Wii Games Supporting 480p


Recommended Posts

I thought i would give this link as i have not seen it yet. For those that have HDTVs or TV supporting progressive scan, You get much better image quality with most games they support it. (You need the Wii component cables to achieve 480p)

http://www.avsforum.com/avs-vb/showthread.php?t=753422

HDTV Arcade's list is not as extensive as the one above.

http://www.hdtvarcade.com/hdtvforum/index....om&page=wii

Link to comment
https://www.neowin.net/forum/topic/528093-wii-games-supporting-480p/
Share on other sites

There's a big mistake on both those lists. Trauma Center is not 480p, but does have 16:9 support. I know this from playing it, since my television tells me the signal (480i, 480p, etc). And also it outputs to 16:9 with no issue whatsoever (nor any stretching).

*Nevermind. From my time playing it I never noticed that it was actually stretched and not natively supporting 16:9. However, everytime I play the game it switches to 480i from 480p.. So if others are managing to get 480p, I have no idea why I'm not. Other games have no trouble with 480p, such as Zelda/Excite Truck/Wii Sports.

Edited by MadFerIt2006

I wonder about this because red steel says it supports 480p and 16:9 but it sure don't look like it on my TV. And there is a small boarder on the sides. But Zelda looks great and so does wii sports. I think some games may say 480p but they did not do it very well for that particular game. Metroid Prime for GC looks amazing on the Wii in 480p, but resident evil 4 fir GC looks terrible (it says it supports 480p, does not look like it.) It may also be the TV. I have a 52" 16:9 RCA HDTV, i think its an older one because it supports 480p and 1080i and thats it. No 720p. And there is massive underscan on the HD resolutions.

I wonder about this because red steel says it supports 480p and 16:9 but it sure don't look like it on my TV. And there is a small boarder on the sides. But Zelda looks great and so does wii sports. I think some games may say 480p but they did not do it very well for that particular game. Metroid Prime for GC looks amazing on the Wii in 480p, but resident evil 4 fir GC looks terrible (it says it supports 480p, does not look like it.) It may also be the TV. I have a 52" 16:9 RCA HDTV, i think its an older one because it supports 480p and 1080i and thats it. No 720p. And there is massive underscan on the HD resolutions.

Resident Evil 4 never says it supports 480p (I have it and the box doesn't say anything).

You might be confusing the PS2 version, because it DOES support 480p (and widescreen), but the actual graphics are less impressive.

I looked it on several sites (Nintendo.com had no information) as there are many games that don't say it on the box but support 480p. Rogue Squadron (the first one for GC) is a good example. Several sites listed RE 4 as 16:9 and 480p compatible. I really don't know for sure. Like you said, it dont mean it looks better.

I looked it on several sites (Nintendo.com had no information) as there are many games that don't say it on the box but support 480p. Rogue Squadron (the first one for GC) is a good example. Several sites listed RE 4 as 16:9 and 480p compatible. I really don't know for sure. Like you said, it dont mean it looks better.

I was actually a bit incorrect. RE4 for the Gamecube does support 480p, however it does not support 16:9. It's actually odd because the game purposely appears in a "widescreen" format even on 4:3 televisions, however there is no option for widescreen 16:9, so you simply get the same image (with black on the top/bottom) stretched on a widescreen set.

Btw I tested all of this on my Wii and television (with component cables attached).

do GameCube games that support 480p work at 480p on the Wii?

if so, how do you switch them to 480p mode?

i know in games like Tekken 5 or Guitar Hero II, you just go to Options and change it. but in games like Soul Calibur 3, you have to hold down certain buttons during startup.

do GameCube games that support 480p work at 480p on the Wii?

if so, how do you switch them to 480p mode?

i know in games like Tekken 5 or Guitar Hero II, you just go to Options and change it. but in games like Soul Calibur 3, you have to hold down certain buttons during startup.

I'll use Smash Brothers Melee as an example.

When you start Melee in a Wii with component cables, it asks you if you want to enable progressive scan. You hit Yes, the screen flickers, and 480p becomes enabled. Melee on a CameCube you have to hold B on startup for it to ask you, but on the Wii it asks you when you first turn it on.

Melee is also only 4:3 no matter what format it comes in (480i or 480p). However, 480p looks good enough stretched out to 16:9 to my eyes. 480i stretched out just looks bad.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Yeah, this is absolutely nothing new and EA have done it before. Burnout Paradise, released in 2008, had dynamic advertising billboards that were updated via the internet and targeted people based on location and what EA knew about them from their profile. It was particularly notable for the fact that the Obama presidential campaign ran ads in the game, in an attempt to reach a younger audience who didn't watch broadcast TV any more. It was by no means the first though. Battlefield 2142 from 2006 had the same thing. In fact, Neowin wrote a story about it back then. https://www.neowin.net/news/ba...-in-game-ads-clarification/
    • This is obviously aimed at the education where Apple has lost so much ground to Chromebooks in the last few years, but unless they come up with a comparable management system for education why would anyone switch back?
    • Here's how we arrived at that claim: Note that this is just Play Store downloads. The app is also available on the Galaxy App Store
    • Google Play states the app had more than 50 million downloads. What other metric do you suggest should be used?
    • MSN defined our generation in some ways, kind of like Snapchat and TikTok have done for future generations. I have great memories of the MSN era in the late 90s / early 2000s. In the UK everyone seemed to come home from School and go on MSN for the evening. We didn't really have mobile phones then, so other than going and knocking on your friends door it was a totally new way of interacting with people. I also loved how I could talk to people I’d met playing online games from around the world. Inviting people to NetMeeting and messing about with the shared white board and webcams was pretty fun, even if webcams only ran at a couple of fps over dial-up. All the random things you could do with MsgPlus! were really fun - I suspect that made a few people jump with /shello randomly blasting Mr Hankey out their speakers! Maybe I’m just nostalgic, however I do feel the internet and computers were more fun back then.
  • Recent Achievements

    • One Year In
      Console General earned a badge
      One Year In
    • One Year In
      Twozo Technologies earned a badge
      One Year In
    • One Month Later
      Twozo Technologies earned a badge
      One Month Later
    • Week One Done
      Twozo Technologies earned a badge
      Week One Done
    • Veteran
      branfont went up a rank
      Veteran
  • Popular Contributors

    1. 1
      +primortal
      531
    2. 2
      +Edouard
      206
    3. 3
      PsYcHoKiLLa
      132
    4. 4
      Steven P.
      90
    5. 5
      neufuse
      75
  • Tell a friend

    Love Neowin? Tell a friend!