Halo 03 |News & General| OFFICIAL


Recommended Posts

I'm sorry Mr. Gamer! the fact that you know how to play every game on earth doesn't newcomers should know that "by default". when you design a game you most create the game with every level of the food chain in mind, that's why you have different levels of difficulty and all that crap. :rolleyes:

I'm sorry Mr. Gamer! the fact that you know how to play every game on earth doesn't newcomers should know that "by default". when you design a game you most create the game with every level of the food chain in mind, that's why you have different levels of difficulty and all that crap. :rolleyes:

Easy Spartan! I'm far from a gamer, I'm just a casual player. And it's ok for me or anyone else to have an opinion on this. My comments won't keep people away from it, there's nothing to worry about. I agree with you, newcomers to the game should be shown the basic workings. I'm not debating that. Hell, I haven't played Halo since the initial release on Xbox, I'm a newcomer myself. My comments were such that the game just didn't pull me in during my initial run of it. I'll go back to it tonight and see how it goes but I can easily see myself sticking with only MP.

Game on! :)

Edited by soLoredd

I'm not trying to change your mind buddy... I'm just pointing out things on a general level, you know how people around here love to twist other people words and that's why I was trying to set the record strait as to why the first chapter is not as challenging as many would have expected. :happy: :yes:

after all we're on the same side of the boat... :rofl:

enjoy your MP tonight! :yes:

First level was ok. I think the game really becomes fun when you get your hands on some vehicles and the levels open up later on. If I was you I'd stick to it until then at least.

I also found in some places, just as with other halos, if you really try you can force vehicles into buildings where your probably shouldn't have them by squeezing through door ways. Leads to some very sad covenant when your driving down a narrow corridoor with a gunner behind you.

OK, I know I said I wasn't going to respond until I beat the game, but some of you I strongly disagree with...

The first level is just a training level? Are we talking about the entire first mission where you have to rescue the guys? Because I don't really consider the cheap 10 snipers in a row trick "easing" gamers in. I'm on the second level now (on the hardcore mode, or whatever it's called, from the advice of others), and it's far easier than the first mission so far. That's not "easing" players in.

Sorry, but while the campaign isn't bad so far (again: so far; and I'm not saying it's bad, not saying it's great), but it suffers from the same problem of the other two Halo games -- it seems like it's about 5 years behind where it should be, similar to Quake 4 or Unreal II (both games that I liked, so don't think I'm slamming Halo 3 here). The level design still needs work, and it just gives you what you except from a shooter 5 years ago.

The graphics need work, to be blunt. I always thought they looked pretty good, but this being a AAA title, in the second year of the 360's lifespan, I expected better. It doesn't even hold a candle to Bioshock, Gears of War, or even the GRAW games. It's not horrible, but it just isn't good. It really does look Halo 2.5, honestly.

The multiplayer's really fun if you're looking for deathmatch (or slayer, whatever you want to call it). The team-based stuff like Capture the Flag still suffer, IMO, because they still play like deathmatch. Halo's a fun deathmatch game, but I prefer team-based, myself. Still a good multiplayer component, however.

That said, SO FAR, I'd give it a 4/5 score. Like I said, it's not bad, but let's not make things up about the game. It doesn't feel unique in any way, or even like an evolution in the Halo gameplay in any way. It's definitely the best game so far in the Halo series, IMO. It's more fun than the first two because the level design -- while still bad -- has improved a bit.

(AGAIN: SO FAR. I'm reserving judgment for until I beat the game, which may be a while due to exams and track.)

I have questions.

1. Why is it when I am playing the game I am seeing the game in the middle half of the screen and not the full half (I am using HDMI)?

2. In Halo 3 why am I (1st player) the Elite instead 2nd player is MC?

3. I love this game. :D

I have questions.

1. Why is it when I am playing the game I am seeing the game in the middle half of the screen and not the full half (I am using HDMI)?

