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My copy of Legendary was waiting for me when I got in after Uni today :D This game friggin' rocks :woot:

Looking for somebody to play co-op with. Currently working my way through on heroic. As long as nobody talks about spoilers during co-op I don't mind who it is :p

Anybody up for some Neowin matches tonight too :D?

ok so can you guys fill me in ? is this the launch thread? was flying halfway around the world on the 24th and jetlagged most of the 25th...emerged later in the afternoon, went to an FYE, two bestbuys and a target and no lines? no manic panic? copies on shelves! what i gotta do eveything around here, don't you chumps slack off.

people at the store pointed to huge empty boxes and in all locations said i missed the early AM rush...so, any tales to tell from anyone?

Huzzar got my LE and....

This is probably the dullest SP game I've played in a long time. :(

MP is great but Christ what were bungie doing for the last 3 years? Tweaking netcode? :/

You seem to be the only one who thinks that, so no, that's not all Bungie was doing the last 3 years. That's too bad you're not enjoying it :(

-Spenser

You seem to be the only one who thinks that, so no, that's not all Bungie was doing the last 3 years. That's too bad you're not enjoying it :(

-Spenser

He actually might not be the only one. I only played Chapter 1 so far, so I am holding back on my thoughts until I get further along, but so far "not impressed" would be the best words to describe my feelings.

Again, I am going to play more, so my impression may indeed change, and I hope it does.

My Collectors edition was waiting for me when i got home and boy this game is freakin awesome, It had some faint scratches but nothing to get me worried I took some really cool screenshots of me messing around in offline custom games but my 360 wont connect to live for some reason :s

Will try and fix this soon..

I'm with Spookie. The SP is not fun for me at all. I love the MP, I can see myself playing it for a long time but I'm not even through Chapter 1 and I don't really feel like I want to play SP again. We'll see. I just remember Halo:CE being a lot more engaging.

As I'm slowly progressing through. It feels like bungie was on a tight timeline. Some of this story feels hugely disjointed at the moment. I won't spoil it but it feels like they didn't have time to finish the cut scenes!

Though the visuals are nice later on when it gets dark there is a distinct lack of AA.

On a happier note my brief blast in to Multiplayer with DrunknMunky & Co proves it can be a laugh but still not as engaging, I feel, as Team Fortress 2 at the moment.

I'm on level 2 and I'm loving the campaign so far. I love the detail on all the characters compared to H2, and the woodland areas are gorgeous. Love the subtle humor from all the characters, and there are hundreds, maybe even thousands of one liners from the marines and covenent alike. I found it funny when I killed a grunt, and another nearby grunt said something like "oh no, he was my friend!", then it ran off :)

He actually might not be the only one. I only played Chapter 1 so far, so I am holding back on my thoughts until I get further along, but so far "not impressed" would be the best words to describe my feelings.

Again, I am going to play more, so my impression may indeed change, and I hope it does.

I was going in the same "WTF" fashion for first 2 hrs or so but then it picked when you <spoiler> and start doing <spoiler>. :p So hang in there. It gets better. But I feel music is a big let down in Halo 3.

I dont think people are giving it a fair chance. The first level is the training and "get to know me" level. It's supposed to be like that to "ease" you into the game. Bungie themselves said so in a recent Weekly Report.

Besides, when a game gets 95%+ from nearly all reviews, it's not the games fault if you are not enjoying it.

On a happier note my brief blast in to Multiplayer with DrunknMunky & Co proves it can be a laugh but still not as engaging, I feel, as Team Fortress 2 at the moment.

Ah dude things are only just warming up :D Wait until there is a room full of Neowin members. It gets crazy!

I dont think people are giving it a fair chance. The first level is the training and "get to know me" level. It's supposed to be like that to "ease" you into the game. Bungie themselves said so in a recent Weekly Report.

Besides, when a game gets 95%+ from nearly all reviews, it's not the games fault if you are not enjoying it.

I am, it's simply not gripping me. It almost feels like I've played this before! :(

If feels less like Half Life to Half Life 2. But more like Doom 2 to Doom 3. That got rave reviews but the general consensus was that the game was quite poor.

I'm sure it's to do with that I've been playing PC shooters all my life and expect something more. I went in to this with an open mind with low expectations I still believe that Bungie can program but couldn't design a level to save their lives.

I found a quote which describes how I feel: "The game's far too reliant on old gameplay tricks and recycled levels, and it really lost its narrative power." - DailyGame

Ah dude things are only just warming up :D Wait until there is a room full of Neowin members. It gets crazy!

I'll hold you to that if I can peel my self away from Skate on Friday. :p

Edited by Spookie
Sums up with H2 did to me, but multiplayer evened the scales out just a bit. Enjoy it for what it is, not what the hype made it out to be.

I am trying, I guess once I get a few drinks down me and bring my IQ down to that of your average frat boy I'll enjoy it a bit more. :p

Single Player was a little short I think... Took me 7 hours straight to finish the game in normal mode. :p

However, I did enjoy the entire game as I read the books too, it enages me more into the game.

There's your problem :p AFAIK If you played the last 2 on Normal then Heroic's more your difficulty :)

haha, yeah, I've school though, gotta set my priorities straight, don't want to ruin my chance at University. So normal is fine for me, hehe.

do you guys realize that chapter 1 is just a training level? :rolleyes:

you start the game with two basic weapons, then you get the chance to move around freely to get used to the environment. then you get the first group of enemies to fight, after that you get a bigger group of enemies a you finally get access to grenades. the next thing is about strategy, up to this point you only have one path to follow. next you'll have the option to pick a path, you can go all out by facing the enemy one on one or you can try to flank them.

after this, you get access to long range and heavy weapons. chapter 1 is not about story, is about how you can get to know the game before you can even get engaged into the main plot of the game... :yes:

next time lets try to play a more than 1 chapter before you say the game is a let down. :no:

While I don't need anyone to give me an explanation that "Chapter 1 is just a training level", I can say without equivocation that the first "chapter" of BioShock did not feel this way. I kind of laughed at the beginning of H3 when the guy tells you to look up then look down. I mean, come on, we are way passed that point in games. And maybe the comparison of BioShock to Halo 3 is not fair but I digress.

