Valve Hacked. Your Info may be at risk.


Recommended Posts

I don't really know if this is true, but I thought you might want to know.

U suck.

Hi guys, you prolly thought what a useless news item!

But nahh I got something this time for you !

Yay it's all z3h files to valve cafe, including a few CC numbers and some info's Smile

post-40930-1176901232_thumb.jpg

Source

/EZ

VALVe's security was recently shown for what it really is; no exsistant. A hacker known as MaddoxX recently infiltrated

VALVe's web servers, exposing, what should be confidential information, to the public. The hacker managed to gain root

access to the server, meaning they could view anything they wanted (Including Customer Credit Card details, and even

VALVe's current assets). The hacker then ripped the site and created a "Release" (http://rapidshare.com/files/24958280/CafeHomies-PROViSiON.rar.html)

in an attempt to grab VALVe's attention (Who are renouned for poor security). Included in the release are all CAS/CAC

files (Including certificates), proving once again that their Cafe program is not as secure as they thought.

Valve has yet to fix the exploit the hacker used, and has not yet even replied to him. It has also failed to

reveal to it's customers that this event even occured, even though they're private details have been exposed. Please

help us to inform the public and VALVe customers of this important news.

Hoping its fake...

http://forums.steampowered.com/forums/show...amp;postcount=5

http://emp.damage-web.net/viewtopic.php?p=62590#

Gah, I know my credit card info could well be on there as I have paid for a few things :s

I think it's fake. It's just a ploy by Valve to be able to have a reasonable excuse to delay Episode 2 again. I can see the press release now...

Valve: "Oh, we're sorry HL2 fans. We can't release episode 2 yet because we pulled all of our programmers off the project to help fix this security issue as quickly as possible. We'll continue development of Episode 2 next year, and we will release it some time after that. Thanks."

If you read the hacker post (if he even really is one), the numbers are from the Valve Cafe program. However he said he had CC information for a lot of regular Steam users ... which, if true, is going to be very bad for Valve and users (like me :cry:)

I don't buy this at all. You have to enter your CC details per purchase....they aren't stored. Valve should simply be passing the numbers onto their card processor for authorisation and not storing them.

If this is true, valve have seriously messed up - they have no reason or right to store credit card details.

I don't buy this at all. You have to enter your CC details per purchase....they aren't stored. Valve should simply be passing the numbers onto their card processor for authorisation and not storing them.

If this is true, valve have seriously messed up - they have no reason or right to store credit card details.

Indeed. Major infringement of the data protection act, which states that you can't hold information longer than it's needed.

I don't buy this at all. You have to enter your CC details per purchase....they aren't stored. Valve should simply be passing the numbers onto their card processor for authorisation and not storing them.

If this is true, valve have seriously messed up - they have no reason or right to store credit card details.

Yes, this story sounds pretty stupid to me.. :p

I don't buy this at all. You have to enter your CC details per purchase....they aren't stored. Valve should simply be passing the numbers onto their card processor for authorisation and not storing them.

If this is true, valve have seriously messed up - they have no reason or right to store credit card details.

yeap I basically agree

Given that Half-Life 2 cost more than that to make, and Valve fully self-financed it, I'm going to say it doesn't matter if it's a guess -- it's right.

According to Wikipedia, Valve's revenue for 2005 was 7 million. So if you say HL2 cost more then that to make, they wouldn't be making any money.

According to Wikipedia, Valve's revenue for 2005 was 7 million. So if you say HL2 cost more then that to make, they wouldn't be making any money.

Do you understand how much money it takes to make a game now?

Maybe you should read this article: http://www.usatoday.com/life/movies/news/2...ctentexpo_x.htm

"As we moved forward, if Half-Life was two and a half years and less than $10m, and Half-Life 2 was over five years and $40m, then Half-Life 3 is eight years and $65m? Hell no, it seemed like the spiral was out of control and change was needed." But isn't there a danger that by pursuing episodic gaming, Valve will get left behind in the technology arms race? Johnson emphatically disagrees, arguing that technology development is speedier and more efficient when you're working on more frequent, incremental releases.

http://www.gamesindustry.biz/content_page.php?aid=23438

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I found that stability back then was really down to the motherboard manufacturer. Back then i stuck with Microstar motherboards and VIA chipsets as they were ultra reliable. Most stuff was done with jumpers and left little room for user created problems 👍
    • Yes, Scoop was created to promote Coreutils for Windows. You can still see early versions of their website on the Web Archive. It was a joke that nobody took seriously. Microsoft's implementation of Coreutils, however, are built in Rust.
    • Looks like EA's Star Wars Zero Company will be out this August by Pulasthi Ariyasinghe Over a year ago, EA surprise announced that a team of former Firaxis members is working on a brand-new Star Wars game. Dubbed Zero Company, the title would have XCOM-like turn-based tactics gameplay as players manage a squad of professionals from all over the galaxy. Now, just ahead of an official announcement, it looks like the release date has leaked out. The upcoming Summer Game Fest presentation on Friday is when EA is supposed to show off the title's gameplay footage, with fans also expecting it to reveal a release date. However, the ever-reliable billbil-kun from Dealabs says they have already managed to find out when the game is coming out and what versions fans will have the option of purchasing. Per the leak, Star Wars Zero Company has an August 27, 2026, release date attached to it. The title is slated to release on PC, Xbox Series X|S, and PlayStation 5 with a $49.99 standard and $59.99 Deluxe edition. The leaker also adds that there won't be any early access perk attached to this special edition. Pre-orders could kick off alongside the official announcement this Friday, too. For those unfamiliar with the title, Bit Reactor is developing Star Wars Zero Company with help from Respawn Entertainment and Lucasfilm Games. The EA-published title is said to be set during the "twilight of the Clone Wars." We will have to wait and see if base building and management mechanics from the XCOM series will be present here, too. "You will step into the shoes of Hawks, a former Republic officer who leads Zero Company — an unconventional outfit of professionals for hire hailing from across the galaxy," reads the game description. "Hawks and Zero Company are recruited for an operation that pits them against an emerging threat that will consume the galaxy if left unchecked. To succeed, Hawks will lead a team of uneasy allies who must set aside their differences to overcome nearly impossible odds." You can catch the Star Wars Zero Company extended gameplay reveal at the Summer Game Fest showcase that's kicking off on Friday at 2 pm PT / 5 pm ET.
    • All their other games always had a new cast and new story, so that's not very surprising. The new dev is worrisome though.
  • Recent Achievements

    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
    • Apprentice
      JoeyNeo went up a rank
      Apprentice
  • Popular Contributors

    1. 1
      +primortal
      486
    2. 2
      PsYcHoKiLLa
      233
    3. 3
      Skyfrog
      76
    4. 4
      FloatingFatMan
      67
    5. 5
      Michael Scrip
      56
  • Tell a friend

    Love Neowin? Tell a friend!