2. In Halo 3 why am I (1st player) the Elite instead 2nd player is MC?

3. I love this game. :D

1. are you playing with otgher people on the same tv cause that happens with everybody, no widescreen support for two people multiplayer, it's stupid.

2. Yeah i was confused about that too, my buddy and i were playing he was player 2 and was like... why am i master cheif? (i didn't care cause i LOOVVVVVVEEEEE the arbiter)

3. me too :)

Quick question, guys: if you go to the campaign screen (as only one player, and you're still on a campaign), can you change the current mission difficulty setting to "legendary" or "normal" if you're on "heroic" at the moment? Will it overwrite current saves?

1. are you playing with otgher people on the same tv cause that happens with everybody, no widescreen support for two people multiplayer, it's stupid.

Actually, it's not stupid. It's much better than having full widescreen when you're playing two players. Have you ever played Halo 2 widscreen split horizontally? You can't see anything above or below you, it was a mess. This way it's much clearer and not 'out of view'.

Quick question, guys: if you go to the campaign screen (as only one player, and you're still on a campaign), can you change the current mission difficulty setting to "legendary" or "normal" if you're on "heroic" at the moment? Will it overwrite current saves?

You will lose your checkpoints at what Mission you're currently on, but you won't lose your progress in the whole campaign. So it's best to switch after completing a mission (when you get the blue Halo loading screen).

Actually, it's not stupid. It's much better than having full widescreen when you're playing two players. Have you ever played Halo 2 widscreen split horizontally? You can't see anything above or below you, it was a mess. This way it's much clearer and not 'out of view'.

Have yet to play the game, but Joystiq looked into it and wallah:

http://xbox360.joystiq.com/2007/09/25/halo...6-9-hdtv-edges/

Bungie may have gotten this one right after all :yes:

Actually, it's not stupid. It's much better than having full widescreen when you're playing two players. Have you ever played Halo 2 widscreen split horizontally? You can't see anything above or below you, it was a mess. This way it's much clearer and not 'out of view'.

...

But now you cant see anything at all because the screen is too small :s

next time lets try to play a more than 1 chapter before you say the game is a let down. :no:

According to my achivements, I've just passed level 4, I'm not seeing the SP improving unfortunately. It still feels like a CC console shooter. :(

Well I'm just going by the fun we had in the beta :p

Aye, well we need to get some forge matches this weekend. I was giggling like an idiot when I dropped a Warthog on someones head, accidently, last night. :D

Actually, it's not stupid. It's much better than having full widescreen when you're playing two players. Have you ever played Halo 2 widscreen split horizontally? You can't see anything above or below you, it was a mess. This way it's much clearer and not 'out of view'.

I think I'm totally missing the logic here. By having the wider screen you wouldn't really have to change ANYTHING in relation to the amount you can see vertically, all it would mean is you can see more to the left and right.

using the link posted a few posts ago: http://xbox360.joystiq.com/2007/09/25/halo...6-9-hdtv-edges/

The 2nd pic shows how the bottom two players have the same vertical draw as the guy on the top, except he gets some extra viewing to the left and right.

You will lose your checkpoints at what Mission you're currently on, but you won't lose your progress in the whole campaign. So it's best to switch after completing a mission (when you get the blue Halo loading screen).

Awesome, thanks :)

While I don't need anyone to give me an explanation that "Chapter 1 is just a training level", I can say without equivocation that the first "chapter" of BioShock did not feel this way. I kind of laughed at the beginning of H3 when the guy tells you to look up then look down. I mean, come on, we are way passed that point in games. And maybe the comparison of BioShock to Halo 3 is not fair but I digress.

Uh, that's so you don't have to go into preferences and select "Invert Y Axis" like I have to do in Bioshock. I think this is a clever way to set that setting.

Awesome, thanks :)

Yep, it is nice to know. I think I may be using this at some point.

I have to admit, things have picked up since Chapter 1, they have. I am enjoying it more than I was, and I am only on Chapter 2.

