

Hey man, that was a fun series of Co-op games we played! Sorry I sucked so much, that was pretty much the first time I actually played the game. Before that I was only playing around with the camera, haha. :D

Hey,

Yeah it was great fun, great pratice too! We were just rushing too much i think :laugh: But i played

some of the maps we played in Singleplayer, I'm really disappointed in the Co-op Story mode.

It's basicly Terrorist Hunt in Single-Player maps, there's no "Story" over it. But we gotta do it again

sometime with more people from Neowin, then it's gonna be great! Maybe even some Team Deathmatch.

I can also safely say Yo' Mamas HOT :D ;)

Sorry about my English though ...

Thanks to everyone for the generally positive feedback to the Digimask 'Face-In-Game' feature for Rainbow Six.

However, we understand that some people are getting results of varying quality and so we have posted a handy 'Hints & Tips' page on our website that should, if followed, enable you to get a much better result.

Please check www.digimask.com and click on 'Consumer' near the top of the page.

Thanks again!

The Digimask Team

Thanks to everyone for the generally positive feedback to the Digimask 'Face-In-Game' feature for Rainbow Six.

However, we understand that some people are getting results of varying quality and so we have posted a handy 'Hints & Tips' page on our website that should, if followed, enable you to get a much better result.

Please check www.digimask.com and click on 'Consumer' near the top of the page.

Thanks again!

The Digimask Team

Thanks alot for that information (Y)

I've been thinking about buying a Camera but I'm afraid the result is horrible ingame :s

And what the hell are you on about Digix

lol this is scary its like im trembling inside my boots my sony fanboyism is washing out :| oh noesssss xbox 360 isnt looking too bad after alll.... omfg what am i saying :angry: :(

You do know its for the PS3 too right? Due release very-early 2007 :p

Just played this game with a few friends on co-op for a couple of hours. It has some serious issues, sometimes it dosent detect the microphone on that player (60% of time) causing you to keep restarting until all of you have it.

There is also sound clipping where a gun sounds gets stuck and continues to sound throughout the map until you die.

The AI is great in some places, rubbish in others.

Other than that it is a good game. Just needs a patch quickly to fix a few issues, especilly the Voice issue.

Sorry about the bump, but i just got hate to this game for two seconds.

I'm so sick of the Single-Player in this game, the AI can hit you through everything and have super-human vision.

I hate the Save-points in this game, so freaking far apart specialy in some areas. Like when you rescue the first Team-member "Gabe" I believe,

first you need to deal with that assault then you need to fight your way through 2-3 mounted machine guns and storming Super humans ...

Your teammates are a bunch of retards too, they cant do **** by themselves, they die every fifth second ... It's so god damn frustrating :angry:

And I'm only playing on Normal!

Sorry about the bump, but i just got hate to this game for two seconds.

I'm so sick of the Single-Player in this game, the AI can hit you through everything and have super-human vision.

I hate the Save-points in this game, so freaking far apart specialy in some areas. Like when you rescue the first Team-member "Gabe" I believe,

first you need to deal with that assault then you need to fight your way through 2-3 mounted machine guns and storming Super humans ...

Your teammates are a bunch of retards too, they cant do **** by themselves, they die every fifth second ... It's so god damn frustrating :angry:

And I'm only playing on Normal!

Wow, you must really suck :laugh:

But yeah, they do cheat :p

Try it on realistic - maybe they behave different

One criticism of the game I have is that the sub machine guns are much too powerful, and much too accurate.

Exactly, that's my main gripe too! I've been shot with the MP7 countless of times on huge "Sniping" Distances, not lucky shots but a well aimed one-hitter ... MP7 for crying out loud! :angry:

I'm sorry if this has been posted, then it must have gone by me;

Vegas 360 Patch Notes

Rainbow six Vegas patch Notes Here is a list of issues that will be addressed in the upcoming patch for Vegas. Many of these issues were reported by members of the community, thanks to everyone that took the time to communicate with us. Please understand that this first patch was being worked on a few weeks ago already and that some of the recently discovered issues may not be addressed right away. We do know about these critical issues and are planning to address them as well.

Single Player

* Fixed bugs with voice recognition

* Fixed a bug that made the game crash when killing Dr. Smythe under a specific circumstance.

Multiplayer

* Getting stuck at briefing screen when joining a match in progress

* Fixed a coop crash when failing a mission numerous times

* Fixed an exploit where observers received same kills as host in terrorist hunt

* Fixed a intermittent coop crash in map Factory

* Fixed a disconnection bug when host changes map

* Fixed a bug with live camera that forced a reboot.

