Mac OS X 'Leopard'-related Discussion


Recommended Posts

2 questions:

1. Is there an interface (System Preferences?) to control resolution independence or does it still have to be triggered via Quartz Debug?

This time I really searched for it, but no, as far as I can tell there's no real option to enable it. Which doesn't really surprise me when looking at the above screen shot.

It's official. Apple have killed off the Apple fanboy public holiday known as iCal Day. The iCal icon in Leopard now shows the current date even if iCal isn't running.

Other things include:

- The Welcome Video to Mac OS X 10.5 now has a new audio track (It's the same one used in the Aluminium iMac ad).

- New Desktop images (A picture of the Earth and a picture of a partial bit of the Earth).

- New Spaces Icon (It isn't very different compared to the previous one. The System Preference Pane icon for Expos? & Spaces has also been updated to match the new Spaces icon).

- Front Row has its own icon (It's the same icon used for it on the Leopard site, Apple Remote buttons).

- Menus and dialog sheets now overlay with a translucent filter, allowing you to see a hint of the underlying windows.

- Screen sharing "finally works right" and seems very fast at full resolution.

- More user interface consistency across the operating system.

Gallery

Have they finally taken the iTunes 7 scroll bars system wide? Also, the gallery you linked to isn't working. Are there any others?

Have they finally taken the iTunes 7 scroll bars system wide? Also, the gallery you linked to isn't working. Are there any others?

Here's the corrected link : http://gallery.mcdevzone.com/leopard/

By the way, the guy who posted those screenshots isn't too bright, he had his full name, picture, and e-mail address shown! I guess he can expect a call from Apple Legal soon.

Here's the corrected link : http://gallery.mcdevzone.com/leopard/

By the way, the guy who posted those screenshots isn't too bright, he had his full name, picture, and e-mail address shown! I guess he can expect a call from Apple Legal soon.

WOW - thats just plain stupid

I just love how the background behind a Contextual Menu stays blurred after closing it, even if it's for a split second. They need to fix that.

And why oh why don't they update the Mail/iCal Dock badges to match the iPhone?! :(

kraized: What's wrong with the icon shades on the Desktop? Maybe I'm just missing it.

kraized: What's wrong with the icon shades on the Desktop? Maybe I'm just missing it.

Don't you think the icon shadows look a bit out of place from the icons themselves .Neo? I guess the distance between the shadow and the icon is just a few pixels to much for my liking. Picky I know but it just looks wrong and it hurts my eyes. :rolleyes:

The icon shadows on the desktop image are horrible. They look so distracting and obtrusive. Very un-Apple, if you ask me.

The new Dock as a whole seams to, in my opinion, conflict with Apple's trademark minimalist and usability-oriented design.

Don't you think the icon shadows look a bit out of place from the icons themselves .Neo? I guess the distance between the shadow and the icon is just a few pixels to much for my liking. Picky I know but it just looks wrong and it hurts my eyes. :rolleyes:

Gave it a shot myself on a white background, the shadows are a bit strong when having the Dock at that size. It's less apparent when having the dock icons at ?48x48 pixels though (depending on your resolution of course).

The only thing that really bugs me about the new Dock is that there's no way to make it look good when zooming a window to fill the entire hight of the display. The icons either overlap it or you get gaps between the Dock background and window. Makes things a bit messy IMO.

At least the current 2D Dock aligns perfectly with a window:

picture1pj5.png

The new Dock as a whole seams to, in my opinion, conflict with Apple's trademark minimalist and usability-oriented design.

It can make your Desktop look very busy yeah.

can anyone try putting the Dock on top by:

Typing

defaults write com.apple.dock orientation -string top

in the Terminal and restarting your Finder

i wanna know if the new dock adjusts the text (like it did with 2D dock) and reflections for that view

Why is Apple trying to make the dock even worse? I dont get it!

Here you go:

picture1ad8.png

Hmmm... I'm not sure if I like this or the old one more. The current one is very simplistic, and it's clear what volume level you're at. This is more of an estimate.

Has Front Row changed from the WWDC build? I know it has an icon now, but the interface, etc.

And can it do YouTube? That'd be awesome.

Meh, I dunno if I like that new volume bezel. I like the "progress bar" better but the angled gradient ..eh I'll wait until I get it to judge. Also Apple using blur behind the menus/flyouts is pretty funny, hopefully I'll be able to turn that off, I don't see the point in using transparency if your going to blur whats behind it to the point you cannot really see/read it. I like seeing whats behind it clear and crisp.

Here's the corrected link : http://gallery.mcdevzone.com/leopard/

By the way, the guy who posted those screenshots isn't too bright, he had his full name, picture, and e-mail address shown! I guess he can expect a call from Apple Legal soon.

Thanks for the corrected link. Leopard is sure looking beautiful.

Can somebody please submit the following bug to Apple: "Icon shadows in the Dock cause nausea"?

They look fine to me.

Hmmm... I'm not sure if I like this or the old one more. The current one is very simplistic, and it's clear what volume level you're at. This is more of an estimate.

