Grand Theft Auto IV


Recommended Posts

yeah i was hunting for video i thought i had it but it turned out to be that i slammmed my keyboard pretty hard

anyway, this episodic stuff i would believe you will download due to limitations of DVD9 and them filling it as much as they can but with ps3 i'm sure the episodic stuff will be added to the game as normal with blu-ray's disk size.

is there any word on multiplayer/online also ?

anyway, this episodic stuff i would believe you will download due to limitations of DVD9 and them filling it as much as they can but with ps3 i'm sure the episodic stuff will be added to the game as normal with blu-ray's disk size.

No, It's not because of Disk limitations I guarantee you they won't fill a DVD. The download content comes out in 2008, there won't be anything extra on a PS3 disc, that you won't find on a 360 disc

yeah i was hunting for video i thought i had it but it turned out to be that i slammmed my keyboard pretty hard

anyway, this episodic stuff i would believe you will download due to limitations of DVD9 and them filling it as much as they can but with ps3 i'm sure the episodic stuff will be added to the game as normal with blu-ray's disk size.

is there any word on multiplayer/online also ?

None because the playstation 3 has a very limited online network :p

I swear, from now on everytime I read someone talk about the limitations of DVD-9, I'm going to talk about their limited network play.

  • 2 weeks later...

GameInformer details on GTA4

# Niko Bellic is the main character.

# Multi-player will be included, but no details yet. It will not be MMO.

# The game has been in development since early 2004.

# Variations in the terrain cause the walking animation to change. The physics have also improved and character movements are more realistic.

# Liberty City is the only location in the game.

# The Xbox 360 version was the version shown to the magazine editors.

# There were no planes in the skies of the demo that the magazine editors saw, and it seems that there will not be airplanes in the game. Other forms of air travel should not be ruled out.

# The MetLife building now bears the name Getalife, the Statue of Liberty is now the Statue of Happiness, and DUMBO (Down Under the Manhattan Bridge Overpass) is called BOABO (Beneath the Offramp of the Algonquin Bridge Overpass).

# Dan Houser of Rockstar Games said that New York City "is an environment we felt had never been done to the level we were envisioning it in a video game. From looking at all of the locations, this was the one that really stood out to us, and really had that impact. It has all of these iconic things that you couldn't put into a game before."

# Within Grand Theft Auto IV, Rockstar North has recreated four of the five boroughs that make up New York City, as well as a section of New Jersey. In the GTA universe, Brooklyn has been transformed to Broker, Manhattan has mutated into Algonquin, Queens is now Dukes, The Bronx is Bohan, and New Jersey has become Alderney.

# It's a smaller geographical mass than San Andreas, but not an inch of this world is wasted or dedicated to vast stretches of country or desert. It's a tightly packed metropolis that captures the eye with its decades of world-class architecture, sun-blocking towers, and extraordinary walks of life.

# The city is brought to life with an amazing level of realism. Sunlight glistens beautifully off of glasswork, illuminates the intricate detailing of century old brick, and even reveals just how realistic an ordinary bag of trash can look. As the sun begins to set, the city takes on a whole different appearance. Buildings that were once eye-popping attractions slowly become ominous obelisks. As any New Yorker will tell you, there's a big difference between New York during the day and New York at night. Liberty City will perfectly capture that quality.

# Niko Bellic's home is in Eastern Europe, and he likely may never have traveled to Liberty City if it wasn't for his cousin Roman. With life not working out in the homeland, "Bellic turns up in Liberty City because he's been receiving e-mails from his cousin Roman, that read like: 'I live this amazing life, it's the American Dream come true. I have two women. I have four hot tubs. I have fifteen sports cars," Houser elaborates. "And [bellic] believes it." His bid to flee his past for what he thought would be the greener pastures of America couldn't be any further from the truth. Roman has been lying to him. He isn't rich. He isn't popular. And he's actually in a load of trouble. He lied to his cousin to hide his own failures in life.

# Roman, Niko's cousin, is the only person that he knows in America. He serves as one of his main friends, motivations, and connections at the start of the game. Unlike San Andreas, players won't get a chance to see Bellic in his homeland. You will see his life unfold from the moment he steps into Liberty City.

# Niko is a "tough character" while Roman is a "friendly buffoon."

# The story unfolds in a number of different ways. R* is giving people more freedom, more choice and more sense of control over their destiny - the structure of the storyline is quite different to previous games.

# The targeting system details have not been released.

SOURCE - PlanetGTA

"In terms of scale, this GTA experience shouldn't be much different than San Andreas'. The only noticeable difference is that players won't be able to pilot airplanes. "There are no planes, because it's just a city," adds Houser. "Apart from the fact that [the vehicles] are similar. We want it to feel realistic and gritty. [bellic] is not going to be riding a unicycle or rollerblading. We are giving choice and variety that feels right for the character."