* Fixed an issue with max players not being related to recommended players for maps.

* Added better feedback in the game search menus.

* Fixed a bug with the siege specialist achievement.

* Fixed players crashing when using shield and entering a game with shield restricted.

* Fixed a rare crash when starting a coop story game

* Fixed a bug that made the shield become invisible in certain circumstances.

* Fixed a display bug with weapons disappearing while using shield

* Fixed a crash while using the Live Vision Camera

* Fixed a display bug with the canister in retrieval staying visible after being taken.

* Fixed a random crash for clients in COOP games.

* Fixed a display error that showed 14 players instead of 16 for dedicated servers.

* Fixed a bug with score limits not working properly.

* Fixed a bug that sometimes prevented grenades from being used at game start.

* Fixed a crash through the world bug related to starting COOP games while playing Terrorist Hunt.

* Fixed a crash through the world bug in Casino COOP.

* Fixed a bug with invalid recommended players in COOP maps.

* Fixed a lockup in COOP mode related to clients joining a game late.

* Fixed a bug where a dedicated server set for 16 players only accepted 14.

* Added better feedback in the game search menus

* Remove proximity voice chat from team games.

* Adjust TerroHunt XP based on density setting:

* Fixed bug regarding voice chat

* Now voice chat works for all players

* Fixed a crash where clients crash when host change map or quit the game before they have time to load lobby

* Fixed a crash when clientnt selects Option/ Map name either in the lobby or In game

* Fixed a bug related to the infiltration specialist achievement

* Fixed a bug where when score limit is 10 a game does not end when canister is deposited

* Fixed a bug in splitscreen:Crash when player 2 Press ready before player 1 in the login profile menu

* Fixed a bug where game occasionally crashes on boot at the Title Screen.

General

* Fixed some localization errors in Spanish

http://www.rainbowsixgame.com/us/newspost.php?id=17398

I cant see a fix for the sound? Am I blind?

"Please understand that this first patch was being worked on a few weeks ago already and that some of the recently discovered issues may not be addressed right away. We do know about these critical issues and are planning to address them as well."

Don't worry mate, i think they are well aware of the many issues and are trying to fix them :)

Im incredibly ****ed off at the end of the game.

What a copout, i fight my way all the way through the game, beat the baddy and save the day and all i get for it is a "to be continued" screen. I did like the story though