Like I said earlier, Halo for me is all about the MP experience. Maybe I'm just bitter because none of my friends have 360s and if they do they don't have Live. So I have nobody to co-op with and yet I keep reading of how you guys are having a blast...<wheeps>

:)

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Specifications Doro C300 Pro V2 Model Ergonomic Materials Mesh Back and Seat; Soft PU Coated Armrests Height adjustability 45.5 - 53 cm / 17.5" - 20.9" Seat (w+d) 52 x 43 - 47 cm / 20.5" x 16.9" - 18.5" (adjustable) Backrest 52 – 60 cm / 20.5" - 23.6" (adjustable) Lumbar support Mesh built-in (adjustable) Armrest adjustability 8D Bionic Armrests Rocking angle 105°, 120°, 135° (fixed) Neck support Mesh built-in (adjustable) Net weight 27.3 kg / 59.64 lbs Weight support 150 kg / 330 lbs Colors Black, White Warranty 5 years (upon registering) Price $499.99, $539.99 Introduction At first glance, it looks like a chair that in another life wants to be a Herman Miller; It certainly looks like my Aeron Remastered, but the Doro C300 Pro V2 has quite a few more features and costs quite a bit less. SIHOO says that it is made up of a "DynaCore" system that tracks your movement and synchronizes the headrest, backrest, lumbar support, and armrests as you shift, twist, or recline. 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I am 6'2 myself and a big guy, I work from home and gained a few pounds from mostly staying in and the hell away from other people. However, the Doro C300 Pro V2 is rated for up to 150kg (330lbs), which in my case is used well within its max rating. Ergonomics The number of adjustments you can make, right up to setting it in nap mode — which I haven't fully tested yet — is what you'd expect from a premium chair. Yes, you can go up and down (max 7.5 cm adjustment), rock back and forth (with tilt adjustment), and lock the chair between three stages of 105°, 120°, 135°, which is not quite as flat as the AndaSeat I tested at 160°. Some thought has also gone into the "8D" armrests, too, which are cushioned but quite firm; you'll only know it if you press hard into the PU-covered tops, which give about half a centimeter, but it's enough to ensure your skin won't get awkwardly stuck to it in warmer (or sweatier) conditions. It almost feels like plastic and is very easy to keep clean. 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However, the backrest cannot be locked into place, and this is actually a feature; as you shift or recline yourself on the chair, the backrest moves with your body. It took some getting used to. The lumbar gives ample support, but I would have preferred an adjustable one built into the seat base, as this causes the backrest to move up and down at will. Again, as with my previous chair review, this chair is also rated for tall people, but nowhere in the product documentation does it say how tall. Being 6'2 myself, I'm happy to say that the backrest is tall and wide enough, and thought has been given to being able to adjust the neck rest, but as others have mentioned in their reviews, people as tall as 6.2ft is about the limit for the neckrest. Conclusion What I didn't like The footrest is rated for 15kg (33 lbs), which to me seems a bit light, and after looking online, it seems like a chair footrest for adults must be at least twice that rating. In all honesty, they are just hollow metal tubes, so it is not recommended to let a kid sit on them. I also feel like it doesn't really go out far enough for my height, so that kind of puts the dampener on me being able to use it regularly. I'll just have to continue to use my subwoofer as a footrest! I do not like the armrests being able to shift around as easily as they can, and they are a little too forward-positioned in the chair to comfortably sit close to my desk, because even in the lowest height position, they don't allow me to go under the desk like is possible with my Herman Miller. I also feel like this chair could have been delivered partially constructed, especially the armrests on the seat, and why the aluminum base wasn't already pre-constructed (without the castors) is baffling, considering it would have fit in one of the two boxes that way. The instructions also need to be clearer. On the pamphlet, there's an A to X listing (which is also used in the steps), but none of the physical parts use this lettering system! What I did like I'll be honest, I haven't used it for very long, just one week, and seating comfort is subjective after all! Any spills wiped straight off it, the stitching, and the lines look great, not a fray to be seen or stitch out of place. It looks kind of cool, too. My favorite feature of these seats is the nap mode. While you're not lying completely flat, it leans far back enough to make you easily doze off after a heavy gaming or working session. Overall, this chair offers plenty of comfort features. The MSRP does vary quite a bit depending on the region, at £549.99 in the UK, and €580 in Europe, and $599 before tax in the U.S. However, shipping is free, which is a bonus for such a heavy item. Is it worth it, though? At three years' warranty, I think it's a decent deal. Another firm out of Germany sent me a free replacement hydraulic gas spring for a chair that failed after almost four years, so it was well outside its two-year warranty. My advice is to always try, as you might have the same luck I did. If I could fault it at all, it would be the constant shifting of the armrests and backrest. Where to buy Although the footrest variant normally costs $539.99, it has been discounted to $469.99 on the official website in Black or White. In fact, the non-footrest variant is only $40 cheaper. On Amazon, it currently costs more at $499.99 links below. Sihoo Doro C300 Pro V2 for $469.99 (official website) Sihoo Doro C300 Pro V2 for $499.99 at Amazon US SIHOO provided a free sample without any review or pre-approval. Good to know This Amazon link is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
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