iPhone to cost


Recommended Posts

The Apple iPhone is going to dent your bank account a bit more than expected. The 4GB model will come in at a shade under ?600 while the 8GB could be as much as ?660 according to some early, pre-order prices on Amazon Germany [thanks Jan]. This compares to approximately ?255 and ?306 in the US.

When you?re finished choking you might also want to consider some of the other things that are taking the shine of the latest ?hot? mobile phone. Most of these are confirmed, while others fall into the ?maybe?- The iPhone will be 3G when it arrives in Europe but it will not arrive for a year ? not the end of 2007 as expected.

- It will be a closed device and will only run software released by Apple.

- It will use Apple?s DRM software FairPlay which, ironically, no one thinks is fair, at all. This will stop users from playing anything other than music bought via iTunes.

- Apple could win the right to use the iPhone name in Europe, thanks to a loophole says Outlaw.com. s Outlaw.com.

Source: Gizmondo UK

Link to comment
https://www.neowin.net/forum/topic/530077-iphone-to-cost/
Share on other sites

For my own uses I think it's only a phone I'd consider if it was in a similar price range to most top phones when they come out like the w810i, and even then I don't really think it's that good. It doesn't have anything worth spending extra on IMO, especially not that much.

Link to comment
https://www.neowin.net/forum/topic/530077-iphone-to-cost/#findComment-588228514
Share on other sites

Reading the 3rd point down in the main post... am I to understand that I wouldn't be able to rip a CD, then load it onto the iPhone? Or even use the already hundreds of ripped-to-MP3 albums I have on my PC?

Maybe if you transferred them with itunes. I cant imagine that it would only allow you to use DRM'ed songs...that would be amazingly stupidly rediculous!

Link to comment
https://www.neowin.net/forum/topic/530077-iphone-to-cost/#findComment-588228536
Share on other sites

I adore Apple stuff but i'm just flat out dissappointed with the iPhone - not for features but for sheer cost of the thing. Could buy a freaking iMac for that much.

Sorry Apple.. I won't be going near the iPhone until the prices come RIGHT down :(

Link to comment
https://www.neowin.net/forum/topic/530077-iphone-to-cost/#findComment-588228542
Share on other sites

Come on people, lets get REAL. Real serious. The iFone will most definitely play your existing MP3 collection. It will not play ANY DRM restricted content EXCEPT iTunes bought Fairplay files (aac).

I very much doubt whether the iFone will cost so much in Sunny England either.

Third, whats the freaking problem with this device? It is quite literally AT LEAST 5 years more advanced than any other comparable device on the market and the person who said it's more like a handheld Mac is probably right. Because of this, it's going to be expensive. But at least wait to hate it if that's what you're intent on doing based on it's sky high price when it's price in Europe has been CONFIRMED.

I personally almost passed out with excitement and joy when I saw this device unveiled at Macwhateverthingyworld. Steve Jobs and Apple seem the ONLY company in the tech world who both believe in doing things PROPERLY and creating the BEST POSSIBLE products with current technologies AND who understand how to market their products professionally. You only have to look at Zune's marketing to realise that Micromoneysoft simply hasn't got the marketing talent to pull of successful product launches.

I, for one, will get one of these iFones as soon as possible. I abolutely LOVE it and I LOVE Applemacintosh computers Inc.

By the way, iFone? Think it will work? :shiftyninja:

Link to comment
https://www.neowin.net/forum/topic/530077-iphone-to-cost/#findComment-588228598
Share on other sites

Come on people, lets get REAL. Real serious. The iFone will most definitely play your existing MP3 collection. It will not play ANY DRM restricted content EXCEPT iTunes bought Fairplay files (aac).

I very much doubt whether the iFone will cost so much in Sunny England either.

Third, whats the freaking problem with this device? It is quite literally AT LEAST 5 years more advanced than any other comparable device on the market and the person who said it's more like a handheld Mac is probably right. Because of this, it's going to be expensive. But at least wait to hate it if that's what you're intent on doing based on it's sky high price when it's price in Europe has been CONFIRMED.

I personally almost passed out with excitement and joy when I saw this device unveiled at Macwhateverthingyworld. Steve Jobs and Apple seem the ONLY company in the tech world who both believe in doing things PROPERLY and creating the BEST POSSIBLE products with current technologies AND who understand how to market their products professionally. You only have to look at Zune's marketing to realise that Micromoneysoft simply hasn't got the marketing talent to pull of successful product launches.

I, for one, will get one of these iFones as soon as possible. I abolutely LOVE it and I LOVE Applemacintosh computers Inc.

By the way, iFone? Think it will work? :shiftyninja:

Dude...amazon is taking pre-orders, amazon arent exactly the height of unreliability! Five years ahead? it doesnt take five years to develop gesture based touchscreen, that and the voicemail feature are the only new features. Everything else and more is available on WM5 Pocket pcs.

Link to comment
https://www.neowin.net/forum/topic/530077-iphone-to-cost/#findComment-588228602
Share on other sites

Dude...amazon is taking pre-orders, amazon arent exactly the height of unreliability! Five years ahead? it doesnt take five years to develop gesture based touchscreen, that and the voicemail feature are the only new features. Everything else and more is available on WM5 Pocket pcs.

You're right, gestire based touchscreens aren't far fetched and especially futuristic, but compared to WM5 pocket PC's the iPhone squats over them, pulls down it's pants and does a big poo all over them after which weeing though Microsofts letterbox for good measure. Yes, the iPhone quite literally ridicules what Microsoft and it's partners have done with current technology by creating something MUCH more advanced with, yep, current technology. Apple pushes the boat out, others have lost their paddles....

by the way..... for some others...... the iPhone WILL PLAY NORMAL UNPROTECTED MP3's LIKE ANY OTHER iPOD DEVICE. Just incase there's still any doubt.