haha yeah, thought that was a bit tacky too :laugh:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Onkyo Dolby Atmos AV receivers are really solid deals by Sayan Sen Recently we covered great deals on several soundbar models from the likes of Sony, JBL, Samsung and others for really good prices (the lowest in several months). Aside from that we also reported on the Edifier S3000MKII, a hi-fi two-way bookshelf monitor that's available for only $800. Today we bring a list of AV receivers from Onkyo that are available at great prices including the Onkyo NR7100, RZ30, and 8470 (purchase links under the specs table down below). The Onkyo TX-NR7100 and Onkyo TX-RZ30 are both 9.2-channel AV receivers designed for immersive home theater setups but they occupy slightly different tiers within Onkyo’s lineup with the RZ30 positioned as the more advanced model. The TX-NR7100 is a THX Certified 9.2-channel receiver offering up to 100 W per channel (8 ohms, 2 channels driven). It supports Dolby Atmos, DTS:X, and IMAX Enhanced formats, with flexible configurations such as 5.1.4 or 7.1.2 speaker layouts. A key highlight is its built-in Dirac Live Room Correction which should help optimize sound based on your room and its acoustics. In comparison, both models share several core capabilities though the RZ30 is geared toward enthusiasts seeking more precise calibration and system flexibility, while the NR7100 is positioned as a slightly more accessible, value-focused option with strong all-round performance. The technical specs of the RZ30 and NR7100 9.2 AVRs are given in the table below: Specification Onkyo TX-RZ30 Onkyo TX-NR7100 Power Output (FTC, 2ch driven) ~100 W/ch (8Ω, 20Hz–20kHz, 0.08% THD) 100 W/ch (8Ω, 20Hz–20kHz, 0.08% THD) Dynamic / Peak Power 9 × 170 W (6Ω, 1kHz, 1% THD, 1ch driven) 220 W/ch (6Ω, 1kHz, 10% THD, 1ch driven) Frequency Response 5 Hz – 100 kHz (+1/-3 dB) 10 Hz – 100 kHz (+1/-3 dB) THD 0.08% 0.08% Room Correction Dirac Live (full bandwidth) Dirac Live (with AccuReflex support) Immersive Audio Dolby Atmos, DTS:X, IMAX Enhanced Dolby Atmos, DTS:X, IMAX Enhanced Speaker Layout Support Up to 7.2.2 / 5.2.4 / 9.2 processing Up to 7.2.4 / 5.2.4 / 9.2 processing HDMI Inputs / Outputs 6 inputs / 2 outputs (eARC) 6 inputs / 2 outputs (Main + Sub/Zone 2) HDMI 2.1 Support 8K/60, 4K/120, VRR, ALLM, QFT, DSC, eARC 8K/60, 4K/120, VRR, ALLM, QFT, DSC, eARC Video Formats HDR10+, Dolby Vision, HDCP 2.3 HDR10+, Dolby Vision, HDCP 2.3 Streaming / Network Wi-Fi, AirPlay 2, Chromecast, Bluetooth, DTS Play-Fi Wi-Fi, AirPlay 2, Chromecast, Bluetooth, DTS Play-Fi Get them at the links below: Onkyo TX-RZ30 9.2-Channel AV Receiver: $797.00 (Sold and shipped by Electronic Expo) Onkyo TX-NR7100 9.2-Channel AV Receiver: $699.00 (Sold and shipped by Adorma) Onkyo TX-8470 2 Ch Stereo Receiver: $449.00 (Sold and Shipped by Adorma) Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links or authorized dealer links (at the time of article publishing); ensure that you purchase from such links only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • A different thing with Russia. When you say is it better, depends on things. It is better that we don't have the E.U making rules and laws that have nothing to do with them. Is the trading part better? No, that is really mucked up, but then we knew that was going to happen and we would have make agreements, like we do with other parts of the world. Freedom of movement is certainly better, but could be improved, we still need more control over our borders. do you live in the U.K?
    • So what am I quoting from them? I never listened to what Farage or his cronies said. I wanted the U.K to leave the E.u years before the referendum and it had nothing to do with Farage and his cronies. So what country do you live in? Did we work much better together? We were always at logger heads with the E.U because we disagreed with them so much. Maggie was always on at them. I would have thought the E.U was glad to get rid of us as we stopped the integration or made it a two tier. Now without us they can integrate more. I would not have voted out if it was just a trading block and we can still work together on somethings.
    • MPC-BE 1.9.0 by Razvan Serea Media Player Classic - BE is a free and open source audio and video player for Windows. Media Player Classic - BE is based on the original "Media Player Classic" project (Gabest) and "Media Player Classic Home Cinema" project (Casimir666), contains additional features and bug fixes. The BE mod (Black Edition Mod) is a skinned version of Media Player Classic Home Cinema, much better looking than the plain old MPC. MPC-BE 1.9.0 changelog: Splitters Fixed crashes in some situations. AudioSplitter Added support for the RF64 format. Fixed reading of channel layout for some WavPack files. Added support for ID3 tags for Wave64 files. Unknown Wave64 chunks are now ignored. AviSplitter Added support for 'y408' video. Improved support for 'HEVC' video. FLVSplitter Added support for VVC video. MP4Splitter Improved handling of corrupted files. MatroskaSplitter Expanded support for V_UNCOMPRESSED video codecs. Fixed support for frame rotation (ProjectionPoseRoll). Improved support for "V_MS/VFW/FOURCC / HEVC". MpcDvdVideoDecoder Fixed conversion to YUY2. Fixed display of menus for some DVD-Videos. RoQVideoDecoder Output in NV12 and YV12 formats is allowed. Full range is used. MPC Video Decoder RGB32 format will be output as a