With that said, I still think the overwhelming amount of hype and press is all because of the quality of MP, and not the SP campaign. I still feel the SP is very good at best, but nowhere near great.

You really must keep in mind I come from a PC background, and First Person Shooters are BY FAR my favorite genre, so I am very critical of them.

You also must keep in mind I never really thought Halo SP was anything special.

I also never really cared much about story. I know that may be a sin to say about gaming, but honestly it is true. I watch cut scenes most of the time, I just do not pay much attention to them. If I want a good story, I will read a book. If I want to shoot things and be entertained, I play games, so that is why story has never been high on my list for games actually.

I asked this earlier but got no response. How can I get the ads on my account? I am almost 20 and created the account when I was 18. I am confused and I would like to know whats going on. Thanks!

I asked this earlier but got no response. How can I get the ads on my account? I am almost 20 and created the account when I was 18. I am confused and I would like to know whats going on. Thanks!
i dont know but could you just make a 2nd account just for dloading? i did that to get the US/UK GoW stuff.

1st time in the history that people WANT to get ads rather than avoid them. haha.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Hasleo Backup Suite Free 5.8.2.2 by Razvan Serea Hasleo Backup Suite Free is a free Windows backup and restore software, which embeds backup, restore and cloning features, it is designed for Windows operating system users and can be used on both Windows PCs and Servers. The backup and restore feature of Hasleo Backup Suite can help you back up and restore the Windows operating systems, disks, partitions and files (folders) to protect the security of your Windows operating system and personal data. The cloning feature of Hasleo Backup Suite can help you migrate Windows to another disk, or easily upgrade a disk to an SSD or a larger capacity disk. System Backup & Restore / Disk/Partition Backup & Restore Backup Windows operating system and boot-related partitions, including user settings, drivers and applications installed in these partitions, which ensures that you can quickly restore your Windows operating system once it crashes. Viruses, power failure, or other unknown reasons may cause data loss, so it is a good habit to regularly back up the drive that stores important files, you can at least recover lost files from the backup image files in the event of a disaster. System Clone / Disk Clone / Partition Clone Migrate the Windows operating system from one disk to another SSD or larger disk without reinstalling Windows, applications and drivers. Clone entire disk to another disk and ensure that the contents of the source disk and the destination disk are exactly the same. Clone a partition completely to the specified location on the current disk or another disk and ensure that the data will not be changed. File Backup & Restore Back up specified files(folders) instead of the entire drive to another location to protect your data, so you can quickly restore files(folders) from the backup image files when needed. Incremental/Differential/Full Backup Different backup modes are supported, you can flexibly choose data protection schemes, which can improve backup performance and save storage space while ensuring data security. Delta Restore Delta restore uses advanced delta detection technology to check the changed blocks on the destination drive and restore only the changed blocks, so it has a faster restore speed than the traditional full restore. Universal Restore This feature can help us restore the Windows operating system to computers with different hardware and ensure that Windows can work normally without any hardware compatibility issues. Hasleo Backup Suite 5.8.2.2 changelog: Improved creation of bootable media that supports the UEFI CA 2023 certificate Fixed an issue that caused system restore to fail Fixed an issue where file backup could not list drives under Windows ARM64 Fixed an issue that caused backup of MacOS files/folders shared via Samba to fail Fixed an issue that caused "Smart Backup" to not work properly Fixed other minor bugs Download: Hasleo Backup Suite 5.8.2.2 | 39.7 MB (Freeware) Links: Hasleo Backup Suite Website | Hasleo Backup Suite Guide | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Shotcut 26.6.25 by Razvan Serea