That is an extract from the Game Informer magazine, which has been typed up by some kind soul for everyone else to read here.

I'm glad they didn't add planes. Having essentially a near-perfect representation of New York City and then to add in planes? That's way too far, even for GTA standards.

But I definitely can't wait to see more of this game, it seems like the tone of the game is going to change bigtime. More realism/freedom, so maybe you have a choice now if you want to be some murdering/car stealing/drug selling fellow, or someone who is actually a good human (granted I'm sure you'll still be killing lots of people even as a "good" guy lol).

"In terms of scale, this GTA experience shouldn't be much different than San Andreas'. The only noticeable difference is that players won't be able to pilot airplanes. "There are no planes, because it's just a city," adds Houser. "Apart from the fact that [the vehicles] are similar. We want it to feel realistic and gritty. [bellic] is not going to be riding a unicycle or rollerblading. We are giving choice and variety that feels right for the character."

That is an extract from the Game Informer magazine, which has been typed up by some kind soul for everyone else to read here.

Nice find!

Maybe I was the only one who liked to ride my bike around town....I will really miss that :/

didn't say no bikes ;)

In terms of scale, this GTA experience shouldn'e be much different than San Andreas'. The only noticeable difference is tht players won't be able to pilot airplanes. "There are no planes, because it's just a city," adds Houser. "Apart from the fact that [the vehicles] are similar. We want it to feel realistic and gritty. [bellic] is not going to be riding a unicycle or rollerblading. We are giving choice and variety that feels right for the character. We're not suddenly saying there are no motorbikes. we are keeping all of that stuff. It's the same range and diversity that we had, but to fit the character."

Hmm, how to interpret that? :s

and besides, how many bicycles do you see in New York? :p (assuming you meant bicycles and not motorbikes)

when they say planes, do you guys think they mean helecopters too? i hope not, i actually enjoyed helecopters more.

oh and i have a bad feeling that manhattan will be the size of southern staunton island (south of the big bridge to portland) and in the same location as it was in gta3. Thats the impression i got from the trailor.

I hope I'm wrong!!!

when they say planes, do you guys think they mean helecopters too? i hope not, i actually enjoyed helecopters more.

oh and i have a bad feeling that manhattan will be the size of southern staunton island (south of the big bridge to portland) and in the same location as it was in gta3. Thats the impression i got from the trailor.

I hope I'm wrong!!!