To me a volume meter is a volume meter. The iPod, iTunes, QuickTime and Menu Extras item don't give me an exact number either. Not sure if it's that important to know if my volume is exactly at 43%.

The thing I don't like is how the bezel features a style nowhere else to be found in the OS. And maybe they're going a bit overboard with all the reflection effects? The Dock actually reflects stuff because it's supposed to be a glass plate, so it makes sense. With the bezel it seems unnecessary and out of place.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Weekend PC Game Deals: Cyberpunk 2077, Split Fiction, Sonic Racing, and more by Pulasthi Ariyasinghe Weekend PC Game Deals is where the hottest gaming deals from all over the internet are gathered into one place every week for your consumption. So kick back, relax, and hold on to your wallets. The Epic Games store brought along two games from wildly different genres this week for PC gamers to claim. Robobeat is a rhythm-based action game that lets you become a bounty hunter that can wall run, slide, and bunny hop around his opponents. All you have to do is stick to the beat for the built-in or custom songs. Next, Citizen Sleeper is a sci-fi RPG adventure taking place in a ruined space station. It uses tabletop RPG-inspired elements like dice rolls and timers to change up how players approach its activities, factions, and storylines. The Citizen Sleeper and Robobeat giveaways end on June 25. On the same day, RollerCoaster Tycoon 3 and Voidwrought will become the next freebies. The bundle space expanded with two more collections from Humble this week too. The June 2unes bundle is up first, carrying plenty of rhythm games. This carries Kill the Music and Rhythm Witch in the $5 starting tier, followed by Trombone Champ, Spin Rhythm XD, and Thumper in the $7 tier. Paying at least $12 gets you the complete bundle, which adds on Kalpa: Cosmic Symphony, Everhood 2, NOISZ, and Sixtar Gate: StarTrail. The next bundle is for virtual reality fans. This carries Among Us 3D: VR and Zero Caliber VR for $10. The next tier brings in Tactical Assault VR, Ancient Dungeon, and Arizona Sunshine Remake for $15. VTOL VR, Zero Caliber 2 Remastered, Metro Awakening, and Thief VR land to finish things off for $18. Free Events It's a big week for free event fans, as Valve kicked off another one of its Next Fest events. This one carries thousands of gameplay slices from upcoming indie games The promotion is set to run until June 22. Standard free events are also ongoing this weekend. This includes the sci-fi grand strategy experience Stellaris from Paradox and the hit SEGA management game Two Point Museum. Asymmetric multiplayer horror title Dead by Daylight and the hit mech shooter MechWarrior 5: Mercenaries are also free-to-play over the weekend. Big Deals The Steam Summer Sale is a week away from launch, but there are plenty of publishers already putting their wares on sale to prepare for the event. Here's our hand-picked big deals list for this weekend: Battlefield 6 – $34.99 on Steam Sonic Racing: CrossWorlds – $34.99 on Steam Split Fiction – $32.49 on Steam Arma Reforger – $27.99 on Steam Sniper Elite: Resistance – $24.99 on Steam DayZ – $22.49 on Steam Two Point Museum – $20.09 on Steam Atomfall – $19.99 on Steam No More Room in Hell 2 – $19.49 on Steam Cyberpunk 2077 – $17.99 on Steam Sonic Frontiers – $17.99 on Steam Dinkum – $15.99 on Steam Stellaris – $14.99 on Steam Hi-Fi RUSH – $14.99 on Steam My Little Puppy – $14.99 on Steam FINAL FANTASY XII THE ZODIAC AGE – $14.99 on Steam SONIC X SHADOW GENERATIONS – $14.99 on Steam EA SPORTS FC 26 – $13.99 on Steam STAR WARS Jedi: Survivor – $13.99 on Steam FINAL FANTASY VII REMAKE INTERGRADE – $13.99 on Steam FINAL FANTASY XV – $13.99 on Steam It Takes Two – $11.99 on Steam FINAL FANTASY X/X-2 HD Remaster – $11.99 on Steam Axiom Verge 2 – $9.99 on Steam [REDACTED] – $9.99 on Steam Sniper Elite 5 – $9.99 on Steam Holdfast: Nations At War – $9.99 on Steam Arma 3 – $8.99 on Steam The Callisto Protocol – $8.99 on Steam A Way Out – $8.99 on Steam LIGHTNING RETURNS: FINAL FANTASY XIII – $7.99 on Steam MechWarrior 5: Mercenaries – $7.49 on Steam Slackers - Carts of Glory – $7.14 on Steam MIMESIS – $6.99 on Steam Need for Speed Unbound – $6.99 on Steam FINAL FANTASY XIII – $6.39 on Steam Sniper Elite 4 – $5.99 on Steam Tyranny – $5.99 on Steam Immortals of Aveum – $5.99 on Steam Far Cry 3 – $4.99 on Steam Zombie Army 4: Dead War – $4.99 on Steam Sonic & All-Stars Racing Transformed Collection – $4.99 on Steam Mass Effect Legendary Edition – $4.79 on Steam Titanfall 2 – $4.49 on Steam SimCity 4 Deluxe Edition – $3.99 on Steam Far Cry 3 - Blood Dragon – $3.74 on Steam Wreckfest – $2.99 on Steam Crime Boss: Rockay City – $1.99 on Steam