Link to comment
https://www.neowin.net/forum/topic/530077-iphone-to-cost/#findComment-588228677
Share on other sites

Compared to WM5 pocket PC's the iPhone squats over them, pulls down it's pants and does a big poo all over them after which weeing though Microsofts letterbox for good measure.

Why? You dont give any reasons. Unless of course you were talking literally? :blink:

Link to comment
https://www.neowin.net/forum/topic/530077-iphone-to-cost/#findComment-588228698
Share on other sites

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft launches Godot Sample to streamline Xbox PC game development on the engine by Pulasthi Ariyasinghe Microsoft today announced a new endeavor that aims to make it simpler for Godot developers to get their products into the Xbox PC ecosystem. Dubbed the "XBOX Godot Sample," this is a new public reference for developers using the open-source engine. This is set to serve as an example of how Microsoft GDK, Xbox Services, and PlayFab can be integrated into their projects. The sample is available now on GitHub as a working example. This covers key features in gaming projects that developers may need to release their projects on Xbox PC, with everything from matchmaking and game sign-in to gamepad compatibility with Godot being covered. This release is being called the first step in giving Godot developers the tools to bring their games over to Xbox PC, with more changes to come based on feedback and issue reports. However, the company was clear that this is not related to bringing Godot projects to Xbox consoles. The engine's open development model stops it from accessing console SDKs due to the requirement of NDAs and legal contracts. Here's how it explained this Godot sample project's focus: This is a source-only sample, not a product. It's MIT-licensed at the wrapper layer; the GDK and PlayFab dependencies still require their own installs and license acceptance, consistent with our other XBOX samples. There is no set update cadence for support or maintenance. We’ll watch the repo, monitor issues, and iterate where it makes sense, but this isn't a commercial release. That said, we’re excited to hear your feedback and see any community PRs, as we evolve this together. This is the first step in bringing Godot for XBOX on PC. We plan to evolve it over time based on what the community tells us is most valuable. This sample is built specifically for XBOX on PC. It doesn’t include support for XBOX Series X|S or XBOX One. If you’re already building for XBOX Series X|S or XBOX One, please talk with your XBOX representative. If not, you can get started by signing up here. Game developers can find the XBOX Godot Sample by heading to GitHub over here. Documentation on how to get started with Godot for building an Xbox PC project can be seen here.
    • I don't understand the vision. Do people really want to buy a new computer from Dell with 6 browsers installed? We all keep asking for Microsoft to stop having so much junk on their OS, and adding a bunch of browsers seems to go against that. Ideally, we would just be asked what browser we want during OOBE but Google is just going to pay Dell a bunch of money to include Chrome. Additionally, would you want your phones to start including all the browsers too when you get them? The only thing I ever wanted was to be able to uninstall IE or edge and I believe you are now able to. I do agree that microsoft needs to chill with their "are you sure you don't want to try edge before you install chrome" ads when going to download chrome.
    • It is notable that around 70% of web browser users choose Google Chrome. However, it is puzzling why anyone on Windows would opt for Chrome when Microsoft Edge is often superior in many aspects and comes pre-installed. Edge collects less data, uses less RAM, and is more optimized for Windows as a native Microsoft product. While some may point to bloat in Edge, much of it can be removed with simple tools, requiring no more effort than installing Chrome. Meanwhile, Chrome reportedly downloads large amounts of AI data (4 GB) without explicit consent. I'm sure you Chrome users love that, or? Here is one example of a tool that doesn't even need to be installed to be able to use: https://github.com/TheBobPony/MSEdgeTweaker Although Microsoft’s aggressive promotion of Edge may be questionable, the browser’s current advantages make it a preferable choice over Chrome today, even if Chrome may have been better in the past.
    • JetBrains rolls out IntelliJ IDEA update with Markdown preview fixes and more by David Uzondu Image via JetBrains IntelliJ 2026.1.3 from JetBrains has landed, bringing several highly requested bug fixes that target common UI glitches and terminal rendering issues. If you run tmux inside the integrated terminal, the IDE no longer renders the cursor above the active line. The Markdown preview bug, which was fixed in this release, had annoyed developers for quite some time, as the preview pane failed to render images saved outside the project directory. Instead of displaying the actual image, the IDE simply showed a broken image icon, a problem that stuck around for two years before this update. Over on Windows, developers running WSL can now use wsl.exe to spin up their environments without losing terminal functionality. In previous builds, launching a terminal shell with something like wsl.exe -d ubuntu inside a Windows-based project broke both shell integration and active process detection. Other bug fixes in this release include: An issue where Gradle sync incorrectly reported success as a failure on WSL when using Gradle 9.5.0. A syntax highlighting bug that flagged valid Java for-loop initialization blocks with multiple statements as incorrect. A warning bug that triggered a false non-null local variable alert when using JSpecify annotations. A database generation bug that hid the option to use a DELETE statement instead of a TRUNCATE checkbox. A Kotlin highlighting failure where an assertion error in the Gradle redundant library inspection broke error highlighting. A UI bug where the ComboBox popup lacked a maximum height restriction. A Snowflake syntax error where DataGrip failed to support the "create temp" command. A Svelte syntax parsing failure that incorrectly flagged quotes inside inline expressions. A VCS repository manager deadlock that triggered thread pool exhaustion. A memory leak where the LazyTree component kept all previous versions of a tree in memory. IntelliJ 2026.1.3 is the third bug fix release for the IntelliJ 2026.1 series. The first one landed back in April with a fix for the WSL Python interpreter freeze, another fix for guest participants using Emmet abbreviations, and corrected WildFly server deployment errors.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      468
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      73
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!