Helicopters were fun. I'm not too disappointed about the no planes, but it would be nice to have helicopters still.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Classic outlook, not only does it have a much fuller feature set, it doesn't include Microsoft attempting to sync my emails from my servers to theirs. If classic outlook is ever removed from office, and the version I paid for in 2021 stops working for some reason, I'll use Thunderbird.
    • Kdenlive 26.04.2 by Razvan Serea Kdenlive is an acronym for KDE Non-Linear Video Editor. It works on GNU/Linux, Windows and BSD. Through the MLT framework, Kdenlive integrates many plugin effects for video and sound processing or creation. Furthermore Kdenlive brings a powerful titling tool, a DVD authoring (menus) solution, and can then be used as a complete studio for video creation. Kdenlive supports all of the formats supported by FFmpeg or libav (such as QuickTime, AVI, WMV, MPEG, and Flash Video, among others), and also supports 4:3 and 16:9 aspect ratios for both PAL, NTSC and various HD standards, including HDV and AVCHD. Video can also be exported to DV devices, or written to a DVD with chapters and a simple menu. Video editing features: Multi-track editing with a timeline and supports an unlimited number of video and audio tracks. A built-in title editor and tools to create, move, crop and delete video clips, audio clips, text clips and image clips. Ability to add custom effects and transitions. A wide range of effects and transitions. Audio signal processing capabilities include normalization, phase and pitch shifting, limiting, volume adjustment, reverb and equalization filters as well as others. Visual effects include options for masking, blue-screen, distortions, rotations, colour tools, blurring, obscuring and others. Configurable keyboard shortcuts and interface layouts. Rendering is done using a separate non-blocking process so it can be stopped, paused and restarted. Kdenlive also provides a script called the Kdenlive Builder Wizard (KBW) that compiles the latest developer version of the software and its main dependencies from source, to allow users to try to test new features and report problems on the bug tracker. Project files are stored in XML format. An archiving feature allows exporting a project among all assets into a single folder or compressed archive. Built-in audio mixer Kdenlive 26.04.2 changelog: Remove not needed actions from render info, fix rough size calculation for rendering. Fix clip sometimes not inserted in timeline when moving vertically in bin drag. Fix transcoding from clip properties. Cleanup render profile audio quality. Use percent based value for audio quality, and adjust the range accordingly per codec. Fixes bug #520750 Enforce even numbers for render width/height. Fixes bug #520737 Fix nightly flatpak - disable rnnoise until implemented. Fix missing initialization. Edit mediacapture.cpp. Fix document unnecessarily marked as modified on opening, triggering a backup request. Fix incorrect detection of missing and remote clips causing unwanted backups. Fixes issue #2194 Fix tests. Fix tmp files copied to wrong location when setting project folder. Fixes bug #467740 Fix color clips not selected on creation. Use QFileInfo instead of QUrl/QDir to try fixing Windows shared drives. Fixes bug #451413 Fix timeline preview incorrectly invalidated when a track with effect duration changed. Fixes bug #514541 Fix missing var. Display paths in native format in render widget. Fixes bug #520428 Simple splash: fix pressing return always triggered the same button. Minor update to simple splash. Fix unwanted clips added to timeline and cleanup. Fixes issue #2190 Minor layout improvements to welcome screen, add Quit and Open shortcuts. Fix broken welcome dialog layout in tiling compositors. (craft) Limit the number of CPU cores used during a Windows build with mingw as some .cpp files are memory intensive to build. (kde-ci) Limit the number of CPU cores used during a build as some .cpp files are memory intensive to build. (kde-ci) Cleanup old entries. Another fix for animation crash. Fix uninitialized function - crash on create animation. Another attempt to fix MacOS permissions. MacOS: fix bundle release version. Fix MacOS plist path. Fix MacOS build. Explicitely link against Qt::Core. Download: Kdenlive 26.04.2 | 128.0 MB (Open Source) Download: Standalone Executable View: Kdenlive Home page Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Here's how to watch the Xbox Games Showcase today and what to expect by Pulasthi Ariyasinghe The June games showcase week has been a packed one, with everything from major presentations like Sony and Summer Game Fest to indie-focused reveals coming in almost every day. Now, it's almost time for another big one, with Microsoft bringing its Xbox Games Showcase back later today. This is a double feature too, with a Gears of War E-Day deep dive also being attached to it. For anyone wanting to tune in online, the 2026 Xbox Games Showcase is kicking off at 10 AM PT | 1 PM ET | 6 PM BST | 7 PM CEST later today, June 7. The event will be available to watch on the official Xbox YouTube (4K 60FPS), Twitch, Facebook, Steam, Amazon Live, and other portals. Separate livestreams for American Sign Language and Audio Description will also be available. "This year marks 25 years of XBOX, and this Showcase is poised to be a true celebration, offering world premieres, new gameplay, fresh updates, and more for a swathe of projects we cannot wait to share," said Microsoft about this presentation. With a new CEO behind it that is pulling off some interesting moves, Xbox may have some surprises to reveal today. New looks at first-party games like Halo Campaign Evolved from Halo studios, Fable from Playground Games, InXile Entertainment's Clockwork Revolution, Mojang's Minecraft Dungeons II, and Call of Duty: Modern Warfare 4 from Infinity Ward are to be expected here. We may finally get to see the new Blade from Arcane Studios in action and a new Persona game from Atlus at the showcase too. Surprise announcements may also arrive from other Microsoft-owned studios like Bethesda, MachineGames, Ninja Theory, Obsidian, Rare, World's Edge, or Blizzard. Considering how every new release nowadays is staying away from November and December to avoid Grand Theft Auto VI's release, any launch dates Microsoft announces will probably skip those months as well. Once the Xbox Games Showcase ends, Microsoft will immediately kick off the Gears of War: E-Day Direct. This deep dive into the upcoming prequel from The Coalition should attach gameplay footage and perhaps a release window to the highly anticipated project.
    • People in the '50s and '60s had the same attitude, and we're still here over a half century later.
    • So after some fiddling I was able to get it to run at a pretty stable 30FPS. I'm slightly surprised about how much fiddling I had to do to get there though given what I thought was reasonable hardware: Processors: 16 × AMD Ryzen 7 7840HS w/ Radeon 780M Graphics Memory: 16 GiB of RAM Graphics Processor 1: AMD Radeon 780M Graphics Graphics Processor 2: AMD Radeon RX 7700S I think I could do it better if I use Linux rather than Windows, Windows RAM usage is stupid without stripping the system down. But once I got it working in a reasonable state, it was so awesome! I felt like a new Bond! If anyone has any advice to get things going a bit smoother FPS-wise, I'd appreciate it.
  • Recent Achievements

    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
    • Rising Star
      olavinto went up a rank
      Rising Star
    • One Month Later
      lamborghiniv10 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      481
    2. 2
      PsYcHoKiLLa
      256
    3. 3
      Steven P.
      74
    4. 4
      +Edouard
      70
    5. 5
      FloatingFatMan
      69
  • Tell a friend

    Love Neowin? Tell a friend!