theHunter: Call of the Wild – $1.99 on Steam The Saboteur – $1.99 on Steam Battlefield 1 – $1.99 on Steam Sonic Mania – $1.99 on Steam Golf With Your Friends – $1.49 on Steam Sid Meier's Alpha Centauri Planetary Pack – $0.99 on Steam Dungeon Keeper 2 – $0.99 on Steam Populous: The Beginning – $0.99 on Steam Citizen Sleeper – $0 on Epic Store ROBOBEAT – $0 on Epic Store DRM-free Specials The DRM-free store GOG has already kicked off its own summer sale. Here are some highlights: S.T.A.L.K.E.R. 2: Heart of Chornobyl - $41.99 on GOG Indiana Jones and the Great Circle - $41.99 on GOG Cronos: The New Dawn - $35.99 on GOG SILENT HILL 2 - $34.99 on GOG SILENT HILL f - $34.99 on GOG Kingdom Come: Deliverance II - $29.99 on GOG MENACE - $29.99 on GOG Cairn - $23.99 on GOG Frostpunk 2 - $22.49 on GOG The Alters - $20.99 on GOG Resident Evil Classic Bundle - $20.99 on GOG System Shock 2: 25th Anniversary Remaster - $17.99 on GOG Banishers: Ghosts of New Eden - $16.99 on GOG Legacy of Kain: Defiance Remastered - $16.25 on GOG METAL EDEN - $15.99 on GOG REPLACED - $15.99 on GOG Hollow Knight: Silksong - $14.99 on GOG Tomb Raider I-III Remastered Starring Lara Croft - $11.99 on GOG Chants of Sennaar - $11.99 on GOG Alpha Protocol - $9.99 on GOG DREDGE - $9.99 on GOG Crow Country - $9.99 on GOG Warhammer 40,000: Dawn of War - Anniversary Edition - $2.99 on GOG Keep in mind that availability and pricing for some deals could vary depending on the region. That's it for our pick of this weekend's PC game deals, and hopefully, some of you have enough self-restraint not to keep adding to your ever-growing backlogs. As always, there are an enormous number of other deals ready and waiting all over the interwebs, as well as on services you may already subscribe to if you comb through them, so keep your eyes open for those, and have a great weekend.
    • Lilly-Livered American Media Are Scared
    • Really? Despite the memory price rises, nothing can kill it? I thought something would.
    • I think there will be a 27H1 for actual users of 26H1 The 25h2 supports ARM too : Snapdragon X, Snapdragon X Plus and Snapdragon X Elite
    • Poll: Grand Theft Auto VI price predictions, cast your vote by Pulasthi Ariyasinghe After years of waiting, Rockstar will be solidifying the launch date of Grand Theft Auto VI with the launch of pre-orders next week. While the studio has confirmed a date for this occasion, it is yet to attach a price to the highly anticipated game. So let's see what our readers think it will cost at launch. The Grand Theft Auto VI pre-orders will kick off on June 25 for digital and physical editions. Unless some last-minute changes happen, the release date will be November 19, 2026, across Xbox Series X|S and PlayStation 5. Unfortunately, there's still no information about a PC version from the developer or the publisher Take-Two. Now the question becomes, how much will Grand Theft Auto VI cost at launch? The game is predicted by some analysts to be the biggest launch of an entertainment product ever. With the amount of hype that has been built behind it and with ballooning development costs, Take-Two may price this Grand Theft Auto entry differently from other AAA titles. The current price of a AAA game is $69.99. That norm almost rose to $79.99 before calming down. But with such a massive release, Grand Theft Auto VI may be the game that pushes the boundary again. It's also possible that Take-Two keeps the price relatively low to increase the number of players that jump in early and keep them hooked on Grand Theft Auto Online to spend on microtransactions for years to come. Keep in mind that the below poll is asking for a prediction of the standard edition price, not a deluxe or any other special edition that Take-Two will introduce for additional benefits. Also, there is the chance of the company splitting up the campaign and online portions. If you think that will happen, put your vote on what you think will be the total cost of the two. Poll Poll: How much will Grand Theft Auto VI cost? $59.99 $69.99 $79.99 $89.99 $100 or more Submit Vote If you have a very specific prediction in mind, sound off in the comments below.
  • Recent Achievements

    • Week One Done
      Genuinetonerink- Dubai earned a badge
      Week One Done
    • One Month Later
      Genuinetonerink- Dubai earned a badge
      One Month Later
    • One Year In
      hhgygy earned a badge
      One Year In
    • One Month Later
      AMV earned a badge
      One Month Later
    • Week One Done
      AMV earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      513
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      82
    4. 4
      Steven P.
      74
    5. 5
      Michael Scrip
      72
  • Tell a friend

    Love Neowin? Tell a friend!