top-down bitmap by default. Added support for the "IID_MediaSideDataDOVIMetadataV2" interface. Removed support for the deprecated "IID_MediaSideDataDOVIMetadata" interface. Fixed retrieving the name of the video adapter when using NVDEC. Fixed crashes in some situations. MPC Video Converter Added support for AYUV video format. MpcAudioRenderer Improved input format validation. Optimized retrieval of supported formats for exclusive mode. Added the "Keep audio device active when paused" setting. Fixed crashes and freezes in various situations. Subtitles Added the ability to open the properties of an external subtitle renderer in the "Subtitles" settings panel. Fixed external subtitle connections for VSFilter. Fixed a crash when rendering PGS/SUP subtitles when using AVX2. YouTube Improved support for yt-dlp. The built-in YouTube parser is no longer used. Player The HTTP read strategy has been changed. If the playlist contains one entry, more key combinations can be used to control the player (jump through chapters, adjust volume). Improved support for reading ASX playlists. The translation of the MediaInfo report for Chinese, Korean and Japanese has been removed. Added blocking of 32-bit filter "PICVideo Lossless JPEG Decompressor" (pvljpg20.dll), because it crashes. Added blocking of the system filter "AVI Decompressor", which will eliminate the crash of VFW codecs. Fixed a rare crash when using the "/slave" key. Fixed a crash when getting a list of fonts for OSD. Added the ability to load an external audio file using hotkeys. Fixed opening a network path starting with \?\UNC. The "Determine duration when adding" playlist setting now works for YouTube video URLs. The "Online media services" settings panel has been redesigned. Added a "Merge files using FFmpeg" option to the file saving dialog. This option is activated when playing multiple streams obtained using yt-dlp. Added loading of local .dpl playlists ("DAUMPLAYLIST"). Fixed a hang when the user closes the player during the URL opening process. Various interface fixes. Installer Updated MPC Video Renderer 0.10.5. Updated MPC Script Source 0.2.17. Added MPC Image Source 0.3.6. Translations Updated Japanese translation (by tsubasanouta). Updated Chinese (Traditional) and Dutch translation (by beter). Updated Romanian translation (by Andrei Miloiu). Updated Hungarian translation (by mickey). Updated Turkish translation (by cmhrky). Updated German translation (by Klaus1189). Updated Chinese (Simplified) translation (by wushantao). Updated Italian translation (by mapi68). Updated Korean translation (by Hackjjang). Updated Chinese (Traditional) (by udfbe). Updated libraries dav1d 1.5.3-6-g04b69f9; ffmpeg n8.2-dev-1857-g4653e68aab; libpng git-v1.6.55-9-g7d52a8087; Little-CMS git-lcms2.18-26-gf739cda; MediaInfo git-v26.05-38-g702c9b7fd; ZenLib git-v0.4.41-91-g073f297; zlib 1.3.2. Download: MPC-BE 64-bit | Portable MPC-BE 64-bit | ~20.0 MB (Open Source) Download: MPC-BE 32-bit | Portable MPC-BE 32-bit Link: Media Player Classic - BE Home Page Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Apple reportedly looks to blacklisted Chinese memory chips as RAM prices climb by Karthik Mudaliar Image via Apple Apple is reportedly trying to get a clearance from the Trump administration to buy memory from ChangXin Memory Technologies (CXMT) to get some relief from soaring DRAM prices. As per a report by the Financial Times, Apple approached the Commerce Department more than a month ago and also spoke to other officials and allies in Washington. For starters, CXMT is a company that's already been placed on the Pentagon's list of Chinese military companies. The Chinese company is the country's top DRAM maker. For Apple, the timing is certainly awkward but not surprising. Tim Cook had recently warned that Apple would have to raise prices because AI companies are buying up large amounts of memory for data centers, and just like that, Apple raised MacBook and iPad prices. Micron also recently revealed that customers have committed billions of dollars to secure memory supply years in advance, which shows us how aggressive securing infrastructure has become. This gives suppliers such as Samsung, SK Hynix, and Micron more leverage, while pushing hardware makers to look for alternatives. CXMT is one of those alternatives, but not the simplest one. Apple has spent many years trying to diversify parts of its supply chain away from China, especially for final assembly, while still depending heavily on Chinese manufacturing and suppliers. Even domestic brands from China are moving towards CXMT and YMTC instead of relying on Samsung, Micron, and SK Hynix. For Apple, though, it would invite more scrutiny than local Chinese companies. For now, this is more like a lobbying effort rather than a confirmed supply deal. There's no official statement from either of the parties. What is clearer, though, is the pressure behind such a request. AI demand has certainly made hardware a bottleneck, and companies are trying everything they can to bring things back to normal, even if that means making politically sensitive choices. Source: Financial Times
  • Recent Achievements

    • Week One Done
      flexorcist earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      493
    2. 2
      +Edouard
      227
    3. 3
      PsYcHoKiLLa
      148
    4. 4
      Steven P.
      75
    5. 5
      FloatingFatMan
      70
  • Tell a friend

    Love Neowin? Tell a friend!