Valve Hacked. Your Info may be at risk.


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I don't really know if this is true, but I thought you might want to know.

U suck.

Hi guys, you prolly thought what a useless news item!

But nahh I got something this time for you !

Yay it's all z3h files to valve cafe, including a few CC numbers and some info's Smile

post-40930-1176901232_thumb.jpg

Source

/EZ

VALVe's security was recently shown for what it really is; no exsistant. A hacker known as MaddoxX recently infiltrated

VALVe's web servers, exposing, what should be confidential information, to the public. The hacker managed to gain root

access to the server, meaning they could view anything they wanted (Including Customer Credit Card details, and even

VALVe's current assets). The hacker then ripped the site and created a "Release" (http://rapidshare.com/files/24958280/CafeHomies-PROViSiON.rar.html)

in an attempt to grab VALVe's attention (Who are renouned for poor security). Included in the release are all CAS/CAC

files (Including certificates), proving once again that their Cafe program is not as secure as they thought.

Valve has yet to fix the exploit the hacker used, and has not yet even replied to him. It has also failed to

reveal to it's customers that this event even occured, even though they're private details have been exposed. Please

help us to inform the public and VALVe customers of this important news.

Hoping its fake...

http://forums.steampowered.com/forums/show...amp;postcount=5

http://emp.damage-web.net/viewtopic.php?p=62590#

Gah, I know my credit card info could well be on there as I have paid for a few things :s

I think it's fake. It's just a ploy by Valve to be able to have a reasonable excuse to delay Episode 2 again. I can see the press release now...

Valve: "Oh, we're sorry HL2 fans. We can't release episode 2 yet because we pulled all of our programmers off the project to help fix this security issue as quickly as possible. We'll continue development of Episode 2 next year, and we will release it some time after that. Thanks."

If you read the hacker post (if he even really is one), the numbers are from the Valve Cafe program. However he said he had CC information for a lot of regular Steam users ... which, if true, is going to be very bad for Valve and users (like me :cry:)

I don't buy this at all. You have to enter your CC details per purchase....they aren't stored. Valve should simply be passing the numbers onto their card processor for authorisation and not storing them.

If this is true, valve have seriously messed up - they have no reason or right to store credit card details.

I don't buy this at all. You have to enter your CC details per purchase....they aren't stored. Valve should simply be passing the numbers onto their card processor for authorisation and not storing them.

If this is true, valve have seriously messed up - they have no reason or right to store credit card details.

Indeed. Major infringement of the data protection act, which states that you can't hold information longer than it's needed.

I don't buy this at all. You have to enter your CC details per purchase....they aren't stored. Valve should simply be passing the numbers onto their card processor for authorisation and not storing them.

If this is true, valve have seriously messed up - they have no reason or right to store credit card details.

Yes, this story sounds pretty stupid to me.. :p

I don't buy this at all. You have to enter your CC details per purchase....they aren't stored. Valve should simply be passing the numbers onto their card processor for authorisation and not storing them.

If this is true, valve have seriously messed up - they have no reason or right to store credit card details.

yeap I basically agree

Given that Half-Life 2 cost more than that to make, and Valve fully self-financed it, I'm going to say it doesn't matter if it's a guess -- it's right.

According to Wikipedia, Valve's revenue for 2005 was 7 million. So if you say HL2 cost more then that to make, they wouldn't be making any money.

According to Wikipedia, Valve's revenue for 2005 was 7 million. So if you say HL2 cost more then that to make, they wouldn't be making any money.

Do you understand how much money it takes to make a game now?

Maybe you should read this article: http://www.usatoday.com/life/movies/news/2...ctentexpo_x.htm

"As we moved forward, if Half-Life was two and a half years and less than $10m, and Half-Life 2 was over five years and $40m, then Half-Life 3 is eight years and $65m? Hell no, it seemed like the spiral was out of control and change was needed." But isn't there a danger that by pursuing episodic gaming, Valve will get left behind in the technology arms race? Johnson emphatically disagrees, arguing that technology development is speedier and more efficient when you're working on more frequent, incremental releases.

http://www.gamesindustry.biz/content_page.php?aid=23438

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