Shotcut is a free, open source, cross-platform video editor for Windows, Mac and Linux. Major features include support for a wide range of formats; no import required meaning native timeline editing; Blackmagic Design support for input and preview monitoring; and resolution support to 4k. Editing Features Trimming on source clip player or timeline with ripple option Append, insert, overwrite, lift, and ripple delete editing on the timeline 3-point editing Hide, mute, and lock track controls Multitrack timeline with thumbnails and waveforms Unlimited undo and redo for playlist edits including a history view Create, play, edit, save, load, encode, and stream MLT XML projects (with auto-save) Save and load trimmed clip as MLT XML file Load and play complex MLT XML file as a clip Drag-n-drop files from file manager Scrubbing and transport control Video Effects Video compositing across video tracks HTML5 (sans audio and video) as video source and filters 3-way (shadows, mids, highlights) color wheels for color correction and grading Eye dropper tool to pick neutral color for white balancing Deinterlacing Auto-rotate Fade in/out audio and fade video from and to black with easy-to-use fader controls on timeline Video wipe transitions: bar, barn door, box, clock (radial), diagonal, iris, matrix, and custom gradient image Track compositing/blending modes: Over, Add, Saturate, Multiply, Screen, Overlay, Darken, Dodge, Burn, Hard Light, Soft Light, Difference, Exclusion, HSL Hue, HSL Saturation, HSL Color, HSL Luminosity. Video Filters: Alpha Channel: Adjust, Alpha Channel: View, Blur, Brightness, Chroma Key: Advanced, Chroma Key: Simple, Contrast, Color Grading, Crop, Diffusion, Glow, Invert Colors, Key Spill: Advanced, Key Spill: Simple, Mirror, Old Film: Dust, Old Film: Grain, Old Film: Projector, Old Film: Scratches, Old Film: Technocolor, Opacity, Rotate, Rutt-Etra-Izer, Saturation, Sepia Tone, Sharpen, Size and Position, Stabilize, Text, Vignette, Wave, White Balance Speed effect for audio/video clips Hardware Support Blackmagic Design SDI and HDMI for input and preview monitoring Leap Motion for jog/shuttle control Webcam capture Audio capture to system audio card Capture (record) SDI, HDMI, webcam (V4L2), JACK audio, PulseAudio, IP stream, X11 screen, and Windows DirectShow devices Multi-core parallel image processing (when not using GPU and frame-dropping is disabled) DeckLink SDI keyer output OpenGL GPU-based image processing with 16-bit floating point linear per color component Shotcut 26.6.25 changelog highlights: Added basic support for OpenFX (OFX) video plugins. Added VST2 audio plugin support for third-party audio effects. Added Safe Mode to launch Shotcut without external plugins for easier crash recovery. Added an experimental plugin UI generator (--experimental) for supported filters and plugins. Added a new Noise Reduction audio filter powered by RNNoise. Added HDR export support. Added PQ HDR metadata options for HDR exports. Added the ability to view HDR previews in full-screen mode. Improved Vulkan display support on Linux. Fixed DeckLink and UltraStudio external monitor deadlocks. Fixed Opus audio export warnings related to frame_duration. Improved plugin discovery and compatibility for supported OpenFX and VST2 plugins. Expanded command-line options for testing experimental features. Improved overall application stability when using third-party plugins. Enhanced HDR editing and preview workflow. Included numerous bug fixes, performance optimizations, and general stability improvements throughout the application.[full release notes] Download: Shotcut 26.6.25 | Portable | ARM64 ~200.0 MB (Open Source) View: Shotcut Home Page | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I looked into a few echo devices to find they were riddled with adverts over time. No thanks ill stick to my homeassistant, smart plugs, smart bulbs and cameras that don't cost me a monthly fee and are cheaper to buy. No adverts also.
    • Brave Browser 1.91.180 is out.
    • Putin or Farage had nothing to do with me voting out. I did so because I got fed up of the E.U telling us what we could and could not do. Fed up with our country being run by a load of unelected Europrats. We never joined the E.U in the first place.
  • Recent Achievements

    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      503
    2. 2
      +Edouard
      229
    3. 3
      PsYcHoKiLLa
      163
    4. 4
      Steven P.
      77
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!